Cane and Rinse

Cane and Rinse

Canada

The videogame discussion podcast

Episodes

Joust – The Cane and Rinse videogame podcast No.278  

"BUZZARD BAIT!" Recorded one day after the 35th anniversary of the game's arcade debut, the Cane and Rinse crusty crew remembers Williams' bizarre bird-battler Joust. Leon, Michiel and returning guest Dan Clark mull over the origins of John Newcomer's crazy concept, as well as trying to establish exactly what the game's legacy is, beyond Balloon Fight and Joust 2: Survival of the Fittest. Painful puns are mostly circumnavigated, as are our podcast's trademark mentions of predictable touchstones such as Dark Souls and Super Meat Boy. Probably... http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_278.mp3   Cane and Rinse 278 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Life Is Strange – The Cane and Rinse videogame podcast No.277  

“No wonder they call it a ‘web’ – nothing can ever get out.” Time travel is complicated. When time travel is the best hope you have of finding a missing friend, as it is in Life Is Strange, it’s even more of a minefield. When you take all of that and add in high school drama… well, then it becomes hella crazy. Join Leah Tony, Jay and Josh as they follow the story of Max Caulfield and Chloe Price through five episodes of Dontnod Entertainment’s tale, and discuss the choices they made along the way. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_277.mp3   Music used in this issue: 1: Max & Chloe by Jonathan Morali Cane and Rinse 277 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

R-Type and R-Type II – The Cane and Rinse videogame podcast No.276  

"BLAST OFF AND STRIKE THE EVIL BYDO EMPIRE!" 1987: Inspired by Aliens and Gradius, a compact but crack team at Irem produced a horizontally scrolling shoot-'em up that would become a genre icon, R-Type. Leon, Michiel and returning guest Dan Clark consider what made R-Type - along with its litany of remarkable home conversions - such a Force to be reckoned with. The panel - along with Cane and Rinse community correspondents also return to the tough as old boots sequel R-Type II, as well as its remixed but slowdown-plagued SNES counterpart, Super R-Type. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_276.mp3   Music used in this issue: 1. Opening Battle Theme by Masahito Ishizaki. 2. Nameless Soldiers by Masahiko Ishida. Cane and Rinse 276 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Viewtiful Joe – the Cane and Rinse podcast No.275  

"Am I... am I in-inside the movie?" As part of the once Nintendo GameCube exclusive Capcom 5 and Hideki Kamiya's third directing job, following the original Devil May Cry and Resident Evil 2, Viewtiful Joe by the now-defunct Clover Studio brought back the side scrolling beat 'em up in a bold, convincing style. Join Josh, Michiel and guest panelist and all around action game specialist Saurian Dash (@Saurian_Dash) as they activate their V-watches and transform into super sentai videogame critics and dive in deep. Henshin a-go-go, baby! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_275.mp3   Music used in this issue: 1: Joe the Hero by Masakazu Sugimori/Masami Ueda 2: Viewtiful World by Masakazu Sugimori/Masami Ueda Cane and Rinse 275 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum And here's a video by guest panelist Saur, (@Saurian_Dash) showing how to use Viewtiful Joe' s core play and scoring mechanics to style on enemies in a V-rated playthrough of the first stage, on V-rated difficulty.

Help us DOUBLE the amount of Cane and Rinse podcasts!  

Here's our first update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern and to double the amount of Cane and Rinse podcasts we make each year. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_update2.mp3   Remember, if enough of you respond to this appeal, you need only to commit as little as a buck per month (although - it goes without saying - more than that will be very gratefully received and make it far more likely that we achieve our goal) for five hours of Cane and Rinse and Sound of Play goodness every week! Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse On behalf of myself and the Cane and Rinse team, thank you for reading and for your support.

The Witcher – The Cane and Rinse videogame podcast No.274  

"Old age is no jest!" The first of four podcasts covering CD Projekt Red's celebrated series of RPGs. Leon, Josh and Sean each complete the 2007 original (or the 2008 Enhanced Edition anyway) and report back on the humble beginnings of The Witcher. The Cane and Rinse community provides us with some extra experiences and insight, while your pith Three Word Reviews from Twitter round out the show. Geralt, The White Wolf of Rivia - your story begins... http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_274.mp3   Music used in this issue: 1. Dusk of a Northern Kingdom by Adam Skorupa and Pawel Blaszczak 2. River of Life by Adam Skorupa and Pawel Blaszczak Cane and Rinse 274 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Robotron: 2084 – The Cane and Rinse videogame podcast  

