Episoder
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Pal, Soli, Salculdia, and Nulus get to the rebelling almost immediately upon arriving on Parsh. After a very brief introduction to base command, the crew of Aegis Squadron jumps into a mission to collect a cell head currently late for a meeting.
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Meet Pal, Soli, Salculdia, and Nulus, the last remnants of Aegis Squadron. After a vicious ambush, the last remaining U-Wing arrives on the planet of Parsh. The local Rebellion contingent is in desperate need of significant reinforcement and our crew may not be enough. See this game live on TWITCH or YOUTUBE!
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Manglende episoder?
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In the Season 7 finale, Renilda, Marceline, and Reid are hot on the trail of the Totemic. They may not have time to free the fantastic beast and prevent Aggadeane Leigh Walton from doing something extreme upstairs to Warwool Prestalo.
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Arriving at the map location somewhere in the Okefenokee Swamp, the makeshift MACUSA investigation team is confronted by a hidden structure. The final layers of intrigue are exposed and the team has a chance to complete a few separate objectives.
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With one of the team injured, our MACUSA representatives must seek help from a local. A revealing chat with Aggadeane Leigh Walton sends the group deep into the Okefenokee Swamp in search of more than just Warwool Prestalo.
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Join us for a chat about Act II and hang out with the players bringing the story to life. There are player tips, GM tips, laughs, and insights. Learn about some of the mechanics in the Genesys RPG and spend some experience with us!
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Putting the final pieces of the mystery in place, Renilda, Marceline, and Reid have a long chat with the missing wizard’s no-maj friends. With that part of the operation buttoned up, the trio tries to confront Warwool Prestalo with the mounting evidence.
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Renilda, Marceline, and Reid prepare for the forthcoming arrests with a shopping trip! It goes as well as they usually do! The trio makes all sorts of new friends and breaks all kinds of rules all while acquiring alchemical assistance to generate evidence.
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Our trio finally catches a dark wizard in the act and uses the opportunity to learn all about the obstacles placed in their path. After the confrontation at the Casa Magica where evidence was left behind, the group finds a firm course of action.
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Renilda, Marceline, and Reid encounter a unique magical creature and continue to gather evidence at the missing wizard's home. Returning to their hotel to pour through gathered documents, the trio are intruded upon by gifts and other things.
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Join us for a chat about Act I and hang out with the players bringing the story to life. There are player tips, GM tips, laughs, and insights. Learn about some of the mechanics in the Genesys RPG and spend some experience with us!
Want more Dice For Brains? Check out https://www.patreon.com/diceforbrains
Tales from the Dark Dragons Inn: https://tailsfromthedarkdragonsinn.co.uk/get-more/
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Renilda, Marceline, and Reid are ambushed after springing a magical ward on their way through the swamp. The evil magic unleashed upon them may lead to far more questions than answers, none of which seem to point toward the Totemic.
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Renilda, Marceline, and Reid venture into the magical areas of the Okefenokee Swamp to have an overdue conversation with Aggie Leigh Walton. They uncover important information about the Totemic and some new clues to the investigation in process.
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If you missed the episodes airing on the WotC Dungeon Delve feed, here is our DnD oneshot for the new Tome of Foes book. A troupe of friends stumble into a sweet shop which has a curious effect on their memory. They must piece together the day if they have any hope of surviving.
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Renilda, Marceline, and Reid get a head start on their investigation with a quick trip to the local Southern Arcana Magical Society offices. An unexpected interruption leads to a lunch and an impromptu negotiation.
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Meet Renilda, Marceline, and Reid as they converge on a small town in the north Florida swamps. They are on the hunt for a missing magical creature regardless of what the MACUSA paperwork officially states.
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Liberty: After PDF - http://www.drivethrurpg.com/m/product/235721
Liberty: Vigilance Podcast - libertyendures.libsyn.com
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Fantastic Beasts of the North American Swamplands gets started with some Session 0 action! Join Isabella, Erica, and our new player Kevin as they build the witches and wizards that will inhabit our corner of the wizarding world. Part 2 focuses on spending starting experience and character wands!
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Fantastic Beasts of the North American Swamplands gets started with some Session 0 action! Join Isabella, Erica, and our new player Kevin as they build the witches and wizards that will inhabit our corner of the wizarding world. Part 1 focuses on setting creation and custom careers!
Want more Dice For Brains? Check out https://www.patreon.com/diceforbrains
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We recorded this far too late at night, but we could not wait any longer to find out who will be helping shape the season 7 gameworld! Even with the tired ramblings, the excitement is palpable for the start of a whole new story!
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In hyperspace on the way to Bavva, two of the Spicy Kido’s occupants forged a special relationship. Mor’a and Simon’s feelings for one another finally surface before their destiny unfolds on the cliffs of Bavva.
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