Episodes

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    In this episode of Talking D&T, I'm delighted to chat with Venessa Lourdes Silveira, a PhD student in Educational Theory and Practice with a fascinating background in design and technology education. We dive into Venessa's action research project on promoting creativity in secondary D&T classrooms through biomimicry.

    Our conversation explores how nature-inspired design methods can spark student engagement and innovative thinking. Venessa shares insights from her collaborative work with classroom teacher Paul Maburu, revealing how outdoor learning experiences and carefully crafted prompts can transform students' design processes.

    We discuss the challenges and rewards of implementing biomimicry in D&T lessons, touching on its potential to address wider issues like climate change and mental health in education. Venessa's approach offers a fresh perspective on moving beyond design fixation and embracing local knowledge and resources.

    For D&T educators, this episode provides practical strategies for incorporating biomimicry into your teaching practice. We consider how cross-curricular collaboration, particularly with science colleagues, can enrich design projects and deepen students' understanding of the natural world.

    Whether you're teaching in the UK or internationally, Venessa's research offers valuable insights into fostering creativity and environmental awareness through D&T. As you listen, consider how you might adapt these ideas to your own classroom context.

    How might biomimicry reshape your approach to design challenges? Share your thoughts with colleagues and join the conversation about the future of D&T education.

    Acknowledgement:
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

    Support the show

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    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

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    If you want to support me by becoming a Patron click here.

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  • Subscriber-only episode

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    How can the design and layout of a D&T classroom shape students' creativity and comfort in the space?

    In this episode of Talking D&T, I continue the discussion from my recent chat with Alice Hellard and Derek Jones about design studio pedagogy. Their ideas got me thinking about the important role of physical space in design and technology education.

    I consider how the D&T classroom can either welcome or intimidate students, especially as they move from primary to secondary school. Drawing on my own experiences and observations, I question whether starting with strict health and safety rules might work against the creative atmosphere we want to create.

    I explore the link between our values as educators and the learning spaces we design. I talk about the importance of classroom layout, sharing stories about moving furniture around to encourage teamwork and the potential of flexible learning areas.

    Key points include the idea of 'collaborative competition' in design education and finding a balance between safety and creating an environment where students feel free to experiment and take risks.

    For D&T teachers and other interested listeners, this episode offers plenty to think about regarding how to match our physical spaces with our teaching philosophies. International listeners might find interesting comparisons with their own educational settings.

    I suggest taking a fresh look at your teaching spaces. How do they show what you believe about design and technology education? More importantly, how do your students see and use these spaces? Chat with your colleagues about this – you could even take a photo of your classroom and discuss how it supports your teaching approach.

    What small change could you make to your D&T space to better reflect your values as an educator?

    Acknowledgement:
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

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    In this episode of Talking D&T, I chat with Alice Hellard, Programme Lead for Design and Technology PGCE at Goldsmiths University, and Derek Jones, senior lecturer in sustainable design at the Open University. We talk about design studios and their potential impact on D&T education.

    Our conversation explores how studio practices can shape learning experiences, from primary classrooms to higher education. Alice shares insights from her teaching background, while Derek offers a unique perspective on virtual studios and they both discuss extended cognition in design.

    We tackle some a range of topics, including the challenges of assessment in D&T, the importance of dialogue in the design process, and how to foster a studio mindset in secondary schools. One key takeaway is the value of creating spaces where students can experiment without predetermined outcomes – a concept that might seem daunting but could revolutionise some teachers' approach to D&T education.

    As we discuss the various types of knowledge in design, from explicit facts to tacit understanding, I reflect of the complexity of our subject. This episode will challenge you to reflect on your own teaching practices and consider how elements of design studio pedagogy might enhance your students' learning experiences.

    Details about Alice and Derek
    Alice on Linkedin

    Goldsmiths

    Email: [email protected]

    Derek on LinkedIn

    Distance Design Education website

    Derek's academic publications

    Design Research Society Pedagogy SIG

    Radzikowska, M., Ruecker, S., & Roberst-Smith, J. (2019). Forget to Clean-Up When You’re Done. Proceedings of DRS Learn X Design 2019, 361–374. https://doi.org/10.21606/learnxdesign.2019.09071

    Acknowledgement:
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  • Subscriber-only episode

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    In this thought-provoking episode of Talking D&T, I dive into the controversial topic of assessment in design and technology education, particularly focusing on the Non-Examined Assessment (NEA) at GCSE level in England. Drawing from my recent conversation with Louise and ongoing discussions in the field, I challenge the status quo and present what some might consider a radical view: that the current NEA structure may be wasting precious teaching time.

