Episodios

  • This week Iā€™m being joined on the show by Don Kane, Boss of the Metaverse Mafia known as the Atlessio family, a DAC in the Star Atlas Metaverse. In this conversation, we cover Atlessio as a DAC, their new NFT project Mob Machina, and chat about the crypto and metaverse space as a whole.   

    Follow the Atlessio Family on Twitter: https://twitter.com/Atlessio

    Follow the Mob Machina NFT project: https://twitter.com/MobMachinaNFT

    Read their Whitepaper: atless.io/white-paper.pdf

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  • Bitcoin Whitepaper: https://bitcoin.org/bitcoin.pdf
    Follow me on Twitter: https://twitter.com/DAOcaster
    Join my Discord Community: https://discord.gg/d9t5kzu4UZ

    Here is a simple, 5-minute explanation of what cryptocurrency is and why it's so important.   

    Feel free to share this with your friends who don't understand crypto yet!

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  • Final Frontier is a DAO (was a DAC before the token) in the Star Atlas metaverse. They launched their own token ($FRNT) and is officially launched on the Raydium Decentralized Exchange on the Solana network.

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  • Today's episode is featuring Xcode, Project Manager at Star Atlas and Founder of the Deep Profits DAC. We'll get an inside look into the Deep Profits DAC, how he got a job at Star Atlas and what's on the Roadmap for the game.   

    Deep Profits: https://deepprofits.org/
    Star Atlas White Paper: https://staratlas.com/white-paper.pdf
    Support this Podcast: anchor.fm/staratlasdaocast/support
    Sponsor this Podcast: [email protected]

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  • Star Atlas White Paper: https://staratlas.com/white-paper.pdf
    Support this Podcast: anchor.fm/staratlasdaocast/support
    Sponsor this Podcast: [email protected]
    Roadmap: https://bit.ly/3n3mZf1

    Join me and  @Atlas Theory  ,The Founder of @AmarnaGroupSA, to talk about Amarna, DACs in general, and the treasures waiting for Star Atlas Explorers in Deep Space.

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  • Today, not only will I be reading to you the LORE provided in the MetaPosters released by Star Atlas, Iā€™ll also be showing you. And you wonā€™t just be seeing it on the screen. With this video, you can actually use your phone to view and listen to each meta poster in Augmented Reality.

    So letā€™s dive in. If the meta posters are new to you, As an initiation into the metaverse, Star Atlas offered everyone an opportunity to be part of the journey. The release of a series of 14 super-high-def Meta-Posters blurred the line between the real and the virtual world, simultaneously bringing utility and rewards to both.

    Each poster tells a part of the origin story of the Star Atlas Metaverse and along with Audio Collaborations with Musicians, each poster will expand your bedroom into the farthest reaches of the universe.

    Hereā€™s how this will work. First, Iā€™ll read the title while showing the QR codes. Pause if you need to, but open the camera of your phone, hold it up to the QR code and open the link that pops up. Then it should open Instagram or Facebook. When it does, point your camera at the display to view the AR experience as I read it aloud. Ready? Here we go!

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  • Star Atlas White Paper

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    This episode is a fun one. You think Star Atlas is cool now? Or even when the game launches? Wait til you hear what they see years down the line.

    Eventually, the Star ATlas team want to build Additional Universe Zones with Additional Blockchains. Now, While the team fully embraces the potential of Solana and Serum to deliver a seamless, enjoyable gaming experience, their vision for the future includes the ability to expand the metaverse both geographically, and cross protocol. Or rather, later versions will permit players to explore newly emerging regions of space, and store assets on various chains, all while connected in a unified game experience. This is extremely important for a couple of reasons. Imagine a day where you can buy a token on Solana without having to buy first on a centralized exchange, then send it to a wallet, then swap for ATLAS, and so on. Now I know, acquiring Solana is easier then say, playing games on the Matic network, but for new people, especially new players who are millennials with trust in the current fiat financial system, crypto is unsafe and untrustable. The easier we make it for new players to not only play the game, but thrive by lowering the barrier to entry, the better.

