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    The Abyssal Crusade was an Imperial Crusade undertaken in 321.M37. The judgement of Saint Basillius found thirty Space Marine Chapters lacking faith. The guilty Chapters were given a choice between death or embarking upon a great crusade into the Eye of Terror. All would choose the latter.

    The Crusade met with disaster, and each of the Chapters that took part in it had their tale ended in great misfortune.

    The crusade's mysterious and disastrous fate was kept hidden from the greater Imperium, and the Administratum denied any link to it and the increase of Chaos Space Marine raids shortly afterwards. All that is known is that 800 years after the Crusade began, the remnants of some of the judged Chapters returned from the Warp with their purity and sanity intact. Infuriated and embittered by their ordeal, they cast their sights on the legacy of Saint Basillius, the long-deceased figure now worshiped as a god.

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    Chaos Space Marines are genetically augmented transhumans who seek only to conquer, slaughter, and despoil. Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos Space Marines do battle alongside growling battle tanks, monstrous Daemon Engines, and thronging masses of cultist thralls. Some are possessed by daemonic allies, others bear Chaos-tainted artefacts or wield warp sorcery. No matter what form they take, they pursue their Long War with pitiless brutality, slaughtering any who stand in their path in an ever-escalating campaign of vengeance, conquest

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    Death World is a planet in which the native flora and fauna has evolved into naturally aggressive and dangerous forms. These eco-systems are finely balanced between continual destruction and lightning-fast reproduction. Death worlds take many forms, ranging from jungle-covered hell-holes with carnivorous plants and animals to barren, volcanic wastelands racked by ion storms. The most famous and notorious Death World is the hellish planet of Catachan.

    Some worlds can be turned into Death Worlds, like what occurred on Indiga after numerous captive giant predators escaped from their zoos. When this happens, these worlds are labeled as Man-Made Death Worlds.

    Humans can, and do, live on these worlds, but it is a never-ending struggle. On many death worlds it is as if the entire bio-mass of the planet were consciously motivated against human settlement - concentrating forces against intruders to destroy them. Death worlds with human settlements or colonies can have populations of 1,000 to 15,000,000

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    The Skaven are a race of humanoid rat-men, who inhabit the caves, tunnels, mines, and sewers of the Warhammer world. They control a vast Under-Empire which reaches from the Southlands to Kislev and from Estalia to the Far East.

    The god of the Skaven is the Horned Rat, whose high priests form the Council of Thirteen. The direct agents of the Council are an order called the Grey Seers. Most of Skaven society is organised into innumerable clans, all of which are ruled by the Council. The four Great clans mercilessly dominate the weaker Warlord clans.

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    The Ynnari, also known as "the Reborn," are a kindred or religious sect of the Aeldari species comprised of members drawn from all of its other major kindreds, including the Asuryani, Aeldari Corsairs, Exodites, the Drukhari and the Harlequins.

    Under the leadership of the prophet Yvraine, the "Daughter of Shades," the Ynnari seek to fully awaken the Aeldari god of the dead Ynnead, who they believe can defeat Slaanesh and restore the Aeldari species' unity and its lost glory.

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    Typhus, also known as "Typhus the Traveller" and the "Herald of Nurgle," originally the Space Marine named Calas Typhon of the world of Barbarus, is the Death Guard Lord of the Death Guard Traitor Legion's 1st Plague Company, and the host of the terrible plague known as the Destroyer Hive. He is a Champion of Nurgle, a Death Guard Sorcerer and the former first captain of the Death Guard Legion. Typhus is also the most feared of all Chaos Lords to command one of the legendary Plague Fleets.

    That Typhus has been truly blessed by Nurgle is indisputable. When the Death Guard were adrift in the Warp during the Horus Heresy, dying from the Destroyer Plague, Calas Typhon, First Captain of the XIV Legion, absorbed the full power of the disease, becoming a vessel for this ultimate corruption. Swelling in size, his skin and armour bonded. Great pestilential funnels grew from his body, spewing forth a miasma of destruction. Calas Typhon has been transformed into Typhus, Host of the Destroyer Hive.

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    Out of options, Ufthak leads his Waaagh! through the mysterious webway, to a place where kunnin’, sneakin’, and thinkin’ are the name of the game. A place with little truck for muscle and brawn – Commorragh, the Dark City.