    I explore the potential for shorter, more effective assessments, backed by research dating back to the late 80s and international practices. Highlighting the curriculum and assessment review led by Professor Becky Francis, I discuss the opportunity to revolutionize how we evaluate D&T capability.

    Key points include:

    Questioning the time allocated to NEAs in our already tight timetablesExamining alternative assessment methods that could better capture students' skillsThe importance of clearly defined curriculum objectives in exam specifications

    For D&T educators, this episode offers a fresh perspective on assessment practices and curriculum design. How might reducing formal assessment time impact your teaching and students' learning? Could we achieve more meaningful evaluations with less time?

    Whether you're based in England or part of our growing international audience, this conversation encourages us to rethink our approach to D&T education. How can we ensure our assessments truly reflect the aims of D&T while maximizing learning time?

    Let's keep this important dialogue going! Share your thoughts with colleagues and join the conversation about shaping the future of D&T assessment.

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

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    Curious about how exam boards shape design and technology education? In this episode of Talking D&T, I sit down with Louise Attwood, Subject Support Lead for D&T at AQA. With eight years at the exam board and a background in teaching, Louise offers unique insights into the world of D&T qualifications.

    We explore the intricate process of curriculum development and assessment, uncovering how AQA works with the Department for Education, Ofqual, and teachers to shape D&T education. Louise reveals the challenges of balancing content breadth with depth, and how recent reforms have impacted the subject.

    A key takeaway is the importance of teacher involvement in qualification development. Louise shares multiple avenues for educators to contribute, from focus groups to feedback forms. We also discuss the delicate balance between political agendas and educational needs in curriculum design.

    For D&T teachers in England and beyond, this episode offers valuable understanding of the forces shaping our subject. As you listen, consider how you might engage more actively in these processes. How could your experiences inform future curriculum changes?

    Whether you're crafting lessons or influencing policy, this conversation will enrich your perspective on D&T education. Share your thoughts with colleagues and consider reaching out to exam boards or Ofqual with your insights.

    Let's keep this important dialogue going! How will you contribute to shaping the future of D&T education?

    Acknowledgement:
    Some of the supplementary content for this episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

    AQADepartment for Education (DfE) Ofqual (Office of Qualifications and Examinations Regulation) Link to register interest in discussing the future of AQA D&T specificationsAQA Professional Development page

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  • Subscriber-only episode

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    In this episode of Talking D&T, I reflect on my recent conversation with Dawn, a textile specialist making significant contributions to design and technology education. I consider the insights gained from our engaging discussion about Dawn's journey from the textile industry to her current role in shaping D&T curriculum and practice.

    I examine Dawn's evolving perspective on textiles within D&T education, noting her shift from advocating for a standalone GCSE qualification to recognising the value of integrating textiles more holistically into the broader D&T curriculum. This prompts me to consider the importance of being open to changing our views as educators and professionals.

    Drawing from our chat, I highlight the nuances of textile design and its unique challenges, emphasizing the need for curriculum designers and policymakers to truly understand the materials and processes involved. I share how Dawn's insights reveal potential pitfalls when there's a lack of specialist knowledge in curriculum development.

    Throughout my analysis, I return to a crucial question: What's the true aim of D&T education? I consider how we can best develop students' D&T capability and their ability to engage critically with the made world.

    For both experienced D&T teachers and those new to the field, this episode offers valuable perspectives. How might we apply these ideas to our own practice and advocacy for the subject? How can we ensure that all aspects of D&T, including textiles, are properly represented and understood in curriculum development?

    Let's continue this important dialogue. How have your own views on D&T education evolved over time, and what's sparked those changes?

    Acknowledgement:
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  • Send me a message.

    In this episode of Talking D&T, I chat with Dawn Foxall, founder of the Textile Skills Centre. Dawn's fascinating journey from knitwear designer to opera singer, and finally to textiles education advocate, sets the stage for our wide-ranging conversation.

    We delve into the current state of textiles education within D&T, exploring the challenges faced by teachers and the need for a more comprehensive approach. Dawn shares insights from her recent research, revealing surprising findings about teachers' preferences for textiles within D&T versus art and design.

    One key takeaway is the importance of broadening our perception of textiles beyond fashion. We discuss how textiles intersect with various industries, from automotive to medical, highlighting the subject's relevance and potential to engage a diverse range of students.