    Next, the team wants to feature Player Generated Content. And I donā€™t mean what you are listening to now, I mean- well actually, if this show was an in-game news channel that would way bad-ass, Atlas team, [email protected] okay? Iā€™m all ears.

    ANYWAYS, what I mean is by using Modkit or Steam Workshop integrations with Unreal Engine, players can author their own content to be compatible with Star Atlasā€™ content format. Then, assigning this content to NFT values that the author owns transfers their content to physically represented asset data on the blockchain. A perhaps more unique version of content creation includes the ability to sell efficiency algorithms on the marketplace, providing buyers with an advantage in terms of mining yields, trading yields, and even automation of equipment. In time, the ability will exist to permit access to entire adjunct universes created by external teams, and alternative blockchain protocols. And you have to remember, this team eventually wants to give control to the people via the POLIS token in 2-3 years, so any development or expansion will be up to us, the players.

    Then, one of the more fun use cases of this game which is my favorite, is prompting actual discovery our very real universe. The team thinks that a forward-looking use-case of the mining power of Star Atlasā€™ blockchain would be to provide a gamerā€™s computer processing power for initiatives similar to SkyHub.org in the search for UFOs. This can be turned towards the distant universe where exploration in the game can be converted to real-world exploration of the universe by powering the processing of data leading to actual discoveries. If it were me, use the computing power to identify asteroids on a collision course for Earth or something that more directly benefits the the safety and wellbeing of our planet.

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  • Star Atlas White Paper

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    Star atlas is built on Solana, a cryptocurrency computing platform that aims to achieve high transaction speeds without sacrificing decentralization or high transaction fees. So why is this important? Well, the first platform to be really heavily built on was Ethereum, but Ethereum has insanely high gas fees and can only handle 15-45 transactions per second. Solana can handle 50,000.

    And, To complement this speed, Solana additionally delivers a huge development toolset, which the Star Atlas development team will leverage to build the metaverse. With this as their foundation, the Star ATlas team aims to deliver a purely blockchain-driven universe that will

    change the gaming industry forever.

    Okay, so the blockchain transactions are handled on Solana, but what about peer-to-peer trading like we heard about last episode? This  is handled by Serum. You see, An active in-game economy and a high volume of trading means users will need a feature-rich exchange to manage all of their asset sales. Serumā€™s decentralized exchange (DEX) fulfills the needs to support the Star Atlas economy. With nearly instant settlement and virtually zero operating costs, there isnā€™t a better fit for scaling the economy.

    The next tool utilized by the team is Stardust, which operates at a very important layer. They introduce optimized ways to deal with NFT in-game assets securely and in a user-friendly manner. By utilizing their API, the Star Atlas team can seamlessly integrate Solana-based NFTs for usage in their initial game client. Also, Stardust has a very prominent item on their roadmap to support Serum DEX trading, which is exactly what the team needs for this game.

    Lastly, and most importantly depending on who you ask, the game is built on Unreal Engine 5. Most notably of course, this gaming engine supports insanely popular titles such as Fortnite. But itā€™s not all about popularity, some of the newer games coming out on Unreal Engine 5 look insane, like Black Myth, Wukong based on the league of legends character.

    So what is the Unreal Engine made of? This Next-generation real-time graphics technology includes: Nanite for cinema quality models, Lumen for real-time global illumination, the Chaos physics engine, and the Niagara particles system.

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  • Star Atlas White Paper

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    Why does the Star Atlas team think the game will be a success? Is it the right time? Is it going to stay in beta for 8 years like Star Citizen or are we actually doing it right this time? In this episode Iā€™ll go over all of the market research that the Star Atlas team did to prove this concept in its initial stages which was 2020.

    First, in 2020, Business Insider said that quote ā€œIn 2020, video game players will spend up to $4.5 billion on VR gaming or immersive gaming... " Business sInsider was wrong. Players didnā€™t spend $4 billion on VR and AR, they spent $12 billion.

