Episodes
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This week we are going to cover the rules for Tigris & Euphrates. Tigris & Euphrates is a game designed by Reiner Knizia and is illustrated by Bascu, Christine Conrad, Doris Matthäus, Tom Thiel, et.al.. The game is published by Hans im Glück.
Tigris & Euphrates is a part of the Knizia Tile-Laying Trilogy (Samurai, Through the Desert, Tigris & Euphrates).
About Tigris & Euphrates
Expand your empire with the help of your four leaders along the Tigris & Euphrates River and take establish temples to build the most prosperous civilization.
Chapters:
00:00 Introduction
02:26 Game Components
04:46 Setup
06:49 Object of the Game
09:04 Turn Structure
35:49 Game End and Winner
36:42 Advanced Game Rules
41:55 MCG Thoughts
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This week we are going to cover the rules for The Quest for El Dorado: The Golden Temple. The Quest for El Dorado: The Golden Temple is a game designed by Reiner Knizia and is illustrated by Franz Vohwinkel. The game is published by Ravensburger.
The Quest for El Dorado can intergrate with The Quest for El Dorado: The Golden Temple: The Golden Temples
About The Quest for El Dorado: The Golden Temple
Build your deck and lead your expedition to gain the riches of El Dorado and get out of the golden temple before it collapses.
Chapters:
00:00 Introduction
01:22 Game Setup
04:14 How the Game Works
05:03 Turn Structure
05:46 Phase 1: Player Cards
11:39 Phase 2: Discard Cards
12:06 Phase 3: Play Cards
16:28 End of the Game
17:17 Rules for 2 Players
18:16 Example of a Complete Turn
19:58 Expanding the World of El Dorado
23:00 Glossary
25:32 MCG Thoughts
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Missing episodes?
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This week we are going to cover the rules for The Quest for El Dorado. The Quest for El Dorado is a game designed by Reiner Knizia and is illustrated by Vincent Dutrait, Franz Vohwinkel. The game is published by Ravensburger.
The Quest for El Dorado has the expansion of Heroes and Hexes and can integrate with The Quest for El Dorado: The Golden Temples
About The Quest for El Dorado
Build your deck and lead your expedition to riches as you attempt to be the first to arrive on the quest for El Dorado.
Chapters:
00:00 Introduction
01:16 Setting Up the Game
03:51 How the Game Works
04:27 Turn Structure
05:02 Phase One: Play Cards
10:33 Phase Two: Discard Played Cards
11:02 Phase Three: Draw Cards
11:26 Blockades
12:09 End of the Game
12:52 Rules for 2 Players / Full Turn Example
16:02 Caves Variant
19:28 Glossary
21:23 Heroes and Hexes Expansion
22:01Heroes and Hexes Expansion: Game SetUp
24:07 Heroes and Hexes Expansion: The New Game Elements
27:00 Heroes and Hexes Expansion: Curses
29:32 Heroes and Hexes Expansion: New Cave Tokens / Action Cards
33:04 MCG Thoughts
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This week we are going to cover the rules for Battle Line. Battle Line is a game designed by Reiner Knizia and is illustrated by Roland MacDonald, Rodger B. MacGowan, and Mark Simonitch. The game is published by GMT Games.
About Battle Line
Create Strong formations in this 2-player lane battle game to counter the enemy along the ever-changing Battle Line
Chapters:
00:00 Introduction
01:20 Preparation (Setup) & Objective
02:03 Play
03:31 Formations
04:50 Flags
06:42 Tactic Cards
10:11 Game End
10:38 Advanced Rule
11:06 Thoughts
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This week we are going to cover the rules for Lost Cities. Lost Cities is a game designed by Reiner Knizia and is illustrated by Vincent Dutrait, Michaela Kienle, Anke Pohl, Thilo Rick, et. al.. The game is published by KOSMOS.
About Lost Cities
Gain points by mounting archeological expeditions to find lost cities and (hopefully) find more than the cost of the journey.
Chapters:
00:00 Introduction & Game Components
01:32 Preparation (Setup)
02:11 Object of the Game
02:42 Sequence of Play
04:46 End of the Game and Scoring
08:58 Thoughts
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About My Island
My Island is a legacy game where you develop a unique island and discover its secrets that could permanently change the island.
Chapters:
00:00 Introduction
01:41 Game Materials
02:47 Game Setup
04:29 General Rules of the Game
05:18 The Placement Rules
06:55 End of an Episode
11:10 The Sealed Envelopes
12:52 The First Chapter
13:37 The Eternal Game
14:20 Game Setup
16:00 Course of Play
16:28 The Placement Rules
18:03 Farm / Village / Fortification
19:36 Road from Statue to Sea
20:36 End of the Eternal Game
22:38 Thoughts
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About My City
My City is a legacy game about developing a city through the different episodes of the game. My City has both a legacy and non-legacy format of play.
