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From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up and improve the experience, fast. Today I’m joined by DTOX to discuss how that is happening, and when.Today’s Guests:DTOXYoutube: https://www.youtube.com/DTOX_TVTwitch: https://www.twitch.tv/dtoxTwitter: twitter.com/itsdToxToC:00:00 Introductions02:20 What’s Your FPS Experience?08:45 Star Citizen 1.017:10 How Has The Experience Been So Far?30:00 The Dynamic Crosshair36:20 Reloading Updates41:55 Gun Wear & Tear and Jams44:55 Sliding Mechanics47:05 Scope Updates & Sniper Scope Glint51:30 FPS Radar & Scanning58:00 New HUD!!!01:05:15 FPS Gadgets & Accessories01:09:30 Night Vision01:17:10 Should The 3rd Person Camera Go?01:21:30 The True Potential of Star Citizen FPSAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord--- Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/messageSupport this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support
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In this special episode of the Launch Sequence, I am joined by one of the hands behind master modes and Star Citizen’s flight combat model as whole, Yogi Klatt, along with combat Youtube creator Avenger__One. I was approached to facilitate a conversation surrounding master modes, PvP gameplay, and ship combat in Star Citizen as a whole, with one of the people defining it. This was originally a conversation between Yogi & Avenger that I am happy to host.Today’s Guests:Avenger__OneYoutube: https://www.youtube.com/@Avenger__OneTwitch: https://www.twitch.tv/avenger__oneYogi KlattTwitter: https://twitter.com/YogiKlattVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord--- Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/messageSupport this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support
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Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, or will it be a slog to go from basic server meshing to the real deal? Is 2024 going to actually be a big year? Today I’m joined by longtime friend and guest on the show, Morphologis, to talk the big topics.
Today’s Guests:
Morphologis
Youtube: https://www.youtube.com/c/morphologis
Twitch: https://www.twitch.tv/morphologis
Twitter: https://twitter.com/morphologis
ToC:
00:00 Introductions
06:13 Helldivers 2
12:00 Are You Branching Out?
21:25 Server Meshing is in Testing!
42:00 Crime, PvP, & Reputation
48:10 What Happened to Bounty Hunting & Refining
53:10 Distribution Centers
01:04:50 Master Modes FUN!
01:20:30 Engineering
01:28:50 Thoughts on 3.23
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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Master Modes is likely the most contentious topic in Star Citizen at the moment. It's a major change to the way flight works. But did you know it's a change BACK to more familiar waters, just with a twist? Today I talk with Splen and Avenger__One, two long-time players who have opinions on master modes and just how much it does for the game. Enjoy!Today’s Guests:Avenger__OneTwitch - https://www.twitch.tv/avenger__oneYouTube - https://www.youtube.com/@Avenger__OneSplenTwitch: https://www.twitch.tv/splenshepardAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord--- Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/messageSupport this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support
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Star Citizen has had it’s ups and downs, and oftentimes the news surrounding these times can be exagerated. With so many additions coming soon to Star Citizen, and so many major statements being made, it can be hard to know if it’s time to get truly excited. Today I’ll be discussing the current outlook for Star Citizen based on recent news, and how it has affected SaltEMike’s hype for the future.
Today’s Guests:
SaltEMike
Twitch - Twitch.tv/SaltEMike
YouTube - YouTube.com/c/SaltEMike
Twitter - Twitter.com/SaltEMike
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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With all the recent news surrounding Star Citizen there’s a lot to discuss. Today I’m joined by Tree0311 to talk about the biggest features coming in alpha 3.23 and beyond. From building interiors, to the Zeus Mk2 Star Citizen may be due for a lot of new updates in 2024, but should you believe the hype?
Today’s Guests:
Tree0311
Twitch - https://www.twitch.tv/tree0311
Youtube - https://www.youtube.com/@tree0311
Twitter - https://twitter.com/Tree0311_SC
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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With Squadron 42 reaching the feature complete stage, the features that have been polished for its release are beginning to be moved over to Star Citizen. With Alpha 3.23 on the horizon, many of the placeholder systems that have held Star Citizen back, like the Starmap, interaction system, and character locomotion, are seeing major updates. Is Star Citizen finally moving beyond the tech demo feel it has always had? Today I discuss with return guest, TheAstroHistorian.
