Episodes
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Telling people that your game "May contain elements dangerous to photosensitive players" doesn't really help photosensitive players to make informed decisions about their health. Could we do better with more specific warnings?
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Sometimes, fluctuating disabilities mean you have to pivot plans, and that's okay x
00:00 – Intro
03:52 – Arevya played Super Market Simulator, Botany Manor
05:30 – Steven Spohn and Mark Barlet are leaving AbleGamers
08:40 – FDG 2025 will have the theme "Accessible Worlds, United Through Play"
10:35 – Laura and Arevya have consulted on Sorry, We're Closed
12:05 – Arevya consulted on Life Below
14:43 – Lauras take on the PS5 PRO
19:15 – Laura has played Mario & Luigi Brothership, Super Mario Party Jamboree, Dragon Age: The Veilguard, and LEGO Horizon Adventures
36:25 – Where to find us -
Missing episodes?
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We both had a pretty chaotic time this week if we're honest haha
00:00 – Intro
01:15 – Laura consulted on Dragon Age: The Veilguard and Life is Strange Double Exposure
12:12 – Arevya called out SpillExpo
19:00 – Arevya talks Mario Party Jamboree,I'm on Observation Duty 7, and Corekeeper
25:20 – Laura talks Life is Strange Double Exposure 3-5, Slay the Princess, and Dragon Age: The Veilguard
36:50 – NEWS UPDATE
37:20 – Correction Call of Duty Black Ops 6 audio accessibility
41:53 – Monster hunter wilds accessibility
45:20 – Diablo 4 vessel of Hatred accessibility
47:00 – Just Dance 2025 continues with its Seated choreographic
48:30 – Dragon Age: The Veilguard accessibility
53:30 – Where to find us -
Arevya's back, we've got cool news, and accessible games are popping up in the most surprising of places.
00:00 – Intro
00:50 – Where have Arevya been
04:20 – Laura consulted on Life is Strange: Double Exposure
12:57 – Silent Hill 2 Remake
24:15 – UFO 50
26:56 – Metaphor Re Fantazio
31:04 – NEWS UPDATE
31:38 – Call of Cuty Black Ops 6 audio accessibility
34:56 – Persona 3 Reload DLC - Episode Aegis accessibility
37:06 – Star Wars Outlaws accessibility update
39:09 – GAconf USA lineup is revealed
43:22 – Question of the week and where to find us -
Sometimes, we just need uncomplicated, joyous, fun factory games in our lives.
00:00 - Intro
01:21 - Arevya Chat
01:31 - Outer Wilds
05:44 - Astro Bot
11:37 - Thank Goodness You’re Here
16:56 - Mobile Gaming
25:45 - Laura Chat
25:48 - The Plucky Squire
32:27 - Zero Zero: Perfect Stop
34:26 - News Headlines
35:01 - God of War Ragnarok Audio Descriptions and Hints
37:31 - Tales of Kenzera: Zau Update
39:41 - Easy Surf Cabernet Assessment
44:06 - Satisfactory Arachnophobia
45:36 - PS5 Pro
1:00:29 - Outro and Question -
Let's catch up on the news, before drowning in new releases and hardware imminently!
00:00 – Intro
01:22 – Arevya played: Outer Wilds, Zelda Ocarina of time, Ace Attorney
19:45 – Laura played: Astro Bot, What the Car, Peglin, Full Throttle
37:56 – NEWS UPDATE
38:15 – Concord removed from sale after 2 weeks - Taking with it accessibility stuff
48:18 – Proteus will refund / replace GamesCom units + an updated impressions
55:17 – Question of the week
59:53 – Where you can find us -
00:00 – Intro
01:40 – Arevya update: Fileds of Mistria, Ocarina of Time
5:47 – Laura update: Atomfall, Date Anything / Everything, All Will Rise, Project Timi: Sasha's Curse, Monster Hunter Wilds,
18:06 – Laura has the Proteus Controller
29:05 – Arevya has newly announced Xbox adaptive joystick
41:46 – Laura has tried the new Xbox 8bit do lite SE
47:44 – Xbox booths World of Warcraft VR motion simulator experience
50:50 – GamesCom ASL opening show
53:00 – Gamescom kind of has a virtual queuing system
57:18 – IGN "A Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed."