    Here, where kabals and haemonculus covens pump psychic viscera into the warp, Ufthak is thrown into gladiatorial combat and soon finds himself up against an archon who will stop at nothing to prove she deserves to rule the Dark City – even if it means bringing Commorragh down around her.

    But the Drukhari are about to discover that while orks may be simple, very little about them is ever straightforward.

    Written by Mike Brooks. Narrated by Harry Myers.

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    The Primarchs were the twenty genetically-engineered "sons" of the Emperor of Mankind, and the genetic "fathers" of the Space Marine Legions. The Emperor used his own DNA in their creation, and they were designed to be far superior to the average human: immensely larger, stronger, hardier, faster, and more intelligent. They were also incredibly charismatic, as their main role was to be generals and leaders of the Imperial military. Each had their own purpose and specialty, allowing them to serve in specific functions that the Emperor's forces would need in reconquering the galaxy.

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    The Armageddon Steel Legion are the Imperial Guard Regiments native to the Hive World of Armageddon. True to its name, Armageddon has been the site of three massive battles in the history of the Imperium, most recently a pair of invasions by the Ork Warboss Ghazghkull Thraka. As a result, the armies of Armageddon are very skilled in fighting Orks.

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    The establishment of the Roanoke Colony (/ˈroʊənoʊk/ ROH-ə-nohk) was an attempt by Sir Walter Raleigh to found the first permanent English settlement in America. The colony was founded in 1585, but it was visited by a ship in 1590 and the crew found that the colonists had disappeared under unknown circumstances. It has come to be known as the Lost Colony, and the fate of the 112 to 121 colonists remains unknown to this day.

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    The Thousand Sons were the XV Legion of the original twenty Space Marine Legions. Their Primarch is Magnus, oft called Magnus the Red. The Legion turned traitor during the Horus Heresy, after which it relocated to Sortiarius, the Planet of Sorcerers, in the Eye of Terror, and dedicated itself to the Chaos God of change, sorcery and magic, Tzeentch. For a time it appeared that Tzeentch protected the Thousand Sons from the corruption and fragmentation that most of the other Traitor Legions underwent, but eventually the Legion went through a crisis of mutation and de-evolution, seemingly at the wish of their patron-God. Aghast at this development, their chief sorcerer, Ahriman, cast a powerful spell designed to render the Thousand Sons immune to the warping effects of Chaos. While the spell succeeded in this goal, it had an unforseen consequence of transforming the mutated Thousand Sons into little more than mystically animated suits of armour barely capable of being termed as anything more sentient than automata.

    With the only surviving cognisant members being those incredibly strong in heretical psychic powers, the Thousand Sons are now a legion of ghosts led by the damned.

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    Magnus the Red (also known as the Crimson King, the Sorcerer-King, Cyclopean Magnus or the Red Cyclops) is the Primarch of the Thousand Sons Chaos Space Marine legion. A giant in both physical and mental terms whilst a mortal inhabitant of the materium, Magnus long tried to understand and control the warp, becoming a sorcerer of formidable power. Magnus would eventually fall from favour with his father, the Emperor, and with the majority of his brother-primarchs due to his zealous advocacy and use of such power. Indeed it would prove to be his mortal undoing, as, forewarned of Horus' fall to Chaos, his attempt to use his own warp-touched abilities to alert the Emperor to the situation brought about his own damnation and servitude to the Chaos God Tzeentch. Magnus led his own troops to the banner of Horus and fought on his side during the Great Betrayal, surviving the events and being elevated to the position of Daemon Prince. He has spent the majority of the millennia since ensconced atop his tower upon the Planet of the Sorcerers, planning the destruction of the Imperium.

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    Discussion about Emperor's Armor and Equipment.

    The One True Armour is a suit of Power Armour commonly seen worn by the Emperor during the Great Crusade and Horus Heresy.

    Always depicted as golden, after his wounding by Horus during the Siege of Terra it is said that the Emperor's armour was removed and melted down at his own order in order to create badges to honour the Imperial Fists Terminators that had fought beside him.

    The Emperor's Sword is a giant flame-covered blade that the Emperor created by using both his mastery of science and Warpcraft.

    Due to the nature of its creation, the Sword is anathema to the forces of Chaos and only the most powerful of Daemons can resist being destroyed by its mere touch.

    The Emperor's Lightning Claw is an as of yet unnamed Lightning Claw that was usually seen on the Emperor's left hand during the Great Crusade and Horus Heresy.

