Episoder
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This episode is a quick announcement to let you know that the way you get Duckfeed's premium content is changing.
Patreon now offers individual feeds of all of our backer-only shows. This gives you control over what your podcast player downloads, and what you ultimately listen to. Since Patreon itself has this feature, we will no longer be using the individual show feeds on Fireside for our premium content. Those feeds will no longer be updated.
Here's what you need to do: You will now need to subscribe to each show you want to listen to individually through Patreon. The process is very simple, just go to the Membership tab on our Patreon page. I've also created a detailed guide for you in the pinned post on our Patreon page. (https://www.patreon.com/posts/122629571)
The delivery of public episodes isn't changing at this time. (So to get both the public and premium episodes of Watch Out for Fireballs!, you will need to subscribe to both the feed provided on Patreon and the public feed on watchoutforfireballs.com. I apologize for this duplication, there just isn't a way to handle it better at the moment).
Very little else is changing at the moment. You will still get email notifications about every episode we post, regardless of what shows you subscribe to.
If you miss the combined feed of all of our shows, what we called the firehose, we're sorry that it went away. You can recreate the effect either by using an RSS feed combiner service, or using features in the podcast app you already use to group shows together into one list of episodes. This feature is called Stations in Apple Podcasts, Overcast calls it Smart Playlists, Podcast Addict calls it Playlists. Pocketcasts doesn't have an option for this as far as I know.
Patreon's multi-show RSS feature is still in testing, and there may be hiccups. This is also just one of many changes Patreon is making to make podcasting on their platform better for everyone, so expect more features in the near future. If you have any feedback about the experience, please write at [email protected].
To sweeten the pot if this change makes you want to back us for the first time, or to become a patron again, use the code MULTIFEED (all one word) to get 20% off the first month of a new subscription. -
Stealth games! We've been trying to figure out how to make games anti-action for a long time, and before we ever got to Sekiro, we had a little game called Tenchu Stealth Assassins. My, how the genre has evolved.
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Manglende episoder?
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How can a movie also be a game? The sci-fi anthology series Black Mirror tries to answer that with the experimental Bandersnatch, which weirdly feels archaic in many ways even as it tries to break storytelling boundaries. There is some neat stuff in here, but does it add up to anything more than cheap twists?
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Boss Fights! Who needs them? Not us. But the video game industrial complex sure seems addicted to them.
Upcoming Schedule:
February:
* Black Mirror - Bandersnatch
* Tenchu Stealth Assassins
* Skald: Against the Black Priory
March:
* Hammerfight
* Indika
* Might and Magic VI: The Mandate of Heaven -
Genre defining, boundary pushing, console selling; Super Mario 64 had it all. One of the defining games of the Nintendo 64 and of the early 3D era left a huge legacy behind, but we can only really talk about it in full if we go back to where it all began. There's a letter, a girl, and a promise of cake. This is definitely not a trap.
Unlock the full episode at patreon.com/duckfeedtv -
Do Wizards make good cops? Well, "good" cops. How about, would Wizards be efficient cops? That's the question XCOM-inspired Tactical Breach Wizards aims to answer. They can arrest people with magic! Too bad the criminals have magic too.
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How big is a game? How small is it? These questions are a matter of perspective, and Superluminal is here to teach you about perspective.
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Casltevania evolves into the nest generation. This is the last hurrah of the Classic-vanias. Demanding platforming, simple progression. Dare we say we prefer them over the RPG-vanias at this point?
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We did a party to raise money for charity. We stayed up all night even though we're so old. We did raise that money, though.
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Time to hack some side-quests and tech some gigs. We do a TON of hanging out with Johnny Silverhand and decide our fate.
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What's the worst musician that could hijack your brain? Honestly, you could probably do a lot worse than Johnny Silverhand.
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Do you have what it takes to survive the streets of Night City? After all was said and done, what kind of game did Cyberpunk 2077 end up being? We loved the Witcher 3 and have been eyeing this one for a while. Come for the aesthetics, stay for the graphics, be astounded by some strange design choices. It's a huge game, so there's plenty to like.
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In every RPG, you have some shitty friends. What are the best of this shitty friends? If you could only take two to five shitty friends to a desert island to companion you, who would you choose?
Really? Quina from FF9? Okay... -
What makes a hero? Their story? Their powers? No. It's their gear. And this is the story of how you found your gear. Diablo II is a gear-looting, randomized kill 'em all simulator. You must stop the evil Diablo by pillaging the most evil-killing loot imaginable.
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What's more universal than a deck of cards? Balatro takes the basic foundation of a game of poker and twists it into one of the most imaginative and engaging roguelikes this decade. Join us as we indulge in the wonderful design that make this game one of the best of the year, no contest.
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Can you capture the magic of Who Framed Roger Rabbit in a point and click adventure game? Combing FMV and cartoon animation, Toonstruck plays with cartoon logic as it's main sense of humor. The game itself is somewhat jokefree, weirdly.
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Let's travel down memory lane and explore some of greatest non-hits of the WOFF Catalog.
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Who wouldn't want to explore the off-limits areas of an amusement park? Okay, what if I told you it was a haunted amusement park. Crow Country is a bite-sized dopamine capsule of a horror game. A wonderful showcase of what makes the genre fun. Run, don't walk, to play it.
Unlock the full episode at patreon.com/duckfeedtv -
What terrifies the soul of man? Bright lights? Loud noises? Light gun games? Why not all three? Join us as we explore the horrors that game developers crafted to send chills down our spines in a bright room with lots of company.
Games Covered:
*Splatterhouse
*Ghouls ‘n Ghosts
*CarnEvil
*Zombie Revenge
*Dark Escape 4D
*Luigi’s Mansion Arcade
*Left 4 Dead: Survivors -
Tiny pixels, books that can only be read in the dark, crows! These are only some of ghoulish terrors that one may find in The Last Door - Season 1. Before Blasphemous, The Game Kitchen showed us their vision of a lo-fi point and click adventure game where we play the role of a Lovecraftian protagonist, poking at the corners of the world we do not yet understand. Join us, won't you?
Listener project highlight: https://www.kickstarter.com/projects/daishugars/halflight-gothic-horror-role-playing - Vis mere