Episoder

  • It's been an exciting week in the world of PlayStation. On the software front, Team Asobi's Astro Bot has arrived on PS5, and everyone loves it, us included. We gush about it in the What We're Playing section of the show, and encourage all of you to give it a try if you haven't already. Meanwhile, over in hardware territory, the long-lingering PlayStation 5 Pro has been officially revealed for a November release. Some people are excited about the machine (the three of us will each be buying our own for launch), but many others aren't pleased at the high price, the lack of a disc drive, and even what the machine can do. Who's right? It turns out everyone is! Capitalism will sort this whole thing, one way or another... but something tells us PS5 Pro will be just fine. Other news this week includes John Garvin's most recent Days Gone-related Twitter episode, a slight increase in the cost of a new DualSense, a fresh approach for future Destiny 2 content, and more. Then: Listener inquiries! Why would a band ever turn down an opportunity to have their music in Grand Theft Auto VI? Could Ubisoft 'go private' and repair its deepening financial woes? How can we justify buying a game at launch when the product is always cheaper and in better shape later on? Are everyone's cats and dogs safe and sound?
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  • The situation with Concord couldn't be any more dire. By the time this podcast is published, Sony's beleaguered hero shooter would have already been pulled offline, with every purchaser refunded. It marks the tragic end of a project that barely got off the ground at all, and certainly represents the biggest black eye PlayStation first party has ever experienced in its near-30 year history. We spend a lot of time going over everything that went wrong, and all such a failure implies: Poor vision, lacking leadership, and utter directionlessness. It's as if Sony execs completely lost sight of what's important, and no: It has nothing to do with Concord being multiplayer. Other news this week includes Hideaki Itsuno's exit from Capcom after three decades, layoffs plaguing a bunch of studios (including a PlayStation second party that hasn't even released its game yet), and more. Listener inquiries round things out, as always. What's the deal with this Wukong exclusivity drama? Should we be happy or concerned about Annapurna investment in Remedy's future projects? Are we suffering from a glut of "ugly characters" in video games? Is Chris prepared to hear a fact about the cast of Foamstars from which he may never be able to recover?
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  • Manglende episoder?

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  • It seems all any of you want to talk about is Concord, Sony-owned studio Firewalk's dead-on-arrival service shooter, and easily one of the biggest commercial bombs in PlayStation first party history. We have a lot to say about it, and you can find that chatter in the What We're Playing section. But there's a ton of other news this week, too, including more PS5 Pro leaks that show us what the console actually looks like, further trials and tribulations at Bungie, the announcement of Sony's MENA Hero Project incubation effort, Blue Protocol's cancellation, Foamstars going free-to-play, a looming strike at French studio Spiders, and more. Then: Listener inquiries. What can Sony do to ensure Fairgames doesn't fall into the same traps Concord did? Should PlayStation Studios be pursuing single player-friendly games-as-a-service, a la MiHoYo titles? Do we criticize or commend Konami for seemingly changing very little in MGS3 remake Metal Gear Solid Delta? What did Colin think of a particularly eldritch video Chris recommended, ranking Sonic's most attractive characters?


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  • What we assumed would ultimately happen has come to pass: Machinegames' upcoming Indiana Jones title is indeed coming to PlayStation 5. Between Minecraft, Call of Duty, and Bethesda -- not to mention Xbox Studios itself -- Microsoft has quickly become one of Sony's biggest third party partners, and we suspect things are still just getting started. Other news this week includes the announcement of Borderlands 4, new Mafia and Dying Light games, word of Sea of Thieves' meteoric success on PS5, impressive Silent Hill 2 Remake gameplay footage, tons of Astro Bot spoilers, pricing details for Until Dawn Remake, and more. As usual, listener inquiries help us round things out. How come rank-and-file developers never get the blame for bad games? Can Chris guide a new Destiny 2 player through the trials and tribulations of figuring things out? Which upcoming PlayStation-aligned game-as-a-service has the most potential? Has Colin yet again offended the sensibilities of the Irish?
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  • We're getting into the late summer now, and it's no surprise that the news is beginning to pick up, starting with word of more Xbox games migrating to PlayStation. By our next episode, we should have at least one more Microsoft-centric title lined-up for PlayStation 5, a sign of the times as -- ultimately -- much of that catalog finds itself elsewhere. Meanwhile, problems are brewing in Sony's games-as-a-service initiative. On one hand, Concord's release is imminent, and the excitement level is precariously low. It's unclear whether Firewalk can really pull this thing off. On the other hand, we have second party title Helldivers 2, which has been tinkered with to such a degree that players are being rebuffed en masse. Can Arrowhead turn it around and keep a good thing going? Other news this week includes Dragon Age: The Veilguard's release date, the revival of Tango Gameworks, Final Fantasy VII Remake: Part III's potential move to Unreal Engine 5, and more. Then: Listener inquiries. How bad can the Borderlands film actually be? What kind of power does Fortnite wield these days? Is controller drift caused by faulty hardware or aggressive players? Did Chris really think he could win a breakdancing gold medal at the Paris Olympics?
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  • We're pleased to present to you a decidedly old-school-coded episode of Sacred Symbols, recorded in the traditional 1v1 fashion. And we've plenty to keep us busy, starting with Sony's quarterly financials showing a thriving games division hampered by slowing console sales. But with PS5 Pro around the corner (and the inevitable first true price cut for the core hardware), can we count on things picking up once more? Meanwhile, as we've long-assumed, Santa Monica Studio is indeed working on a new IP, its first since the original God of War launched in 2005 (and only its second, period). When can we expect its reveal? Plus: Our first look at The Last of Us on HBO's second season, PC specs for God of War: Ragnarok, the closure of one-time Sony second party Ready at Dawn, PlayStation 4 still drawing ports like Star Wars Jedi: Survivor after 11 years, and more, followed by listener inquiries. What are our expectations for Insomniac's Wolverine? Can the heyday of Guitar Hero and Rock Band after be recaptured? Could The Last of Us Online quickly have become Sony's most expensive game ever? Did Dustin's absence inadvertently cause the Japanese stock market crash?