    The Emperor's Bolter was a as-of-yet unnamed Boltgun which was a personal weapon of the Emperor. One of the very first Boltguns, it was a progenitor all for its kind.

    The Emperor's Shield was once the personal shield of the Emperor, but it is now being wielded by the reborn Primarch Lion El'Jonson in M42.

    The Apollonian Spear was crafted alongside its sister the Dionysian Spear by the Emperor's own hand, deep inside his first underground fortress on Terra during the Age of Strife.

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    Fabius Bile, originally just Fabius and also known as the Spider and the Primogenitor is a Chaos Space Marine. Prior to the defeat of the Horus Heresy, he was a Lieutenant-Commander and Chief Apothecary of the Emperor's Children. He is now an infamous mad scientist, specializing in genetic manipulation and the creation of Enhanced Warriors. Unlike most of the Emperor's Children, Bile does not follow Slaanesh, instead he devotes himself to science, and research into the creation of Space Marines.

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    On April 7, 1994, Federal Express Flight 705, a McDonnell Douglas DC-10-30 cargo jet carrying electronics equipment across the United States from Memphis, Tennessee, to San Jose, California, was the subject of a hijack attempt by Auburn R. Calloway, a Federal Express employee facing possible dismissal at a hearing scheduled for the following day for having lied about his flight hours. He boarded the scheduled flight as a deadhead passenger carrying a guitar case concealing several hammers and a speargun. He tried to switch off the aircraft's cockpit voice recorder (CVR) before takeoff. Once airborne, he attempted to kill the crew with hammers so their injuries would appear consistent with an accident rather than a hijacking. The CVR, however, was switched back on by the flight engineer, believing that he had neglected to turn it on.

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    ft Kirioth

    A daemon world is a planet twisted and corrupted by the power of Chaos and the warp from being trapped in a prolonged warp rift. Entwining the impossibilities of the warp and the reality of the physical realm, Daemon Worlds are not bound by the laws of physics, but by the whim of daemonic rulers and the emotions of mortals. The power of Daemons and Daemon Princes is greater in the Eye of Terror and other places like the Eye of Terror than it would be anywhere else in the galaxy.

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    Spirit Stones are made out of psycho-receptive crystals called waystones, which are grown from something similar to Wraithbone. At the moment of the Eldar's death, the stone acts like a 'psychic trap', absorbing their psychic self and preventing it from entering the warp and being consumed by the nemesis of the Eldar race: Slaanesh.

    Wraithbone is a psycho-plastic substance used by the Eldar for many different tasks, including the construction of buildings, ships and weapons.

    Wraithbone is essentially solidified warp energy that is manipulated by a Bonesinger into any shape that is required. It is stronger than any known plasteel and harder to damage than adamantium, and will naturally repair itself, though the process can be sped up by a Bonesinger. Being created from the warp, Wraithbone has innate psychic abilities allowing it to be used as a communications pathway as well as structural support. It carries psychic energy much as a cable carrying current does, as well as containing psychic shields to protect the occupants from the warp.

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    Abominable Intelligence (A.I. for short) is a term used by the Adeptus Mechanicus for a sentient machine.

    During the Dark Age of Technology, these intelligences rebelled against their human masters, leading to bloody wars. Since that time, and by a personal decree of the Emperor himself, it has been forbidden to fabricate or service those machines that are able to think and act independently.

    A.I. is not to be mistaken for the machine spirit that has parallels but basal differences - namely, no ability to enhance itself.

    During the Dark Age of Technology, the Men of Iron were created by the Men of Stone to aid them in colonizing the Galaxy.

    Until shortly before the Age of Strife, the Men of Iron were loyal only to Mankind, and served as their army. In M23, they turned on their Human masters, believing themselves superior to the Humans who relied on the Men of Iron to do virtually everything for them. What followed next was an apocalyptic conflict known as the Cybernetic Revolt, a war so destructive it made the Horus Heresy seem small in scale. The Men of Iron employed world-consuming constructs, devices that could destroy suns, weapons that could throw entire continents into the heavens, and swarms of nano-machines that covered entire planets. However in the end, the Men of Iron were destroyed by an alliance of galactic powers and even the Men of Iron who retained their loyalties to their masters did not survive the destruction brought on by the war.

    The Men of Iron seemed to practice a faith similar to the Mechanicum, as one of its surviving constructs UR-025 states it has met the real Omnissiah (considering the Emperor false).

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