Episoder
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Shelly's voice has been stolen! By a mangy puppet no less! No the Bad Luck Brigade and Peda must find where that pilfering puppet went while dodging the dangers of traps hidden around the castle. Along the way Shelly and Peda find some horrifying information on what happened to the residents of the castle.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Ruined Castle/Thunder and Rain by Michael Gheilfi
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Striding across the deadlands of Vuzzigud, the Bad Luck Brigade finds the city infested with legions of the undead. So they have two choices: sneak their way around or fight a collapsing city of necro monsters.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Sewer/ Haunted by Tabletop Audio
Ruined Castle/Thunder and Rain by Michael Gheilfi
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Manglende episoder?
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Ambushed by the trio of bards; Kara, Mel and Hanson, the group hold there own against an all out rave of the undead. But when the trio begins to lose, they pull a final trick from there sleeve. This episode is sure to be a barn burner!Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Abandoned Village/Empty Warehouse by Michael Ghelfi
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Escaping from the killer ectoplasm, the Bad Luck Brigade venture into Vuzzilad, guided by Peda. But agents of Lord Gravetide have set a trap for our "band' of heroes and hopefully they won't fall it.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Abandoned Village/Empty Warehouse by Michael Ghelfi
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With just a taste of the undead power that has infested the lands, the Bad Luck Brigade and Peda plan their next move once they reach the ruins of Vuzzilad.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Undead Forest/ Horse and Cart by Michael Ghelfi
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After saving yet another city, the aftermath has left Scrapforge to be closed until the treat has been lifted. Bored waiting for the gates to open, the Bad Luck Brigade bides their time... that is until someone walks up with a quest for help against the undead hordes of Vizzigud. Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:The Crossroads/ Tavern Aftermath by Tabletop Audio
The Oathbreaker by Michael Ghelfi
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Evan finally does something cool and we get to have dragon on dragon combat!Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Void Storm/ Battle Aftermath by Tabletop Audio
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Combating a thief, dealing with curses, and ramming some runes, the Bad Luck Brigade takes on their next foe, the dreaded bookstore!Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Meadow / Horse and Cart by Tabletop Audio
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In a city we freedom is free and possession in 9/10ths of the law; the Bad Luck Brigade might just have to stop a murder before Haven has to smite every annoying citizen in the city of Afterthought.
Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Steampunk City/ Horse and Cart by Tabletop Audio
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Fending off the Fruit of The Loom raiding party and healing up, the Bad Luck Brigade heads to Afterthought. However, a Paladin of a true holy nature has taken over the road and imposed a toll; which sets off Haven terribly. Who will be the victor of this bout and who will fall to second banana?
Intro/Outro Music by Bryce Publow
Additional Soundscapes and Music:
Meadow River/ Horse and Cart by Tabletop Audio -
With the help of Quirkle and his cousin, Quil; the Bad Luck heads off to thier next destination, Scrapforge.
Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Medieval City by Tabletop Audio
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Finally! Giddy get to play this most anticipated game, miniature galf! Though the group was warned it has been hazardous for players before, these four seasoned adventurers can putt their way through the course without running into a rough patch. I'm sure they will stay on par with the patrons from before...
Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Medieval City by Tabletop Audio
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After threatening an innocent but annoying merchant, the Bad Luck Brigade has a little time to explore Ringsburg before heading out into Phun. With nothing to do and skipping gym day, the group headsto the next best place, a fantasy arcade. Will they get enough tickets to even get anything good there?Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Medieval City by Tabletop Audio
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With the exit of the jungle within reach and Ringsburg just around the corner, the Bad Luck Brigade is so close to finding the Astrologers Handbook. But someone or someones' may be a little too cranky to handle the expounding stress the jungle is dropping on them.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Dying Planet by Tabletop Audio
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Haven has now fulfilled the "Help the Little Guy" part of their oath for the day, and now the gang heads to leave the Verdant Vortex. But just because they are done with the forest, doesn't mean the forest is finished with them.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Dying Planet by Tabletop Audio
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With half of the Rune orbs placed back into the portal, the Bad Luck Brigade is looking to be in a favorable spot. That is... if people would stop "accidentally" setting off wild magic while the sentient portal mutates dinosaurs into the eldrich beings of Haven's nightmares.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Dying Planet by Tabletop Audio
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The portal that have been spawning these flagitious phalanges is within sight of our do-gooders. But, when they find that the portal has sentience that wants to become real, things become more than a handful.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Dying Planet by Tabletop Audio
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The Bad Luck Brigade heads into the Verdant Vortex; and with Giddy's new boon with nature it should be a breeze! That is.. unless they have to stealth, figure out puzzles and it in the good graces of a demi god. But none of those things could happen, right?Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Bammboo Forest / Jungle by Michael Ghelfi
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After being helped by a trio of surfing dwarves called The Waveforged; the Bad Luck Brigade follows them back to their village on the beach. here they find magical minerals, cocky blacksmiths and a plea from the leader of the village, the Surfthane.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:On the Coast by Michael Ghelfi
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Our brigade has landed in Phun and found a pretty nice slice of beach to arrive on; but as is thier bad luck moniker, something is waiting to gets it's hands on them.
Intro/Outro Music by Bryce Publow
Additional Soundscapes and Music:
On the Coast by Michael Ghelfi - Vis mere