Today’s Guests:
The AstroHistorian
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian
Twitter - https://twitter.com/TheAstroPub
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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As Star Citizen is built, the slow process has produced amazing moments and fun gameplay. But at the end of all of this, the game won’t work with the proper MMO backend. CIG is blazing a trail in the gaming industry, and trying to construct something never done before in gaming. With decades of experience in software and network engineerin between them, my guests today hope to shed some light on just how phenomenal the system is, and how difficult it will be to run. Today we sit down with Tybio and Kevin Riggle of recent Star Citizen reaction fame to discuss server meshing with the pros.
Today’s Guests:
Kevin Riggle
Youtube: https://www.youtube.com/@free-dissociation
Mr. Tybio
Youtube: https://www.youtube.com/channel/UCkhTLn6SDkcx1Hu9sYbyXSA
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:
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While Star Citizen is a sim, and quite a bit to learn, many players don’t want to spend hours every week just to enjoy it. Will this game provide players looking to experience it casually a good experience? This week I talk with streamer R3vak who has covered Star Citizen in the past, only to take a break. Now that he’s back I wanted to know why, and whether the differences he is now seeing might point to a more widely enjoyable game. Enjoy!
Today’s Guests:
R3vak
Youtube: https://www.youtube.com/channel/UCObb-grZK8ct4RoFFCtu98w
Twitch: https://www.twitch.tv/r3vak
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:
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With the Daymar Rally running players across the deserts of Daymar this weekend, the future of E-Sports in Star Citizen is actually looking bright. With a few key improvements to the game, tournaments and competitions could thrive. Today I’ll be talking to Crucian Gaming with ATMO E-Sports about their upcoming event, the year ahead, and the future of E-Sports in Star Citizen.
Today’s Guests:
Crucian Gaming
Youtube: https://www.youtube.com/c/CrucianGaming
Twitch: https://www.twitch.tv/cruciangaming
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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Star Citizen is a complicated topic, and a $48,000 puchaseable item is sure to raise a couple eyebrows, as it has recently. The general gaming community, understandably, is a bit skeptical and taken aback by Star Citizen, so today Bethesda-focused Youtuber @LoneVaultWanderer was kind enough to join me to discuss the outside perception and misconceptions surrounding the project, as well as the controversy and general negative coverage of the game that leads to its reputation. Today’s Guests: LoneVaultWanderer
YouTube: https://www.youtube.com/@LoneVaultWandererTwitch: https://www.twitch.tv/lonevaultwanderer
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The 2 longest-running past times of Star Citizen are transporting goods and shooting things. Combat has seen a multitude of updates, but cargo updates have been minimal. In today’s episode I’ll be talking to industrial streamer Seggellion about how the profession has changed and stagnated, and what the future holds for space truckers.
Today’s Guests:
Seggellion
Twitch: https://www.twitch.tv/seggellion
Bar Citizen Website: https://barcitizen.sc/
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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Reputation changes, facility raids, the new Star Map, Theaters of War, and a multitude of FPS and gameplay updates are crowding up to be released in 2024 among many other things. Today I'm joined by TheAstrPub to take a look at the expected just and discuss the likelihood of some of the biggest items. Welcome to the official Launch Sequence Star Citizen predictions of 2024. Best of luck!
Today’s Guests:
The AstroPub
The AstroPub YouTube: https://www.youtube.com/channel/UC0hbWxc-rjSOVenosHXQ5bw
The AstroHistorian YouTube: https://www.youtube.com/@TheAstroHistorian
Twitch: https://www.twitch.tv/theastropub
ToC:
00:00 Introductions
12:00 What Did You Think At The Beginning of 2023?
17:00 When Did Things Get Better?
23:30 What REALLY Changed This Year?
35:40 Did The Year Accomplish What Was Needed?
40:30 Were There Too Many Ships This Year?
46:00 2024 Is Looking EVEN BETTER!
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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If there’s one thing everybody in Star Citizen can agree on this year, it’s that something has changed. Whether it’s tech like PES, gameplay like salvage, or game defining systems like the cargo refactor, the game we are playing now is much different than previous years. But there’s more to it than that, the game is expanding it’s presence in the community and beyond. Today, I’m joined by AbdiYohan to take a deeper look at this change over the course of 2023.
Today’s Guests:
AbdiYohan
Youtube:
ToC:
00:00 Introductions
12:00 What Did You Think At The Beginning of 2023?