    They also said that quote ā€œThe global gaming industry will grow at a Compound annual groth rate of 12% between 2020-2025..." Wrong again, currently its at 13% percent.

    Statista counted 2.7 billion gamers in the year 2020. That number is now at 3.24 billion in 2021.

    [whisper] (If you havenā€™t noticed, things are better than they predicted)

    Additionally, letā€™s zoom in from gaming in general to the use of NFTs.

    In 2018, the majority of NFTs sold were collectibles of some kind. Iā€™m talkin, the vast majority, so 5 million of all NFTS sold in 2018 were collectible and only 1,4 million NFTs were strategy or RPG focused. In 2019, that changed to them being almost equally parts collectible and equal parts strategy or RPG and itā€™s still trending in that direction. And the start atlas team thought (at the time of them forming the company) that if Cryptokitties could make $38 million and Decentraland could make $24 million, then there was a place for them. They also went on to say that DeFi and Online gmabling markets were set to rise as well. Now read into this all you want, but I think the general sense here was that this game will attract all sorts of players, as crypto does.

    Next, letā€™s get into our competition. Will Star Atlas survive among the current landscape of gaming, particularly, space gaming. At the time of their formation, Star ATlas will be the only space game built on the block chain. All these other popular 2020 titles like Eve Online, Star Citizen, No Manā€™s Sky, Everspace, Stellaris, Elite Dangerous and Star Conflict are all build on the US dollar and all rely on the middlemen of of either the company themselves or other financial institutions.

    So in 2020, this was their way of saying, yeah, thereā€™s a spot for us here. And itā€™s even more so now. Star Atlas is on every content creator and financial advisors top 5 metaverse projects in development, there are making great progress on their promised featured like the marketplace and the mini game, and the blockchain isnā€™t going anywhere. Does anyone remember who amazing EVE Online was. Heck, itā€™s still super fun to play, but itā€™s so hard to get started because it now has almost 20 years of gameplay, battles, factions, and politics that make it feel near impossible to succeed. But iā€™ll tell you what, itā€™s still going, and if Star Atlas can take a model like that, and ultimately aim to give the power of the game to the people? In my opinion, thatā€™s a great market fit and Iā€™m sure glad they did that research last year.

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  • Star Atlas White Paper

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    DeFi stands for Decentrilized Finance, which is finance that does not rely on central financial intermediaries such as brokerages, exchanges, or banks, and instead utilizes smart contracts on blockchainsā€¦

    So if youā€™d like to make a transaction, your purchase doesnā€™t need approval from a bank, itā€™s verified by the blockchain, or the public ledger of transactions that is verified by computers and individual contributors on the network.

    Thatā€™s Defi. Next, what is an Asset Pair. An asset pair is wha you see when you buy bitcoin on a DEX or a decentrilized exchange. Youā€™ll typically see it listed as BTC/USD or BTC/USDC or ETH/USDC. An asset pair are the two assets your can trade against each other. Now weā€™ve all seen these listed somewhere but I bet youā€™ve also had the thought of, where is the BTC/ETH or the BTC/SOL? Thatā€™s because each Asset pair has itā€™s own Liquidity Pool. Or huge amount of each asset, like a pool for traders to trade from. So if you see an exchange without ETH/BTC, itā€™s because there isnā€™t a liquidity pool with enough of each asset.

    So that brings us AMM, or Automated Market Making or Makers. In a Centralized exchange, these exchanges will rely on Market Makers like professional traders to provide liquidity for these asset pairs so that there is always enough to keep the price stable for the buyers.

    In a DEX, or a decentralized exchange however, we got rid of the middlemen, remember? So now we have an AMM, or an automated  market maker that handles the liquidity pool. This, in short, means that traders donā€™t have to go through a financial institution to make trades.

    These automated protocols use self-executing computer programs called smart contracts to define the price of digital assets and provide liquidity. Here, the protocol pools liquidity into smart contracts. In essence, users are not technically trading against counterparties ā€“ instead, they are trading against the liquidity locked inside smart contracts. And these smart contracts are often called liquidity pools.

