The Game Informer Show

The Game Informer Show

United States

The staff of Game Informer chat it up each week bout the latest news, previews and reviews from the game industry. Each show will cover the weeks hot topics plus the games you're looking forward to or may not know about yet. Subscribe today!

Episodes

GI Show – Mario Kart, COD: WWII, Mass Effect Game Club Finale  

Welcome back to The Game Informer Show podcast. We have a radical split in this week's show: the dark side and the light. First up, we have the upbeat Jeff Marchiafava, Brian Shea, and Suriel Vazquez to optimistically talk about their time playing Puyo Puyo Tetris and Mario Kart 8 Deluxe on Switch, Marvel Vs. Capcom: Infinite, and many more colorful games. Then the sun sets and Elise Favis, Joe Juba, and Dan Tack crawl out from the darkness to talk about Little Nightmares, the ever-present death within What Remains of Edith Finch, the scares of Outlast 2, and Call of Duty's gritty return to World War II. It's a good time! After some great community emails, we finish off our epic discussion on all of Mass Effect Andromeda with the final installment of our GI Game Club.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 345 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

1:30 - Puyo Puyo Tetris 8:50 - Mario Kart 8 Deluxe 15:00 - Cities: Skylines on Xbox One 16:30 - Rock Band VR 19:15 - Deformers 24:15 - Marvel Vs. Capcom: Infinite 30:10 - Outlast 2 36:30 - Call of Duty: WWII 48:40 - Little Nightmares 52:10 - What Remains of Edith Finch 1:02:55 - Heroes of the Storm 2.0 1:05:15 - Community emails 1:33:15 - Mass Effect Andromeda Game Club Finale  2:30:10 - Kyle Hilliard's Dumb Review Minute  
GI Show – Star Wars, Guardians Of The Galaxy, Alex Hutchinson Interview  

Welcome back to another episode of The Game Informer Show podcast, thanks for stopping by! On this week's show, Javy Gwaltney and I debate the quality of Telltale's Marvel debut with Guardians of the Galaxy. Then RPG-expert Kimberley Wallace joins us to share early impressions of the indie RPG Cosmic Star Heroine. This week also has a bizarre glut of remasters for classic games like Full Throttle, Jeff Cork's precious Wonder Boy, The Disney Afternoon Collection, and Voodoo Vince. We're also joined by Matthew Kato to talk about our hopes and fears for Star Wars Battlefront II (check out Reiner's great preview) and Star Wars: The Last Jedi. After some great community emails, we're joined by game developer Alex Hutchinson. Hutchinson was Spore's lead designer and the creative director for Assassin's Creed III and Far Cry 4 before recently leaving Ubisoft to open Typhoon Studios. We spoke about what it's like to tackle huge projects in the game industry, his thoughts on The Legend of Zelda: Breath of the Wild, and much more.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 344 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

3:30 - Guardians of the Galaxy from Telltale 14:00 - Cosmic Star Heroine
19:20 - Kimmy
23:30 - Full Throttle Remastered
30:38 - Wonder Boy: The Dragon's Trap
39:10 - The Disney Afternoon Collection
42:35 - Voodoo Vince Remastered
45:15 - Star Wars Battlefront II
52:25 - Star Wars: The Last Jedi speculation
1:08:30 - Community emails
1:47:00 - Alex Hutchinson interview 
GI Show – Wii U-logy And Mass Effect Game Club  

Welcome back to The Game Informer Show! Today's episode is full of fun information and close-range nostalgia. We start out talking about some recent game releases and announcements like Mr. Shifty, The Sexy Brutale, Mario Sports Superstars, the new Nintendo Direct, and Bulletstorm: Full Clip Edition. Afterwards, Jeff Cork, Brian Shea, Kyle Hilliard, Ben Reeves, and I pay our full respects to the Wii U by traveling back to its beginning at E3 2011 and explaining why we're endlessly fascinated by so many finer details of Nintendo's retired console. After some great community emails, we dive into the uplifting middle chapter of our GI Game Club for Mass Effect: Andromeda with Joe Juba, Ben Reeves, Javy Gwaltney, and Elise Favis. We hope you enjoy the show!

