Episoder
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S02E17 - Ben Dever and Vincent Lazzari are back to talk about the community of Lone Wolf fans: The Wolf Pack. This is the last in a series of 3 interview episodes about Lone Wolf in celebration of the release of the release of the first 3 definitive edition books.
Clickity Click Click...
The Holmgard press website: https://magnamund.com/Subscribe to the Youtube channel: https://www.youtube.com/channel/UCwTrrTuIv-EcWMhvuEJSPzQ
Follow me on Twitter: https://twitter.com/instadeathpod
Help me cover my costs: https://www.patreon.com/instadeath
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S02E16 - This is part 2 of my play session of The Fires of Chaterra with Cezar Capacle. Last time, we got to know our characters Carter and Twig, and travel through Carter’s old home of Mushtown, which was ravaged by the Everflame. In this episode, our heroes are faced with some difficult choices as the plot takes a turn.
Don’t forget, if you would like to see the design process for this game, you can head over to the Instadeath YouTube channel: https://www.youtube.com/watch?v=AWz2OBh6EGE&t=1812s
What your about to hear is a fully improvised journey through a fantasy kingdom, through the eyes of it’s lowliest citizens.
So relax and enjoy, part 2 of The Fires of Chaterra…
Cezar's Twitter: http://twitter.com/capacle
Cezar's Itch: https://capacle.itch.io
Watch it Designed: https://www.youtube.com/watch?v=AWz2OBh6EGE&t=1812s
Get the Game: https://instadeath.itch.io/chaterra
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Manglende episoder?
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S02E15 - I recently had the privilege of sitting down with Cezar Capacle, a Brazilian designer with a flare for solo and/or gmless, tabletop rpgs. Most of his games are light on rules and heavy on immersion. He’s an incredibly innovative designer, and a talented improvisational role-player… And I consider myself a Superfan.
Cezar is currently hosting a game design jam for games built with his Push rpg system, and to celebrate that, Cezar and I got together to design a game together and record the process. The result of that design session was The Fires of Chaterra. If you would like to see the design process, you can head over to the YouTube channel. Just search Instadeath Podcast on Youtube, or click the link in the show notes.
In this and the next episode of the podcast, Cezar and I got back together to record an actual play to show the game in action.
What your about to hear is a fully improved actual play session of the game, and I’m proud both of how the game turned out, and the tale that Cezar and I wove together with it.
So relax and enjoy, The Fires of Chaterra…
Cezar's Twitter: http://twitter.com/capacle
Cezar's Itch: https://capacle.itch.io
Watch it Designed: https://www.youtube.com/watch?v=AWz2OBh6EGE&t=1812s
Get the Game: https://instadeath.itch.io/chaterra
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S02E14 - We continue our discussion with Ben Dever and Vincent Lazzari to talk about the future of the world of Magnamund. This is the second in a series of 3 interview episodes about Lone Wolf in celebration of the release of the release of the first 3 definitive edition books.
Clickity Click Click...
The Holmgard press website: https://magnamund.com/Subscribe to the Youtube channel: https://www.youtube.com/channel/UCwTrrTuIv-EcWMhvuEJSPzQ
Follow me on Twitter: https://twitter.com/instadeathpod
Help me cover my costs: https://www.patreon.com/instadeath
--- Send in a voice message: https://podcasters.spotify.com/pod/show/instadeath/message -
S02E13 - I was thrilled to sit down with Ben Dever and Vincent Lazzari to talk about the world of Magnamund, in celebration of the release of the release of the first 3 definitive edition books. This is the first in a series of 3 interview episodes about Lone Wolf.
The Holmgard press website: https://magnamund.com/
Subscribe to the audio show: https://anchor.fm/instadeath
Follow me on Twitter: https://twitter.com/instadeathpod
Help me cover my costs: https://www.patreon.com/instadeath
--- Send in a voice message: https://podcasters.spotify.com/pod/show/instadeath/message -
S02E12 - Jeremy is back to talk about technology in a space that celebrates the analog. What can apps bring to ttrpgs? Can software replace a game master? Long Dog Games thinks it can do that and more. Listen to learn one possible vision of a future where analog and digital work together to create one rich tabletop gaming experience.
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Jeremy Morgan is back to chat about why we play TTRPGs. This is a fun conversation that kinda rambles all over the place.
Check out the video version on the Youtube channel at https://youtu.be/WEvvhSEqIGs
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S02E10 - We're back with Jeremy Morgan from Long Dog Games, and today we're going to get into some of the history of Pericle, including their first attempt at Kickstarter and how that's taken them to today, as they're launching their new campaign for Pericle: Gathering Darkness.
Jeremy said of their first campaign "We're a bunch of game geeks...Lifelong lovers of games. We're authors, we're artists, we are game creators. The one key thing that was missing is nobody on the team really had any knowledge of crowdfunding at all. We didn't have advertising knowledge. And so what we saw in our first Kickstarter was the people who were with us were like stoked for this game. They thought that it's a really great idea; this is pushing the boundaries of tabletop RPGs. But our problem was that we spent about $4,000 total in ads and anybody listening, who knows anything about that knows that that's just not enough to do hardly anything with."