    The conversation also touches on the crucial role of assessment and curriculum design in shaping D&T education. We consider how exam boards and chief examiners influence the subject's direction and discuss the need for more up-to-date, relevant content in specifications.

    For D&T teachers, this episode offers food for thought on how to present textiles as a versatile, technology-driven field. Consider how you might incorporate examples from diverse industries to showcase the breadth of textiles applications. How can we collectively work to ensure that textiles remains a vital part of D&T education? Let's keep this important dialogue going!

    Acknowledgement:
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  • Send me a message.

    In this episode of Talking D&T, I chat with Dr Bethan Gordon, Dean of Cardiff School of Art and Design at Cardiff Metropolitan University. Bethan, a human-centred designer by training, has been deeply involved in developing the new curriculum for Wales.

    We dive into the fascinating world of curriculum reform, exploring how Wales is revolutionising its approach to education. Bethan shares insights on their focus on developing both the curriculum and the teachers themselves, introducing the concept of 'teachers as inquirers'.

    Two key points really caught my attention: firstly, the emphasis on empowering teachers to critically examine their practice and make evidence-informed decisions. Secondly, the integration of design thinking into the science and technology area of learning, while also promoting creativity and problem-solving across all subjects.

    For D&T teachers, this episode offers a treasure trove of ideas to reflect on. How might an inquiry-based approach enhance your teaching? Could the Welsh model of positioning D&T skills across the curriculum offer fresh perspectives for your school?

    Whether you're teaching in England, Wales, or further afield, there's plenty here to ponder and discuss with colleagues. It's intriguing to see how different education systems are evolving, and I'm keen to hear your thoughts on how these ideas might shape the future of D&T education.

    This conversation with Bethan certainly gave me food for thought about curriculum development and teacher empowerment. What aspects resonate with your experience? Let's keep this important dialogue going!

    Acknowledgement:
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  • Send me a message.

    In this episode of Talking D&T, I had the pleasure of interviewing Scott Bartholemew, a professor of technology and engineering studies at Brigham Young University in Utah, USA. We explored the landscape of design and technology education in America, which is known there as technology and engineering education.

    Scott provided fascinating insights into the complex structure of technology education in the US, explaining how it varies significantly between states. He described the historical split between generalist technology education and career-focused technical education, represented by two main organisations: ITEEA and ACTE.

    We discussed how the subject is taught at different levels, with a focus on broad exposure to various technologies in middle schools. Scott also highlighted an interesting development where school librarians have unexpectedly become key technology educators in primary schools.

    A significant challenge Scott mentioned is the public's lack of understanding about what technology and engineering education entails. This often leads to oversimplification when explaining the subject.

    Throughout our conversation, we drew parallels between the American system and the British D&T curriculum, noting both similarities and differences. It was refreshing to learn that despite the different terminology and structures, we face many similar challenges in promoting and developing our subject.

    Overall, this international perspective provided valuable insights into how design and technology education is approached in another part of the world.
    (Text generated by AI, edited by Alison Hardy)

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

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    In this episode of Talking D&T, I dive into the recently announced curriculum review for England and what it means for design and technology education. As someone who's been part of discussions shaping D&T's future, I share my thoughts on how teachers can get involved and influence government policy.

    I explore the review's terms of reference, highlighting the emphasis on a 'broader curriculum' and what this could mean for D&T. Drawing on my experience, I suggest focusing on D&T's unique contribution to a broad education, rather than generic skills development.

    I discuss the potential challenges and opportunities this review presents, considering teacher workload, budget constraints, and the need for evolution rather than revolution in our subject. I offer practical advice for teachers wanting to make their voices heard, from engaging with school leaders to participating in initiatives like the Redesigning D&T project.

    Throughout, I emphasise the importance of evidence-based arguments and the need to balance the essence of D&T with practical considerations. Whether you're a primary or secondary teacher, or simply passionate about D&T's future, this episode provides food for thought on how we can collectively shape our subject.

    So, how will you contribute to this crucial conversation about D&T's place in the curriculum? Let's ensure our subject's voice is heard loud and clear in this review!