"DUE TO A GENETIC ENGINEERING ERROR, YOU POSSESS SUPERHUMAN POWERS." Robotron: 2084 - by Williams' 'Vid Kidz' - may not have been the first twin-stick shoot'em up, but it was perhaps the one that most clearly defined the genre template which would be followed for three and a half decades (and counting). Leon, Michiel and returning guest Dan Clark attempt to understand what makes this most challenging of games so enduringly compelling, and also enjoy a collection of your Three Word Reviews from Twitter (follow us @caneandrinse). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_273.mp3   Cane and Rinse 273 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Tales of Vesperia – The Cane and Rinse videogame podcast No.272  

"I can't even win with a sword anymore." For more than twenty years, the sprawling, lush titles of the Tales series have captivated JRPG fans the world over. Like its more “Fantastic” brethren, the series doesn’t require that the games be played together or in order, so even as the tenth title of sixteen (or so), Tales of Vesperia serves as a perfect jumping-off point as the first on the seventh generation of consoles and the only entry on a Microsoft platform. Leah, Karl, and Michiel immerse themselves in the world of Terca Lumireis and explore the intriguing characters relationships and intricate battle systems that they find there. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_272.mp3   Music used in this issue: 1: The Dawn of Departure by Motoi Sakuraba/Hibiki Aoyama. 2: Crossing the Small Hills by Motoi Sakuraba/Hibiki Aoyama. Cane and Rinse 272 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Double Dragon – The Cane and Rinse videogame podcast No.271  

"INVADE THE ENEMYS BASE" After the success of Nekketsu Koha Kunio-kun and Renegade, Yoshihisa Kishimoto of Technos Japan set about outdoing himself with Double Dragon. The resulting two-player brawler would go on to spawn multiple sequels and spin-offs, as well as influencing every game in the genre that came after it. Leon, James, Karl and Michiel start at the beginning and work their way through as far as Technos' demise and Double Dragon Advance. Contributions from the forum flesh things out as we try to pay lip service to the myriad successful and unsuccessful ports. A second Double Dragon podcast - issue 285 - will focus on Double Dragon Neon (2012), Double Dragon II: The Wander of The Dragons (2013) and Double Dragon IV (2017). Join us as we travel to New Washington, battle Death Tower and help fight back the threat of the Morphs. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_271.mp3   Music used in this issue: Track 1: Opening Theme (Arcade) Track 2: Slums (Arcade) Cane and Rinse 271 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Tetris – The Cane and Rinse videogame podcast No.270  

"LINES LEFT" Tetris: Such a simple, elegant game with such a complex and convoluted back story. Leon, Josh, Karl and Leah recall the heights of their Tetris addictions and the versions (among countless versions) that worked for them and those incarnations which failed to capture the spark of Alexey Pazhitnov's original. As usual, the panel is embellished by the memories of the Cane and Rinse community, and also discuss high level play of both the NES version at The Classic Tetris World Championships, as favoured by purists - and also Arika's super-hardcore The Grand Master series with its speed 999 and its invisible tetrominoes. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_270.mp3   Music used in this issue: Track 1: Tetris theme (Game Boy version) by Hirokazu Tanaka (Russian trad.) Track 2: Tetris theme (Tetris Ultimate version) by Nick Laviers (Russian trad.) Cane and Rinse 270 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Perfect Dark – The Cane and Rinse videogame podcast No.269  

"Watch her... she's sharp." Following a protracted and disrupted development, Rare eventually launched its spiritual successor-cum-sci-fi-sequel to the ubiquitous GoldenEye 007 (see issue 200 of the podcast) in the summer of 2000. Leon, Darren, Karl, Michiel and Tony recall the elation and the disappointments that Perfect Dark brought, the endless hours of multiplayer and the Elvis. Along with contributions from the Cane and Rinse community, the panel also discusses the solo campaign, the game's technical aspirations and shortcomings, the minutiae of the different versions as well as the skill and knowhow of the Perfect Dark speedrunner. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_269.mp3   Music used in this issue: 1: Main Titles by Grant Kirkhope/Graeme Norgate/David Clynick 2: Institute Menu by Grant Kirkhope/Graeme Norgate/David Clynick 3: Enter the Dark by Grant Kirkhope/Graeme Norgate/David Clynick Cane and Rinse 269 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Cane and Rinse Extra – an interview with Tomm Hulett  