Chapters:
00:00 Introduction
01:36 Game Materials
02:46 Game Setup
04:30 General Rules of the Game
05:31 The Construction Rules
08:07 End of an Episode
11:48 The Sealed Envelopes
13:35 The First Chapter
14:20 The Eternal Game
15:05 Game Setup
16:40 Course of Play
17:11 The Construction Rules
21:07 End of Episode
22:07 Thoughts
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This week we are going to cover the rules for Spectaculum. Spectaculum is a game designed by Reiner Knizia and is illustrated by Marc Margielsky. The game is published by Pegasus Spiele.
About Spectaculum
Spectaculum is a game of managing your wealth while managing traveling shows as they journey throughout the color world of fortune-tellers and snake dancers.
Chapters:
00:00 Introduction
01:21 Components
02:49 Object of the Game
03:25 Setup
04:46 Playing the Game
12:34 End of the Game (and Variant)
14:08 Thoughts
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This week we are going to cover the rules for Babylonia. Babylonia is a game designed by Reiner Knizia and illustrated by Jonas Hassibi and David Prieto. The game is published by Ludonova.
About Babylonia
Compete for land and cities in Babylonia around and between the river while commanding mighty ziggurats.
Chapters:
00:00 Introduction & Components
01:26 Setup
03:57 Summary and Objective
04:31 Playing
11:53 End of the Game
12:22 Variant
12:40 Zigguart Cards
14:27 Thoughts
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This week we are going to cover the rules for Samurai. Samurai is a game designed by Reiner Knizia and is illustrated by Franz Vohwinkel. The game is published by Fantasy Flight Games.
Chapters:
00:00 Introduction
02:35 Game Components
03:02 Game Overview
03:38 Setup
07:15 Playing the Game
18:46 MCG Thoughts
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This week we are going to cover the rules for Ghosts of Christmas. Ghosts of Christmas is a game designed by Taiki Shinzawa and is illustrated by Misaho Sugawara and Maria Surducan. This game is published by BoardGameTables.com.
Chapters:
00:00 Introduction & Components
00:58 Game Overview
01:34 Setup
02:19 Bidding
03:07 Playing a Round
03:59 Scoring Tricks
05:07 Scoring Hands
06:08 Variants
07:04 MCG Thoughts
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This week we are going to cover the rules for Winter Kingdoms. Winter Kingdoms is a game designed by Donald X. Vaccarino and is illustrated by Markus Erdt and Dennis Lohausen. The game is published by Queen Games.
Chapters:
00:00 Introduction
01:18 Object of the Game
02:00 Setup
05:08 Sequence of Play
06:25 A Turn in Detail
11:21 Building Rules
12:55 Twist Card
13:28 End of the Game and Final Scoring
14:47 Card Overviews
17:38 MCG Thoughts
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This week we are going to cover the rules for Wabash Cannonball (also known as Chicago Express). Wabash Cannonball is a game designed by John Bohrer and is illustrated by Michael Menzel & Todd Sanders. The game is published by Winsome Games, Queen Games, & Rio Grande.
Expansions include Chicago Express: Narrow Guage & Erie Railroad Company (2009), and Chicago Express: Nickle Plate Road Expansion (2011). Both expansions are for Chicago Express and not for Wabash Cannonball which is currently being released.