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 343 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

1:20 - Mr. Shifty
1:27 - The Sexy Brutale
1:47 - Mario Sports Superstars
2:43 - Breaking down the new Nintendo Direct (Splatoon 2, Arms, New Amiibos)
6:10 - Bulletstorm: Full Clip Edition and Duke Nukem
9:50 - The Wii U-logy
12:45 - The E3 2011 Wii U Reveal
21:40 - 25 things that still fascinate us about the Wii U
1:09:40 - Community emails
1:27:00 - Mass Effect: Andromeda GI Game Club Part 2 

GI Show – Hellblade, Drawn To Death, Yooka-Laylee Interview  

London's calling or something on this week's spiritual successor-focused Game Informer Show. First up, we talk about our trip to Ninja Theory in Cambridge, England for an exclusive look at Hellblade: Senua's Sacrifice that we cover in the latest issue of the magazine. After some discussion about comparisons to Heavenly Sword, we shift over to Brian Shea's thoughts on Playtonic's Yooka-Laylee and how it both succeeds and fails as a spiritual successor to Banjo-Kazooie. We also talk about Blaster Master Zero and Drawn to Death before some great community emails. The back half of this week's show is an interview with Yooka-Laylee's creative lead Gavin Price on the game's development and the interesting future for Playtonic's games.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 342 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

4:15 - Our impressions of Hellblade: Senua's Sacrifice
19:45 - Yooka-Laylee
26:00 - Our reaction to the "Yooka-Laylee Rap"
28:05 - Blaster Master Zero
31:00 - Early impressions of Drawn to Death
39:00 - Community emails
1:29:50 - Playtonic's Gavin Price on Yooka-Laylee's development 

GI Show – Persona 5, Splatoon 2, Andromeda Game Club  

We have a lot to get through on this episode of Game Informer's podcast. First up, reviewer Joe Juba and superfan Dan Tack tell us why Persona 5 is one of the best JRPGs in years. Then Kyle Hilliard shares his impressions of playing more Splatoon 2 on the Nintendo Switch before Javy Gwaltney, Elise Favis, and Ben Reeves pop in to talk about the modernized throwback to adventure games with Thimbleweed Park. Then we take a full dive into Dan Tack's brain, with him sharing impressions of Dark Souls III's final piece of DLC and the intense PlayerUnknown's Battlegrounds on Steam. After some great community emails, we kick off our thorough GI Game Club discussion on the divisive Mass Effect: Andromeda

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 341 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

:50 - Persona 5
20:00 - Splatoon 2's Beta
24:50 - Thimbleweed Park
31:00 - Dark Souls III: The Ringed City DLC
34:00 - PlayerUnknown's Battlegrounds
42:20 - StarCraft Remastered
43:55 - Community emails
1:06:45 - Mass Effect: Andromeda Game Club Part 1

GI Show – Billy Mitchell, Pac-Man, And The "Fathers Of Esports"  


Above: The first real exposure for competitive gaming from LIFE magazine in 1982.

Welcome to a special, bonus episode of The Game Informer Show podcast. We're hoping that you remember the fantastic documentary The King of Kong: A Fistful of Quarters from 2007, because on this podcast we're joined by Donkey Kong/Pac-Man high-score chasers and record holders Billy Mitchell, Brian Kuh, and Twin Galaxies founder Walter Day. We talk about the earliest days of competitive gaming from the 1980s, the legacy of Pac-Man, and the greatest arcades to visit across the United States.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to it on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

GI Show – Mass Effect: Andromeda, Everything, Adult Swim Interview  

 Watch us talk about BioWare's latest RPG, recommend Switch cases, and fantasize about the first real Pokémon console game.

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GI Show – Ghost Recon, Mass Effect, Zelda Developer Roundtable  

It's a big week for The Game Informer Show, as we try to wrap our minds around some massive new games. First up, Matt Bertz talks about playing a ton of Tom Clancy's Ghost Recon Wildlands alongside Andrew Reiner and Jeff Marchiafava. Then we're joined by Suriel Vazquez to talk about playing Mass Effect Andromeda with Andrew Reiner and how the game's first couple of hours are stacking up in anticipation of our upcoming GI Game Club. After that, Dan Tack talks about his Bostonian adventures and the highlights of PAX before weighing in on how the card game The Elder Scrolls Legends turned out.

After some great community emails, we get a new perspective on The Legend of Zelda: Breath of the Wild thanks to a talented group of developers. We're joined by BioShock's Ken Levine from Ghost Story Games, The Walking Dead and Firewatch's Jake Rodkin (also from Idle Thumbs and Important If True), ArenaNet's Aaron Linde, and Galak-Z's Jake Kazdal from 17-Bit to share their insight into Nintendo's monumental feat with the latest Zelda game.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 339 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

3:20 - Tom Clancy's Ghost Recon Wildlands
18:45 - Mass Effect Andromeda impressions
34:40 - Quake Champions
39:40 - PAX's best indie games (Kingsway)
45:55 - The Elder Scrolls Legends
49:35 - Community emails
1:27:55 - Breath of the Wild developer roundtable 