    Okay, so now that we understand what Defi, asset pair, liquidity, and AMMs are, letā€™s move on to how they are utilized in Star Atlas.

    So now we have this question, what kind of financial activities can we partake in if there is no bank? Well, just because you donā€™t go through a bank, doesnā€™t mean you canā€™t participate in and provide financial opportunities of your own. For example, through a direct integration to the Serum DEX (or a decentralized exchange) , players will be enabled to participate in decentralized finance activities through the in-game interface.

    That being said, to take part in these (donā€™t worry Iā€™ll go over them), players will need to go to a Financial Center in the game where they can establish their own fees for trading in their own facilities or participate in others. These can be things like Lending, or loaning out your assets for a percentage of yield in return, Automated Market Making (or AMM) or contributing certain asset pairs (like ATLAS and USDC) to liquidity pools to gain a percentage of the trading fees, and Yield farming, which is essentially, borrowing at a low yield, trading at a high yield and keeping the difference.

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  • Star Atlas White Paper

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    It all started with an event called ReBirth: Genesis of a Metaverse. This was the first Metaposter Release of NFTs in the marketplace. Basically, Star Atlas produces a Meta-Poster, The Meta-Poster gets authenticated by a music artist/XR artist, then Unlimited numbers of the Meta-Posters became available through Star Atlas and 3rd party marketplaces, Purchasers of the Meta-Posters mint the NFTs, Portions of the revenue and following sales gets split by Star Atlas and collaborators and the NFT ( or Meta-Poster) owners are then able to put the collectibles they own up for sale at Star Atlas or any other marketplaces.

    Collecting these Meta-Posters unlocked more than just an image of a trading card, they came with an open-ended treasure chest of exclusive metaverse rewards and perks. And they are grouped into five Tiers corresponding to the increasing value of the rewards.

    So, To be eligible for rewards of a given Tier, a holder must own all Meta-Posters up to the top of that Tier. So first,  huge rewards are dropped into wallets of eligible Meta-Poster owners after the final ReBirth sale, AND Owners of Meta-Poster Tier collections remain eligible for future surprise NFT drops and treats.

    For instance, Tier 0 came with a Pearce X4 Bike, a skin for the bike, a claim stake, mining drill, power plant, and an orbital space station, and an Atlassian badge, an estimated value of $58 US Dollars.

    Tier 5 came with a Calico Guardian, a skin for the ship, an emote for the ship, A Calico Compakt Hero, and a skin for that ship, a Tier 5 Claim Stake (remember that a higher tier claim stake allows you to claim deeper and wider territories), a power plant, a space station, and an Executive badge, an estimate value of $250,000 USD.

    So basically they started releasing a ton of posters on April 24th, 2021. If you collected all NFTs or meta poster for a certain tier, you gained the rewards for that tier. More were released every Saturday for 14 weeks and stopped being sold on August 24th, 2021.

    Now in the middle of that, between June 24 and July 15, they released a Star Atlas Legends NFT, the Armstrong Forever Poster, which comes with itā€™s own awesome in-game rewards.

    Then on Spetember 7th, they started the GAO, or the Galactic Asset Offering, where they slowly released ships as NFTs to be minted on their website for ownership. These are the ships that are in the marketplace today and more are still being added.

    There were many changes and more specific release schedules, but it doesnā€™t matter so much anymore. What matter now is what is currently available at what price. But letā€™s look forward.

    According to the Whitepaper, ā€œNew NFT assets will be released periodically by Star Atlas with careful consideration surrounding the inflationary impact of release.

    So anything can affect their judgement on how much and when they should release more, like how much demand there is from new players, how many assets are available on the marketplace, and most notably, how many assets are being destroyed in battle.?

    The developers goal in this though is to make sure that they arenā€™t releasing too much or too little into the game. Release too much and your NFTs become worthless. Release to little and the game is unplayable by newcomers.

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  • Star Atlas White Paper

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    If you havenā€™t listened to episode 5 all about combat in Star Atlas, I recommend you do that first as it gives a solid background to todayā€™s episode.

