VICE Gaming's New Podcast

VICE Gaming's New Podcast


What's good, Internet? Join VICE Gaming's Austin Walker and Patrick Klepek twice a week, as they break down the biggest stories in video games and unfairly compare everything to Dark Souls.


Episode 08: Bazinga!  

VICE Gaming became Waypoint in a week of huge gaming news, with Rockstar dropping the first trailer for their long-anticipated Red Dead Redemption sequel, Nintendo providing details on their next piece of hardware, and voice actors officially going on strike. What a week!


To break it all down, we invited other members of the Waypoint crew into the podcast bunker, including publisher Joel Fowler and social editor Danika Harrod. Besides the news, we  explain why it’s so hard to build a website. Fonts? Logos? Bad ideas for names? Bazinga?

Episode 07: King of the Segue  

It’s not often that video game news breaks over the weekend, but with Rockstar teasing a new Red Dead Redemption game and reports some of the most high-profile voice actors in games may be going on strike in the future, there’s plenty to discuss in VICE Gaming’s New Podcast.


Over the course of an hour, Austin and I go over the missed storytelling opportunities in Gears of War 4, wonder what tempted Austin into playing The Elder Scrolls Online for several hours this weekend, and answer a listener question about the constant delays for big-budget games.

Episode 06: Have You Seen Palmer Luckey? Call This Number!  

With the VICE Gaming team hurriedly working behind-the-scenes on a bunch of secret stuff, stuff you’ll learn about soon, we still found time to record another Friday podcast. And in a surprise twist, someone found a table Austin Walker to record on this week. When you’ve got a nice table to put your laptop and microphone on, you know it’s gonna be a good podcast.

This week, Austin and Patrick consider what Gears of War 4 might suggest about the future of Xbox hardware, use Mafia III to consider how open worlds can help (and hurt) storytelling, wonder why Oculus has put Palmer Luckey into hiding, and turn to The Question Bucket to discuss whether gaming fans (and media) spend too much time on topics like representation.

Episode 05: Slamming The Beetle  

It's Monday, which means that VICE Gaming's Patrick Klepek and Austin Walker are back in the bunker and ready to talk about video games. While Austin dives headfirst into the (unfortunately shaky) virtual worlds of PlayStation VR, Patrick finds himself trapped in the violent void of Thumper, where driving rhythm and cosmic horror collide. Their only means of escape is a reader question: How should developers tackle race and identity in games? 

Games discussed: Batman Arkham VR, Job Simulator, Wayward Sky, Thumper, Mafia III, Watch Dogs


Episode 04: Guestcast feat. Dishonored 2’s Harvey Smith  

From Deus Ex to Dishonored, Harvey Smith has worked on some deeply influential video games. As he jets across the world to promote Dishonored 2’s release on November 11, Smith stopped by VICE Gaming’s New Podcast to chat with us.

With October in full swing, we kick things off by discussing how horror has influenced his approach to game design, before drilling down into the process of making a sequel. Smith hasn’t worked on back-to-back sequels since Deus Ex: Invisible War, a game that wasn’t exactly well-received back in 2003. Fortunately, Dishonored 2’s looking really promising.

Episode 03: The MySpace of Streaming  

Another Monday, another podcast. Austin Walker hunkered into the bunker for an hour of conversation about the perils of tweeting at brands, my decision to cancel a PlayStation VR pre-order, and if Twitch is the MySpace or Facebook of streaming. We also reached out into the The Question Bucket, which had us thinking about why people give you weird looks for using handhelds in public, and if VR could cause another "violent game" scare with the public.

You can listen to the new podcast through the embedded player below:

Alternatively, you can also subscribe on iTunes, Google Play, and Stitcher. If you're using something else, this RSS link should let you add the podcast to whatever platform you'd like. Please take a moment and review the podcast, especially on iTunes. It really helps us out.

Interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to with the header "Questions." (Without the quotes!) We can't guarantee we'll answer all of your questions, but rest assured, we'll be taking a look at them.

See you on Friday!

Episode 02: The Question Bucket  

We promised another episode of VICE Gaming’s still-untitled new gaming podcast, and here it is! As the weekend approaches, we spent an hour discussing Austin Walker’s interview with the senior writer on Mafia III about race, reports that No Man’s Sky has been reported to a European advertising authority for misleading marketing, and introduce The Question Bucket.

Interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to with the header “Questions.” (Without the quotes!) We can’t guarantee we’ll answer all of your questions, but rest assured, we’ll be taking a look at them.

See you on Monday!

Episode 01: Live From The Bunker  

Welcome to the newest podcast by VICE Gaming, co-hosted by Austin Walker and Patrick Klepek!

The plan is to record on Monday and Friday mornings, so we can track and discuss the full week of gaming, without worry that we’re going to miss a major story. We’d love to stream each episode, allowing people to tune in and submit questions, but we’re still working out the tech to make that happen. Stay tuned! Podcast gods willing, that could happen this Friday.

What we don’t have is reader questions, but you can solve that right now. Each episode, we’ll choose one excellent, insightful question to be the focus of an episode-ending segment. You can submit potential topics to with the email header “Questions.”

But wait, doesn’t VICE Gaming already have a podcast? That’s true! Our UK editor, Mike Diver, has been hosting a monthly podcast for a while, but as VICE Gaming grows, so will our library of podcasts. Mike’s podcast isn’t going anywhere—there’s just more for everyone.

VICE Gaming isn’t just a place to write about games. It should be a community for smart, thoughtful people to gather and think critically about the medium. This podcast should be an extension of that. We may be the hosts, but you’re the reason it works. Join us?

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