1:10:00 – Where you can find us -
Laura learns about Arevya's favourite childhood video game, Arevya folds magical paper, and both hosts discuss the current voice actor strikes.
00:00 – Intro
01:35– Arevya update: Tomba special edition, A little to the left, Paper Trails and Accessibility work streams
17:35 – Laura update: Thank goodness you're here, TMNT Splintered fate, World of goo 2
29:47 – NEWS UPDATE
30:23 – Sea of thieves new accessibility website
33:43 – State of Decay 2 update adds 37 accessibility improvements
36:35 – Star Wars Outlaws, Accessibility Hands-On Impressions
40:53 – Demo for Prince of Persia: The Lost Crown is discontinued
44:58 – Yet more layoffs...
51:22 – Video game SAG aftra voice actor strike
56:50 – Question of the week -
We're back from a mini hiatus. Come learn about physical event accessibility, new accessible video games, and important updates about reasonable workplace disability accomodations.
00:00 – Intro
01:26– Arevya update: Sudoku and Magical delicacy
09:40 – Laura update: Clickolding, Concord, Bokura
21:35 – NEWS UPDATE
22:03 – Gamescom commits to event accessibility
30:44 – Accessibility talks run by Jozef Kulik and Cari Waterton at Develop
38:25 – Nothing without us
40:35 – Star Citizen devs discriminated by refusing work from home
47:20 – TwitchCon
01:01:07 – Question of the week -
On this special episode of Ctrl, Alt, Access, Laura chats with Grant Stoner, Disabled gamer and accessibility reporter, about Elden ring's pros and cons in terms of accessibility.
00:00 - Intro
03:05 - The Death of Brandon Cole and Milan Patel
06:45 - Elden Ring Discussion -
Sorry folks, no more Nintendo games for boys anymore, that's just the rules.
Featuring @Arevya.
00:00 – Intro
01:15– Arevya update: Travels, Byowave video, Super Market Simulator, Vampire Survivor
09:20 – Laura update: Thank Goodness You're Here demo, What the Car Demo, Schim Demo, Arranger Demo, Elden Ring Shadow of the Erdtree
27:57 – NEWS UPDATE
28:30 – Diablo 4 is getting new navigation assist features
32:17 – Rebellion shares Atomfall accessibility info
36:05 – Grant Stoner piece about accessible hardware in Game Informer magazine
39:27 – MARVEL vs. CAPCOM Fighting Collection: Arcade Classics! bans simplified inputs for ranked play
45:47 – Nintendo is for Girls Only Now, Sorry!
49:57 – Next weeks question -
Laura and @Arevya watched a bunch of Summer Games Fest Trailers. What cool looking games can we remember, a few sleepy days later?
Links Below Timestamps
00:00 - Intro
02:14 - Summer Games Fest Chat
02:48 - Access-Ability Summer Showcase
04:30 - Whitethorn Games
04:58 - Magical Delicacy
06:20 - Slime Heroes
07:36 - Videoverse
09:14 - Dawnfolk
10:29 - Elsie
11:26 - Upheaval
13:02 - Wholesome Direct
13:18 - Crab God
14:06 - Culibra and the Souls of Limbo
14:41 - Rooster
15:52 - Latin American Games
16:49 - Dungeon Drafters
17:04 - RKGK
17:28 - Desvelado
18:02 - Despelote
18:31 - Mexico 1921 A Deep Slumber
19:24 - Xbox / Fable
20:22 - South of Midnight
21:08 - Dragon Age The Veilguard
21:34 - Mixtape
23:25 - A Winter Burrow
24:16 - The Crush House
25:06 - Ubisoft
26:35 - Call of Duty
29:11 - PC Gaming Show
29:21 - Among the Wild
29:51 - Ale Abbey
30:11 - Crescent County
32:12 - News Roundup
32:45 - Star Wars Outlaws Accessibility Spotlight
36:36 - Tiny Bookshop
39:14 - Luke Child PHD
41:40 - Tomba Remaster
48:18 - Research Summit
51:58 - Powers and Pistols
53:12 - Question
57:10 - Dungeon Clawler
57:44 - Outro -
Laura helped a duck solve a crime, while @Arevya visited a controller company, and they've both got accessibility insights to bring back and share.