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  • While Sony may have purchased Bungie with specific end-goals in mind, it's clear -- some two years later -- that the deal hasn't improved PlayStation whatsoever. In fact, it's becoming increasingly nebulous why the acquisition was made at all, with Bungie hemorrhaging money, laying off hundreds, shedding high-end talent, and churning through funds that could be better spent by Sony's actually reliable stable of teams. With further layoffs, the creation of a new spin-off first party squad, and drama galore, there's plenty for us to get into on this topic alone. But there are other things to discuss, too: Firesprite is seemingly making a PlayStation 6 game, Until Dawn Remake got an ESRB rating, Activision's compelling white paper makes a great case for skill-based matchmaking, and more. Then: Listener inquiries! Do we have any nostalgia for pandemic-era gaming? Would Sony have been wise to rely more heavily on established IP for their games-as-a-service push? With studio failures aplenty, is it even worth getting into game dev at this point? How has Colin been dealing with Boar's Head's darkest days ever?

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    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:28:15 - San Diego Live show!
    0:29:55 - where baby?
    0:36:39 - Will CCDF work at LSM?
    0:45:46 - Boar's Head listeria outbreak
    0:53:52 - Stolen pet waste basket
    0:59:22 - Mega Man figure jar
    1:03:51 - Cleaning in the shower
    1:07:50 - New PSVR2 and PS5 pricing
    1:14:33 - Astro Bot Dualsense
    1:16:44 - Until Dawn Remake gets rated
    1:20:43 - Voice actors strike
    1:23:12 - Skill Based match making works
    1:32:51 - Legacy of Kain returns?
    1:42:57 - Alien Hominid 1 and 2 remastered
    1:46:20 - Armored Core and Silent Hill sales and downloads
    1:47:37 - What are we playing?
    2:08:23 - Bungie Layoffs
    2:52:06 - Firesprite's future game
    2:59:00 - New PS Plus games
    3:03:31 - Gaming with Biden and Trump
    3:06:23 - PlayStation's creativity
    3:12:34 - Pandemic gaming
    3:19:58 - New vs old IP for live service
    3:26:43 - Why pursue a career in games?
    3:38:06 - Requirement to keep games going
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  • Anything can happen, but it seems likely that Firewalk's upcoming hero shooter Concord is essentially dead-on-arrival upon launch in late August. But with less than a month to go until release, what more can really be done? Making it free-to-play in the pre-release environment is an admittance of defeat and a sacrifice of what paying customers you managed to garner at all, while delaying it just... well... delays the inevitable (just ask Kill the Justice League). Does this game have a chance? Did Sony make a mistake by buying Firewalk at all? Why don't publishers pursue projects that fill a specific need, as opposed to copying what already exists? Other news this week includes details about Helldivers 2's Escalation of Freedom update, more tantalizing rumors concerning PS5 Pro, College Football 25's meteoric success, Ubisoft's fumbling Assassin's Creed Shadows statement, three fresh China Hero Project announcements, and more. Listener inquiries wrap things up, per usual, on topics like the best time of day to game, catching up on series you may have missed, forgetting games you've already played but don't remember, and the preposterousness of defrosting bread and there somehow being no water left behind.