    Links

    Design Council Policy Document: A collaborative report outlining recommendations for design education, launched in June 2024.Curriculum Review Terms of Reference: The government's outline for the review, focusing on core subjects and a broader curriculum.Redesigning D&T Project: An initiative led by Ciaran Ellis, Amanda Mason, and Andy Halliwell to gather teachers' views on contentious questions in D&T.Ofsted Curriculum Research Review for D&T: An upcoming publication expected to provide evidence on what makes D&T unique.Archer Exchange Network: A soon-to-be-launched platform where experts from Nottingham Trent University will share insights on D&T policies and classroom practice.

    Acknowledgement
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual content and my editorial direction, Claude helped in refining and structuring information to best serve listeners.

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  • Send me a message.

    In this episode of Talking D&T, I chat with David Houston, team leader for schools and colleges at the V&A South Kensington. David shares his passion for design education and the pivotal role museums play in inspiring young minds.

    We delve into the V&A's innovative programmes, including DesignLab Nation and V&A Innovate, which bring design thinking to schools across the UK. David's insights on creating 'eureka moments' for students and the importance of hands-on experiences with objects are particularly fascinating.

    Our conversation explores how museums can complement classroom learning, offering fresh perspectives and igniting creativity. David's anecdotes about students finding their voice in museum settings are inspiring.

    We discuss the challenges facing D&T education and how museums can support teachers in delivering rich, engaging content. The V&A's teacher twilight sessions and resources emerge as useful tools for professional development.

    This episode offers ideas for D&T teachers looking to enhance their practice. Consider how you might incorporate museum visits or object-based learning into your teaching. Could you collaborate with local museums to create similar opportunities for your students?

    As we reflect on the cultural, social, and democratic aspects of design education, I encourage you to think about how these ideas align with your own teaching philosophy.

    How might you foster those 'gasping for air' moments of learning in your classroom?
    How can we, as D&T educators, build stronger bridges between schools and cultural institutions to enrich our students' learning experiences?

    Mentioned:

    Schools and Colleges In-person workshops Autumn 2024 - Summer 2025 - Workshop at V&A South KensingtonTeachers' resources for primary schoolsTeachers' resources for secondary schools & collegesTeacher Twilights & Teacher Sanctuaries can be found on the V&A What’s On page. DesignLab NationV&A InnovateYou can find V&A Innovate object in focus films on YouTube:


    Acknowledgement:
    Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide yo

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  • Subscriber-only episode

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    In this episode of Talking D&T, I explore the nuanced role of craft in design and technology education. I reflect on a recent conversation with Nicky Dewer, which prompted me to examine the complexities surrounding hands-on learning in our subject.

    I argue against the notion of teaching high-level craft skills in schools, as we simply haven't the time to develop true craftspersonship. Instead, I propose that we focus on providing pupils with opportunities to engage in hands-on making as a means of developing their understanding of materials, processes, and embodied learning.

    I discuss the benefits of incorporating craft-like activities, including fostering resilience, appreciation for handmade objects, and insight into the therapeutic nature of making. However, I also address the challenges we face, such as time constraints and limited resources.

    I emphasise the importance of thoughtful planning, suggesting that teachers carefully consider the essential learning outcomes when incorporating hands-on activities. I also question the appropriateness of assessing practical skills in D&T, given the subject's broader aims.

    Finally, I highlight how craft-based activities can be used to promote sustainability and environmental awareness, teaching pupils about responsible material use and product life cycles.

    Throughout the episode, I aim to provoke thought and encourage D&T teachers to reconsider how they integrate practical skills into their lessons, moving away from the idea of separate 'theory lessons' and towards a more holistic approach that aligns with the subject's aims.

    (Text generated by AI, edited by Alison Hardy)

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

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    In this episode of Talking D&T, I sit down with Amanda Mason and Ciaran Ellis to discuss their involvement in the Redesigning D&T project. We explore their motivations for joining the initiative and the valuable insights they've gained along the way.

    Amanda, a secondary school teacher in the Northeast of England, shares how the project has deepened her understanding of the subject and its varied interpretations across schools. Ciaran, head of design technology in the Northwest, describes it as the best CPD he's ever had, empowering him to engage more confidently in academic discussions about the subject.

    We examine the benefits of teachers participating in curriculum research, from personal growth to influencing policy. Both Amanda and Ciaran highlight the unexpected opportunities that have arisen from their involvement, including presenting at conferences and writing articles.

    The conversation touches on the challenges of stimulating debate within the D&T community, particularly around contentious questions posed by the project. We discuss the importance of articulating our thinking about the subject, both within and outside the D&T community, to strengthen its profile and influence.

