Episoder
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**This episode was recorded before 3/1/2021. The game system used in this episode is no longer being played on current recordings of the podcast.**
Hello everyone, settle in, settle in! Well, it always feels bittersweet to reach the end of a semester, but today is our last meeting of this lecture series on The Keepers. I hope you have been filling out your study guides. We last left Virgil and Jacques in the dark and dreary depths of the Chaga Mines following their battle against the Malamar known as the Cunning Serpent. Having rescued all but one of the missing people of Amanita Town, Team Catapult convinced Pandora to allow them to search the remainder of the mine for the last abducted resident.
But a sinister power still lurks in the shadows of the cave, a dark passenger carried by the unaware Jacques. Can Virgil guide his beloved companion back to the surface? Will our young initiates find what they’re searching for to complete their mission? And what will be revealed if our heroes once again find themselves in the light of day? Let’s find out in our tale’s conclusion… Final Exam.
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Red and Blue
Daniel Ran - Dark Places, Dignity, Moving Earth
Kai Engel - Delirium, Somnolence
Mikel & GameChops - Kakariko Village
Ambient sounds - Soularflair and TabletopAudio.com
Additional Sound Design - Kickhat
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**This episode was recorded before 3/1/2021. The game system used in this episode is no longer being played on current recordings of the podcast.**
Hello class, please take a seat! I hope you’ve been studying because our final is rapidly approaching. We are getting ever closer to the end of this lecture series on the Keepers, and the events we cover today will definitely be on the test. We last left Virgil and Jacques in the Chaga Mine with Pandora, searching for the missing villagers in what they believe to be the home of the Gliscor and Drapion.
As our heroes descended into the mine, they came across a horde of Gligar along with other evidence of the predators’ habitation. But as Team Catapult investigates this supposedly abandoned butte, a dark presence beckons to them from deeper within. What lurks in the shadows of the Chaga Mine? What horrors must our young heroes face next? And will Virgil find the key he’s searching for? Let’s find out in our latest installment… Cunning Serpent!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Lavender Town
Daniel Birch - Too Late to Turn Back
Daniel Ran - Dark Places, Moving Earth, A Wet Grave
Dark Fantasy Studio- Distant Fear
Kai Engel - Touch The Darkness
Mikel & GameChops - Kakariko Village
Ambient Sounds - Soularflair
Additional Sound Design - Slappy
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Manglende episoder?
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**This episode was recorded before 3/1/2021. The game system used in this episode is no longer being played on current recordings of the podcast.**
Alright class, settle down and make your way to your seats. Today we are continuing our lecture series on the Keepers - we are nearing the end of this semester, and we’ve still got some big events to cover. After leaving the Artisan’s Alley with an array of new clothes and accessories for their Pokémon, Virgil, Jacques, and Pandora are now preparing to find and investigate the home of the Gliscor and Drapion.
Hoping to get an answer as to what amplified the violent nature of these dreadful beasts, Team Catapult and chaperone have decided to investigate the rock formation near the destroyed merchant’s cart and the mysterious butte that was revealed through Jacques’ visions. How have these creatures affected the rest of the desert residents? What unexpected encounters may happen as our heroes conduct their investigation? And how scary could a monster lair really be? Let’s find out in our latest installment… A Bewitching Butte!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Desert Sandstorm, Battle! Wild Pokémon (Kanto and Johto versions), Mt. Moon, The Ghost of Pokémon Tower
Daniel Ran - A Wet Grave, Dignity
Dark Fantasy Studio - Distant Fear
Ambient Sounds - TabletopAudio.com and Soularflair
Additional Sound Design - Horseyfoot
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**This episode was recorded before 3/1/2021. The game system used in this episode is no longer being played on current recordings of the podcast.**
Hello everyone, settle in please. We are continuing our lecture series on the Keepers today, following Team Catapult’s dealings the morning after the Showdown at Low Noon. Late in the night, Jacques found himself in his strange dream realm once more, his focus being pulled toward a large formation in the Deathcap Desert - a butte with an odd glow about it. With questions lingering about the origin of the predatory Pokémon, our heroes are set to investigate this mysterious locale.