    Tickets to Sacred Vs Dukes live show: https://bit.ly/sacreddukes

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:09:50 - Frozen bread again for some reason
    0:13:39 - I vs. Me
    0:31:24 - Political secrets
    0:40:00 - deadass
    0:46:51 - Colin goes to Vegas
    0:48:31 - Summer Olympics
    0:57:25 - Entertainment during delivery
    1:08:27 - PSVR2 PC app
    1:12:47 - PS5 Pro settings appear
    1:20:47 - New PS5 beta firmware
    1:23:37 - NCAA is huge
    1:32:07 - Ubisoft's statement on AC Shadows
    1:48:53 - WB buys Player First Games
    1:52:13 - Humble Games closing?
    1:59:57 - More Mega Man coming?
    2:07:08 - SNK vs. Capcom: SVC Chaos
    2:08:08 - Capcom physical games
    2:10:12 - Tales of Xillia Remastered?
    2:11:36 - What are we playing?
    2:41:32 - Helldivers 2 update
    2:54:32 - Concord info and woes
    3:09:27 - New games from China Hero Project
    3:17:07 - Space Marine 2 gutcheck
    3:23:20 - Favorite time to game
    3:29:35 - Games we forgot
    3:34:52 - Loot lexicography
    3:40:51 - Series to get into from scratch
    3:45:46 - Staggered release dates
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  • We're truly in the doldrums of summer when it comes to console gaming, at least when considering news, releases, and other notable happenings. But we have a show to do nonetheless, and there are still a series of interesting tidbits worth discussing. Nexon's Bungie-inspired shooter The First Descendant has found itself in some controversy around in-game art, Amazon's Fallout TV series received a ton of Emmy nominations (with Twisted Metal on Peacock receiving one of its own), Sony will show off a slew of games on the show floor at Beijing's ChinaJoy '24 convention, Black Ops 6's beta details have been revealed, and more. We round things out with listener inquiries, as we usually do, this week approaching topics like our game of the year so far for 2024, immersion, playing games with our spouses, and the generational gap (in player age) when it comes to the hardcore space.

    Tickets to Sacred Vs Dukes live show: https://bit.ly/sacreddukes

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:41:47 - Snark Tank dash cam crash update
    0:46:10 - F Cancer
    0:48:56 - Where was Dustin on Saturday?
    1:13:28 - Dustin's baby publicity
    1:29:50 - Too similar?
    1:38:14 - Sony at ChinaJoy
    1:42:03 - Black Ops 6 beta details
    1:49:39 - New Emmy nominations
    1:54:07 - Crash 5 cancelled?
    1:58:19 - First Descendant copies Destiny?
    2:03:59 - Gamers love microtransations
    2:11:32 - AAA console games bomb on iOS
    2:20:49 - Valve's low employee count
    2:24:01 - What we're playing
    2:44:29 - GOTY so far?
    2:54:20 - Gaming nostalgia
    3:13:18 - Immersion problems
    3:21:24 - Gaming with your significant other
    3:26:30 - Gaming demographics
    3:37:45 - DEI layoffs
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  • The next PlayStation Studios game in the pipeline is Concord, and we're all interested to see how it pans out. But by opening up its imminent beta weekend to all PS+ subscribers instead of those who pre-ordered the game, it's obvious that the pre-release energy for this title simply isn't there. Will a mass of people going hands-on change its trajectory? Or do things seem a little bit dire for Firewalk's maiden voyage? Plus: Bloodborne for PS5 appears on PlayStation Stars in a cruel tease, Zenless Zone Zero hits 50 million players in only a week, Arc System Works is toiling away on a 3D Double Dragon game, Sony gets into bed with PalWorld studio Pocketpair, and more. Then: Listener inquiries! What do we think of the extensive changes Microsoft made to Xbox's Game Pass program? We've talked a great deal about AI, but how do we feel about its distant cousin procedural generation? Which changes do we want to see instituted most in Firaxis' Civilization VII? Will Chris trade his PSVR2 to a listener for standing room concert tickets?

