Episoder
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Join Alexander, Mike Futter, and Nic Tringali as they discuss their favorite games of 2017.
4:50 - Games of the Year
--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Spotify: https://open.spotify.com/show/4DVVTbniyLtTVYm4OgVQhy
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander, along with Mike Futter, this week for a check-in on Hitman, and Futter's time with Monster Hunter: World and brief jaunt into the realm of board games. Studio Happenings cover a bit more on the publishing of the Game Dev Business Handbook, and in "Reader" Mail, the guys cover handling the streaming of Bithell games and the use of custom versus pre-made tools.
4:42 - Monster Hunter: World & Civilization: A New Dawn
12:12 - Hitman
19:15 - Studio Happenings: Game Dev Business Handbook Updates
28:01 - "Reader" Mail: Handling Streamers & Custom Tools--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Spotify: https://open.spotify.com/show/4DVVTbniyLtTVYm4OgVQhy
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Manglende episoder?
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Join Mike and Alexander this week for a lengthy discussion on Wolfenstein II: The New Colossus and the importance of player agency. In "Reader" Mail, the guys cover the disparity between film and game auteurs, and the approach to quality writing.
4:05 - Wolfenstein & Wolfenstein II: The New Colossus
25:56 - Studio Happenings
27:19 - "Reader" Mail: Auteurs & Writing--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a few quick thoughts on Battle Chef Brigade. In Studio Happenings, Alexander shares some more future economic planning tips, and "Reader" Mail covers the potential/pitfalls of treating games as a service.
3:08 - Battle Chef Brigade
9:44 - Studio Happenings: Pensions (yes, really)
15:31 - "Reader" Mail: Subscription Models/Products as Services--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a shocking revelation about Assassin's Creed: Origins, a bit of love for the latest Call of Duty, and a check-in on Mario Odyssey. In Studio Happenings, Mike touches on Devgam , and "Reader" Mail covers development environments and approaches.
6:54 - Assassin's Creed: Origins
14:43 - Call of Duty: WWII
24:55 - Mario Odyssey & the Switch
32:20 - Studio Happenings: Self (Book) Publishing & Devgam
37:00 - "Reader" Mail: Development Environments and Approaches--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander, and guest Nic Tringali this week for some thoughts on Assassin's Creed: Origins, Opus Magnum, Divinity: Original Sin 2, Mario Odyssey. In Studio Happenings, it's the Nic Tringali iPad Porting show , and "Reader" Mail features a discussion on the application of game engines as filmmaking tools.
2:10 - Assassin's Creed: Origins
5:50 - Opus Magnum
10:00 - Divinity: Original Sin 2
15:37 - Mario Odyssey
20:56 - Studio Happenings: iPad Porting
35:54 - "Reader" Mail: Game Engine Rendered Filmmaking--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for some thoughts on Shadow Tactics and a deep-dive into Wolfenstein II. In Studio Happenings, it's Alexander's Money Minute, and "Reader" Mail features a lengthy discussion on how to balance (or not) art versus commercial products.
1:52 - Shadow Tactics
7:00 - Wolfenstein II: The New Colossus
20:48 - Breakthrough Brits
22:52 - Studio Happenings: Money Minute
26:33 - "Reader" Mail: Punk vs. Commerce--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for some more thoughts on Middle Earth: Shadow of War. In Studio Happenings, it's all about the iPad release of Subsurface Circular, and "Reader" Mail covers the approach to and qualifications for teaching game design.
1:55: Middle Earth: Shadow of War
13:33 - Studio Happenings: Subsurface Circular iPad
22:06 - "Reader" Mail: Teaching Game Design & Academia--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a lengthy discussion of Middle Earth: Shadow of War. In Studio Happenings, the guys cover how the studio handles decentralized work, and "Reader" Mail is all about games that inspire and teach.
2:38 - Middle Earth: Shadow of War
25:30 - Studio Happenings: Cloud-Based Working
33:54 - "Reader" Mail: Making Games for a Cause & Edutainment--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a bit more Mario + Rabbids Kingdom Battle. In Studio Happenings, the guys talk the reputation and the importance of good behavior in a small industry, and "Reader" Mail is all about when to start marketing and the importance of Steam Wish Lists.
1:18 - Mario + Rabbids Kingdom Battle
9:04 - Studio Happenings: The Industry is Small
26:00 - "Reader" Mail: Early Marketing & Steam Wishlists--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week with Mike's latest thoughts on Mario + Rabbids Kingdom Battle. In Studio Happenings, the guys talk the changing face of media and journalism, and "Reader" Mail is all about how a first time dev should approach getting a publisher.
