Episodes
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What is Turn 0? Turn 0 is the most important turn of the game! Join Sam, Mike and Luke as they unpack all of the critical decisions that happen between list-building and activating the first unit. Turn 0 is where you set yourself up for glorious victory or ignominious defeat!
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"Which Firefight Faction should I play?" is the eternal question, both for new players coming into the game or hardened veterans deciding on their next army. Mike, Luke and Sam break down each of the nine current Factions in Firefight, discussing their playstyles, strengths and weaknesses, and advice for starting a new army.
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Missing episodes?
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They said that it couldn't be done! They called us mad! But it's here! The Mazon Labs Faction Review is alive! IT'S ALIVE!!!
Follow the links below to explore the lists featured in the episode. Feel free to Like or Copy if they provide inspiration for your own games!
CF6 We're Not Here To Park Spiders
CF6 Tactical Nightmare
CF6 Perfection is so Passé
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"So, what do you think of my army list?" Join Sam, Mike and Luke for an exploration of list-building, looking at strategies, considerations and approaches for assembling a successful Strike Force in Firefight.
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When you've got a job that's needs doing and only the best will do: Go mean, go green! The Marauders employ extreme violence at a reasonable price - something that makes any corporate accountant happy. Luke, Sam and Mike break down how to play the galaxy's best mercenaries in Firefight.
Follow the links below to explore the lists featured in the episode. Feel free to Like or Copy if they provide inspiration for your own games!
CF3 Full Metal Racket!
CF3 Pin-up Boyz
CF3 Black Tie
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The boys from Briz are back with a deep-dive into Scenario Play. So flex your thumbs, stretch your legs, and hold onto your butts as we leap headfirst into Firefight Scenarios!
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The inaugural episode of Controlled Fire - your monthly musings on all things Firefight from Mantic Games. This episode we meet the Controlled Fire team and unpack all the changes to the game that have arisen from the introduction of Command Protocols.