    Tickets to Sacred Vs Dukes live show: https://bit.ly/sacreddukes

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:22:41 - Happy Birthday Emily
    0:28:45 - Lockmort's patronage
    0:30:40 - Stretch our legs
    0:34:00 - Heat
    0:35:11 - Chingers
    0:44:55 - Marriage advice
    0:54:53 - New team name
    0:57:02 - Trade offer
    1:00:51 - Concord beta
    1:16:55 - Bloodborne PS5
    1:22:24 - Double Dragon reboot
    1:26:18 - Zenless Zone Zero success
    1:29:58 - Ys X release date
    1:32:43 - What the Sigma Star Saga?
    1:33:54 - What we're playing
    2:02:07 - Pocketpair’s Sony Partnership
    2:10:23 - Software and hardware sales data
    2:19:55 - New PS Plus games
    2:26:25 - Xbox Game Pass price increase
    2:44:53 - Stigma to lower difficulties
    2:52:15 - Legendary fights
    2:56:01 - How much AI is ok?
    3:12:56 - Civ VII dreams
    3:20:09 - Right-wing grifters
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  • Days Gone came to PlayStation 4 more than five years ago, and though it sold very well, a sequel hasn't been greenlit, and will almost certainly never be. So why are we still talking about it? Because the civil war that fractured Bend Studio after Days Gone's release has left a sour taste in some folks' mouths. Fair enough. But ultimately, we've all got to move on, and a public airing of grievances -- while personally satisfactory, no doubt -- solves very little. We discuss. Other news this week includes the cancellation of Netflix's in-development Horizon TV series, Sony confirming it will have a presence at Tokyo Game Show for the first time since 2019, reports of SEGA's Crazy Taxi reboot being an MMO, and more. We wrap up our snug lil episode with inquiries from the audience, per usual. If we had complete immunity as the President of Gaming, how would we abuse our power? Are we attracted to the speedrunning scene? How is Elon Musk's Neuralink already changing the way people interact with games? Is Dustin a fake PlayStation fan?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:32:14 - Six years of Sacred
    0:38:44 - 126 degree party
    0:51:31 - Angry Colin?
    1:01:12 - Dustin exposed/canceled?
    1:12:20 - The Getaway issues
    1:17:27 - Days Gone Drama
    1:29:53 - Horizon Netflix canceled
    1:36:22 - New PlayStation collectibles
    1:40:39 - Sony at TGS
    1:47:53 - Dead Rising details
    1:54:16 - Star Wars Outlaws goes gold
    1:56:27 - Crazy Taxi reboot
    2:04:57 - What we're playing?
    2:25:37 - Presidential Gaming immunity
    2:33:28 - Castlevania speed run
    2:40:04 - Waiting to play games
    2:41:48 - Neuralink gaming
    2:52:27 - Game within games
    2:57:04 - Goodbye to goodbyes
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  • Good news emanates from South Korea, where developer Shift Up announced that PS5-exclusive release Stellar Blade has surpassed a million copies sold. To the rational thinking person, this is obviously a great accomplishment for a niche and provocative release on a single platform, and yet there are know-nothings debating its success. Thus, we correct the incorrect while also talking about Stellar Blade's future, including DLC, a PC port, and -- ultimately! -- a sequel. Other news this week includes details for Concord's upcoming closed and open betas, the surprising return of Capcom zombie-killing classic Dead Rising, fresh PSone-era collections for the likes of Fear Effect and Fighting Force, percolating rumors about PlayStation 3 emulation finally coming to PS4 and PS5, and much more. As always, we wrap things up with inquiries from you, the audience. What do we think about a Guerrilla producer's desire to get Aloy in Smash Bros? Is poor media literacy stopping gaming from reaching its true potential? Which random PlayStation 2 games would we like to see ported to modern hardware? If we could go back to the 17th century and permanently scar a peasant child with a video game experience, which one would we choose?

    Get a free gift with your Journey Pack at https://www.tryfum.com/sacred and use code SACRED


    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:13:04 - Independent wrestling promoter
    0:15:22 - Bread
    0:34:26 - Rotating third chair?
    0:45:31 - Chips in the microwave?
    0:54:12 - Taking a game back in time
    1:05:09 - Concord beta details
    1:16:27 - Astro Bot's dev team is 60 people.
    1:33:49 - PS3 emulation rumors
    1:47:35 - Smaller news items
    1:58:00 - What we're playing
    2:26:41 - Stellar Blade sells over 2 million
    2:38:04 - PSVR 2 woes
    2:59:39 - Dead Rising Deluxe Remaster
    3:08:14 - Limited Run Games announcements
    3:15:38 - New PS Plus games
    3:27:33 - Retro PlayStation Podcast
    3:33:43 - Smash-like PlayStation game
    3:50:39 - Media literacy in gaming
    4:04:09 - Stranded PS2 games
    4:15:17 - Boss Rush mode
    4:20:17 - Fixing the amount of games

