Episodes

  • Eric tries his best to make sense of the AppLovin deal, while Monster Hunter Wilds has never made more sense. Laura covers Supercell’s Lonely Island play, Boat Game, while Jen defends Disney IP as it STEPs it up in Japan. Phil wants a recount of Guitar Hero’s demise, while Activision announces another entry in the franchise.

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    00:00 Introduction and Hosts
    02:27 Today's Topics Overview
    03:01 Jen's UCLA Story
    04:00 GDC Announcements
    05:46 AppLovin's Short Seller Drama
    07:26 Steam's Record-Breaking Numbers
    08:32 AppLovin's Game Division Sale
    12:50 Sony's PlayStation VR 2 Price Drop
    13:55 Supercell and SpaceApe Updates
    17:15 Forte's Acquisition of Sealants
    18:06 Miniclip Acquires Lessmore
    18:38 Supercell's New Boat Game
    23:05 Supercell's Market Mismatch
    23:34 Roblox Comparison Debate
    24:06 Monetization Challenges
    25:01 Split Faction Reviews
    25:43 Fable Delayed Again
    26:44 Monster Hunter's Global Success
    31:29 Disney Step in Japan
    34:10 Scopely's Vanity Play
    39:06 Guitar Hero Mobile Announcement
    44:45 The Fall of Music Games
    46:52 Conclusion and Farewell

  •  “The way we survive is built on being creative every day”

    We sit down with Burak Vardal, CEO and co-founder of Rollic, to explore how the company skyrocketed in just a couple of years from a Turkish startup to one of the most successful mobile game publishers in the world.

    Burak shares insights on:

    The early days of Rollic and its quick acquisition by Zynga for $168M How they consistently launch hit mobile games The shift from hyper-casual to hybrid-casual and how it changed their business model Why being a gamer-first company is key to their success What makes Turkey a global hub for mobile game development The future of Rollic under Take-Two Interactive

    Download the FREE Hybrid Casual Playbook:

    metahybridcasualplaybook.splashthat.com/

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    00:00 Introduction and Background of Rollic

    06:41 Türkiye as a Hub for Game Development

    13:18 Business Model and Future Vision

    25:54 Competition and Talent in the Turkish Gaming Industry

    29:45 Creativity in Gaming: The Key to Success

    31:54 The Importance of Ideation in Mobile Gaming

    33:52 The Role of Testing in Game Development

    36:32 Transitioning from Startup to Industry Leader

    46:46 Advice for Aspiring Game Developers

    52:47 Final Thoughts and Future Prospects

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  • With Miska back jet-set life, Eric is HOT about the newest RNG platform, while Phil wants to revisit Niantic’s $9B valuation and go shopping in the Epic Game Store. Jen explodes a new angle on Vector, but Eric isn’t buying the geometry. The crew fights the first war on Last War’s Fake Ads: get real or get rich?

    To meet the Crew, check out our event in the weekly newsletter:https://www.deconstructoroffun.com/subscribe

    01:19 Star Wars

    03:36 Shilling and Advice

    06:48 Niantic's Valuation and Exit

    08:48 PrizePix and Gambling

    11:44 Hasbro Digital's Success

    16:04 Epic Game Store Analysis

    23:03 GTA and UGC Potential

    29:14 Steam Deck's Impact on the PC Market

    30:17 Unity's Earnings & Vector

    44:00 Warner Bros Studio Closures

    45:50 Love and Deep Space: A Unique RPG

    48:18 Last War Survival's Success

    50:09 Fake Ads

    57:33 Overwatch Loot Boxes Return??

    58:45 Conclusion and Sign-Off

  • Marcos Muller, Director of Abu Dhabi talks about how the city is building a world-class gaming ecosystem from the ground up. From talent development to job creation and community engagement, Abu Dhabi Gaming is making big moves to attract studios, support developers, and put the region on the global gaming map.

    Marcos shares insights on the incentives for game studios, and the growth of the gaming economy in the UAE, and even breaks down some misconceptions about life in Abu Dhabi. If you’re a game dev, investor, or just curious about emerging gaming hubs, this episode is a must-listen!

    connect with Marcos: www.linkedin.com/in/mmhabig/

    Chapters:

    00:00 – Intro & Welcome Marcos Muller

    02:15 – Why Abu Dhabi is Investing in Gaming

    06:30 – Building a Sustainable Gaming Ecosystem

    12:45 – The Role of Incubators, Accelerators & Studios

    18:20 – Financial Incentives & Support for Game Companies

    23:40 – Addressing the Talent Gap: Visas, Universities & Local Growth

    30:10 – What Makes Abu Dhabi Attractive for Game Developers?

