Episoder

  • Hey Link here, thanks for joining me for episode 83 where I speak with Raymond Cripps, developer of Project Feline. In this episode we talk about how they got into game making, games they enjoy the most, a game they feel doesn't get enough credit, their life outside of gaming, and words of wisdom. We also run through 3 amusing lightning round questions.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Raymond as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 83!

    0:00 - Start

    9:00 - How they got into making games

    21:00 - Games they enjoy the most

    36:30 - A game they feel doesn't get enough credit

    43:00 - Life outside of games

    53:00 - The Lightning Round

    59:00 - Closing time and parting advice

    1:14:00 - That's a wrap

    Check Raymond out via -

    https://www.youtube.com/@RaymondCripps

    https://twitter.com/raymondafcripps

    https://twitter.com/Project_Feline

    https://www.instagram.com/raymondafcripps

    https://store.steampowered.com/app/2214460/Project_Feline/

    https://www.raymondcripps.com/

    https://www.twitch.tv/raymondcripps

  • Hey Link here, thanks for joining me for episode 82 where I speak with Xalavier Nelson Jr, where we talk about who they are and what they enjoy doing outside of games, how they got into the industry and wisdom they can share from their experiences, their favorite and perfect games, and some wild lightning round questions. Before we get started, don't forget there are link in the episode description that you can follow to learn more about Xalavier as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 82!

    0:00 Start

    03:00 Who they are and what they enjoy doing outside of gaming

    18:00 How they got into making games and wisdom from their experiences

    27:00 Favorite/Perfect Games

    53:00 Lightning rounds

    01:02:00 Wrap up

    Check Xalavier Nelson Jr on Twitter at https://twitter.com/WritNelson

    Or at Blue Sky at https://bsky.app/profile/writnelson.bsky.social

    Or at Mastodon at https://mastodon.gamedev.place/@writnelson

    Check Strange Scaffold out on Twitter at https://twitter.com/StrangeScaffold

    Check out Strange Scaffold's link tree at https://linktr.ee/strangescaffold

    Check out South Park Snow Day at https://southpark.thqnordic.com/

    Check out Defenders Quest 2 at https://www.defendersquest2.com/

  • Manglende episoder?

    Klik her for at forny feed.

  • Hey Link here, thanks for joining me for episode 81 where I speak with Jared R Bair. In this episode we talk about who they are, the upcoming 100 Acre Woods and how it got started, content creation and the state of the industry, wisdom learned from his experiences, words of reassurance to the Pooh fans, what made them want to make games, life outside of gaming, their favorite recent trend, as well as some pretty funny lighting round questions. We also talk about what it means to be a fan of people and their projects.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Jared as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 81!

    0:00 Start

    12:30 100 Acre Woods and how the game came to be

    20:00 The content creation and the state of the industry

    32:00 Wisdom learned from experiences

    41:00 Words of reassurance to the Winnie the Pooh fans

    52:00 The reason they want to make games

    01:02:30 Hobbies and relaxation outside of games

    01:17:00 The lightning round

    01:20:00 Favorite recent trend

    01:23:15 Closing time

    Check the following links to learn more about Jared and what he does

    Twitter https://twitter.com/JaredRBair

    Twitch https://www.twitch.tv/JaredRBair

    3D Realms Twitch https://www.twitch.tv/3drealms

    100 Acre Woods Twitter https://twitter.com/100AcreWoodGame

    Reload Magazine Twitter https://twitter.com/Reload_Magazine

  • Hey Link here, thanks for joining me for episode 80 where I speak with Emily Meo. In this episode we talk about how she got into the industry and some words of wisdom from her experiences, the games that made her want to make games, her favorite games, and what makes gaming enjoyable to them. We also talk about her hobbies outside of gaming, and her 2023 game of the year.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Emily as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 80!

    0:00 Start

    8:00 How she got into making games and words of wisdom from her experiences

    33:30 Games that made her want to make games

    41:00 Favorite Games

    45:00 What makes gaming enjoyable to her

    50:00 Hobbies outside of gaming

    57:00 2023 GOTY

    01:01:00 Wrap 2 Electric Boogaloo

    01:02:30 Closing Time

    Check out Emily on Bandcamp via https://emilyemeo.bandcamp.com/
    Or via her socials!
    https://twitter.com/EmilyEMeo
    cohost.org/EmilyEMeo
    https://bsky.app/profile/emilyemeo.bsky.social

  • Hey Link here, thanks for joining me for episode 79 where I speak with Janice Chu. In this episode we speak about how she got into the industry and some words of wisdom learned from her experiences; the games that made her want to get into the industry; her favorite games, and how she has enjoyed gaming with her family and friends. We also discuss her hobbies outside of games and leave off on a shocking cliff hanger that we might revisit one day in the future!

