Episodes
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The game's Bond... James Bond! Chris and Ashley get their licence to podcast this week in James Bond 007 on the Game Boy, an action RPG that tries to distil the thrills, spills and kills of N64 titan GoldenEye onto a small pixelated black and white screen. Find out how successful developer Saffire were in achieving this by listening!
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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It's time for us to tinker with time as we play Prince of Persia: The Sands of Time, a 2003 action-adventure-platformer hybrid. It's a game both Chris and Ashley have very good memories of playing and have high hopes that it stands the test of time. Along the way, you'll find out how this game links to the Assassin's Creed series and Beyond Good and Evil, hear Ashley's awful eBay story and learn about Aristotelian unities. What a ride!
Note: this was recorded way back in time (August 2023) when this year's brilliant POP game, The Lost Crown, hadn't even been announced, hence no mention of it. Nor had the currently-upcoming Rogue Prince of Persia. There's probably a clever analogy about time here but we'll let you fill in the blanks with that.
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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Missing episodes?
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It's time for us to conjure up Psychic World, this game where you play as a girl with ESP skills metaphorically coming out of her ears who is tasked with literally defeating hordes of monsters that have literally escaped from a scientific research facility. There is talk about the game (an early 90s Game Gear 2D action-platformer-schmup hybrid), as is tradition, but Chris and Ashley also reminisce about the mid-90s paranormal activity resurgence for more time than is probably healthy. If that's your bag, listen in. If you want to find out about Psychic World, listen in too!
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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Ashley introduces Chris to Rise of the Robots this week, this game where you play as a fighting robot. And probably rise or something. It is famous for having fancy graphics, billed as having groundbreaking AI and for using music by Brian May (yep, him off of The Queens and badgers). It is also famous for being a high-profile failure. Hit play and find out why!
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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With the game's special edition re-release this week, we get stuck into 1997's Tomba! (or Tombi! for European players), this PlayStation game where you play as a feral pink-haired cave boy who does missions in a side-scrolling platformer/ RPG/ Metroidvania/ action/ adventure hybrid with an unhealthy pig obsession. Is it a silk purse or a sow's ear, though?
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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Time for a third bite of the cherry this week as we try Tomb Raider again! After playing and disliking the PlayStation original and its sequel over the last year or so, Ashley is convinced that the 2013 reboot is where it's at. With its availability on Game Pass, we give it a go. Is this the one that'll turn the tide and get us into the continuing adventures of Lara Croft?Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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It's everybody's favourite red sunglasses-toting circular mascot - Cool Spot! This week, we play 1993's 'advergame' in which you control the titular little guy around a platforming odyssey. He has since faded into obscurity. Should the game do similar? Find out by listening! Not only that but you'll also find out Ashley's top tip for making a refreshing tea-based soft drink, the unlikely genesis of that 90s Disney cartoon 'Pepper Ann' and a diversion into American composer Tommy Tallarico. All in just over half an hour. What a ride!Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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It's a multiple of 10 this week so, in time-honoured tradition, we try a game that neither of us has played before. This time, we take on Thief II: The Metal Age, this game where you stealth your way through a series of missions in and around a steampunk-medieval city. Releasing on the PC in 2000, the game is incredibly well-regarded and still has legions of fans over twenty years later. Listen in to find out if we become converts to the game!Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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Tiny but mighty, the Game Boy Advance was home to some absolute bangers, and this week's game Advance Wars is no exception. Offering a fully featured tactics experience on the diminutive console, this one punches way above its weight.Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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We're taking a spin through the world of Braid this week, this game where you play as a nice guy called Tim who's trying to rescue a princess. Or is he? The game is billed as a commentary on games design itself. Or is it? And the main mechanic is that you can rewind time to retry puzzles. Or do you? Yes, you do. It's a game well-loved by many for its obtuse nature so listen in to see how we fare with it.Link mentioned in this episode:Game Maker's Toolkit - How Jonathan Blow Designs a Puzzle
This link may also be of interest!GameDeveloper.com - Braid Deconstructed
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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Chris and Ashley take a wander through the Wasteland of Washington D.C. circa 2277 this week when they emerge from Vault 101 in Fallout 3, Bethesda's bombastic foray into the future.Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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"Paris in the fall, the last months of the year, at the end of the millennium..."So begins the first Broken Sword game (AKA The Shadow of the Templars AKA Broken Sword 1), this game where George Stobbart avoids death in a bomb blast at a café in a trap set by a clown then decides to find out what on earth caused this to happen, triggering all manner of point and clicking around Paris, Ireland, Syria and other locations. It's held in very high regard by all, and both Ashley and Chris have great memories of the game, so give it a listen to find out whether it holds up!Link mentioned in this episode:How Broken Sword was ported to the Game Boy Advance - EurogamerCome join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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In the heady days of 1998, with Y2K looming large on the horizon, Napster nary a whisper in the ears of two Seans (or Shawns, depending which one you ask) and Pokémon registering as but a distant rumble for anyone in the West, Matt Stone and Trey Parker were just about hitting their stride in putting the world to rights and making fart jokes with South Park. And then they went and made a game called South Park on the N64, and now we're here, in 2024, telling you if it's any good or not. What a journey!Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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To mark the recent release of Tomb Raider 1, 2 and 3 Remastered, Chris takes Ashley down into some deep dark tombs to do some raiding in Tomb Raider 2. Yes, the remastered collection came out two months ago now. Yes, we only did the first one last year. Yes, we hated it when we played it. What a pair of little scamps we are! The sequel was touted as being bigger and better than the first one in every sense so listen in to find out whether we finally get what all the fuss is about.
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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We're back! After a month or so off, we're coming back this week with Project Zero 2, a survival horror game that gave Ashley the willies back in 2003 when he played it and some spooky goings-on happened during gameplay. Using a camera, your objective is to take photos of ghosts as you explore a mysterious village in order to bust them. Did it make us feel good? Listen in to find out!
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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Biff! Bang! Pow! This week, we're re-appraising Tekken 3, this game where a mystic beast gets unleashed and the only way to appease it is to stage a fighting competition. This is one of the big daddies of fighting games yet Chris hated it as a nipper - what will him and Ashley make of it nowadays?
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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We are capping off this year's Mario and Sonic saga with a relaxed trip down memory lane, on to Memory airport where we will catch a short flight over the Memory ocean and come to land on Isle Delfino, along with all our Mushroom Kingdom pals. Then we'll watch as Mario gets banged up abroad for being a hooligan. I don't know where I'm going with this, but I do know that this week's game is Super Mario Sunshine. Is it still any good? Listen in and find out!
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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We continue our jaunt through Sonic and Mario month 2024 with this game where you play as a blue hedgehog running round collecting rings and that. Time travel and the Mega CD / Sega CD are this game's USPs, and Chris has fond memories of playing the PC re-release in the late 90s. Will this swing Ashley into agreeing that Sonic games are alright, really?
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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Sonic dies! What more is there to say? The perfect sell.Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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To kick-start our annual Sonic and Mario month, Chris takes us back to the heady days of October 2023 (a mere 3 months ago at time of release) to wander through Super Mario Wonder, a 2D Switch platformer that harks back to classic Mario and certainly not all the New Super Mario nonsense. Join us as we talk about Wonder Flowers, boost badges and elephant Mario!
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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