    In the combat episode, we touched on what happens when you die in battle, or lose to another player. Your assets or NFTs are destroyed and random salvageable parts in the form of other, less valuable NFTs are left to the victor.

    So to recap, there are three tiers or zones you can traverse. The first is a faction safe zone where you canā€™t be touched. The second is full of NPC mercenary groups, or bots that if you lose to in battle, some form of your NFT is returned to your inventory. Then in the third tier, your ships, or assets, are destroyed.

    An additional way assets are destroyed is through the use of certain farmed materials like those used in construction, fuel, temporary boosts, etc.

    But there is more to it than just boom you lose your ship, and itā€™s called deflationary mechanics. Now, deflation isnā€™t great in the traditional finance, but itā€™s huge for crypto. Consider this, hypothetically if Star Atlas only makes 1,000,000 ATLAS tokens. But to play the game, you need those tokens, so you buy them for a price. Then you learn that every time you lose in battle or use fuel, it burns or destroys those tokens, making them unavailable for future use. This lowers the supply of available tokens from that original million and therefore, raises the price. So basically, the more you play, the more tokens your burn, the more tokens you burn, the more valuable your tokens are.

    So this episode was more of a brief lesson of what deflationary mechanics are, how they help Star Atlas, how they help you, and how they are at work in the game itself.

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  • Star Atlas White Paper

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    Unlike most games in existence today, Star Atlas provides a unique opportunity for players to extract in-game virtual earnings into real-world income. Where many game developers opt to monopolize asset ownership and distribution through restrictions on reselling, Star Atlas fully embraces the potential of owning your assets or NFTs and taking them off the star atlas marketplace to an external NFT marketplace to sell them.

    Whereas companies like Meta seemingly want you in the mateverse as much as possible, Star Atlas is different. The goal of the Star Atlas development team is to encourage the monetization of time spent in this virtual world, and emphasize the ability for this monetization to transcend the metaverse to the real world.

    Digital assets owned always belong to the holder, and crypto assets earned can be converted into real life currencies at insanely low transaction fees or gas fees. The Star Atlas team believes that this is the model for the future of gaming.

    Now a key driver of value within the Universe of Atlas is the monetary reward system delivered via blockchain mechanics.

    A secondary goal of the development team though is to drive real-world human innovation and progress by leveraging this virtual world as an experimental sandbox for economic and governance research.

    With that in mind, Star Atlas is driven by a dual token system with both the ATLAS token and the POLIS token.

    ATLAS will serve as the native in-game currency within Star Atlas. Players will initially leverage ATLAS to acquire digital assets such as ships, crew, components, land, and equipment. However, as in any real economy, a financial system is necessary to facilitate commerce. Whether it be through NPC merchants, or direct peer-to-peer transactions,

    ATLAS is the main currency. So Operating expenses, such as personnel for mining equipment, fuel for ships, and repairs for damages will all need to be paid in ATLAS. It will also serve as the predominant currency within the NFT marketplace.

    Here is an important note though, unlike many projects in the crypto economy, the development team retains zero stake in the undistributed token supply

    So a fraction of ATLAS will be available through various stages of the Galactic Asset Offering (GAO) which we talked about in Star Atlas 101 episode on Phases (ep2), leading up to full launch of the title. Upon completion of the Galactic Asset Offering, ATLAS can only be earned through in-game activity or sales by other players.

    Now the POLIS token on the other hand, is the governance token, with applications both in-game and in directing real world economic policy.

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  • Star Atlas White Paper

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    The Universe of Star Atlas is expansive. It is a lonely, challenging journey for a new player who is possibly tackling the dark night of deep space alone. That is why players are encouraged to create factions, combine resources, and compete collectively to outsmart other players.

    And to be clear, to be successful in this game, I donā€™t think this is an option. If you heard last episode, you can be a Transporter, Rescuer, Freighter, Repairman, Construction worker, Refueler, a miner and the list goes on.