    37:55 – Busting Myths About Living & Working in Abu Dhabi

    45:20 – Abu Dhabi’s Long-Term Vision for Gaming

    50:05 – Final Thoughts & Advice for Game Developers

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    Scopely and Niantic are making moves, but can they actually change the game? NetEase unloads Marvel Rivals US studio—a political or an efficiency move? Plus, SMicrosoft’s console strategy looks shakier than ever, and we break down what the future of console gaming really looks like. And just when you thought it was over, King pulls another card from its sleeve. 🚀🎮

    03:55 - GDC Shills

    11:03 - Scopely & Niantic

    20:10 - Jam City & Ludia AR Market

    21:43 - Marvel Rivals & Netease

    31:13 - Sony Earnings

    32:06 - Microsoft's Console Struggles

    38:00 - The Future of Console Gaming

    50:54 - Return of King

  • 🔗 Connect with Boris: https://www.linkedin.com/in/boris-kalmykov-7ba38065/

    We chat with Boris Kalnikov, CEO & Co-founder of Hype Masters, about relocating his gaming studio from London to Abu Dhabi. Boris shares his journey with World War Armies, the challenges of remote work, and why he chose Abu Dhabi as his new home.

    We dive into Abu Dhabi’s rise as a gaming hub, its government incentives, and the realities of running a studio in the region—from tax benefits to hiring talent and lifestyle changes. Whether you’re a developer, founder, or just curious about gaming in the Middle East, this episode has key insights you won’t want to miss.

    Timestamps:

    ⏳ [00:00] Why Boris left London for Abu Dhabi

    🏗️ [06:00] Building a gaming studio in a new ecosystem

    💰 [20:00] What incentives and funding opportunities are available?

    ⚖️ [27:00] Abu Dhabi vs. London: Cost of living, taxes & hiring

    🎮 [40:00] The future of gaming in Abu Dhabi

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    Supercell had a monster year with €2.8B in revenue, proving that bigger live ops teams and aggressive marketing can still drive growth—but let’s be real, Squad Busters flopped hard despite the hype. Meanwhile, Unity continues its slow-motion train wreck, losing key talent and scrambling to fix its ad tech, while AppLovin is absolutely crushing it, with stock up 700% thanks to AI-powered ads. Now, in a power move, AppLovin is dumping its entire games portfolio for $900M—so who’s buying? Scopely? Zynga? Playtika? Drop your bets in the comments. 🚀🎮

    01:29 Shills
    07:25 Dream and Venture Capital
    10:27 Battlefield and Shooter Games
    14:23 Minecraft Studio Leadership Changes
    20:39 Supercell's Record Year
    25:57 Live Ops and Monetization Changes
    26:52 Squad Busters' Marketing Missteps
    31:35 Spark Labs's Bootcamp Vibes
    37:44 Unity's Struggles and Layoffs
    41:45 AppLovin's Strategic Shift

  • State of Mobile 2025 Report:

    https://bit.ly/42T04bX
    Join us in this episode as Jonathan Briskman from Sensor Towers and Michail Katkoff explore the overall health of the mobile market, Jonathan highlights strong growth metrics despite a mature landscape. He sheds light on the booming in-app purchase revenue and time spent on devices, while also discussing intriguing trends such as digital fatigue and the rise of hybrid apps. We also touch on the global success stories in mobile gaming, focusing on new hit games and the strategic importance of localization for cracking difficult markets like Japan and South Korea.

    01:03 Mobile Market Trends and Metrics

    05:33 Mobile Gaming Analysis

    07:50 Challenges and Regional Factors

    15:50 Success Stories and Strategies

    25:57 Non-Gaming App Revenue Growth

    35:03 Innovative AI Features in Apps

    35:29 Gamification and User Engagement

    36:36 Duolingo: A Game or Learning Tool?

    38:14 Blurring Lines Between Games and Non-Games

    38:25 Short Drama Apps: A Growing Trend

    40:45 Global Mobile Usage Trends

    42:26 Digital Fatigue and Market Shifts

    49:40 Localization Strategies for Global Success

    53:56 Emerging Markets and Growth Opportunities

    56:46 Tapping into User-Generated Content Platforms

    01:00:06 Key Takeaways from the State of Mobile Report

  • Wilfrid Obeng’s journey from Goldman Sachs and Google to gaming startup CTO is anything but typical.

