Episódios
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Welcome to IndieGameBusiness! Today, we're thrilled to have Ryh-Ming Poon, Principal Consultant/Fractional Executive at RPPR, here to share insights on "PR for Indie Developers."
Throughout our conversation, Ryh-Ming will provide invaluable insights into her illustrious career path, which began with a passion for PR and gaming. From her journey through PR agencies to roles at major companies like Activision, Machinima, GameFly, Jam City, Xsolla, and ProbablyMonsters, Ryh-Ming will offer valuable lessons and anecdotes.
Ryh-Ming will delve into her current work, including her collaboration with Tetris on their 40th anniversary celebration. Additionally, she'll share insights into pivoting out of games into fractional executive roles with tech startups and her involvement in advisory boards, including her role as an advisor on the WIGI board.
Furthermore, Ryh-Ming will shed light on the importance of diversity in the gaming and tech industries, emphasizing why it's crucial to continue pushing forward for inclusivity and representation.
Stay connected with Ryh-Ming Poon on social media:
Twitter: https://twitter.com/LadyMingPR
LinkedIn: https://www.linkedin.com/in/ryhming/
Instagram: https://www.instagram.com/ladymingpr/ and https://www.instagram.com/ladyming/
Join us as we explore the world of PR for indie developers and gain valuable insights from Ryh-Ming's extensive experience and expertise.
#IndieGameBusiness #PRforDevelopers #RyhMingPoon #DiversityinTech #GamingIndustry #Tetris40th #WIGI #TechStartups #FractionalExecutive
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Welcome to IndieGameBusiness! Today, we're delighted to have Dan White, co-founder and CEO of Filament Games, here to share insights on "Getting Grants for Indie Games and Discussing Educational Games."
Throughout our discussion, Dan will provide valuable insights into securing grants for indie game projects, focusing particularly on Filament Games' experience with RoboCo and other projects. We'll explore the process of identifying and applying for relevant grants, the role of grants in supporting educational game development, and the challenges of balancing grant requirements with creative vision.
Dan will also delve into Filament Games' approach to partnering with educational institutions and organizations, emphasizing the importance of collaboration with subject matter experts and leveraging partnerships for playtesting and feedback.
Additionally, we'll discuss the iterative design and development process for educational games, using RoboCo as a case study. Dan will share insights into how RoboCo's design evolved over time, balancing educational content with engaging gameplay mechanics.
Stay connected with Dan White and Filament Games on social media:
Twitter: https://twitter.com/FilamentGames
LinkedIn: https://www.linkedin.com/in/danwhite3/
Facebook: https://www.facebook.com/FilamentGames
Instagram: https://www.instagram.com/filamentgames/
Join us as we explore the future of educational gaming and Filament Games' role in driving innovation within the industry.
#IndieGameDevelopment #EducationalGames #GrantsForGames #FilamentGames #IndieGameBusiness #EducationalGaming #GameDevelopment #DanWhite
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Today, we're excited to have Stuart De Ville, Founder and CEO of Game Dev London, Founder and Director of Fribbly games, freelance Game Asset Artist, and Indie Games Consultant, here to share invaluable insights on "Starting and Running an Indie Game Studio."
During our discussion, Stuart will draw from his extensive experience in the industry to provide actionable advice on starting and running a successful game studio. He'll share personal anecdotes, including lessons learned from his first studio's failure and the subsequent journey of starting again.
We'll explore topics such as the importance of networking, finding the right project, and mastering the art of pitching and public speaking. Stuart will offer practical strategies for aspiring developers to navigate the challenges of studio management and increase their chances of long-term success.
Stay connected with Stuart De Ville on Twitter and LinkedIn:
Twitter: https://twitter.com/StuartDeVille
LinkedIn: https://www.linkedin.com/in/stuartdeville/
Join us as we dive into the intricacies of indie game studio management and uncover the keys to building a thriving and resilient game development business.
#IndieGameStudio #GameDevLondon #FribblyGames #IndieGameBusiness #GameDevelopment #StuartDeVille #Networking #StudioManagement #PitchingSkills
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Welcome to IndieGameBusiness! Today, we're honored to have Eliana Oikawa, CEO at WINGS & COO at Game Habitat, here to discuss the crucial topic of "Publishers Vs. Investors For Indie Game Developers."
During our conversation, Eliana will shed light on the important work of WINGS and their ongoing Women's Day Sale on Steam. We'll explore what sets WINGS apart from traditional publishers and investors, as well as the application process and criteria for aspiring developers.
Eliana will delve into the financial climate of investments, highlighting the challenges faced by diverse teams in the current landscape. We'll discuss strategies for overcoming these challenges and fostering greater inclusivity in indie game development.
Stay connected with Eliana Oikawa and WINGS on social media:
Twitter: https://twitter.com/wingsfundme
LinkedIn (Eliana Oikawa): www.linkedin.com/in/elianaoikawa
LinkedIn (WINGS): https://www.linkedin.com/company/wings-interactive/
Instagram: https://www.instagram.com/wingsfundme
Join us as we explore the intersection of women and indie game development, and discover how initiatives like WINGS are making a difference in the industry.
#WomenInGaming #IndieGameDevelopment #WINGSInteractive #GameHabitat #IndieGameBusiness #DiverseTeams #FinancialInvestments #ElianaOikawa
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This is a must-attend event for video game developers and marketers looking to leverage the power of influencers and advertising for their game's on Steam.
#IndieGameBusiness #SteamWishlists #GamingInfluencers
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Discover the secrets of indie game mocap success on a budget! Join us as we delve into the world of motion capture from a performer's perspective. Learn practical tips, tricks, and budget-friendly techniques to bring your characters to life without breaking the bank. Whether you're a developer or an actor, this session will empower you to leverage mocap for indie game success.
