Episoder
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The party sets out from haven of Shadevale to start their quest, albeit reluctantly for some members. The tension quickly skyrockets as things get "weird beyond weird". Aside from the story, we do get some pretty good glimpses into the mechanics of the system to include "try your odds", "stress", and "morale."
System: Grimworld (in development) by Sand & Glass Entertainment
CAST:
Aaron β Jamison βJimβ
Jeff β Nathaniel βNickelβ
Jeremy β Justice Ciro βJuiceβ
Johnny β Franklin β?β
Jordan β Arlo βSquintβ
Mike β The Grim MasterMusic in the background from Fesliyan Studios
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Since we are actually going to spend quite some time with these characters in a long-term campaign, we used the "soft tilt" to be sure that they were not utterly destroyed after another round of play of Fiasco. We really see the dynamics of the group start to take shape with some underlying conflicts that will certainly add to the adventures to come.
System: OpenD6 Space, from West End Games
CAST:
Jordan β The Game Master
Aaron β Vireo
Ellie β Kolohe
Jeff β Kumu
Jeremy β Solgrin of Ash
Johnny β Trum Likey FluMusic in the background from Fesliyan Studios and other sources
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Manglende episoder?
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Mike introduces how to create a party in this episode, and of course, there are the usual inter-personal hijinks with this cast. We dive in to the opening of the adventure, and get our fist glimpse at the unique haven of Shadevale.
System: Grimworld (in development) by Sand & Glass Entertainment
CAST:
Aaron β Jamison βJimβ
Jeff β Nathaniel βNickelβ
Jeremy β Justice Ciro βJuiceβ
Johnny β Franklin β?β
Jordan β Arlo βSquintβ
Mike β The Grim MasterMusic in the background from Fesliyan Studios
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Round 1 around the table gave us some great establishing scenes, with some flashbacks, and the initial meetings of the crew members. Already, we are getting the flavors of tension that will surround a few of these characters. The dynamics are intriguing, so the story is sure to be compelling moving forward. Enjoy!
System: OpenD6 Space, from West End Games
CAST:
Jordan β The Game Master
Aaron β Vireo
Ellie β Kolohe
Jeff β Kumu
Jeremy β Solgrin of Ash
Johnny β Trum Likey FluMusic in the background from Fesliyan Studios and other sources
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This one-shot kicks off with the FOUR HUNDREDTH, yes 400th, episode of the podcast! So of course we needed to make it a special one. We are play-testing a game that is still in development with a guest GM, and friend of the show, Mike. While we create characters in this episode, he shares glimpses and insights into the mechanics of the game, some of the steps that were taken in developing the system, along with a few inspirations for this "post-historic" world.
System: Grimworld (in development) by Sand & Glass Entertainment
CAST:
Aaron β Jamison "Jim"
Jeff β Nathaniel "Nickel"
Jeremy β Justice Ciro "Juice"
Johnny β Franklin "?"
Jordan β Arlo "Squint"
Mike β The Grim MasterMusic in the background from Fesliyan Studios
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We launch a brand new campaign with the use of a cast favorite to create our characters. We also used Fiasco perviously to establish character relationships in Angel's Guard. But this time around, we'll play out some scenes as the prologue for this space opera.
System: OpenD6 Space, from West End Games
CAST:
Jordan β The Game Master
Aaron β Vireo
Ellie β Kolohe
Jeff β Kumu
Jeremy β Solgrin of Ash
Johnny β Trum Likey FluMusic in the background from Fesliyan Studios
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The final phase of the game, The Desecration. The first round of the intruders have a different prize in mind, and then the final intruders spark an interesting change in how the skeletons respond. We also transition into a brief commentary on the game and how we enjoyed this unique way of telling a story... or multiple stories at once.
System: The Skeletons by Jason Morningstar
CAST:
Aaron β The Headless
Jeremy β The Tattered Cloak
Johnny β The Horror
Jordan β The CrawlerMusic in the background from Fesliyan Studios, and Kevin MacLeod
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We wrap up the gameplay with a couple big discoveries, and we really leaned into the collaborative nature for these final moments. We then give some brief commentary on the game and some things we DID modify for our world building purposes, and some things we WOULD modify if we played it again in the future. Finally, we discuss the last steps we need to take before we launch into our next long-run campaign.
System: Reliquary, by Gordie Murphy
CAST:
Jordan β Vonuβou
Aaron β Luthecin Trant
Ellie β Hokulani
Jeff β Nehim
Jeremy β Xinoa Poe
Johnny β Fillani -
We have entered The Time of Dust, the next phase of the game. Two more intruders to kill or chase off, and they are pretty horrific ones. We also get several glimpses into the lives of the skeletons before they were charged to guard this tomb, and it's becoming clear that their stories are equally tragic.