    In this episode, he breaks down how AudioMob is redefining in-game ads with audio, why they chose Abu Dhabi over Silicon Valley to scale their engineering team, and what it takes to transition from corporate structure to startup chaos. We dig into leadership lessons, hiring strategies, and the future of ad monetization—all from someone who’s been in the trenches. If you’re scaling a startup or rethinking monetization, this episode is a must-listen. 🎧🔥

    www.linkedin.com/in/wilfridobeng

    00:00 Wilfrid Obeng and AudioMob

    04:51 From Goldman Sachs to Startup CTO

    07:24 The Importance of Mentorship

    13:40 Creating a Performance Culture

    24:52 Life in Abu Dhabi: Work and Play

    28:47 Hiring and Leadership in a Diverse Team

    35:03 The Reality of Startups

    37:10 Competing for Talent in Startups

    39:05 Leadership Evolution and Challenges

    42:07 The Importance of Company Culture

    56:44 Living and Working in Abu Dhabi

    01:05:01 Future Plans and Personal Growth

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    With Jen at a meditation retreat in California and Miska fully embracing his jet-set life, Eric reminds us just how wrong Matthew Ball got it.

    Adam reveals the Multiversus thesis and argues that Battlefield has room to grab dormant fans and grow the market. Phil spews Battlefield tears and worries about Roblox’s value destruction.

    They conclude by debating the AI integration in-games: flop or tbd?

  • This episode features insights from top industry professionals on player engagement, revenue models, and the challenges faced by new releases like Helldivers 2, First Descendant, and Once Human. Dive into in-depth discussions on successful PvE models, key strategies for game success, and the future of game monetization.

    Join Adam Telfer and a panel of experts as they explore the latest trends in PvE shooters and the evolving tools needed for effective LiveOps.

    Brought to you by Heroic Labs, AppsFlyer, Sensor Tower, and Xsolla.

    02:31 Market Overview of PVE Shooters
    03:25 Recent Releases and Trends
    04:07 Revenue and Engagement
    07:54 PVE Live Service Challenges
    08:42 Helldivers 2: Success and Future
    13:54 The Competitive Landscape
    27:04 First Descendant and Once Human
    27:38 First Descendant's Elder Loop
    29:27 PvE Shooter Systems
    30:42 Helldivers 2: On The Way Out
    36:34 Warframe's Sustained Success
    40:13 Strategies for PvE Shooter Success
    45:52 The Future of PvE Shooters

  • We start off with Kress coming after Matthew Ball and his take on the Metaverse and end the episode with Jen making the last stance for brand marketers.

    In between the team breaks down the FTC’s latest settlement on loot boxes and what it means for the industry. Deep dive into Ubisoft's sea of worries and discuss Habby’s latest launch hurdles.

    00:00 Intros
    01:40 Shills
    02:50 GDC Announcements and Sponsors
    06:35 Corrections and Apologies
    08:09 Matthew Ball and the Metaverse Debate
    19:20 Loot Boxes and FTC Settlement
    23:54 Sony, Marvel Snap, and Warner Brothers
    28:58 Tech Company Operations
    29:09 Star Wars Outlaws Sales Analysis
    29:58 Ubisoft Helsinki and Gwen's Getaway
    31:05 Rainbow Six Mobile's Struggles
    32:34 Virtuous Acquisitions and Outsourcing
    36:23 Habby's Game Launch Challenges
    41:04 EA's Top Selling Games and Earnings
    46:18 Marketing Strategies and Impact
    57:15 Conclusion and Sign-Off

  • Xsolla State of Play report:

    https://xsolla.com/newsroom/xsolla-autumn-2024-report

    Mobile gaming is bigger than ever, with the industry set to hit $98.7 billion in 2024. But where is that growth coming from? In this episode, we sit down with Xsolla’s Chris Hewish to break down the key trends shaping the global market—from Asia’s dominance to the rise of emerging regions like Africa, Latin America, and the Middle East.

    We also dig into how player demographics are shifting and what it means for game makers. With diversity becoming a bigger focus, studios are rethinking how they engage and design for an increasingly varied audience.

    Chris unpacks the impact of the Digital Markets Act (DMA), explaining how developers are navigating new monetization opportunities beyond traditional app stores. We also tackle the surge of direct-to-consumer web shops, how gaming is merging with mainstream entertainment (yes, we’re looking at you, Secret Level), and what all of this means for the future of the industry.