#IndieGameBusiness #Mocap #GameMocap#IndieGameMocap
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It's difficult to make a great game, but selling it is a completely different beast - especially with a low budget. In this session I'll go over the do's and don'ts of launching a title. Many people think that you need an unlimited budget to be successful, but even with limited funds you can set up a successful games marketing campaign.
#IndieGameBusiness #GameMarketing #SellYourGame #GameDev #IndieGameDev
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This session will serve as a primer on US tax issues for game developers who freelance or own their own business. It will cover a range of topics, from Employee vs. Independent Contractor status, to choice of business entity, to valuable tax deductions and credits that may be available to business owners.
This session will introduce concepts related to sales tax on digital goods and services and discuss the benefits of the R&D tax credit. The session is recommended for freelances and business owners operating in the US, who want to become active and empowered in managing their tax matters.
#Taxes #IndieGameBusiness #GamingTaxes #GameStudioTaxes #TaxAdvice
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Find out what publishers are looking for in a pitch deck. During this session, Omar and Jay review the pitch deck for the game Zombie Rollerz.
#pitchdeckreview #IndieGameBusiness #GamePitchDecks
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Find out what publishers are looking for in a pitch deck. During this session, Omar and Jay review the pitch deck for the game Magical Harvest.
#pitchdeckreview #IndieGameBusiness #GamePitchDecks
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This talk will explore how to create a pitch deck for approaching a publisher. It will cover reasons to approach a publisher, what's in it for the publisher, and the parts of the pitch deck. It will conclude with some resources and methods that will be helpful to indie devs who want to pitch their game.
#IndieGameBusiness #PitchDecks #GameDeveloperPitchDecks
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Welcome to another episode of IndieGameBusiness! Today, we're honored to have Lisette Titre Montgomery, CEO of Cornerstone Studios, here to shed light on "Current Market Challenges for Indie Game Companies."
Throughout our discussion, Lisette will delve into the pressing issues facing indie game companies in the current market landscape. We'll explore topics such as funding challenges, emerging market trends, and the future direction of the gaming industry.
Lisette will share insights into Cornerstone Studios' mission, goals, and strategies for navigating market challenges while maintaining a focus on innovation and creativity. We'll also discuss the importance of intellectual property (IP) management and its role in the success of indie game companies.
Stay connected with Lisette Titre Montgomery on Twitter and LinkedIn:
Twitter: https://twitter.com/zette16
LinkedIn: https://www.linkedin.com/in/lisettetitre
Join us as we uncover the complexities of the indie game market and explore strategies for overcoming challenges in today's dynamic gaming landscape.
#IndieGameCompanies #MarketChallenges #CornerstoneStudios #FutureOfGaming #IndieGameBusiness #FundingChallenges #IPManagement #LisetteTitreMontgomery #IndieGameBusiness
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In this session you will learn about some core tools and practices that will help you find your own tailored Minimum Viable Process for your team or studio. You will hear some case studies to learn from others’ successes and failure and you will leave the session with a few ideas to implement directly with your team.
#IndieGameBusiness #GameDev #GameStudio
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Join Tammy for an exclusive Marketing Masterclass tailored to indie game developers with limited budgets and small teams. Discover the most effective and practical tips, from guerrilla tactics to must-have social media strategies, to maximize your game's visibility without breaking the bank. You'll learn how to leverage your creativity, community, and cost-effective tactics to drive engagement and propel your indie game to success.
#IndieGameBusiness #VideoGameMarketing #IndieGameMarketing #HowToMarketAGame
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Calling all developers! We've gathered together people from various publishers and they are going to pitch their services to you! During this session, learn about each publisher as they each spend 5-10 minutes talking about what types of support and services they offer. This is a chance to learn more about who might be a good fit for your game!
#GamePublishers #IndieGameBusiness #CheckOutGamePublishers
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Crowdfunding as a model has changed significantly over the years. Now more than ever there are different funding options and models, so is crowdfunding still an option for indie devs? Has the hype died, or is crowdfunding still a viable option to fund your game?
Let's go through the history of crowdfunding and where it currently stands for the video game industry.
#IndieGameBusiness #CrowdfundingGames #IndieGames
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Embark on a journey into the heart of indie game development, where budgeting and scoping are the keys to unlocking publisher interest. Join this empowering session to create budgets and scopes that make financial sense and captivate publishers, paving the way for indie success.
Navigate the treacherous waters of common pitfalls and red flags, and discover practical strategies, real-world examples, and industry insights to turn your indie dream into reality. It's time to craft a compelling narrative that resonates with both creativity and financial prudence.
#IndieGameBusiness #GameBudgets #WorkingWithPublishers
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Starting out as an indie development studio is tough: while the indie scene is rich of wonderful ideas and talented developers, many struggle to secure funding, to raise awareness for their game with publishers and customers, or to develop a proper communication strategy for their game.
This talk elaborates how incubation and acceleration programs can help to close these gaps. It gives an overview about existing programs worldwide and insights from former participants of the Games Lift Incubator in Hamburg, Germany.
#IndieGameBusiness #GamingBusiness #GamingIncubators
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Join Miya for an exploration of the global and Asian markets, uncovering Steam's localization strategies. Gain valuable insights to boost sales in Asian regions and take a deep dive into Flamebait's Case Study, unraveling the secrets behind the 1M sales of Passpartout and its sequel.
#IndieGameBusiness #GameMarketing #AsianGamingMarkets
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Explore the nuanced facets of community management with Ash in this insightful session. Delving into both the positive and challenging aspects often overlooked in discussions, she will provide valuable insights into supporting and retaining community managers. Discover strategies for finding a skilled community manager for your indie project, understand fundamental community manager responsibilities, and gain practical tips for organizational efficiency – 'Neurospicy' edition.
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