The Game Informer Show

The Game Informer Show

United States

The staff of Game Informer chat it up each week bout the latest news, previews and reviews from the game industry. Each show will cover the weeks hot topics plus the games you're looking forward to or may not know about yet. Subscribe today!

Episodes

GI Show – Horizon, Mass Effect Andromeda, Playing The Switch  

Watch us weigh in on new games like Halo Wars 2, Psychonauts VR, and then unleash our full impressions of our Nintendo Switch.

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GI Show – For Honor, MLB 17, Harmonix Interview  

This week on Game Informer's podcast, our full review of Ubisoft's For Honor wasn't quite ready yet when we recorded so we have Ben Hanson, Dan Tack, and Brian Shea to share their early (and intrigued) impressions of playing the full game. Brian Shea also talks about what makes Sniper Elite 4 stand out as a shooter and how the next MLB game is hoping to ensnare a new audience with nostalgia. After some great community emails alongside Elise Favis, we speak to Harmonix's founder Alex Rigopolus about the highlights of developing games like Rock Band and what the future looks like for such a unique studio.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 335 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:55 - For Honor
26:02 - Sniper Elite 4
33:12 - MLB The Show 17
39:48 - Community emails
1:21:50 - Harmonix's Alex Rigopulos Interview

GI Show – Breath Of The Wild Impressions, Morrowind, For Honor Interview  

Watch us share exclusive new details on playing the next Zelda, debate Fire Emblem Heroes, and interview Ubisoft's Jason VandenBerghe.

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GI Show – Nioh, Kingdom Hearts' Future, Writing Stick Of Truth  

Welcome to another episode of Game Informer's weekly podcast! This week, Dan Tack joins the show to explain why he's so impressed by Nioh and how the game compares to Dark Souls. After that, Kyle Hilliard talks a bit about Yoshi's best game in years... even if it is just a port. Then Kimberley Wallace rounds out the show with a heapin' helpin' of "Tales of" and Kingdom Hearts talk. We're also joined in the final stretch by a former writer at Obsidian, Eric Fenstermaker to talk about working on Fallout: New Vegas, writing South Park: The Stick of Truth with Matt Stone and Trey Parker, and also the legendary, cancelled Aliens RPG from Sega.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 333 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:32 - Nioh
14:35 - For Honor's beta
17:43 - Poochy and Yoshi's Woolly World on 3DS
19:38 - Tales of Berseria
27:25 - Double Dragon IV
31:20 - Kingdom Hearts 2.8 Final Chapter Prologue
42:10 - Community email
1:30:00 - Eric Fenstermaker on writing South Park: The Stick of Truth at Obsidian 

GI Show – Resident Evil 7, Ghost Recon Wildlands, Remaking Crash Bandicoot  

We have a great show for you this week. First up, Andrew Reiner, Kyle Hilliard, and Javy Gwaltney have played through and are excited to talk about the big release of Resident Evil 7. And while that all sounds good, we also have the added delight of welcoming the designer/writer for Gone Home and Tacoma Steve Gaynor to the conversation to talk about his love of Resident Evil and draw the natural comparisons between the new game's setting and his work in the game industry. After that, Javy shares the highlights of his extensive hands-on time playing the tactical, open-world Ghost Recon Wildlands, and we talk about the latest changes to Overwatch. After some great emails from the community, we're joined by Vicarious Visions' Kara Massie and Dan Tanguay to talk about the challenges of remaking Naughty Dog's Crash Bandicoot games with the N. Sane Trilogy. If you like the show, please tell a friend or leave a review on iTunes!

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 332 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:35 - Resident Evil 7 with Fullbright's Steve Gaynor
36:35 - Tom Clancy's Ghost Recon Wildlands
44:44 - Overwatch's Year of the Rooster event
52:25 - Community emails
1:27:53 - Creating the Crash Bandicoot: N. Sane Trilogy 

GI Show – Switch Hands-On, Yakuza 0, Founding Vicarious Visions  

It's an exciting week for The Game Informer Show! Ben Reeves, Kyle Hilliard, and I flew out to New York City to play around with the Nintendo Switch. We have a lot of impressions to share, both with the hardware itself and all of the games Nintendo revealed. After a lot of Nintendo talk, Jeff Cork jumps in to explain how he fell in love with Yakuza 0 on the PlayStation 4. After some great community emails, we then interview Velan Studios' Guha and Karthik Bala about their experience founding and running the prolific Vicarious Visions from 1990-2016.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 331 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:20 - Nintendo Switch and Game Impressions
21:20 - Nintendo Switch Controller Comfort
44:25 - Xenoblade Chronicles 2
45:15 - Super Mario Odyssey
51:50 -  Yakuza 0
59:40 - Community emails
1:28:50 - Vicarious Visions Founders Guha and Karthik Bala Interview
2:24:20 - Settling the Nintendo Switch Bet