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  • Nintendo and Microsoft both had rock-solid presentations during this faux-E3 time of year, and it has some PlayStation fans on their back foot. Why does it seem like Sony is dragging its feet when its competitors are going full steam ahead? Isn't there anything to say? And while many (including some of us on this show) make the argument that its lack of communication doesn't particularly matter in the long run -- PlayStation 5 is doing great as-is -- the consternation is nonetheless growing in the vacuum of silence. Plus: Dragon Quest III HD-2D and a Dragon Quest I & II HD-2D Collection are both en route to PS5, as is Hironobu Sakaguchi's Fantasian, while the seventh China Hero Game, Evotinction, is slated for release later this year, Shovel Knight prepares his triumphant return, Bluepoint reconfirms it's working on an original title, and more. Then: Listener inquiries! Did developer Game Science really get shaken-down for $7 million by a DEI consultancy? Will Hollow Knight: Silksong ever actually come out, or is it a myth? Whatever happened to the reconstituted Telltale Games? Has Colin gained full royal status, complete with new honorary titles?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:30:51 - Happy Juneteenth Dustin
    0:43:53 - Dustin's demise
    0:49:39 - Around the NFL RIP?
    0:53:18 - Dog pee scandal
    1:01:06 - Expectations are the thief of joy
    1:03:04 - Corrections
    1:08:14 - Horizon at a Nintendo Direct
    1:14:33 - Bluepoint's original IP
    1:24:51 - Uncharted 2 movie
    1:28:45 - PS Portal Update
    1:30:58 - Sony will not be at Gamescom
    1:33:16 - Sony owned company skipping PS5 publishing
    1:39:17 - TimeSplitters rated for PS4 and PS5
    1:50:46 - Jedi: Survivor rated for PS4
    1:52:02 - Lollipop Chainsaw RePOP release date
    1:55:02 - Beyond Good & Evil 20th Anniversary Edition
    1:57:05 - Tomba! 2 is being remastered
    2:02:24 - What We’ve Been Playing
    2:32:13 - Dragon Quest III HD-2D
    2:53:37 - Fantasian is coming to PlayStation
    3:04:42 - Evotinction
    3:10:41 - Marvel Vs Capcom Fighting Collection
    3:19:15 - Shovel Knight news
    3:28:07 - How long can Sony keep it low key?
    3:39:01 - Does Sony need more games?
    3:52:38 - Games journalism ethics
    4:07:29 - Toxic Silksong fans
    4:16:02 - Where is Telltale Games?
    4:18:52 - What happened to video game reviews?
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  • t's getting crazy out there. Fresh off of E3 Lite comes a slew of new game announcements, more than we could possibly cover, nonetheless play. And this brings up a good point, one we burrow down on: Who's gonna be able to buy and play all of this stuff in an ecosystem dominated by vacuum-like powerhouses that leave little room for competition? Are we nearing a breaking point, where there are simply too many games seeking too few players spending too few dollars, even as the industry grows? Well, we're about to find out. The news this week is otherwise copious: Horizon LEGO Adventures is coming to PS5 and PC... and Nintendo Switch?! Mark Cerny gives a rare interview and provides some insight into PlayStation's thought processes. Black Ops 6, Slitterhead, Civilization VII, The Thing Remastered, Doom: The Dark Ages, Dragon Age: The Veilguard, and so much more were announced. Sea of Thieves dominates the PlayStation Network, foretelling an obvious continuing migration of Xbox games to PS5. And much more! Then: Listener inquiries. Is Astro's Playroom teasing upcoming PlayStation announcements? How come publishers and developers are keeping specific release dates so close to their vests? Could anything get us excited about Assassin's Creed Shadows? Is Colin accidentally inhaling mind-altering chemicals while he cleans the shower?


    This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/symbols and get on your way to being your best self