    Finally, we consider why it's crucial for teachers to be involved in shaping the D&T curriculum through research. As Amanda aptly puts it, "Who's better informed about teaching design and technology than the teachers themselves?"

    This episode offers a compelling look at how teachers can contribute to and benefit from curriculum research, potentially shaping the future of D&T education.

    (Text generated by AI, edited by Alison Hardy)

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

    If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

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    In this episode of Talking D&T, I sat down with Jim Dale, Head of Product Design at Nottingham Trent University, to explore the evolving landscape of design education. Jim shared fascinating insights into how university courses are adapting to prepare students for the diverse world of modern product design.

    We delved into the transition students face when moving from school to university, discussing how Jim's department helps broaden their understanding of design beyond physical objects to include digital products, systems, and services. Jim emphasised the importance of creating an environment where students feel comfortable exploring ideas and even failing, which contrasts with the often high-pressure atmosphere in schools.

    Our conversation took an unexpected turn as we explored the potential role of language skills, particularly poetry, in enhancing students' ability to use AI tools in design. This led to a broader discussion on the importance of communication skills for designers, including the ability to articulate ideas verbally and visually.

    Jim also shared his thoughts on how design and technology education in schools could be improved, suggesting a greater focus on rewarding exploration and risk-taking, alongside maintaining core skills like drawing and making.

    Throughout our chat, it became clear that design education is a complex and rapidly evolving field. Jim's perspectives offered valuable food for thought on how we can better prepare students for the multifaceted world of design, from school through to university and beyond.

    (Text generated by AI, edited by Alison Hardy)


    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

    If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.

    If you want to support me by becoming a Patron click here.

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    In this episode of Talking D&T, I had the pleasure of interviewing Ryan Ball from the D&T Association. Our conversation centred around the current state of the design and technology teaching workforce in England. Ryan shared his insights from visiting numerous schools across the country, highlighting the enthusiasm of primary school teachers and the challenges faced by secondary school teachers.

    We discussed the shift in demographics, with younger teachers bringing fresh ideas and skills in areas such as CAD and rapid prototyping. However, we also noted the increasing number of non-specialist teachers in D&T, which can impact the quality of teaching and the subject's perception. The D&T Association is addressing this issue by offering courses for non-specialist teachers and advocating for the subject with the government.

    Ryan emphasised the importance of subject-specific CPD, adequate funding for resources, and support for teachers to maintain their passion and confidence in teaching D&T. We also touched upon the need for teachers to promote the subject effectively within their schools, considering the diverse needs of students in different locations.

    Throughout our conversation, Ryan's enthusiasm for D&T shone through, and we both agreed that by working together as a community, we could continue to support teachers and promote the value of the subject. I left the interview feeling optimistic about the future of D&T education in England.

    (Text generated by AI, edited by Alison Hardy)

    D&T Association

    House of Commons Evidence Select Committee Report, published in June 2023

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    In this episode of Talking D&T, I spoke with Holly Maxwell, a curriculum advisor for the Leigh Academy Trust, and Harkit Janagel, head of design and food at Strood Academy, about the differences between GCSE Design & Technology and GCSE 3D Design. We delved into the challenges teachers face when choosing between these qualifications and the reasons why some schools opt for 3D Design over D&T.

    Holly and Harkit shared their experiences and insights, discussing the emphasis on theoretical knowledge in the current D&T GCSE and how 3D Design allows students to focus more on practical skills and creativity. We also touched upon the importance of language in shaping the identity and perception of the subject, as well as the role of teachers' specialisms and backgrounds in influencing their approach to teaching.

    Throughout the conversation, I challenged some of the assumptions and beliefs surrounding the two qualifications, questioning whether the end goal and purpose of D&T and 3D Design are fundamentally different. We also explored the content overload in the current D&T GCSE and the need for a more concept-driven approach that moves away from material-specific identities.

    This engaging discussion highlighted the complexities and ongoing debates within the D&T community, as teachers strive to provide the best educational experiences for their students while navigating the constraints and expectations of the education system.

    (Text generated by AI, edited by Alison Hardy)

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  • Send me a message.

    In this episode of Talking D&T, I interview Milly Kearns, a final year Product Design student at Nottingham Trent University. Milly shares her experiences studying Design and Technology (D&T) in school and how that led her to pursue product design at university. We discuss the differences and similarities between D&T at school versus university, including the focus on collaboration, presentation skills, and the application of theoretical knowledge.