But before that, our young Initiates have decided that it would be best to investigate the local market first, because merchants usually know things. And so we find Virgil and Jacques on the hunt for information, and perhaps trying to procure goods and services along the way. What is this place like in the daytime when there aren’t beasts lurking on the outskirts of town? What clues can Team Catapult pick up from the townsfolk? Is this really just a shopping episode in disguise? Let’s find out in our latest installment… Artisan’s Alley!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Desert Sandstorm, Trouble At Slowpoke Well
Anno Domini Beats - Like That
Daniel Ran - Moving Earth, Bruma
Dr. Clarence Penny - Azalea Waltz
Kero Kero Bonito - Flamingo (Azureflux remix)
Mikel & GameChops - Kakariko Village, Kass’ Theme
RoccoW- Out Of Sight Into The Mind
Visager - Witch’s Hut
Ambient sounds - TabletopAudio.com and Komiku
Additional sound design - bossmusic
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**This episode was recorded before 3/1/2021. The game system used in this episode is no longer being played on current recordings of the podcast.**
Hello class, please take your seats. Today we are resuming our lecture series on the Keepers after the big, climactic events that we discussed last week. We last left Virgil and Jacques in the direct aftermath of their showdown against the Gliscor and Drapion in the middle of Amanita Town. Through careful planning, clever execution, and some timely improvisation, they managed to capture both of the awful beasts.
However, the battle has taken its toll, and we find our young initiates battered, bruised, and exhausted. As Team Catapult goes to bandage their wounds and restore their strength, it seems that the people of this desert town can rest easy once again. But questions still remain… what did these creatures really want? Where did they come from? And what has happened to the people who have gone missing? Let’s find out in our latest installment… Real Eyes Realize Real Lies!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Trouble at Slowpoke Well, The Courage of Trainers, The Road to Fallarbor Town
Coyote Hearing - Fun House
Daniel Birch - Environmental Disaster Zone
Daniel Ran - Kyanareth’s Wish
Mikel & GameChops - Azalea Town, Pokémon Center
Ambient sounds - TabletopAudio.com
Additional sound design - davinci79
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**This episode was recorded before 3/1/2021. The game system used in this episode is no longer being played on current recordings of the podcast.**
Alright class, settle in, settle in. We are continuing our lecture series on the Keepers, and today is a big one! We last left Virgil and Jacques making their final preparations for the monsters’ upcoming attack. After getting some key information and just as importantly, a Shard, they settled on a plan to attempt to protect the town and defeat the beasts.
As the most thematically appropriate time of night approaches, the moment for our young Initiates to confront the monsters from the desert is almost here. With Chevalier the Eevee let loose to be a distraction while Virgil and Jacques launch their assault and with Pandora nearby for support, Team Catapult is feeling as ready and confident as they’ll ever be. What are the beasts encroaching upon Amanita Town? What do they really want? And will Team Catapult put an end to their reign of terror tonight? Let’s find out in our latest installment… Showdown at Low Noon!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, A Tale of Three Beasts, pt. I The Fire / pt. II Resurrection / pt. III Encounter
Daniel Birch - Catch This, Death Comes to Us All, License to Kill
Ambient sounds - TabletopAudio.com, Soularflair
Additional sound design - davinci79, Youtube Audio Library
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**This episode was recorded before 3/1/2021. The game system used in this episode is no longer being played on current recordings of the podcast.**
Hello everyone, welcome back, please take your seats, so we can get class started. Today we are continuing our lecture series on the Keepers as the real twists and turns of our tale approach. If you recall, we last left Virgil and Jacques conducting their investigation of Amanita Town, attempting to discern what awful beasts had been attacking the settlement, what they were after, and the best way to stop them. Whether it was a shocking revelation or a grim reminder, seeing the destruction left behind by the creatures was unsettling to say the least.