GI Show – Uncharted: The Lost Legacy Impressions, Nier, Zelda Roundtable  

Welcome back to another episode of The Game Informer Show! On this week's podcast, Kimberley Wallace Elise Favis share new impressions of visiting Naughty Dog and checking out Uncharted: The Lost Legacy for our new cover story. Then we're joined by Javy Gwaltney to break down Middle-earth: Shadow of War and the rest of GDC 2017 experience. After that, Brian Shea explains the Nintendo Switch's Super Bomberman R and Joe Juba tells us why Nier: Automata is worth a look. After some great community emails, we have a six-person roundtable to discuss the first few hours of The Legend of Zelda: Breath of the Wild. We swap stories of our unique experiences in the beginning of the game and see how each of us fared with the various puzzles.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 338 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

1:40 - Uncharted: The Lost Legacy
12:50 - GDC 2017
34:18 - Super Bomberman R
40:40 - Nier: Automata
53:33 - Community emails
1:36:11 - Zelda: Breath of the Wild roundtable

GI Show – Breath Of The Wild, Torment, Josh Holmes Interview  

Welcome back to another episode of The Game Informer Show! On this week's podcast, Kyle Hilliard and Ben Reeves join us to finally rave about The Legend of Zelda: Breath of the Wild. There's a lot of swapping editors around in this episode, so after Zelda we're joined by Jeff Cork and Jeff Marchiafava to talk about the shallow pool that is 1-2-Switch, and Suriel Vazquez and Matt Miller drop in to explain why the setting and writing for Torment: Tides of Numenera make it a wildly unique RPG. After some great community emails, we're joined by Josh Holmes of Midwinter Entertainment to talk about leaving the Halo series and 343 behind to found a new independent studio.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 337 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show's intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below...

2:35 - The Legend of Zelda: Breath of the Wild
30:00 - 1-2-Switch
44:40 - Torment: Tides of Numenera
1:04:00 - Community emails
1:36:30 - Josh Holmes from Midwinter Entertainment
 
GI Show – Horizon, Mass Effect Andromeda, Playing The Switch  

Watch us weigh in on new games like Halo Wars 2, Psychonauts VR, and then unleash our full impressions of our Nintendo Switch.

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GI Show – For Honor, MLB 17, Harmonix Interview  

This week on Game Informer's podcast, our full review of Ubisoft's For Honor wasn't quite ready yet when we recorded so we have Ben Hanson, Dan Tack, and Brian Shea to share their early (and intrigued) impressions of playing the full game. Brian Shea also talks about what makes Sniper Elite 4 stand out as a shooter and how the next MLB game is hoping to ensnare a new audience with nostalgia. After some great community emails alongside Elise Favis, we speak to Harmonix's founder Alex Rigopolus about the highlights of developing games like Rock Band and what the future looks like for such a unique studio.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 335 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:55 - For Honor
26:02 - Sniper Elite 4
33:12 - MLB The Show 17
39:48 - Community emails
1:21:50 - Harmonix's Alex Rigopulos Interview

GI Show – Breath Of The Wild Impressions, Morrowind, For Honor Interview  

Watch us share exclusive new details on playing the next Zelda, debate Fire Emblem Heroes, and interview Ubisoft's Jason VandenBerghe.

...(read more)
GI Show – Nioh, Kingdom Hearts' Future, Writing Stick Of Truth  

Welcome to another episode of Game Informer's weekly podcast! This week, Dan Tack joins the show to explain why he's so impressed by Nioh and how the game compares to Dark Souls. After that, Kyle Hilliard talks a bit about Yoshi's best game in years... even if it is just a port. Then Kimberley Wallace rounds out the show with a heapin' helpin' of "Tales of" and Kingdom Hearts talk. We're also joined in the final stretch by a former writer at Obsidian, Eric Fenstermaker to talk about working on Fallout: New Vegas, writing South Park: The Stick of Truth with Matt Stone and Trey Parker, and also the legendary, cancelled Aliens RPG from Sega.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 333 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:32 - Nioh
14:35 - For Honor's beta
17:43 - Poochy and Yoshi's Woolly World on 3DS
19:38 - Tales of Berseria
27:25 - Double Dragon IV
31:20 - Kingdom Hearts 2.8 Final Chapter Prologue
42:10 - Community email
1:30:00 - Eric Fenstermaker on writing South Park: The Stick of Truth at Obsidian 

GI Show – Resident Evil 7, Ghost Recon Wildlands, Remaking Crash Bandicoot  

We have a great show for you this week. First up, Andrew Reiner, Kyle Hilliard, and Javy Gwaltney have played through and are excited to talk about the big release of Resident Evil 7. And while that all sounds good, we also have the added delight of welcoming the designer/writer for Gone Home and Tacoma Steve Gaynor to the conversation to talk about his love of Resident Evil and draw the natural comparisons between the new game's setting and his work in the game industry. After that, Javy shares the highlights of his extensive hands-on time playing the tactical, open-world Ghost Recon Wildlands, and we talk about the latest changes to Overwatch. After some great emails from the community, we're joined by Vicarious Visions' Kara Massie and Dan Tanguay to talk about the challenges of remaking Naughty Dog's Crash Bandicoot games with the N. Sane Trilogy. If you like the show, please tell a friend or leave a review on iTunes!