Pericle: Gathering Darkness is on Kickstarter from March 9th - April 9th, 2022. https://www.periclethegame.com
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S02E09 - Pericle is a unique tabletop roleplaying game launching on Kickstarter. Long Dog Games aim to create an experience that is a cross between Dungeons & Dragons and Gloomhaven, all driven by a massive branching narrative in a multimedia app experience. I chat with Jeremy Morgan, the Director of Long Dog Games to talk about the game, the world, and the characters you can play.
Check out the game: https://www.periclethegame.com
Don't forget to subscribe to the show and rate it wherever you listen to podcasts!
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S02E08 - Stuart Lloyd stops by to chat about recent digital releases in gamebooks. Always a blast to chat with THE Lloyd of Gamebooks.
Check out Stuart's blog: http://www.lloydofgamebooks.com/
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S02E07 - For this short bonus episode, I chat with Stuart Lloyd about recent gamebook releases. So many great gamebooks are being released. Lots to be excited about.
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S02E06 - We continue our exploration of the world of Steam Highwayman. I'm an orphan fighting to survive in the Reeking Metropolis, and I'm 4 wounds and 4 pounds 19 shillings richer. Will I find a way to patch myself up? Or succumb to my injuries? Let's play to find out what happens next!
New session every Tuesday and Thursday.
The author's website: https://martinbarnabusnoutch.com/
--- Send in a voice message: https://podcasters.spotify.com/pod/show/instadeath/message
Get it on amazon: https://amzn.to/3gQKMLw
You can also ask for it at your local bookseller, and they can order you a copy. -
S02E05 - We continue our exploration of the world of Steam Highwayman. I'm an orphan fighting to survive in the Reeking Metropolis, and I've just been released from custody in Southwork after an ill-fated attempt at securing work with the Bus Cooperative in Camden. Let's play to find out what happens next!
New session every Tuesday and Thursday.
The author's website: https://martinbarnabusnoutch.com/
--- Send in a voice message: https://podcasters.spotify.com/pod/show/instadeath/message
Get it on amazon: https://amzn.to/3gQKMLw
You can also ask for it at your local bookseller, and they can order you a copy. -
S02E04 - For this short bonus episode, I chat with Stuart Lloyd about gamebook related events coming up in 2022. Mark your calendars!
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S02E03 - We continue our exploration of the world of Steam Highwayman. I'm an orphan fighting to survive in the Reeking Metropolis, and I've just left The Flask, where I've laid low to avoid the crooked Constables who are quite cross with me. Let's play to find out what happens next.
New session every Tuesday and Thursday.
The author's website: https://martinbarnabusnoutch.com/
--- Send in a voice message: https://podcasters.spotify.com/pod/show/instadeath/message
Get it on amazon: https://amzn.to/3gQKMLw
You can also ask for it at your local bookseller, and they can order you a copy. -
S02E02 - Today, we embark together on our first session playing in the world of Steam Highwayman: I'm an orphan fighting to survive in the Reeking Metropolis, this is the beginning of my quest. New Session every Tuesday and Thursday.
The author's website: https://martinbarnabusnoutch.com/
--- Send in a voice message: https://podcasters.spotify.com/pod/show/instadeath/message
Get it on amazon: https://amzn.to/3gQKMLw
You can also ask for it at your local bookseller, and they can order you a copy. -
S02E01 - For the Season 2 premiere, I sit down for a chat with Martin Noutch to discuss his open world series Steam Highwayman, and the state of gamebooks.
We talk about...
The importance of looking forward in the gamebook community Why exploring genres other than fantasy is worthwhile How Martin thought about the business side of launching his series How specific details (like the way a beer looks, smells, and tastes, vs "its beer") create a world Innovative Mechanics in Steam HighwaymanWatch the Playthrough: https://www.youtube.com/watch?v=iSwOODTxm2E
The author's website: https://martinbarnabusnoutch.com/
Get it on amazon: https://amzn.to/3gQKMLwYou can also ask for it at your local bookseller, and they can order you a copy.
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On this very festive Special between seasons for the holiday season, Andrew and I play through "Twas the Krampus Night before Christmas" by Jonathan Green. We hope this dark episode helps make the season bright for you and yours.
Get it on Amazon: https://amzn.to/32j7VT2
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This is an in-between-seasons episode. Friend of the show Stuart Lloyd stopped by to give us the news! We'll learn what several of the previous guests of the show have been up to over the last year... plus I have too much fun with sound effects.
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For this ad-free finale episode, I sit down for a chat with gamebooks legend, Jamie Thomson. He’s authored or co-authored many of he classics, and he’s responsible for entire new subgeneres. During his career spanning almost 40 years, he’s written standout entries in several classic series, including Fighting Fantasy, Falcon, Way of the Tiger, and Fabled Lands, among others.
Thanks for listening to season 1. I look forward to bringing you new content in a new format in season 2, and continue exploring the world of interactive fiction with you.
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