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    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:11:23 - Cleaning in the shower
    0:19:03 - Shoes in the house
    0:26:15 - Happy Birthday Cyprus
    0:31:35 - Sony acquires Alamo Draft House
    0:41:34 - Xbox showcase reflections
    1:31:41 - COD: Black Ops 6
    1:38:32 - Slitterhead
    1:46:36 - Valorant
    1:52:12 - Civilization VII
    1:59:06 - Metal Gear Solid Delta
    2:11:25 - Prince of Persia: Sands of Time remake
    2:15:23 - Life is Strange: Double Exposure
    2:19:36 - The Thing Remaster
    2:24:41 - Visions of Mana release date
    2:26:27 - Game sales
    2:43:20 - New trophies for classics on PSN
    2:44:59 - Clair Obscur: Expedition 33
    2:52:05 - Wolfhound
    2:54:06 - PlayStation Stars downtime
    3:00:12 - FF Tactics is happening
    3:03:46 - What we've been playing
    3:33:23 - Lego Horizon Adventures
    4:12:18 - Epic Game Store leak
    4:17:46 - Mark Cerny interview
    4:31:48 - Doom: The Dark Ages
    4:39:02 - Dragon Age The Veilguard
    4:47:40 - New PS Plus Games
    4:51:27 - What would get us to play Assassin's Creed Shadows?
    4:57:11 - Pixel art more expensive?
    5:01:18 - New Xbox console strategy
    5:08:35 - Astro teases a showcase?
    5:12:11 - Missing dates in 2024
    5:15:37 - Are we real hardcore gamers?
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  • fter a flurry of activity, we find ourselves in a bit of a lull. And frankly, that's good. We could all use a little bit of a rest. Doing so allows us to catch up, refresh, and anticipate what lies behind the next undoubtedly-busy corner. With E3's multi-pronged replacement readying a barrage of announcements and other newsworthy bits, let's clear what's on our plate at present. Firewalk's divisive Concord has been given a (compelling?) price, PSVR2 is receiving its long-rumored PC adapter, WB loses $200 million on Rocksteady's Suicide Squad game, the original Halo is rumored for release on PS5, and much more. Listener inquiries wrap things up, per usual. Does Astro Bot have the potential to be PlayStation's next big IP? Do Chinese games deserve more respect? Why doesn't PlayStation Network allow you to buy digital titles for your friends? Is Colin a psychopath for embracing the 'sock-shoe, sock-shoe' lifestyle?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:18:57 - Dustin’s baby’s name
    0:30:56 - Dusty
    0:34:35 - Colin’s Body Pillow
    0:40:04 - Ranch
    0:42:59 - sock, shoe, sock, shoe
    0:49:24 - Slitter’s Return
    0:52:50 - Dagan’s IMDB page
    0:54:46 - Puff puff
    0:58:48 - Tomba: Special Edition dated
    1:10:26 - PSVR PC Adapter
    1:23:56 - Multiple projects confirmed at Naughty Dog
    1:32:55 - Concord price and beta details
    1:55:34 - PS5 8K box change
    2:10:11 - Is The Last of Us Part 2 PC port done?
    2:14:04 - Octopath Traveler is out on PlayStation
    2:19:20 - Suicide Squad bombs
    2:25:41 - Silent Hill 2 gameplay
    2:32:16 - Dragon Age has a new name
    2:33:31 - YouTube Leaks
    2:34:29 - Amazon’s Yakuza show
    2:43:24 - What We’ve Been Playing
    3:00:39 - Astro Bot’s potential
    3:08:10 - Do we miss E3?
    3:15:25 - Game selling regret
    3:22:16 - Battle Pass objectives
    3:25:02 - Chinese Games
    3:29:21 - PSN buying for a friend
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  • During Sony's fiscal recent reporting, the company promised that it would further outline its respective situations and plans with each of its internal silos. When it comes to PlayStation, the result was an informative, information-rich PDF and an earnings call-like presentation that gives us a lot of extra insight into the brand. Here's what's clear: PlayStation is economically vibrant, growing, and reaching more than a hundred million people each month. Its generational revenue and profits are at all-time highs. People are spending more on the console than ever, purchasing more content, engaging with more products, and hanging around longer than ever. So, uh... maybe all of that chatter of an industry-wide console decline was a little premature? Sony (and Nintendo) is doing much better than just fine. Other news this week includes details on all 14 games shown during Sony's State of Play stream, including our first look at first party products like Firewalk's Concord and Asobi's all-new AstroBot game, rumors of the next Doom coming to PS5 day-and-date, the mystery behind Dragon Warrior III HD's long-time disappearance and recent return, controversy surrounding the misquoting of Neil Druckmann by Sony's own PR, and more. Then: Listener inquiries! When we say an executive has a fiduciary obligation, what do we mean? Should Sony be worried about Call of Duty going to Xbox Game Pass day one? Why is Activision being sued by the Uvalde shooting parents? Does Colin have any advice for a new Boston Terrier owner?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:18:09 - Texas Tornado
    0:22:23 - Boston Terrier advice
    0:26:02 - Listening in the shower
    0:38:16 - Two rapid questions
    0:49:31 - New Doom on PS5
    1:11:53 - PSVR2 PC adapter
    1:21:50 - Neil Druckmann misquoted
    1:45:43 - Call of Duty: Black Ops 6 announced
    1:50:48 - Dragon Quest III HD update
    1:57:28 - Dragon's Dogma 2 sells three million
    1:59:14 - What are we playing?
    2:34:27 - State of Play
    3:21:54 - Sony investors meeting
    4:09:34 - Days of Play 2024
    4:21:07 - Resident Evil rumors
    4:31:00 - Circana's April data
    4:39:21 - JRPG lingo ranking
    4:43:55 - Rebuilding a lost collection
    4:51:30 - Will people switch to Xbox for COD on Gamepass?
    4:59:54 - What are fiduciary obligations?
    5:01:36 - Class Action lawsuit against games
    5:14:35 - Was Destiny successful?

