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In this episode, hosts Alan and Syrenne are joined by Samarth Hattangady, the developer behind Konkan Coast Pirate Solutions. Topics include how Samarth started making games, learning how to design great puzzles throughout development, and his experiences with the Draknek New Voices Puzzle Grant.
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In this special episode, hosts Alan and Syrenne are joined by the developers of LOK Digital, the exciting new Draknek & Friends published release that just surprised launched! Topics include the original design of the LOK book, the journey to the digital version, signing with Draknek & Friends, and the road to launch.
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Manglende episoder?
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In this episode, hosts Alan and Syrenne are joined by the team at Ánimo Games, the developer behind Star Stuff. Topics include how games can relate to education, designing an approachable programming puzzle game, and balancing difficult optional content while keeping forwards momentum through the campaign.
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In this episode, hosts Alan and Syrenne are joined by José Hernández, the developer behind Draknek & Friends' Sokobond Express. Topics include how Jose started making games, how Draknek & Friends discovered and signed the game, and the long iteration process to making Sokobond Express the game you can play today.
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In this episode, hosts Alan and Syrenne are joined by Jason Newman, the developer behind Isles of Sea and Sky. Topics include how Jason started making games, designing an open world puzzle game, and blending different genres together.
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In this episode, hosts Alan and Syrenne are joined by Lenophie, the developer behind games like Pâquerette Down the Bunburrows. Topics include how Lenophie started making games, packing a cute game full of secrets, and "chaos vs structure" when designing games.
Please note that this episode contains spoilers for the game Pâquerette Down the Bunburrows. -
In this episode, hosts Alan and Syrenne are joined by Arvi Teikari, also known as Hempuli, the developer behind games like Baba is You. Topics include how Arvi started making games, what drives him to make puzzle games, and weird Finnish candies.
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Join hosts Alan Hazelden and Syrenne McNulty as they kick off the podcast with a conversation about Syrenne's experiences getting into the games industry, getting into production, and eventually moving into thinky puzzle games.
Our music is by Priscilla Snow, who you can find at ghoulnoise.bandcamp.com. Our podcast artwork is by Adam DeGrandis. Our podcast was edited by Melanie Zawodniak. Please rate and review us on your podcast service of choice, and be sure to tune in next episode for more interesting conversations.