Episodios
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Ian Failes chats to Chris Nichols, director of special projects at the Chaos Innovation Lab, about Chaos’ Project Arena. This is an upcoming toolset that lets artists move V-Ray assets and animations to LED walls.
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Ian Failes from befores & afters chats to director and VFX artist Adrian Bobb about making his short film 'The Fore-Men'.
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¿Faltan episodios?
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Ian Failes from befores & afters chats to Imageworks visual effects supervisor Jason Greenblum about 'Ghostbusters: Frozen Empire'.
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Ian Failes from befores & afters chats to visual effects supervisor and Disney Imagineer Tim Landry, looking back at this experience at Dream Quest Images, including on 'The Crow', and later at Walt Disney Imagineering.
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Ian Failes from befores & afters chats to Paul Katte from Make-up Effects Group about 'The Matrix' and his team's practical effects for the pod baby, the bug effects for Keanu's torso and an arm break effect.
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Ian Failes from befores & afters chats to Alessandro Ongaro, the visual effects supervisor 'Godzilla x Kong: The New Empire', about prep'ing the huge film, the extensive previs, traveling to multiple locations for shoots and reference, and how specific scenes were crafted.
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Ian Failes from befores & afters chats to Yeti creator Colin Doncaster about his career in VFX and software development via his company Peregrine Labs.
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Ian Failes from befores & afters chats to Bruce Hunt, second unit director on 'The Matrix' about the helicopter rescue and crash, involving real stunt photography over Sydney, and the miniature greenscreen chopper explosion shoot as well.
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Ian Failes from befores & afters chats to FMX project manager Mario Müller about this year's VFX and animation event happening in Stuttgart in April.
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Ian Failes from befores & afters chats to Ryo Sakaguchi, the production visual effects supervisor for the Japanese Netflix series 'YuYu Hakusho', about new volumetric capture tech from Eyeline Studios used on the show.
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Ian Failes chats to stunt coordinator and second unit director Wayne Dalglish, and to action designer and stunt previs artist Christopher Clements, both from Sandbox Action Design, about that spaceship hallway oner in 'Guardians of the Galaxy Vol. 3', which was the set to the tune of the Beastie Boys No Sleep til Brooklyn.
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Ian Failes from befores & afters chats to REALTIME visual effects supervisor James Coore to discuss the 60th anniversary Doctor Who special ‘Wild Blue Yonder’.
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Ian Failes from befores & afters chats to Framestore visual effects supervisor Bob Winter about his studio’s work for 'Rebel Moon — Part One: A Child of Fire'. This included the bird-like creature the Bennu, which is at one point ridden by the character Tarak. Plus we compare that with the creature Harmada.
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Ian Failes from befores & afters chats to the managing partners of Dream Machine FX--Brendan Taylor from Mavericks, Brian Drewes from Zero and Chris Spry from Fin--about the way their collective works.
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Ian Failes from befores & afters chats to 'Screecher’s Reach' director Paul Young and art director Almu Redondo about the 'Star Wars Visions' animated short.
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Ian Failes from befores & afters talks to DNEG visual effects supervisor Mohsen Mousavi about 'NYAD' and the water sims and meticulous body tracking/matchmoving and comp work required to make ocean swim scenes possible.
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Ian Failes from befores & afters talks to Ted visual effects supervisor Blair Clark and ViewScreen supervisor Brandon Fayette discuss the making of the new Peacock television series and how the real-time tech ViewScreen was used to allow live-action actors to interact with a digital character during filming.
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