    Milly offers insightful advice for D&T teachers, suggesting they continue encouraging students to explore multiple ideas rather than fixating on their first concept. She also recommends moving away from the practice of cramming process documents with unnecessary information and instead focus on the quality and relevance of the content. Additionally, Milly advocates for more collaborative studio-style learning in D&T classrooms to better prepare students for real-world design practices.

    We also touch upon Milly's dissertation research on creative education and her final project, which involves designing a system to support people diagnosed with arthritis through clay classes and holistic therapies. As the episode concludes, Milly shares her aspirations to become a D&T teacher and help shape the next generation of designers.

    (Text generated by AI, edited by Alison Hardy)

    Mentioned in the podcast - detailed links are only available to subscribers

    Nottingham Trent University's Product Design programme

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

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    In this episode of the Talking D&T podcast, I interviewed Janine Pavlis, a lecturer at St Mary's University in Twickenham, London, who specialises in primary design and technology education. We discussed the current state of D&T in primary schools, including the statutory requirements, the typical structure of lessons, and the importance of creativity and problem-solving skills.

    Janine shared examples of good practice she has observed, such as the integration of computing skills and the use of real-world problems. However, she also highlighted the challenges faced by primary school teachers, including the need for ongoing professional development, the lack of resources, and the pressure to buy into pre-made schemes of work.

    We explored the importance of considering primary education when shaping the future of D&T and the need for more research on inclusive practices within the subject. Janine expressed her concern that primary school teachers are not being consulted enough when it comes to making decisions about the D&T curriculum.

    Throughout our conversation, we emphasised the significance of aligning teaching with the values and aims of the subject, ensuring that children understand the purpose behind their learning. We also discussed the potential for further research into teachers' motivations and experiences in teaching D&T at the primary level.

    (Text generated by AI, edited by Alison Hardy)

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

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    In this episode of the Talking D&T podcast, I had the pleasure of interviewing Nicky Dewar, the Director of Learning and Skills at the Crafts Council. We discussed the importance of craft in design and technology education and the challenges faced by schools in incorporating hands-on making experiences for students.

    Nicky shared her insights on how the craft element in both art and design and design technology has been slowly eroding over time. She emphasized the significance of engaging children and young people with materials, allowing them to understand how different materials react and how they can be used to tell stories or respond to challenges.

    We also talked about the mental health benefits of craft and how it can help students feel calm and release feel-good hormones. Nicky highlighted the need for supporting teachers through specialist training and encouraging them to take advantage of the rich offerings available from organizations like the Crafts Council.

    Throughout our conversation, Nicky stressed the importance of recognizing the value of craft in education and how it can make a significant difference in various aspects of life, from economic value to community well-being. She also shared details about the Crafts Council's initiatives, such as Craft School and Material World, which aim to inspire and support teachers in delivering engaging craft activities in their classrooms.

    Links

    Craft School - a free programme for teachers which has CPD and resources around teaching craft in schoolsInstagram - @craftscouncilMaterial World - the current Craft School challenge in partnership with the Eden Project, focusing on sustainability and environmental responsibility (registration deadline for this year is February 14, 2024, but it will run again from September 2024 onwards)

    Other links to things mentioned in the show are only available to subscribers

    Support the show

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

    Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.

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    In this episode of Talking D&T, I reflect on the conversation published earlier this week with Tony Ryan about the various industry contexts developed by the Design and Technology Association for Key Stage 3 pupils in England. I explore the complexities that teachers face when designing a unit of work, particularly in the realm of design and technology.

    Drawing from the "Inspired by Industry" work discussed by Tony, I emphasise the importance of selecting contexts that engage and motivate young learners. However, I also acknowledge that not all contexts will appeal to every pupil, as engagement is subjective and dependent on individual interests.

    I discuss the role of teacher stereotypes and the need for awareness when choosing design contexts. Using the example of dinosaurs, I explain how teachers might assume certain topics will appeal to specific age groups or genders, and I encourage listeners to question these assumptions by referring to Ulrika Sultan's work on gender stereotyping.

    Also, I stress the importance of considering pupil progression when planning units of work. I argue that the context itself is not the primary driver for learning but rather a motivator for interest and enjoyment. Teachers must think about how the unit builds upon previous knowledge, introduces new concepts, and prepares pupils for future learning. By doing so, they can help children move from surface-level understanding to deep knowledge retention.

    (Text generated by AI, edited by Alison Hardy)

    If you like the podcast, you can always buy me a coffee to say 'thanks!'

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