Chapters:
00:00 Intro & Components
01:16 Setting Up
03:10 Initial Auction
05:00 Ending / Winning the Game
05:28 Sequence of Play
06:59 Expansion
11:02 Development
13:33 Capitalization
14:29 Chicago Dividends
14:52 Wabash Opens
15:43 General Dividends
16:33 Thoughts feat. Joe (from Dads on a Map)
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This week we are going to cover the rules for Empyreal: Spells & Steam. Empyreal: Spells & Steam is a game designed by Trey Chambers and is illustrated by Laura La Vito and Eunice Abigael Tiu. The game is published by Level 99 Games. Expansions include empyreal: As Above, so Below (2020), and Empyreal: Far Corners (2022).Chapters:00:00 Introduction02:36 Components03:10 Inside Your Company Folio05:28 Setting Up the Game10:04 Gameplay16:38 End of the Line21:04 Game Effects26:12 Game End29:17 Frequently Asked Questions30:26 Team Variant32:11 References and Goods Description34:46 Company Profiles40:08 As Above, So Below41:23 Components (As Above, So Below)41:53 7-8 Player Setup (As Above, So Below)43:25 Metros (As Above, So Below)47:59 Solo Mode (As Above, So Below)54:19 Far Corners58:42 MCG Thoughts
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This week we are going to cover the rules for Mansions of Madness Second Edition. Mansions of Madness is a game designed by Nikki Valens and is illustrated by Cristi Balanescu, Yoann Boissonnet, Anders Finer, Tony Foti, et. al. The game is published by Fantasy Flight Games.Chapters:00:00 Introduction00:20 The House on the Hill05:04 Game Overview & Components07:13 Setup10:45 Investigator Phase21:16 Mythos Phase23:21 Winning the Game25:40 Additional Rules46:01 MCG Thoughts
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This week we are going to cover the rules for Mysterium. Mysterium is a game designed by Oleksandr Nevskiy and Oleg Sidorenko and is illustrated by Igor Burlakov, Xavier Collette, Oleksandr Nevskiy, and Oleg Sidorenko. The game is published by Libellud.Chapters:00:00 Introduction00:35 Player Roles05:18 Game Components and Setup11:13 Gameplay28:53 End of the Game29:21 Two-and Three-Player Games30:59 MCG Thoughts (feat. Joey)
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This week we are going to cover the rules for Cthulhu: Death May Die. Cthulhu: Death May Die is a game designed by Rob Daviau and Eric Lang and is illustrated by Nicolas Fructus, Karl Kopinski, Thierry Masson, Edgar Skomoroski, etc. The game is published by CMON games.Expansions include Season 2 Expansion (2019), Yog-Sothoth (2019), Unspeakable Box (2019), Scarlett Hayes (2019), Black Goat of the Woods (2019), R’lyeh Rising (2019), CMON Comics: Vol. 1 Promos (2021), R’lyehian Seizures Promo (2022), Iron Maiden Pack #1 (2023), Iron Maiden Pack #2 (2023), Iron Maiden Pack #3 (2023), Season 4 Expansion (2023), Fear of the Unknown: Ithaqua the Win-Walker (2023), Fear of the Unknown: Animal Allies (2023), Fear of the Unknown: Unknowable Box (2023), CMON Comics: Vol. 2 Promos (2023).It looks like a lot but there are 16 expansions (which is less than some of the other ones I have written out in the past).Check out the Character Guide here: https://makecraftgame.com/2022/10/21/dmd-character-guide/Chapters:00:00 Introduction & Components01:59 Overview11:06 Setup13:18 Dice and Checks17:11 Turn Sequence33:11 Death of an Investigator34:04 Disrupting the Ritual34:30 Fighting the Elder One36:47 Ending the Game37:40 Rules Summary40:39 MCG Thoughts
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This week we are going to cover the rules for Caylus. Caylus is a game designed by William Attia and is illustrated by Cyril Demaegd, Arnaud Demargd, and Mike Doyle (I). The game is published by Ystari Games.Expansions include Caylus Expansion: The Jeweler (2005). I do not know anything about the expansion.Chapters:00:00 MCG Introduction00:25 Contents01:23 Goal of the Game01:59 Set Up03:31 Game Principles06:19 Conventions06:58 Progression of the Game16:57 Scoring18:50 Royal Favors 23:53 End of the Game24:28 Caylus for Two Players25:05 Simplified Favor (Easier Variant) & Hints29:09 MCG Wrap Up
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This week we are going to cover the rules for Broom Service. Broom Service is a game designed by Andreas Pelikan, and Alexander Pfister and is illustrated by Vincent Dutrait. The game is published by alea, Ravensburger. Expansions include Broom Service: The 1st Expansion (2106), Brettspeil Adventskalender 2016 (2016), and Broom Service: Christmastime (2016). I do not know anything about the expansions.Chapters:00:00 MCG Introduction / Game Summary00:56 Game Contents01:37 Game Set-Up (Basic Game)03:50 Game Play10:56 Game End11:46 The Roles16:08 The Events17:53 Game Variations25:18 MCG Thoughts
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This week we are going to cover the rules for RA. RA is a game designed by Reiner Knitzia and is illustrated by Ian O’Toole. The deluxe edition game is published by 25th Century games.There are no expansions for RA.Chapters:00:00 MCG Introduction / Overview01:28 Game Components02:51 Set-Up05:19 Playing the Game06:08 Actions08:08 Auctions11:18 Scoring13:33 Beginning a New Epoch14:43 Winning the Game14:54 Auction Tiles Effects & Scoring18:47 MCG Thoughts
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