Episoder
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Mission 2: Bad Medicine (continued)
What happened at the Slabs and what has it done to Agent Tucker? Seals and Chaffer are boxed in. An odd shift in the crowd of Personalities surrounding the Zoo. Agent Barker is haunted by a past he does not fully recall. Where's the HP?!
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Enter The Exhibit. Tucker investigates the hidden secrets of Blue City and what lies beneath it. Bodies in one place—minds in another. Thoughts on the nature of the Hostile Personality. Is this a siren’s call… or a call to save Blue City?
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https://Patreon.com/DonFathom
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Manglende episoder?
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Mission 2: Bad Medicine (Continued)
What happens to Agents who die in Blue City—and what do they leave behind? Control wants everyone to gather at the Zoo. A golden mask… a roving crowd of Personalities… and nowhere to run….
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Mission 2: Bad Medicine (continued)
The Agents split up. Barker gets tickets to the Zoo. Seals and Chaffer enter the Manor. Where is the Exhibit? A question of who is cleared and who is invited. Danger! An unexpected visitor shakes things up.
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Mission 2: Bad Medicine (continued)
Barker and Seals uncover something in the alleyway. Tucker and The Subject speak privately. New orders. What has Chaffer done?
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https://Patreon.com/DonFathom
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Greetings, Junior Agents
This is Don Fathom, aka Control.
We’re taking a break this week to catch up on a few things. And by we, I mostly mean me.
A lot goes into editing and producing an episode of Lacuna Slow Burn. I’m going to take a little extra time so that I can improve the quality of future episodes and get everything back on a regular schedule starting next week.
A big shout-out to all my volunteers, who I definitely did not coerce, kidnap, or brainwash into lending their voices to the show. My sympathies and condolences that the horrors of real life have caught up with you. We’re working on a plan to get you out of there, Agents, so hang on just a little longer…
and if you see a mysterious black van approaching you, stop running so that we can ferry you off to a wondrous, magical place that is definitely not a clandestine detention center operated outside of any legal jurisdiction where you will be ruthlessly interrogated.
A special shout-out to Other Don, who has joined our Patreon. I’m not a big fan of reality and contributions like this really help me to dedicate more of my life to the scifi fantasy noir horror mystery thriller that is Lacuna: Slow Burn.
Junior Agents, you too can support this and other projects on Patreon. Join us as we expand our influence over the unsuspecting masses.
You’ll get access to all my classified materials and a bunch of stuff I made up, because let’s be honest—it’s all the same thing, really.
Discover things the public just isn’t ready to know. Experience the thrill of fictionally endangering yourself on a daily basis. Enjoy a constant state of paranoia with none of the calories.
Get bonuses, exclusive materials, early releases, live broadcasts, and more at Patreon.com/DonFathom
We're on social stuff too, check it all out.
We’re Midnight Police on Youtube , TikTok, & X. We also have a Facebook group with the same name. We’re on Threads too, though we’re not sure what it really does yet.
On Instagram we are The Midnight Police , that is THE Midnight Police. Get it right. You’ve been warned.
That’s all for this week, Junior Agents. We’ll be back soon… with a vengeance.
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Mission 2: Bad Medicine (Continued)
What’s behind the door labeled Private? Something is happening to the Personalities of Blue City. An Agent pulls rank. Giles visits the Domingos and takes a tour of their wondrous manor. Agent Shields discovers a new location in Blue City.
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Begin Mission 2: Bad Medicine
The Agents have a few questions for Control. Senior Instructor Agent Snyder introduces himself. Two new Mystery Agents join the mission. Tucker explains what static is. An invitation is made… and accepted.
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A Mystery Agent explores a ruined manor. The gates to The Heights are open. The Barber is a consummate professional. "That was the mission."
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Patreon.com/DonFathom
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Someone is in The Basement. The Agents question the Personalities in The Bar. An Agent checks to see if their head is screwed on correctly. The exterminators. Tucker asks just how many people are on the team for this mission.
Support this and other projects at Patreon.com/DonFathom
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Begin Mission 1: Abusive
The Agents enter Blue City for the first time. The Agents learn phone etiquette. First contact with the Domingos. What is The Conflict?
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