GI Show – Our Five Most-Anticipated 2017 Games  

On this episode of The Game Informer Show podcast, we're breaking down the fun to be had in 2017! Andrew Reiner, Kimberley Wallace, and Elise Favis join me on this episode as we run down our five personal choices for our most-anticipated games on the horizon. After all of that, we are joined by Jeff Cork, Kyle Hilliard, and Javy Gwaltney for an intense round of game trivia based on the back of the game boxes. This time we chose a theme for the competition. Tune in to find out what it is.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 330 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:30 - Assassin's Creed and Star Wars: Battlefront II
5:20 - Thimbleweed Park
8:10 - Danganronpa 3
11:30 - Horizon: Zero Dawn
16:30 - Scalebound
18:09 - The Legend of Zelda: Breath of the Wild
22:00 - South Park: The Fractured But Whole
23:20 - Persona 5
28:45 - Mass Effect Andromeda
37:10 - Red Dead Redemption 2
42:00 - State of Decay 2
43:00 - Miscellaneous grab bag of 2017 releases
59:38 - Community emails
1:30:40 - Back of the box game trivia 

GI Show – Our Top 10 Games Of 2016  

Welcome back to The Game Informer Show! This week we debuted our new (Overwatch-laden) cover of the magazine, featuring our Top 50 games from 2016. Week's ago, in order to make the lists a surprise to everybody, I rounded up Kyle Hilliard, Dan Tack, Ben Reeves, and Andrew Reiner to run down our personal ten favorite games from the year. If you want to spoil things, or check out some editor top 10 lists that weren't on this episode of the podcast, check out the full list here. On this episode we also talk a bit about our larger game of the year discussions, which games were on the bubble, and then wade through a bunch of emails sent in to podcast@gameinformer.com over the break.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 329 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:00 - Our Top 10 favorite games of 2016
1:01:07 - Extended community emails

Answering Prey's Lingering Questions  

We hope you've enjoyed our month of exclusive content covering Prey from Arkane Studios. We're excited about this game, and we're glad that the community submitted questions to ask the game's creative director Raphael Colantonio and lead designer Ricardo Bare. There are still plenty of mysteries to solve surrounding this sci-fi experience, but Colantonio and Bare shed some light on key details in this episode of the podcast. Check it out if you want to learn more about comparisons to Dishonored, BioShock, and the team's drive to have a smooth launch on PC.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud.

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Hitchhiker's Guide To Douglas Adams' Secret Gaming Passion  

In this special podcast, we interview developers that worked with the acclaimed sci-fi/comedy writer Douglas Adams to offer a new glimpse into his genius.

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GI Show – The Best Board Games For Your Holiday Break  

Watch this analog edition of our podcast to learn which games to play with your family and to say farewell to our wonderful interns.

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GI Show – Super Mario Run, Let It Die, Pokémon Game Club  

Welcome back to another episode of The Game Informer Show! On this episode, Matt Kato joins us to talk about the (probably overlooked) winter sports game from Ubisoft called Steep. Then we really get to the most exciting release this week, by diving into Super Mario Run on iOS with Kyle Hilliard. After that, we take a turn for the dark with Javy Gwaltney talking about the complete season of Telltale's Batman game and Dan Tack showing a lot of love for Let it Die on PS4 and Overwatch's festive Winter Wonderland update. After some great emails from the community, we finish off our wonderful GI Game Club discussion with the community of Pokémon: Sun and Moon.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 327 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:05 - Steep
12:20 - Super Mario Run
21:20 - Let It Die
35:00 - Batman: The Telltale Series
41:50 - Werewolves Within/Superhot VR, Star Wars X-Wing VR
47:30 - Overwatch's Winter Wonderland
54:04 - Community emails
1:17:20 - Pokémon: Sun and Moon Game Club Part 2

Answering Mass Effect Andromeda's Lingering Questions  

While we've moved on to highlight Prey from Arkane Studios, we wanted to officially close out our month of coverage on Mass Effect Andromeda with a special edition of The Game Informer Show podcast where we talk with Mass Effect Andromeda's creative director Mac Walters via Skype and ask him dozens of direct questions from the community. We hope you've enjoyed our month of exclusive features and that this podcast answers some of your small, burning questions about BioWare's next RPG.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud.