17:00 When Did Things Get Better?
23:30 What REALLY Changed This Year?
35:40 Did The Year Accomplish What Was Needed?
40:30 Were There Too Many Ships This Year?
46:00 2024 Is Looking EVEN BETTER!
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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Today I’ll be reviewing my personal highs and lows of Star Citizen in 2023. In no particular order, I touch on the major development and gameplay progression in 2023, and what Star Citizen has in store for us in 2024.
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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One year ago salvage didn’t exist in Star Citizen. Now there are 3 methods of doing so, and tons of missions to choose. This change was quick, but it’s not over yet. While structural salvage introduced another step to salvage, it’s far from complete and polished. Today Dedleader and I go over the existing salvage gameplay, and how it’s expect to continue changing in the future.
Today’s Guests:
Dedleader
Youtube: https://www.youtube.com/@DedLeader
ToC:
00:00 Introductions
02:40 How is Star CItizen These Days?
11:50 Star Citizen Alpha 3.22
23:10 Salvage in 3.22
34:45 What Salvage is Supposed to Be
58:00 Off Topic
01:19:10 How Should The Vulture & Reclaimer Change?
01:34:30 What Salvage Ship Could Be Next?
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
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One of the biggest gameplay systems in Star Citizen, in development for years, is finally approaching its first in-game iteration, but what does that mean? I’m joined by Morphologis to discuss one of the biggest changes to Star Citizen that affects every ship in the game. Engineering will drive ships, cities, outposts, and space stations in the future, this is your introduction to the new profession.
Today’s Guests:
Morphologis
Youtube: https://www.youtube.com/@Morphologis
Twitter: https://twitter.com/Morphologis?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
Morphologis' Most Recent V9deo: https://www.youtube.com/watch?v=5u9BRRgZSC0
ToC:
0:00 Introductions
02:25 How Are You Feeling About Star Citizen?
09:25 New Features in 3.22
31:10 Our Thoughts on Engineering Gameplay
40:15 What Is Engineering?
47:30 Should You Be Worried?
1:00:00 Future Gameplay
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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The newest ship concept to Star Citizen has been revealed as the RSI Arrastra, a large new mining ship meant for deep space expedition. But what other changes could we see to mining with the introduction of this ship? Today I’m joined by Croncy & RedMonsterSC to discuss the nuances of mining, how it might change, and what this new ship could mean for the profession.
Today’s Guests:
RedMonsterSC
Youtube: https://www.youtube.com/c/RedMonsterSC
Twitter: https://twitter.com/RedMonsterSC
Croncy
Twitch: https://www.twitch.tv/croncy
YouTube: https://www.youtube.com/@Croncy
Twitter: https://twitter.com/Croncy1
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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Since CitizenCon 2953 excitement surrounding Star Citizen and Squadron 42 has been high both in and outside the community. This has led to an increase in new players and coverage that will likely continue in the new year. Today I’ve invited a new player and content creator, @GingerPrimeGaming, to Star Citizen to ask all the questions players consider every day to see what a new player might think of the project. Enjoy!
Today’s Guests:
Ginger Prime
Youtube:
Twitter:
ToC:
00:00 Introduction
02:30 How Did You Find Star CItizen?
24:20 How Quickly Did It Become “Not A Scam”?
30:00 Are You Liking it?
42:10 How is actually Playing the Game?
45:55 Is Star Citizen Too Complex?
53:20 Ideal Gameplay For You
1:00:00 Thoughts on the Funding Model
01:07:00 Favorite Ships
01:08:30 How is This Different From Other Games
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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Star Citizen has always had alien races in lore, but recently they’ve been having a heavier influence on the actual game. The Gatac Syulen is the first ship from a new manufacturer, and the first alien “starter” ship. Today I’m joined by YouTuber and ship reviewer Farrister to discuss the Syulen as well as all the other vehicles being released to Star Citizen at CitizenCon.
Today’s Guests:
Farriser
Youtube: https://www.youtube.com/@Farrister
Twitter: https://twitter.com/thomasfarrister
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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Start a Star Citizen account with 5000 extra credits in your pocket with the link or the referral code below.STAR-JCG9-94TC
or visithttps://robertsspaceindustries.com/enlist?referral=STAR-JCG9-94TC
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