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Janice as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 79!

    0:00 Start

    7:30 How they got into making games

    13:00 Games that made them want to work in the industry

    18:00 Favorite games

    23:00 Games they enjoyed with their family and friends

    36:00 Hobbies outside of gaming

    47:00 Wrap up

    51:00 Shocking closer and a cliff hanger

    Check Janice out on Twitter at https://twitter.com/JaniceChu_89

    Check Janice out on Instagram at https://www.instagram.com/jchusketch/

  • Hey Link here, thanks for joining me for episode 78 where I speakwith Tomas Guy-nan. In this episode we talk about the usual like how he gotinto the industry, words of wisdom based on hisexperiences, the games that made them want to make games, what makes gamingenjoyable, and their current comfort games. As well as a bunch of NES centricthings such as NES games that don't get enough credit, NES games that don'thold up today, and what they do outside of gaming.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Tomas and the game Rugrats Adventure in Gameland as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 78!

    0:00 Start

    18:00 Words of Wisdom

    22:00 Game that made them want to make games

    30:00 NES Games that don't get enough credit

    38:30 NES Games that don;t hold up today

    48:30 What makes gaming enjoyable

    51:30 Current comfort games

    01:01:00 What Tomas enjoys doing outside of games

    01:04:00 Closing time

    Follow Tomas on Twitter at https://twitter.com/SpoonyBardToma

    Wishlist the game on Steam at https://store.steampowered.com/app/2633950/Rugrats_Adventures_in_Gameland/

  • 0:00 Intro

    15:30 Words of wisdom from their experiences

    37:30 Games that made him get into the industry

    50:00 Games that don't get enough credit

    57:00 Life outside of games

    1:01:30 Wrap up

    Check Osama out on Twitter at https://twitter.com/osamadorias

    To see more of what Osama has worked on, check them out on Linked In https://ca.linkedin.com/in/osamadorias

  • Hey Link here, thanks for joining me for episode 77 where I speak with Vince Miller, also known as Vince Steel, brand manager at 3D Realms where we talk about the standard questions such as their journey into the industry, words of wisdom from their experiences, the game that made them want to be part of the industry, their favorite trend over the last few years, and their life outside of work. We also talk about what exactly a brand manager is, and the game they'd make if they were given the chance.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Vince as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 77!

    0:00 Intro & What a brand manager is

    17:30 How Vince got into the industry

    30:30 Words of Wisdom from their experiences

    43:30 Game that made Vince want to get into the industry

    01:13:30 Hobbies outside of work

    01:30:30 Wrap 1

    01:40:30 Games they'd make if they lead the charge

    01:49:00 Favorite trend over the last few years

    01:52:30 Wrap 2 Electric Boogaloo

    Follow Vince on Twitter at https://twitter.com/vincexsteel

    Follow 3D Realms on Twitter at https://twitter.com/3DRealms

  • Hey Link here, thanks for joining me for episode 75 where I speak with both Audi Sorlie and Seth Fulkerson, who are both working on Arzette The Jewel of Faramore. We talk about the staples such as how both Audi and Seth got into the industry and some words of wisdom they can share, their favorite video games, games that don't get enough credit, and what makes gaming enjoyable. We also talk about the upcoming Arzette, why they enjoy the CD-I, and bad old movies.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Seth and Audi, Arzette and Limited Run, as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 75!

    0:00 Intro

    8:15 Talking Arzette

    15:00 How Limited Run Games got involved with Arzette

    26:30 How Seth got into making games

    33:30 Shared words of wisdom

    37:30 How Audi got into the industry

    46:30 Why they like Zelda CD-I and the CD-I itself

    57:30 Talking bad movies

    01:03:30 Talking fave video games

    01:12:30 Games that don't get enough credit

    01:24:30 What makes gaming enjoyable

    01:33:30 Closing time

    Check out Audi on Twitter at https://twitter.com/PC98_Audi

    Check out Seth on Twitter at https://twitter.com/thedopster

    Check out Limited Run on Twitter at https://twitter.com/LimitedRunGames

    Check out the recent Jurassic Park release on Steam via https://store.steampowered.com/app/2673080/Jurassic_Park_Classic_Games_Collection/

    Wishlist Arzette on Steam via https://store.steampowered.com/app/1924780/Arzette_The_Jewel_of_Faramore/

    Check out Arzette on Twitter at https://twitter.com/ArzetteGame or its link tree https://linktr.ee/arzettegame

    Check out Digital Foundry on Twitter at https://twitter.com/digitalfoundry

  • Hey Link here, thanks for joining me for episode 74 where I speak with Niklas Hallin, creator of Yono and the Celestial Elephants and Molly Medusa Queen of Spit. We talk about the staples such as how Niklas got into making games, words of wisdom they can share, favorite games, the game that made him want to make games, and what they do outside of gaming. We also talk about Niklas's unique publishing set up, and getting into game making while not yet being a huge gamer.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Niklas, their gamest, as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 74!