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GI Show – Prey Impressions, Last Guardian, PSX Reveals  

Welcome to an info-packed episode of The Game Informer Show! On this week's episode, Ben Hanson is joined by Jeff Cork, Joe Juba, and Ben Reeves to talk about our trip to Arkane Studios to see and write a cover story about Prey. After that, we're joined by Suriel Vazquez as we discuss the high highs and low lows of Fumito Ueda's The Last Guardian. Then Jeff Marchiafava swings by to explain what makes Dead Rising 4 so much fun. After some great community emails, Andy McNamara, Andrew Reiner, and Suriel Vazquez talk about their hands-on time playing some exciting new games like the Crash Bandicoot remaster and we also talk about Andy's trip to Naughty Dog and experience hosting a panel on The Last of Us Part II.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 326 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:09 - Prey impressions
22:20 - The Last Guardian
50:10 - Dead Rising 4
1:05:55 - Community emails
1:37:50 - Geoff Keighley's The Game Awards/PSX Reveals
1:41:15 - Hideo Kojima and Death Stranding
1:47:24 - Andy McNamara and The Last of Us Part II
1:58:38 - Marvel vs. Capcom: Infinite

GI Show – Resident Evil 7, Final Fantasy XV, Pokémon Game Club  

Welcome to one of the biggest episodes in Game Informer Show history! On this week's show, we're luckily joined by Capcom's associate brand manager (and former co-host of this podcast) Tim Turi to talk about the curtain finally being pulled back on Resident Evil 7. Ben Reeves and intern Michael Leri have played hours and hours of the game and are eager to talk about how it compares to previous entries. After that, we're joined by Andrew Reiner, Javy Gwaltney, and Joe Juba to finally weigh in on the release and review of Final Fantasy XV. After some great emails, we kick off our GI Game Club for Pokémon Sun and Moon by talking about everything in the game up until you leave the second island.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 325 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:20 - Capcom's Tim Turi and Resident Evil 7
35:30 - Final Fantasy XV
1:15:10 - Community emails
2:03:20 - Pokémon Sun and Moon Game Club

GI Show – Dragon Ball Fusions, Planet Coaster, Thanks To 2016  

We hope you're enjoying your Thanksgiving break, and thanks for letting The Game Informer Show podcast be a part of it! On this week's show, Ben Hanson is joined by Kyle Hiliard to talk about the strategy RPG Dragon Ball Fusions on the 3DS, Matt Miller to talk about Obsidian's surprisingly evil RPG Tyranny, and Ben Reeves to cover the amusement park simulator Planet Coaster. After some great community emails, Jeff Marchiafava and Jeff Cork join us to run down a big list of things for gamers to be thankful about in 2016.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 324 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:20 - Dragon Ball Xenoverse 2 and Dragon Ball Fusions
14:30 - Obsidian's Tyranny
31:50 - Killing Floor 2
33:10 - Planet Coaster
40:10 - Community emails
1:20:55 - What we're thankful for in 2016 

GI Show – Dishonored 2, New Pokémon, Game Music Trivia  

Welcome back to another week with The Game Informer Show. We have a big episode this week, with Matt Bertz and Javy Gwaltney praising Dishonored 2, Elise Favis and Jeff Marchiafava explaining the pros and cons of Watch Dogs 2, and Kyle Hilliard and Joe Juba debating the evolution of Pokémon Sun and Moon. After some wonderful community emails covering important topics like Fusion Frenzy and farts, we debut a new trivia segment for the show with Kyle Hilliard and Brian Shea facing off with their knowledge of video game music. We're calling it "Name That Game" for now, so let us know if you like the segment in the comments below. Also, the next GI Game Club is coming up on December 1 and we're covering everything up to the end of the second island in Pokémon Sun and Moon. Come play with us and send feedback to podcast@gameinformer.com

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 323 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:30 - Dishonored 2
19:53 - Watch Dogs 2
39:50 - Pokémon Sun & Moon
57:00 - Community emails
1:33:10 - Name That Game Music Trivia

GI Show – Mass Effect Impressions, Blizzcon, NES Classic  

We've seen hours and hours of BioWare's Mass Effect Andromeda, check out this week's podcast to hear all about it and much more.

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GI Show – Infinite Warfare, Final Fantasy, Tim Schafer Interview  

Watch or listen to our podcast to learn more about Call of Duty, hear new impressions of Final Fantasy XV, and talk about the Double Fine documentary.

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Answering South Park: Fractured But Whole's Lingering Questions  

This is it, the tail end of Game Informer's run of exclusive features covering Ubisoft's South Park: The Fractured But Whole. On this special edition podcast, we Skype in Ubisoft San Francisco's senior producer Jason Schroeder and director of design Paul Cross to field questions from the community about the upcoming RPG from the minds of Matt Stone and Trey Parker. Tune in to learn more about the game's fascinating development, how the game compares to The Stick of Truth, and whether or not the new season will change the story.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud.

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