3:16 - Mario + Rabbids Kingdom Battle
7:43 - Studio Happenings: Clare Balding - Changing Face of Media
21:41 - "Reader" Mail: Best Practices for First-Time Dev Seeking Publisher--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week on EGX 2017 and the trends and experiences from the show. And in "Reader" Mail, the guys cover taking good lessons from bad games, and the best way to approach entering the industry in the age of the gig economy.
1:40 - EGX: The Lost Bear, Student Projects
7:02 - EGX: Indies, Lessons from EGX
17:14 - "Reader" Mail: Bad Games Good Ideas, Starting out in the gig economy game dev--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for some quick thoughts on Uncharted: The Lost Legacy and Mario + Rabbids Kingdom Battle. In Studio Happenings, the guys talk about the difficulty of dealing with selling physical goods. And in "Reader" Mail, it's all about the business and legal approaches to starting a studio.
1:31 - Uncharted: Lost Legacy
4:55 - Mario + Rabbids Kingdom Battle
7:46 - Studio Happenings: Physical Goods
14:40 - "Reader" Mail: Studio Starting & Publishers, Lawyers and LLCs--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a return to normalcy with some game talk: Hellblade, Agents of Mayhem, and Mario + Rabbids Kingdom Battle. In Studio Happenings the guys talk about upcoming events and the scope of projects. And in "Reader" Mail, it's all about the "Bithellverse" and ownership of work while on personal time.
1:45 - Hellblade: Senua's Sacrifice
5:59 - Agents of Mayhem
8:59 - Mario + Rabbids Kingdom Battle
15:10 - Studio Happenings: Speaking Engagements & Project Scope
27:04 - "Reader" Mail: Bithellverse, Ownership of Work
--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a breakdown of yet another Bithell Games production: The GameDev Business Handbook. Michael Futter is on to discuss this primer on the business and financial sides of beginning game development. In the second half, Mike Bithell talks about last week's launch of Subsurface Circular.
3:37 - Game Dev Business Handbook
28:23 - Studio Happenings: Subsurface Circular Launch--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a breakdown of our latest release: Subsurface Circular. This style-heavy, one-sitting mystery science fiction adventure is now available as a Bithell Short, and this is your first place to hear about its creation from concept to release.
1:52 - Subsurface Circular
6:00 - Music
9:12 - Art
10:21 - Prototype to Product
14:55 - FAQ--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."
--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for a a bit on Kingsway and Alexander's struggle with Rogue-likes. In Studio Happenings, Alexander talks about his pending evictions and barn pools. And in "Reader" Mail: an examination of the way credits and creative attribution works in game development.
1:07 - Kingsway & Rogue-Likes
11:26 - Studio Happenings: Eviction
18:03 - "Reader" Mail: Dev Roles, Credits & Unions--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for some more TV talk before getting into dinosaurs-- in video games! In Studio Happenings, the guys talk about the rise of boutique publishers. And in "Reader" Mail: overtime and how many hours game devs actually work in a week.
1:50 - Bad/Trashy/Good UK TV
4:44 - Making a Dinosaur Game?
9:20 - Studio Happenings: Boutique Publishers
22:05 - "Reader" Mail: Overtime--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001Production by Jonathan Downin
http://bithellgames.com/
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Join Mike and Alexander this week for some Doom appreciation and bit more TV and movie talk. In Studio Happening... and in "Reader" Mail, the guys talk about more pricing issues and how indies should approach graphics and more.
2:16 - Doom
4:24 - TV/Movies/Media - Uncle, Logan, and more
15:47 - Cities: Skylines
17:53 - Studio Happenings: SECRETS
18:27 - "Reader" Mail: Pricing (Round 2), Graphics and Indie Games--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001Production by Jonathan Downin
http://bithellgames.com/
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Welcome to the Bithell Games Podcast. New episodes every Monday!
Join Mike and Alexander this week for a little Tales of the Borderlands. In Studio Happenings, the guys talk about their time at Develop 2017 in Brighton, and in "Reader" Mail, it's all about wishes for favorite books to be made into games.
--Click to skip to topic--
2:31 - Tales from the Borderlands
8:48 - Develop
20:00 - "Reader" Mail: Dream Books into Games Concepts--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001Production by Jonathan Downin
http://bithellgames.com/
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