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  • We talk about 'first parties' and 'third parties' all the time, and we all fundamentally understand the terms. But what about the mysterious 'second party' game? Where do those fit in? Well, PS5 has recently been the recipient of two key second party exclusives -- Arrowhead's Helldivers 2 and Shift Up's Stellar Blade -- and both have been wildly successful, surpassing the respective expectations surrounding each product. In years past with different studios (think Naughty Dog, Guerrilla, Sucker Punch, Insomniac, Housemarque, and others), this level of accomplishment in the second party (where publishers own the game and/or its publishing rights, but not the team making it) often meant acquisition. But things seem awfully different now. There's no doubt Sony's interested in Arrowhead and Shift Up, but is it mutual? Other news includes hints surrounding PlayStation's bubbling mobile initiative, Ghost of Tsushima's amazing performance on PC, Death Stranding 2 entering its final phases of development, and more. Then: Listener inquiries! Why are we so obsessed with PlayStation 3 games coming to PS4 and PS5? Have we ever kept a journal to chronicle our experience with a game? With LEGO Horizon rumors amok, what other Sony IP would make sense in that aesthetic? Has Dishwasher Gate officially broken the collective spirit of the Last Stand community?

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:29:32 - Last week's unhinged start
    0:42:42 - Sacred encouragement
    0:45:28 - Southern man epidemic
    0:50:15 - "I don't know"
    0:59:39 - The Division 3 is coming
    1:00:33 - Financial reporting correction
    1:02:09 - Trophy completion data
    1:05:26 - Where is the time to play games?
    1:10:03 - Goodbye London Studio
    1:16:10 - Death Stranding releasing in 2025
    1:21:52 - Ghost of Tsushima is PlayStation biggest single player PC launch
    1:32:27 - Strauss Zelnick is confident in GTA6's release date
    1:41:38 - IGN buys everyone
    1:55:57 - Rolling Stone revives its gaming coverage with Saudi money
    2:15:00 - What we’ve been playing
    3:06:28 - Changes at Arrowhead
    3:26:11 - Shift Up's future plans
    3:39:00 - PlayStation mobile job listings
    3:48:50 - Why do we want PS3 emulation?
    3:59:28 - Trophy addiction
    4:07:15 - Video game journaling
    4:12:13 - Dualsense Edging
    4:18:22 - Other Lego PlayStation games
    4:22:17 - Exclusives shouldn't exist?
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  • Jim Ryan's tenure leading PlayStation is officially over (as is Hiroki Totoki's stewardship), and he'll be replaced by a co-CEO format moving forward. Sony veterans Hermen Hulst and Hideaki Nashino hope to divide and conquer, turning an ever-growing brand -- and Sony's flagship -- into an efficient gaming powerhouse. But can they deliver? Good question. We discuss. Other news this week revolves around Sony's jam-packed fiscal year financials, Square Enix's abandonment of their by-platform strategy, release dates and timing for the likes of Grand Theft Auto VI, Assassin's Creed: Shadows, and EA NCAA Football 25, a rumored LEGO Horizon game, the cancellation of The Division: Heartland, and more. Then: Listener inquiries! Could Helldivers be turned into a mockumentary-style TV show? Would Sony consider stepping in to save Tango Gameworks? Are Chris and Dustin excited about Destiny 2's upcoming The Final Shape expansion? Will we ever stop unintentionally convincing audience members to get divorced?