    0:00 Introductions and talking publishing

    11:00 How Niklas got into making games

    15:30 Advice and words of wisdom

    23:30 Talking about Niklas getting into games after going to school

    41:00 Favorite Games

    48:00 Game that made Niklas want to make games

    49:30 Outside of games

    1:05:30 Wrap

    Follow Niklas on Twitter at https://twitter.com/HallinNiklas

    Follow Burning Planet on Twitter at https://twitter.com/BURNINGPLAN3T

    Check out Molly Medusa on Steam at https://store.steampowered.com/app/2407400/Molly_Medusa_Queen_of_Spit/

    Check out Yono and the Celestial Elephants on Steam at https://store.steampowered.com/app/602430/Yono_and_the_Celestial_Elephants/

  • Hey, Link here, thanks for joining me for episode 73 where I speak with Phillip Woytowitz, also known as Mr.Thee, developer of the upcoming game Olliefrog Toad Skater. We talk about the staples such as Olliefrog Toad Skater, how he got started in the industry and some words of wisdom; The game that made him want to get into development; His favorite game; As well as things as he does outside of gaming. Outside of the staples though, we talk about the rise of frogs in video games, smash bros and games like smash bros, as well as games that smash bros influences can be seen in.

    Before we get started, don't forget there are link in the episode description that you can follow to learn more about Phillip, the project, as well as the podcast. Also, don't forget to like, share the episode and feel free to comment on your own favorite game or Smash Bros like games!

    0:00 Start

    11:30 How Philip got into making games and some words of wisdom

    22:45 The game that made Phillip want to be a dev

    26:15 Phillips favorite game

    34:00 On the topic of Smash Bros Melee

    44:00 What Phillip does outside of gaming and developing

    48:00 Where to find Phillip and the wrap up

    Check Phillip out on Twitter at https://twitter.com/PhillipWitz

    Check Phillip out on Bluesky at https://bsky.app/profile/mrthee.bsky.social

    Check out Ollie Frog Toad Skater on TikTok at https://www.tiktok.com/@olliefrogtoadskater

    You can also check out the Kickstarter via https://www.kickstarter.com/projects/mrthee/olliefrog-toad-skater

    Wishlist on Steam at https://store.steampowered.com/app/2005910/Olliefrog_Toad_Skater/

  • Size Five Games. Dan answers the staples like how he got into making games, his childhood favorites, and also talks about how to bully a Valve employee into getting your game onto Steam, the genres that influenced him, and things he enjoys outside of gaming like screwing off to the seaside to relax!

    Don't forget to like, comment, and subscribe and be sure to check further down in the description for ways to support both the podcast and Dan!

    0:00 - Start

    6:00 - How he got into making games and words of wisdom from his experiences

    12:30 - Games/Genres that made him want to get into making games

    19:00 - Childhood games that he feels don't hold up

    25:00 - Games that Dan doesn't feel get enough credit

    32:00 - Favorite recent trends in games

    37:15 - What Dan does outside of games

    42:00 Where you can find more info about Dan

    44:30 Current comfort game

    53:30 Wrap up

    Check Dan out on Twitter at https://twitter.com/danthat

    Check Dan out on Bluesky at https://bsky.app/profile/danthat.bsky.social

    Check Size Five Games website out at https://www.sizefivegames.com/

    Check out the game catalogue on Steam at https://store.steampowered.com/publisher/sizefive

  • In this episode I speak with Pixel Art Artist that has contributed to Vernal Edge and Pseudoregalia, Matt Martinez

    0:00 Introductions

    7:30 How Matt got started making games and wisdom they can share from their experiences

    15:30 The game that made Matt want to work in the industry

    21:30 Favorite Games

    46:15 Game that doesn't get enough credit

    53:30 Game that Matt feels didn't age well

    1:03:00 Where to find more info and the wrap

    Check out the Vernal Edge discord at https://discord.com/invite/TgdZcyY

    Check Matt out on Twitter at https://twitter.com/HyMyNameIsMatt

    Check out Vernal Edge on Steam at https://store.steampowered.com/app/1546710/Vernal_Edge/

    Check out Pseudoregalia on Steam at https://store.steampowered.com/app/2365810/Pseudoregalia/

  • In this episode I speak with game director and lead developer on the upcoming Kingpin Reloaded Robert N Brown