    If you want to stay ahead of where mobile gaming is headed, this episode is a must-listen.

  • How do Playtika and Wooga nail their Live Ops strategies? What does GameRefinery say you’re missing?

    In this episode, Nadav Moshes (Product & Market Insights Lead at Playtika), Maxime Graux (Head of Product Management at Wooga), and Erno Kiiski (Chief Game Analyst at GameRefinery) sit down with our very own Jen Donahoe to dissect the art and science of Live Ops.

    From mobile to PC/console gaming, we break down the latest trends driving social, engagement, and monetization events. Discover how understanding player motivations is the key to creating better events and why a holistic event framework is critical to your Live Ops success.

    We dive into practical strategies around segmentation, iteration, and gamified offers to level up engagement and boost your monetization. Whether you’re building your Live Ops muscle or refining your existing strategy, this episode is packed with actionable insights for every game developer.

    01:05 Meet the Experts: Nadav, Max, and Erno

    07:36 Social LiveOps: Trends and Examples

    12:31 Monopoly Go's Collaborative and Competitive Events

    15:02 June's Journey: Social Features and Player Motivations

    25:11 Engagement LiveOps: Long-Term and Short-Term Events

    33:07 The Importance of Long-Term Engagement

    36:40 Short-Term Collection Mechanics

    38:15 Multi-Stage Mission Events

    43:19 Advanced Segmentation in LiveOps

    49:54 Challenges in Testing and Iteration

    51:19 Monetization Strategies and Bundle Offers

    01:01:50 Final Thoughts and Key Takeaways

  • TikTok’s gaming experiment closures and Marvel Snap’s China operations highlight the challenges of scaling global hits. Netflix’s games strategy is dissected, alongside surprising trends like the resurgence of Solitaire, which seems to be tapping into the nostalgia economy.

    The discussion turns heavier as the team unpacks sweeping workforce cuts at Huuuge Games and the growing dominance of Chinese game developers on the global stage. Bonfire Studios’ new game announcement and Matthew Ball’s analysis of gaming’s shifting market dynamics provide fresh perspectives on innovation and competition.

    01:13 TV Show Marketing
    02:49 Marketing Strategy Debate
    06:14 Shills
    10:19 Nintendo Switch 2 Leaks
    12:56 TikTok and Marvel Snap Shutdowns
    16:36 Industry Moves and New Roles
    19:44 Netflix Games Strategy
    21:36 Solitaire Making a Comeback??
    31:31 Bonfire Studios’ New Game
    34:36 Huge Games Workforce Cuts
    35:28 Matthew Ball’s Market Analysis
    47:12 The Rise of Chinese Game Developers
    49:57 The Cost of Game Development
    58:02 Future Growth Levers in Gaming

  • Jen Donahoe sits down with Alexandra Takei, a rising star who’s making waves in the gaming industry.

    They dive into what it takes to bridge the gap between business and creativity in gaming, the hard-earned lessons from startups, and how proactive collaboration can drive innovation.

    Alexandra discusses empathy and mentorship's critical role in her career and shares advice for those navigating the fast-paced gaming ecosystem.

    01:04 About Alex Takei
    03:43 Early Career and Entry into Gaming
    10:30 Blizzard Experience and Mentorship
    23:51 PJourney to Content Creation
    29:11 Venture Capital and Bitcraft
    34:51 Understanding Game Complexity and Business Models
    35:32 The Importance of Team Inclusivity
    36:27 Challenges of Pitching and Raising Money
    37:14 Navigating Game Development Constraints
    38:14 Startup Dynamics vs. Big Companies
    39:20 Wearing Multiple Hats in a Startup
    42:20 Empathy and Flexibility in Leadership
    50:55 The Role of Mentorship
    57:52 Final Advice for Aspiring Professionals
    01:00:57 Alex's Sign-Off

    gaming industry, podcasting, venture capital, Blizzard, mentorship, career journey, game development, business strategy, content creation, women in gaming, gaming, business, empathy, mentorship, startups, game development, career advice, leadership, women in gaming, entrepreneurship

  • Join us at PGC After Dark: ⁠https://lu.ma/m75avtgb⁠

    This week’s TWIG episode starts with bold predictions for 2025 in mobile gaming, followed by Eric Kress’s half-hearted backtracking on hyper-casual games and the latest Nintendo Switch 2 leaks before deep diving into Marvel Rivals’ potential impact.