After doing a large amount of evidence gathering and obtaining answers to some of their most urgent questions, our young Initiates are heading into the next phase of their mission: developing a plan of attack. What last-minute information can Virgil and Jacques get to help them achieve their goal? How will they even attempt to deal with creatures that seem so far out of their league? And will Team Catapult get the street cred they so desperately long for? Let’s find out in our latest installment… No Mistake!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Goldenrod City
Dan Bodan - She Died Up There You Know
Daniel Ran - Moving Earth, War Machine
RoccoW - Try A Music
Ambient sounds - TabletoAudio.com, Soularflair
Additional sound design - davinci79
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Hello class, everyone get to your seats, we’ve got a lot to cover today. We are continuing our lecture series on the Keepers, and things are only going to ramp up from here. Where we last left off, Virgil and Jacques had overcome what felt like the universe itself throwing something that they were incredibly ill-equipped for directly at them in the form of two large, territorial bird Pokémon. Their unlikely victory was a strong reminder of the power of wits and the mind over sheer force, and an important confidence boost leading into the encounter to come.
Now that our young Initiates are feeling better about their abilities and Pandora doesn’t feel like she has to babysit them (as much as she did, anyway), our trio of Keepers are making their way into Amanita Town to begin tracking down the beasts threatening the dusty settlement. What do the people of Amanita Town know about the awful creatures? What has happened to the unfortunate souls who have encountered them already? And will Team Catapult get the information they need before the beasts come again? Let’s find out in our latest installment… Amanita Aberrations!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Trouble at Slowpoke Well, The Road to Fallarbor Town
Mikel & Game Chops - Azalea Town
Insaneintherainmusic - Spinda’s Lament
TrackTribe - Walk Through the Park
RoccoW - Try A Music
Coyote Hearing - Fun House
Dark Fantasy Studio - Ashes
TabletopAudio.com - Barren Wastes, Oregon Trail, Spire: New Heaven, Lonesome West, Ghost Town, Medieval Library, True West, Abandoned Windmill, Desert Winds
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Alright everyone, settle in, settle in. Today we are continuing our lecture series on the Keepers. As I’m sure you’ll recall, we last left Virgil and Jacques on the road to Amanita Town with Pandora as their chaperone. She set up a training exercise for them to try their hand at tracking, and the boys took it upon themselves to battle two large and ferocious beasts that they found in the process of attacking each other - a far cry from, well, crying at the thought of sparring with each other.
Now that their adrenaline is pumping, Team Catapult has decided to try their luck looking for something bigger and badder to fight. Is this plan as ill-advised as it sounds? Will it pay off for Virgil and Jacques to hit the EXP grind this hard? Or will their hubris be their downfall? Pandora’s on standby in case they royally mess this up, so let’s find out what happens in our latest installment… Food Chain!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, A Tale of Three Beasts pt. I & III, Azalea Town
Daniel Ran & Materia Collective - The Sleeping Sky, Blood Frenzy, To Fell an Ogre, Bloodlines
Dark Fantasy Studio - Infinite Land, Facing the Dragon, Death or Glory, Battle Beast, Under Malediction, Rage
Celestial Aeon Project - Epic Danger
The U.S. Army Band - Stars and Stripes Forever
Bad Snacks - Kawaii!
WillRock - Slowpoke Shuffle
TabletopAudio.com - Barren Wastes
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Hello everyone, please take a seat. Today we will be continuing our lecture series on the Keepers. Where we last left off, Virgil and Jacques took care of some final business before departing for Amanita Town with Pandora. Because a backpack to put your Slowpoke in is very important. The team hit the road in the Iron Chariot and stopped after a while for a little training session. While Pandora searched the area, the boys decided to do a little wild Pokémon catching, with… varying degrees of success.
Now that their crying is nearly at an end, it’s time for some real on-the-job training, getting a lay of the land and encountering something a little more dangerous than small birds. What test has Pandora come up with for our young initiates? Will Virgil and Jacques find themselves in over their heads? And will this test actually help the boys understand more about the world around them? Let’s find out in our latest installment… Ecosystem!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Pokémon Center, Team Rocket Strikes Back, Battle! Team Rocket Grunt, Lake of Rage, Desert Sandstorm, A Tale of Three Beasts pt. II & III
Daniel Ran & Materia Collective - To Fell an Ogre, Hold Fast (Be Brave, Don’t Die), The Vile and the Infamous
Dark Fantasy Studio - A Band in the Inn, Death or Glory, Rage
Mikel & Game Chops - Azalea Town
Purple Planet Music - Jungle Antics
Joseph Cash - Technical Difficulty Samba
TabletopAudio.com - Barren Wastes, Xingu Nights, Dark Continent, Astral Plane
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Hello class, please take a seat and settle in. Today we are continuing our lecture series on the Keepers. Where we last left off, Virgil and Jacques spent the night in the Keeper Fortress having wounds attended to and gearing up to leave for their next mission. Virgil began his journey into Pokeball crafting under the tutelage of Gregor, and Jacques learned that the mysterious shrine had bestowed a strange ability upon him.