Joining Leon for this interview extra is WayForward Technologies' Game Director, Tomm Hulett. Recounting his remarkable career, Tomm tells us of his early days testing Dave Perry games for Virgin, before moving on to localisation work on JRPGs including Persona 3 for Atlus. Then he reveals all about his bittersweet time producing Silent Hill titles for Konami - as well as the subsequent and vicious backlash from sections of that IP's fanbase. Bringing us up to date, Tomm shares what it's like to work on licensed games at WayForward, as well as the experience of working with other beloved Japanese IPs such as Contra and Rocket Knight Adventures. Leon Cox (@ratsoalbion) Tomm Hulett (@Hypnocrite) http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/tomm_hulett_interview.mp3   Music used in this podcast is as follows: 1: Downpour intro by Daniel Licht - Silent Hill: Downpour, 2012 2: Intro Perp walk by Daniel Licht - Silent Hill: Downpour, 2012 Edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good?

Help us DOUBLE the amount of Cane and Rinse podcasts!  

Cane and Rinse announces its desire to make twice the amount of podcasts from 2018 with the support of its incredible listeners and community http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_appeal_full_2017.mp3   Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse Hello everybody, Leon here. Welcome to a special Cane and Rinse announcement. Looking back: Cane and Rinse 2011-2017 First of all, I want to tell you that making Cane and Rinse has easily been the most satisfying, rewarding and - dare I say it - successful thing I’ve done with my life so far. With an extraordinary amount of (entirely essential) support from my friends, the incredible Cane and Rinse team, we have produced something in the region of 700 hours of, I think, mostly high quality podcasting over the past five and a half years or so. In short, the whole endeavour is something of which I am extremely proud. In fact, after 268 episodes of Cane and Rinse and 93 of Sound of Play (at the time of writing) and counting, far from feeling like we’ve exhausted the formats - or our passion for them - we only want to keep going and make more. The challenge One of our - and your - main frustrations is that at 50 shows per year, it’s going to take us forever, or many decades at least, to get around to covering some of the myriad deserving games that you (and we) really want us to dissect and discuss. The barrier we have to making more shows than we currently do is that for each two hour episode of the show that you hear, we put in something like around 30 person/woman/man hours - and that is of course without including the playing and completing of the game (or sometimes games) in question. These are largely happy hours for us of course, but real life hours nonetheless. Patreon so far Since early 2016 our amazing patrons have been kindly donating around $300 (or £235) per month. This generosity has meant that all of our costs for web hosting, domain registration, audio software (Adobe suite) and hardware (decent desktop microphones for regular contributors) have been covered, as well as various other sundries. This has been a fantastic help, and we cannot thank our 'early adopter' patrons enough. Especially as - up to now - we have offered nothing ‘extra’ in return.* *Unless you count the now weekly, previously fortnightly Sound of Play! Our proposition and target What we want to propose is that if we can hit and maintain a target ahead of preparing next year’s run of shows, we will be able to commit to making 100 issues of the Cane and Rinse podcast from 2018 (Volume 7). Currently less than one percent of the Cane and Rinse listenership donates to the Patreon. Our ambition is that by November 2017 we can increase that around tenfold and hit a target of $3000 per month. What we ask of you is to support us with whatever you can spare and feel is appropriate for what you get in return, with the minimum being just $1 (equivalent to 78 pence / 0.90 of a € or thereabouts based on current exchange rates). That’s over 20 hours of entertainment a month for something like the cost of a single Mars bar. One third the price of a cup of high street coffee per month, in return for five hours of Cane and Rinse and Sound of Play every week. That works out at 3.85 pence per hour of podcast, or 6.41p per podcast - and that’s not even including any extra interviews or bonus shows. Alternatively, if you happen to be an eccentric millionaire superfan, feel free to bankroll the entire project … (!) Clarity and transparency It is important to understand that the extra money raised will - in the form of a very modest salary for each of us - support me (as main podcast presenter/host, researcher and identifier/recruiter of panellists), along with Jay who will be responsible for the lion’s share of audio editing as well as continuing to r...

Flashback – The Cane and Rinse videogame podcast No.268  

"That's my story, just the way I lived it..." We travel to the year 2140 and crash land on the planet Titan. Panellists Karl (@nokkonwud), Michiel (@Mkillahhh), Sean (@Xer0Signal) and returning guest, Dan Clark (@MealtimeStrateG) discuss Delphine Software’s visually iconic 1992 smash hit, Flashback. Join us as we travel to New Washington, battle Death Tower and help fight back the threat of the Morphs. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_268.mp3   Music used in this issue: Track 1: Main Theme by Jean Baudlot and Fabrice Visserot Track 2: Death Tower by Jean Baudlot and Fabrice Visserot Cane and Rinse 268 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Mad Max – The Cane and Rinse videogame podcast No.267  