    0:00 Start

    9:30 How and why Robert got into game development

    16:00 Words of Wisdom

    22:00 Game that made Robert want to make games

    39:30 Favorite games and why

    56:15 What Robert does outside of Games

    01:12:30 Where to find more info about Robert and Kingpin Reloaded

    For more info about Robert's other projects, check out http://www.CaptainDeath.Com

    For more info about the upcoming Kingpin Reloaded, check out the Steam page at https://store.steampowered.com/app/1224700/Kingpin_Reloaded/

    Check out Slipgate Ironworks on Twitter at https://twitter.com/SlipgateIron

    Check out the games publishers, 3D Realms at https://twitter.com/3DRealms and Interplay at https://twitter.com/InterplayGames

  • Nice

    In this episode I speak with Gianni Matragrano, voice actor who has contributed to numerous anime titles, video games, and boom shoots

    0:00 - Introductions/Who Gianni is and how he got into VA

    16:30 - Words of wisdom from experience

    26:15 - What Gianni enjoys about games and which games he enjoys

    31:15 - Most enjoyed boom shoot

    53:15 - What Gianni enjoys outside of games

    01:12:30 - Closing time

    Find out how to Get Gianni via https://www.getgianni.com/

    Check Gianni out on Twitter via https://twitter.com/GetGianni

    Check out Gianni on Twitch via https://www.twitch.tv/GetGianni

    Check out his main Youtube via https://www.youtube.com/GianniMatragrano

  • In this episode I speak with Rui-Rou Teo, 3D Character Artist at Riot Games

    0:00 Start

    9:00 How Rui got into the industry and words of wisdom from her experiences

    15:00 Games that made Rui want to be in the industry

    38:00 Favorite Games

    45:30 Hobbies outside of gaming

    56:00 Where to find Rui and wrapping up

    Check Rui out on Twitter at https://twitter.com/rui_rou

    Check out Rui's art station at https://ruirou.artstation.com/

    Check out Rui's instagram at https://www.instagram.com/reyruo

  • Hey, I'm Link and this is episode 67 of the Red Tunic Podcast featuring guest Vitor Malcher! Game Designer at Digital Extremes, previously contributor to Mahou Senshi Cosplay Club, and Out of Space from Behold Studios!

    0:00 Intro

    9:00 How Vitor got into making games

    16:00 Words of wisdom from their experience

    21:00 The game(s) that made Vitor want to make games

    34:30 How they enjoy gaming now

    44:45 Hobbies outside of making and playing games

    52:30 Games they'd like to make with no restraints

    58:00 Restaurant recommendation for Toronto

    1:00:00 Favorite Game and wrap up

    1:05:00 Pop question

    Check Vitor out on Twitter at ⁠https://twitter.com/VHMalcher⁠

    Want to talk directly with Vitor? Catch him on Discord via vitormalcher

  • In this episode I speak with Rami Ismail, co-founder at Vlambeer, game developer consultant, one-third of The Habibis podcast, and PressKit maintainer

    0:00 Intro

    15:00 How Rami got into making games

    24:00 Words of wisdom from his experiences

    27:00 Games that made them get into development

    30:00 Favorite games

    43:00 How they enjoy gaming now

    48:00 Life outside of gaming

    55:45 Where to find and wrapping up

    To follow Rami check out https://www.ramiismail.com/ to get easy access to everywhere they are

    Check out Rami's mom on Twitch at https://www.twitch.tv/momvsffxv

  • In this episode I speak with Ben Reichstein, sound designer that has contributed to projects like Stellar Valkyrie, Call of Saregnar, Combustion, and Skywind

    0:00 Start

    06:00 Who is Ben and what is foley work

    15:00 How Ben got into working with games

    23:00 Words of wisdom to impart

    29:00 Favorite game and the game that got Ben into the industry

    37:00 Games that Ben feels didn't get enough credit

    46:00 Game to make given absolute freedom

    49:30 Audio & VR

    01:02:00 Hobbies outside of games

    01:05:00 That's a wrap

    Check out Ben on Twitter at https://twitter.com/BenReichstein

    Check out Field and Foley on Twitter at https://twitter.com/FieldAndFoley

    Check out Call of Saregnar on Twitter at https://twitter.com/CallOfSaregnar

    Check out Combustion via https://twitter.com/LNorwegians or https://store.steampowered.com/app/2145090/Combustion/

  • In this episode I speak with Bruno Briseno, an artist and animator that has contributed to several games such as Chroma Squad, Out of Space, Galaxy of Pen and Paper and Jet Lancer

    0:00 Introductions

    16:00 How Bruno got into making games

    21:30 Words of wisdom from his experiences

    30:45 The games that inspired Bruno to get into the industry

    38:30 Favorite game(s)

    51:30 Talking trends

    56:45 Hobbies outside of gaming

    01:14:00 Wrap up

    Check Bruno out on Twitter at https://twitter.com/brunobriseno