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 332 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:35 - Resident Evil 7 with Fullbright's Steve Gaynor
36:35 - Tom Clancy's Ghost Recon Wildlands
44:44 - Overwatch's Year of the Rooster event
52:25 - Community emails
1:27:53 - Creating the Crash Bandicoot: N. Sane Trilogy 

GI Show – Switch Hands-On, Yakuza 0, Founding Vicarious Visions  

It's an exciting week for The Game Informer Show! Ben Reeves, Kyle Hilliard, and I flew out to New York City to play around with the Nintendo Switch. We have a lot of impressions to share, both with the hardware itself and all of the games Nintendo revealed. After a lot of Nintendo talk, Jeff Cork jumps in to explain how he fell in love with Yakuza 0 on the PlayStation 4. After some great community emails, we then interview Velan Studios' Guha and Karthik Bala about their experience founding and running the prolific Vicarious Visions from 1990-2016.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 331 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:20 - Nintendo Switch and Game Impressions
21:20 - Nintendo Switch Controller Comfort
44:25 - Xenoblade Chronicles 2
45:15 - Super Mario Odyssey
51:50 -  Yakuza 0
59:40 - Community emails
1:28:50 - Vicarious Visions Founders Guha and Karthik Bala Interview
2:24:20 - Settling the Nintendo Switch Bet

GI Show – Our Five Most-Anticipated 2017 Games  

On this episode of The Game Informer Show podcast, we're breaking down the fun to be had in 2017! Andrew Reiner, Kimberley Wallace, and Elise Favis join me on this episode as we run down our five personal choices for our most-anticipated games on the horizon. After all of that, we are joined by Jeff Cork, Kyle Hilliard, and Javy Gwaltney for an intense round of game trivia based on the back of the game boxes. This time we chose a theme for the competition. Tune in to find out what it is.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 330 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

2:30 - Assassin's Creed and Star Wars: Battlefront II
5:20 - Thimbleweed Park
8:10 - Danganronpa 3
11:30 - Horizon: Zero Dawn
16:30 - Scalebound
18:09 - The Legend of Zelda: Breath of the Wild
22:00 - South Park: The Fractured But Whole
23:20 - Persona 5
28:45 - Mass Effect Andromeda
37:10 - Red Dead Redemption 2
42:00 - State of Decay 2
43:00 - Miscellaneous grab bag of 2017 releases
59:38 - Community emails
1:30:40 - Back of the box game trivia 

GI Show – Our Top 10 Games Of 2016  

Welcome back to The Game Informer Show! This week we debuted our new (Overwatch-laden) cover of the magazine, featuring our Top 50 games from 2016. Week's ago, in order to make the lists a surprise to everybody, I rounded up Kyle Hilliard, Dan Tack, Ben Reeves, and Andrew Reiner to run down our personal ten favorite games from the year. If you want to spoil things, or check out some editor top 10 lists that weren't on this episode of the podcast, check out the full list here. On this episode we also talk a bit about our larger game of the year discussions, which games were on the bubble, and then wade through a bunch of emails sent in to podcast@gameinformer.com over the break.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 329 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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To jump to a particular point in the discussion, check out the time stamps below...

1:00 - Our Top 10 favorite games of 2016
1:01:07 - Extended community emails

Answering Prey's Lingering Questions  

We hope you've enjoyed our month of exclusive content covering Prey from Arkane Studios. We're excited about this game, and we're glad that the community submitted questions to ask the game's creative director Raphael Colantonio and lead designer Ricardo Bare. There are still plenty of mysteries to solve surrounding this sci-fi experience, but Colantonio and Bare shed some light on key details in this episode of the podcast. Check it out if you want to learn more about comparisons to Dishonored, BioShock, and the team's drive to have a smooth launch on PC.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to this episode on SoundCloud.

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Hitchhiker's Guide To Douglas Adams' Secret Gaming Passion  

In this special podcast, we interview developers that worked with the acclaimed sci-fi/comedy writer Douglas Adams to offer a new glimpse into his genius.

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