    The team revisits the year’s most significant moments, explores standout moments, and wraps up with listener feedback and reflections.

    00:00 Squad Intros
    01:28 California Wildfires + How to Help
    03:18 Shills
    05:34 Predictions for 2025 in Mobile
    09:44 Corrections and Hyper Casual Talk
    14:06 Nintendo Switch 2 Leaks
    16:05 Investments and Funding News
    20:15 Marvel Rivals
    34:10 Talk of the Year: Mass Layoffs
    34:53 Embarrassing Predictions
    35:58 Company Damage: Ubisoft's Downfall
    37:04 Most Disappointing Game
    40:36 Financial Success: Mice Nuts
    42:32 Questionable Moves
    47:46 Brilliant Moves
    50:35 Crushing It: Brawl Stars
    53:13 Layoff Lowlights
    53:43 Limping Donkey Award
    55:20 Listener Feedback and Wrap-Up

  • CEO and co-founder of PvX Partners (www.pvxpartners.com), Joe Wadakethalakal shares his unique journey from India to Indonesia and beyond. Key takeaways from our chat with Joe Wadakethalakal:**Resilience matters**: Entrepreneurship is brutal—Joe’s journey shows how surviving failures and tough times builds long-term success.**Market size over Network**: Starting in large, scalable markets (U.S., India, China) beats hustling in smaller ones. Lesson learned the hard way.**Smart fundraising wins**: Raising capital isn’t just about money—it’s about unlocking talent, momentum, and strategic growth. Just don’t overdo it!Chapters:00:00 Intro 05:53 Banking and Private Equity Experience12:28 Challenges and Lessons Learned18:53 Joining MPL and Strategic Growth49:20 The Importance of Capital in Startups54:10 Leaving MPL and Starting PVX01:00:48 PVX's Unique Approach to UA Financing01:19:15 Conclusion and Final Thoughts

  • CAST YOUR VOTE!

    https://forms.gle/BfBn6H123S2D1QdY9

    Brace yourself for the most candid awards show in gaming! Join us as we dissect the highs and lows of 2024, dishing out Golden TWIGs for the year’s most memorable moments. From epic fails to surprising triumphs, we’re covering it all:

    Company Carnage: Who took the biggest hits? Gaming Letdowns: Which hyped title fell flat? Layoff Lowlights: The most brutal workforce cuts Oops, We Did It Again: Our most embarrassing predictions

    Get ready for unvarnished opinions, heated debates, and a no-holds-barred look at the gaming industry’s rollercoaster year.

    Don’t miss this annual tradition where you separate the gold from the garbage!

  • The Hybridcasual Playbookhttps://metahybridcasualplaybook.splashthat.com/

    In this episode of the Deconstructor of Fun podcast, Mishka Katkoff interviews Vincent Fevrier, CMO of Tap Nation, discussing the evolution of hybrid casual games and the unique position of French publishers in the gaming industry.

    They explore Tap Nation's growth from a startup to a mid-size publisher, the challenges of transitioning from hypercasual to hybrid casual, and the importance of user acquisition and marketing strategies.

    The conversation also delves into acquisition strategies, building internal capabilities for live operations, and the future outlook for the gaming industry.

    Chapters

    00:00 The Rise of Hypercasual Gaming in France

    02:52 Tap Nation's Evolution: From Hypercasual to Hybrid Casual

    06:04 Navigating Challenges in a Post-COVID Gaming Landscape

    08:54 Marketing Strategies: LTV vs. CAC in Hybrid Casual

    12:04 Acquisition Strategies: Building a Portfolio of Games

    14:56 Operational Changes: Adapting to Hybrid Casual Dynamics

    17:51 Building Internal Capabilities for Game Development

    21:00 The Future of Tap Nation: Diversifying Game Types

    24:07 Competing in a Crowded Market: Finding Unique Assets

    32:25 The Competitive Landscape of Game Publishing

    35:11 Building Relationships in the Gaming Industry

    39:11 Navigating Acquisitions and Partnerships

    44:17 The Evolution of Tapnation and Its Strategies

    50:43 Industry Outlook: Challenges and Opportunities

    keywords

    hypercasual, hybrid casual, gaming industry, Tap Nation, ad tech, game development, user acquisition, monetization strategies, French gaming market, game publishing, game publishing, acquisitions, industry trends, mobile gaming, Tapnation, partnerships, user acquisition, market growth, gaming industry, competitive landscape