"Here it comes... A MIGHTY DUSTER!" His name is Max and his world is fire and blood. Tony Atkins (@Ghostworld80), Sean Bell (@CaptainToss), Jay Taylor (@JaySevenZero) and, making his Cane and Rinse debut, Mark Delaney (@N0TPENNYSB0AT) discuss Avalanches Studios' 2015 open world action adventure game Mad Max. Witness them as they contemplate whether it rides to the gates of Valhalla, all shiny and chrome, or is merely mediocre. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_267.mp3   Music used in this issue: Track 1: Abrasive by Mats Lundgren Track 2: Rage by Mats Lundgren Cane and Rinse 267 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Ninja Gaiden – The Cane and Rinse podcast No.266  

"It seems I have greatly overestimated you." The art of the Ninja is one of subtlety, patience and stealth. However, no one told Mr. Hayabusa this, and so Josh Garrity (@combinehunter), Sean O'Brien (@xer0signal) and Michiel Kroder (@mkillahrrr) bare witness to Ryu figuratively tear up the Ninja guide book and paint the streets of Tairon red with the blood of every soldier, fiend and even a few fellow Ninja he encounters. Does Team Ninja's cavalcade of chaotic carnage strike true with our panel? Join us as we take a look at Ninja Gaiden. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_266.mp3   Music used in this issue: Track 1: Main Theme by Ryo Koike, Wakana Hara Track 2: Forsaken Humanity by Ryo Koike, Wakana Hara Cane and Rinse 266 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Diablo III – The Cane and Rinse videogame podcast No.265  

"Stay awhile and listen." In this three-man dungeon run Cane and Rinse, we delve deep on (almost) everything Diablo, briefly discussing the first two games in the series before hacking and slashing our way through the third game - expansions, updates, warts and all. Darren (@dezm0nd) hosts this week's issue along with panellists Karl (@nokkonwud) and Sean (@xer0signal), and our party of three discuss the evolution of Condor Games' original idea for Diablo (1), all the way through to the live Blizzcon panel in which heavy constructive criticism was encouraged from the audience which ultimately helped to shape Diablo III's future. Also, as usual, we are showered with some shiny loot from the forum. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_265.mp3   Music used in this issue: Track 1: Main Title by Russell Brower, Derek Duke, Glenn Stafford Track 2: New Tristram by Russell Brower, Derek Duke, Glenn Stafford Track 3: Belial, Lord of Lies by Russell Brower, Derek Duke, Glenn Stafford Cane and Rinse 265 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Podcast Special: An interview with Mattia Traverso  

In this interview special, Ryan talks to Mattia Traverso (@MattiaNotFound) about the 2016 Kinect oddity FRU, on which he is one of the designers. They chat about finding inspiration for games, developing for unique hardware, and balancing multi-modal challenges. Mattia also gives a detailed history of developing a Kinect game at a time when Microsoft was just about ready to pull the plug on the peripheral. They dive deep to get to the bottom of what makes FRU such a special and effective game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_mattia_traverso_interview.mp3   Edited by Ryan Hamann (@InsrtCoin). To request a free game key for Xbox One (and Kinect), email Mattia at mattia@frugame.com Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Uncharted 4: A Thief’s End – The Cane and Rinse videogame podcast No.264  

"Maybe I’ve done this one too many times." Leon, Josh, Sean, Tony and the Cane and Rinse community lie to their spouses before slaughtering hundreds in their bid to unearth the treasure of Naughty Dog's multiple award-winning Uncharted 4: A Thief's End. Emotional and technical aspects are duly held up to the light, along with jeweller's eye analysis of the platforming, the puzzles, the combat and - oh yes - ludonarrative dissonance. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_264.mp3   Music used in this issue: Track 1: A Thief's End by Henry Jackman Track 2: Cut to the Chase by Henry Jackman Cane and Rinse 264 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Gone Home – The Cane and Rinse videogame podcast No.263  

"Meow meow, meow meow meow." Join Josh (@combinehunter) and guests Jon Salmon (@CatatonicNali) and Sean Bell (@CaptainToss), as we return to the family home on Arbor Hill after a long tour around the world, only to find no-one there to greet us. Have its occupants met a horrible fate? Perhaps you're not alone... or maybe the answer is much more simple and personal? Find out as we cover The Fullbright Company's Gone Home. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_263.mp3   Music used in this issue: Track 1: I Said Yes by Chris Remo Track 2: At the New House/First Day of School by Chris Remo Cane and Rinse 263 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

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