System: The Skeletons by Jason Morningstar
CAST:
Aaron β The Headless
Jeremy β The Tattered Cloak
Johnny β The Horror
Jordan β The CrawlerMusic in the background from Fesliyan Studios, Kevin MacLeod, and other sources
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We explore a few different locations in this episode with varying results. We get accustomed to the rule set as we create some rumors, legends, and even some questions that unfortunately will not get answered in THIS game. However, there are a couple threads that are weaving their way into the fabric of this world that we're sure will bring some interesting texture to our upcoming campaign.
System: Reliquary, by Gordie Murphy
CAST:
Jordan β Vonuβou
Aaron β Luthecin Trant
Ellie β Hokulani
Jeff β Nehim
Jeremy β Xinoa Poe
Johnny β Fillani -
Phase one of the game, the "unsealed tomb". Two intruders, thwarted, and several secrets of the skeletons' past are revealed... but at a cost. Time passes, but the guardians still stand watch, for now. So far we are loving the collaborative storytelling in this game.
System: The Skeletons by Jason Morningstar
CAST:
Aaron β The Headless
Jeremy β The Tattered Cloak
Johnny β The Horror
Jordan β The CrawlerMusic in the background from Fesliyan Studios and Kevin MacLeod
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Here's another system to add some more meat to the bones of what we have built previously for our next campaign. We add some specific places to our world, and create characters that will set out to explore those locations, all while navigating some intriguing goals, complications and rumors.
System: Reliquary, by Gordie Murphy
CAST:
Jordan - Vonu'ou
Aaron - Luthecin Trant
Ellie - Hokulani
Jeff - Nehim
Jeremy - Xinoa Poe
Johnny - Fillani -
In just getting through the set-up, we were already geeking out about this game. We collaboratively describe the layout of the tomb that we will be guarding. There were a lot of interesting ideas that will make this storytelling game a favorite of the group we are sure.
System: The Skeletons by Jason Morningstar
CAST:
Aaron β The Headless
Jeremy β The Tattered Cloak
Johnny β The Horror
Jordan β The CrawlerMusic in the background from Kevin MacLeod
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After our first time recording a game of Microscope, we STILL hadn't had enough world building to satisfy us. So we discuss what comes next in terms of honing in on the "era" we will play in, and character creation. We reflect on some of our collaborative story-telling choices from past campaigns, and FINALLY decide on and reveal the name of the upcoming campaign. Listen and find out.
System: Microscope, by Ben Robbins
CAST:
Jordan
Aaron
Ellie
Jeff
Jeremy
Johnny -
In this commentary episode we discuss the flexibility of this game for a one-shot and an extended campaign. Aaron shares that there is a lot of flexibility in the game in general, and we conclude that this game would be great for both young and old, and first-time and experienced RPGers. So Good Strong Hands... good strong game.
System: Good Strong Hands by Nerd Burger Games
CAST:
Aaron β The Game Master
Jeff β Cinch
Jeremy β Kryden
Johnny β Graham
Jordan β JasperMusic in the background from Purple Planet Music
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One last round of play and all the cast will have had their seat as the lens and legacy. We end up creating a played scene that ends up being quite pivotal in fleshing out multiple scenes and events that were already created. Fun stuff!
System: Microscope, by Ben Robbins
CAST:
Jordan
Aaron
Ellie
Jeff
Jeremy
JohnnyMusic in the background from Fesliyan Studios
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Well, the whole party is dead to start this episode... mostly dead. The victory in this story must be won in a spiritual realm, and at a cost. Not all the characters will remain unstained by the evil they face. Enjoy the final battle in this fantastic one-shot.
System: Good Strong Hands by Nerd Burger Games
CAST:
Aaron β The Game Master
Jeff β Cinch
Jeremy β Kryden
Johnny β Graham
Jordan β JasperMusic in the background from Purple Planet Music, and Kevin MacLeod
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Another round of play to flesh out the world in this episode. We decided to do a fair amount of dictated scenes this time, diving deep to look at how an individual character might be affected and even change the course of history. We also learned something new about the rules of this game.
System: Microscope, by Ben Robbins
CAST:
Jordan
Aaron
Ellie
Jeff
Jeremy
JohnnyMusic in the background from Vilkas Sound
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One side-quest finished, now on to the next. Hopefully this one will yield some useful information for defeating the void. But certainly it is entertaining regardless, as this story inspired a barrage of movie quotes from the cast. Fun times.
System: Good Strong Hands by Nerd Burger Games
CAST:
Aaron β The Game Master
Jeff β Cinch
Jeremy β Kryden
Johnny β Graham
Jordan β JasperMusic in the background from Purple Planet Music, Kevin MacLeod, and other sources
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We have all the cast back! And with 2 more minds building this world, things get even deeper and more intricate. New inspirations and ideas seem to fit and naturally flesh out what we come up with in the first session.
System: Microscope, by Ben Robbins
CAST:
Jordan
Aaron
Ellie
Jeff
Jeremy
JohnnyMusic in the background from Vilkas Sound
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