Episoder
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We have a relaxing conversation about presenting design work.
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We go back to the basics and talk about Android P and what it means to be home.
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Manglende episoder?
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We talk to special guest Mills Baker and ask the question, 'what do games and design have in common?'
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What is the value of a personal brand and how can it be executed in the least cringe-worthy way possible?
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We talk to special guest Brian Lovin about his project Spectrum and building communities.
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Notes_v2-final_FINAL.psd
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It's not you, it's me.
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What makes a design leader great vs. good?
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Is a Tweetstorm a bug or a feature?
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We chat about the different approaches companies take to presenting their work.
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Charlie pumps the breaks on design and speaks of the unspeakable.
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Charlie and Gabe end the deafening silence of the Bread Time off season hiatus to bring you the premier episode of Season 2. Enjoy!
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Just fake it til you make it.
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You are curious about design. How should you get started?
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Gabe thinks awards are bullshit, Charlie just won one.
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Is there value to caring about having followers? Is it gross?
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New Apple hardware is on the way....eventually.
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If people more and more are using the camera to communicate, is text dead?
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We ponder a future that isn't quite as reliant on the cloud.
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When does it make sense to invent new paradigms?
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