00:00 – Intro
01:15 – Laura update; Pine Hearts, Ducktective The Salami Bandit, Paper Mario The Thousand Year Door, Indika, Hellblade 2 Senua’s Saga
21:45 – Byowave first impression
40:22 – NEWS UPDATE
41:25 – Xbox Adaptive Controller update
46:03 – Byowave Proteus Controller
48:09 – Nothing Without Us events announced
51:34 – Rebellions Collection of accessibility feature usage data
56:37 – Accessible Gaming Wiki
58:20 – Xbox Adaptive Controller update
01:00:11 – Next Week Access-Ability Summer Showcase 2024
01:03:00 – GIVEAWAY winner announcement
01:05:40 – Next weeks question -
It's time for another dose of accessibility reviews, news, listener / viewer feedback, and a giveaway for a controller. Everything you need to know about Accessibility from the past few weeks.
00:00 – Intro
01:05 – Arevya update; Little kitty, big city, Botany Manor, Brain Camp and game accessibility debate
12:50 – Laura update; Pine Hearts, Tales of Kenzera: Zau, Kizazi Moto, Iwaju
23:13 - Hades 2 Early Access (light spoilers)
26:14 - Vampire Survivors Operation Guns DLC
27:00 – NEWS UPDATE
27:36 – Pine Hearts
29:08 – Xbox is closing two studios - Arcane Austin and Tango Gameworks
32:50 – a11yNYC
34:38– Fishbowl
36:30 – Cryptmaster
40:30 – Bang Average Football
41:47 – Abiotic Factor
44:53 – Wonder Woman and Warner Brothers
47:08 – GAconf day 2
54:43 – GAAD
56:40 – GIVEAWAY
59:25 – Comments form the viewers -
Laura Kate Dale and @Arevya record a special live episode of Ctrl, Alt, Access live from GAConf, discussing all of the panels during day one of the conference.
Intro - 00:00
Disney Illusion Island - 00:40
Game Accessibility Association Japan - 02:44
Cari Watterton Rebellion Workshop - 04:43
Multiplayer Accessibility Panel - 06:13
Quiet Space and Conference Accessibility - 07:00
EA Open Source Tools - 08:07
Sea of Thieves Audio Aim - 11:56
The Heroes Journey and Neverending Story - 11:36
Bloody Cheats - 16:07
Content Creation with Mollie Evans - 19:30
Outro - 21:09 -
We're finally here, debutting our brand new video game accessibility Podcast.
Hosted by LauraKBuzz and @Arevya.
00:00 – Intro
01:40 – Who is Arevya
03:20 – Who is Laura Dale
05:30 – Arevya update; Princess Peach Showtime, Stardew Valley update, Palia and Haven
10:35 – Laura update; Hades 2, Another crab’s Tressure, Balatro
27:34 – NEWS UPDATE
28:42 – World of Warcraft arachnophobia mode
33:50 – GaaJ – Game Accessibility Association of Japan
39:20 – Overjoyed accessibility controller app
41:55 – Autocraft Minecraft AAC interface
45:00 – Access Ability Summer Showcase date and time
47:27 – Another crab’s Tressure
49:29 – Tales of Kenzera: ZAU accessibility portal
52:00 – Switch 2 rumours
55:42 – Stitch showcase accessibility during Nintendo Indie World Showcase
59:30 – Rounding up -
Welcome to Ctrl, Alt, Access, a new video / audio Podcast series hosted by LauraKBuzz and Arevya, a pair of accessibility consultants and advocates, discussing video game accessibility news and opinions.
Join us every other Thursday for an hour of news and opinions, alongside guests, and contributions from listeners and viewers.
Available on all audio podcast platforms.