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    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:32:19 - Happy Birthday Ethan
    0:34:00 - Vampire Robot YouTube channel
    0:44:52 - Sacred ending marriages
    0:49:37 - Mid Year review
    0:52:52 - The next generation of Kingdom Hearts fans
    0:58:20 - Sony capitulating
    1:00:33 - No new Sony games this year
    1:02:07 - The Last of Us Season 2 First look
    1:06:15 - Bungie's CTO joins PlayStation
    1:11:41 - LEGO Horizon?
    1:25:53 - Ghost of Tsushima's PC port Legends mode crossplay is in beta
    1:35:25 - Ragnarok rumored to be the next PC port
    1:46:17 - Xbox's initiative to bring more games to PlayStation
    2:03:22 - PS2 games coming to PS5
    2:11:08 - Ubisoft cancels The Division: Heartland
    2:25:30 - Adult Swim games reverting ownership to devs
    2:27:23 - Tomb Raider TV series coming to Amazon
    2:34:28 - What We’re Playing
    3:11:45 - GTA VI is launching Fall 2025
    3:14:40 - PlayStation has announced two new CEOs
    3:29:12 - Sony earnings report
    3:50:01 - Square Enix's shift to 3rd party
    4:08:49 - Assassin's Creed: Shadows announced
    4:26:42 - New PS Plus Games Catalog titles
    4:29:38 - Helldivers TV adaptation pitch
    4:34:05 - LSM Showcase live reaction?
    4:40:23 - Could Sony scoop up what remains of Tango?
    4:42:46 - Final Shape gut check
    4:46:41 - RNG woes
    4:52:38 - Uncharted 5 tease
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  • What a week! It seemed like we were just done recording last week when Helldivers 2-related drama broke out, and yet by the time we were ready to record this time around, the situation had mostly settled. How serendipitous for us and our analysis. Now, we're left to reflect and ask some questions, starting with why Sony had to push the first domino in this scenario over at all. Couldn't they just leave well enough alone? And how does this portend the reception of future PC releases from the PlayStation camp? Other news this week includes major layoffs and closures at Fallout and Doom publisher Bethesda (plus what that means for Xbox's uncertain future), percolating rumors of an imminent PlayStation Showcase, confirmation that -- yes indeed! -- Media Molecule is making a game and not a service or toolset, Remedy bailing out of its multiplayer project as Alan Wake 2 still fails to break even, and more. Then: Listener inquiries. How do we choose what game to play next? Was Days Gone 'right-wing'? Are in-game animations getting out of control? Can Colin help revive a long-maligned (but incredibly descriptive) word?

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    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:27:43 - King Radec
    0:33:36 - Too long?
    0:45:03 - R word uptick
    0:56:14 - Derek’s Journey
    0:59:28 - Colin, the gardener
    1:01:01 - Next PS Showcase
    1:14:15 - Helldivers 2 Drama
    1:45:06 - Xbox/Bethesda studio closures
    2:47:55 - Switch 2 incoming
    2:54:31 - Media Molecule’s next game
    2:55:38 - Alan Wake 2 hasn’t made a profit
    3:02:31 - April’s best selling PSN games
    3:05:03 - What we’ve been playing
    3:30:15 - How do we decide what to play next?
    3:38:22 - Why Sony killed Days Gone
    3:42:23 - Returnal turning point
    3:44:48 - Too much realism?
    3:53:01 - Saved video game item from a natural disaster
    3:59:24 - Being watched (playing video games)
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  • Times, they are a-changin'. Microsoft CEO Satya Nadella is rightfully pleased with Xbox's performance on the PlayStation Store, bragging about being the biggest publisher on PSN while presenting Microsoft's recent financial report. His company has seven games in the top 25, more than even Sony itself. So, uh, batten down the hatches, because you're inevitably about to get way more Xbox on PS5. Plus: Fresh leaks show us how Sony's digital games have sold in recent years, Square Enix writes-down $140 million in losses while cancelling multiple games, Take Two guts its Private Division label, Kingdom Hearts promises to horrify in film form, and more. Then: Listener inquiries. Based on recent moves by a rival, would Last Stand Media ever consider going platform-free with all of its content? Which drug from the Fallout universe are we most likely to become addicted to? How can a small indie game garner any attention in such a crowded market? What is it that Chris actually does all day?

    Get a free gift with your journey pack at https://www.tryfum.com/sacred and use code SACRED

    Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

    0:00:00 - Intro
    0:19:34 - RIP Claire, the Dutch Shepherd
    0:25:56 - Sacred subs
    0:29:40 - Take the leave Dustin
    0:42:47 - Why is Chris busy?
    0:55:25 - The last time we applied for a job
    1:06:18 - Platform focused podcasts
    1:26:41 - Returnal comic
    1:38:59 - Firesprite director laid off
    1:40:35 - New PSN social feature
    1:51:06 - Rise of the Ronin is outselling Nioh
    1:56:08 - Shinji Mikami wants to get away from survival horror
    2:04:34 - Private Division closes Roll7 and Intercept games
    2:16:16 - A Kingdom Hearts film is coming
    2:21:04 - AAA GI Joe
    2:23:24 - 750 million downloads for eFootball
    2:24:22 - What we’re playing
    3:04:12 - Xbox's 3rd party future
    3:25:38 - PSN sales data leaks
    3:41:57 - Square Enix cancelations and changes
    4:00:06 - March NPD
    4:07:55 - New PS Plus games
    4:12:04 - Publicity for a small game
    4:16:41 - Fallout chems
    4:21:37 - Video game gambling
    4:28:25 - Underrated influential games
    4:36:00 - Crunch vs over hiring
    4:39:17 - PSN stats
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