With the morning’s unusual occurrences allegedly at an end, the time has come for our young initiates to depart for Amanita Town with Pandora as their guardian. How else will they manage to delay their departure? What information has Pandora been keeping from them? And is this Slowpoke *really* going to become an integral part of Team Catapult? Let’s find our latest installment… Chudpack!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, The Road to Fallarbor Town, Battle! vs. Wild Pokémon (Kanto & Johto), Battle! vs. Trainer (Kanto & Johto), Sprout Tower
Daniel Ran & Materia Collective - Of Storms & Half-Light
Celestial Aeon Project - Angel’s Tear
Mikel & GameChops - Azalea Town
Coyote Hearing - Fun House
TabletopAudio.com Forest: Day, Blacksmith Shoppe, The Feywild, Highway, Barren Wastes
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Hello everyone, and welcome back. I hope you enjoyed your break. Today, we are resuming our lecture series on the Keepers. If you recall, we last left off with Virgil and Jacques returning to the Keeper Fortress after a few hours of free time inexplicably became a life-altering experience. Bloodied and bruised from an encounter with some large feline Pokémon, they came across a mysterious shrine in the Shiitake Forest that left them with more questions than answers as they were confronted by phantoms of their past, present, and future.
We now find our young initiates standing in the Great Hall of the Fortress at the end of their strange field trip, in need some good rest before their next mission tomorrow. Will the other Keepers be suspicious of what Team Catapult has been up to? What has become of the foul creatures they caught in the wilderness? And whose bodily functions will be talked about way too much?! Let’s find out in our latest installment: Mental State!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Arceus & the Creation, Azalea Town, The Road to Fallarbor Town
Daniel Ran & Materia Collective - Moon and Scars, Arcana Magicae, Last of the Guard
Dark Fantasy Studio - Ashes, Dark Echoes, Out of Body, Distant Fear
Celestial Aeon Project - Rainy Day
Mikel & GameChops - Ecruteak City, Azalea Town
Coyote Hearing - Fun House
TabletopAudio.com - Throne Room, Castle Kitchen, Forest: Day, Blacksmith Shoppe, Hermit Hut, RavenPuff Common, Middle Earth Dawn, Training Grounds
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Check out our trailer explaining what the heck Kinoko Origins is! If you don't know, it's a spinoff of Postcards from Pearl - our main series over on Quest Company Junior!
While Postcards from Pearl is set in the modern Kinoko Region, Kinoko Origins travels back 1,000 years into the past to take a look at the Keepers, wardens of the wilderness who became the Pokémon Rangers of today! The Professor of Poképology tells the story of Virgil and Jacques and their trials as initiates of the Keepers!
DM: Jonah M. Jackson / Virgil: Andrew Johnson / Jacques: Joseph Leitess
Music:
Braxton Burks & Materia Collective - The Adventure Begins, Dark Cave, Lake of Rage
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TELEGRAMME DISPATCHE
SOUTH BEND, INDIANA
C/O: MSSR. COPPER, CHIEFE OF POLICE
MESSAGE ENCLOSEDE:
SUSPECTED HORRIDE CRIME, STOP
THEFTE AND FRAUDE OF ARTE, STOP
REQUESTINGE BACK-UPE, STOP
REPORTE TO CHAD’S HOUSE, STOP
FELICITATIONS, PAT, STOP
GM: Jonah M. Jackson / Chad: Andrew Johnson / Pat: Joseph Leitess
Music:
Rage - American Vernacular
DJ K.K. - Ben Briggs feat. Kevin Villecco
The Bad Guys - Dark Fantasy Studio
Despair- Kosta T
Boom - Plushgoolash
Try A Music - RoccoW
Touching Moment - Wayne Jones
Ambient music by Komiku and TabletopAudio.com
Additional sound design by Slappy
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Hey, glad you made it! This week we read Ursula K. LeGuin’s “A Wizard of Earthsea.”
Grab some tea and the comfy armchair- good timing! We’re just about to start.
Music:
Dark Fantasy Studio - Breath, Home, The Ocean Takes it All
Starry Tides - His Life of Academic Freedom
Kai Engel - Brave New World
Ambient sounds by Tabletopaudio.com
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Those most at risk for PTSD include people who have suffered traumatic incidents in the past…. people with poor social support… and those with a family or individual history of anxiety, depression, or a personality disorder. Traumatic events that result from intentional actions present a greater risk than impersonal disasters… Bad omens include regarding your reactions as a sign of weakness, believing (correctly or not) that others are not responding sympathetically or helpfully, fearing that it will happen again, fearing that you will break down if you think too much about it, ruminating about why it happened to you and not to someone else, how it could have been prevented, or how someone can be blamed or punished for it.
-Harvard Health Publishing (2006, March). First aid for emotional trauma. https://www.health.harvard.edu/newsletter_article/First_aid_for_emotional_trauma
GM: Jonah M. Jackson / Chad: Andrew Johnson / Pat: Joseph Leitess
Music:
Recollections- Asher Fulero
Creep- I Was A Teenage Strangler
Me So Horny 2- Kreamy Lectric Santa
Try A Music- RoccoW
Hug You Like Koalas- Simon Panrucker
Ambient music by Komiku, The Youtube Audio Library, and TabletopAudio.com
Additional sound design by Slappy
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It’s alright, my child. I’ll take care of it.
In this episode:
Growth. Acid. Gardener.
DM: Joseph Leitess / Jøra: Andrew Johnson / MacGowan: Jonah M. Jackson / Najma: Brooke Muriel Ferguson
Music:
Aakash Gandhi- Eyes of Glory
Audralic- Lost Memories
Dan Bodan- Gaia in Fog
Daniel Birch- Danger Drone
David Hilowitz- The Bridge Horror, Dark Science
Incentive- r1eCd4n1e3g1s0ySc3
I Was A Teenage Strangler- Ticking Eye
Joni void- missingno
Kosta T- Despair
Ambient sound by TabletopAudio.com, additional sound design by payattention
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Dearly beloved zoom vigil to2nite for Franklin blessings up
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He- He- He says-
In this episode:
Ma’at. Network. East.
DM: Joseph Leitess / Jøra: Andrew Johnson / MacGowan: Jonah M. Jackson / Najma: Brooke Muriel Ferguson
Music:
Aakash Gandhi- Eyes of Glory
Daniel Birch- Environmental Disaster Zone, Indigo Moon, Trees in the Wind
Dan Bodan- Gaia in Fog
Dark Fantasy Studio- Home, Ancient Gods
ELPHNT- Subterranean Howl
Underbelly and Ty Mayer- Medieval Astrology
Visceria- Seething
Ambient sound by Tabletop Audio.com
Additional sound design by slappy & the Youtube Audio Library
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Hey fam! We hope your holidays are safe, happy, and healthy.
We here at Quest Co are thankful for listeners like you!
If you’re looking for something new to listen to this holiday season, please check out our vast back catalogue of Side Quests! We’ve assembled a few trailer spots for you to check out. Links below!
Bound - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000465476761
Villagers - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000464967075
Kinoko Origins - https://podcasts.apple.com/us/podcast/kinoko-origins-ep-1-keepers/id1254938466?i=1000478649763
Fortuna - https://podcasts.apple.com/us/podcast/fortuna-heist-pt-1/id1254938466?i=1000477584952
Vieux - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000415066316
Vieux Deux - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000440220597
Newridge - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000394220877
Manifest - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000413479173
Circle - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000455541237
Portents! - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000429618039
Bearquake - https://podcasts.apple.com/us/podcast/the-quest-company/id1254938466?i=1000436942077
Music:
Konflikt - Jazz at Mladost Club
Disciples of Steel - Kai Engel
Abandoned Battlefield - Pavos
Video Game Land - FoolBoy Media
Gearhead - Kevin MacLeod
PORTENTS! Theme - Joseph Cash
Night on the Town, Walk in the Park - Track Tribe
Princess - Ramzoid
Additional sound design by Slappy and Newagesoup
Ambient music by TabletopAudio.com, Joseph Cash, and Komiku
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