    So in the game, you can form what is called a Decentralized Autonomous Corporations (or a DAC), and with that team by your side, you can build entire cities, create your own micro economy, control who can pass and who canā€™t.

    For instance, what if the separatists and the republic needed access to your jump point to gain a strategic advantage in war. Okay so maybe you wonā€™t have them rescue your son from bounty hunters, but you could charge a premium if you staked you claim in the right spot. This type of business and many others are only possible with a supportive team by your side.

    That being said, even cooperating with other DACs can help you dominate regions of space and the resources within. Now, weā€™ll get to this in the next several episodes in a little more depth, but the POLIS token will serve a pivotal role in these cities, permitting the owners of political clout to impose taxes, fees, fines, rules, and laws on those outside the DAC wishing to gain access to these entirely independently owned cities.

    Now I donā€™t want to list any in this episode because I donā€™t want to leave any out, but if you are listening to this much later than I released it, I bet Iā€™ve done an episode on Guilds and DACs you can join so go ahead and find it!

    So what do you want to build? Do you want to be a lone traveler exploring the cosmos, a small team of mercenary fighters?, or part of a DAC, a group, a family, or shared resources, common goals, and dominance in the star atlas universe.

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  • Star Atlas White Paper

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    I said in an earlier episode that Star Atlas will present you with the opportunity to have a real-life profession in their metaverse. So, without further ado, here are the ones that Star Atlas themselves have listed on their white paper, then Iā€™ll tell you what I think will be the most impactful jobs.

    Quoted from the white paper, here we go, quote:

    ā€œProfessional Roles manifest in their chosen ship roles. Players can earn in-game by having the correct ships, crew and components for their desired roles. Examples of roles are: Transport, Rescue, Freight, Repair, Construction, Refueling, Mining, Salvage, Entrepreneur, CEO, Broker, Bounty Hunter, Pirate, Smuggler, Data Runner, Commander, General, Mercenary, and Scientist.

    Once again, these are roles that you would take on as a player, if you choose to supply value for other players. That being said, you also have a ton of NPCs (or non-player characters) that need roles, so when you buy crewmembers as NFTs, you hire them as a:

    Pilot, Engineer, Repair, Scanner, Science, Gunner, Mercenary, Rescue, Power Manager, Janitor, Cargo Foreman, Hangar Foreman, Salvage Operator, Science Officer, Military Commander, Military General, Private, Sargent, Rookie, Smuggle Cargo Foreman, and Captain.

    So what do you think the most lucrative jobs will be? I agree that this game is NOT all about the money since it sounds like itā€™s going to be unrealā€¦. Get itā€¦.

    But personally, I think the best fighters will make the most money of course. But  a really cool position that isnā€™t mentioned here is asset manager. Itā€™s a role that your character doesnā€™t play, but you do, you as a human in real life.

    I imagine that Guilds or ship-owners with really expensive or a large number of ships and crew will hire an asset manager to send their ships on missions to collect ATLAS tokens, rent out their ships for a profit, train their crew, and maintain their staked claims, of course giving them a share in the profits, just as an investment broker would do today.

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  • Star Atlas White Paper

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    Some of the basic structures available in this game are Claim Stakes, Space Stations, Mining Drills, and Power Plants.

    Claim Stakes will be needed to stake your claim on a parcel of land on a planet. If I was a betting man, which Iā€™m notā€¦ Iā€™m an investing man of courseā€¦ Iā€™d say that youā€™ll want to stake claims on planets that you have scanned to be rich in certain elements that can be mined and sold in the market.

    These are sold in tiers from 1 to 5. The tier of the stake determines how wide and deep a developer can excavate the staked claim below. The stake also doubles as a radar to scan for oncoming threats.

    Once you stake your claim, Youā€™ll then, of course, want to consider placing a mining drill.

    Constructing a Mining Drill powered by a Power Plant will begin the automatic process of extracting materials from the claim below. Then, Auto-sleds load the materials and are ready to transport them to the nearest chosen Space Station.

    Space stations have the same power and shielding needs but with major enhancements in the form of decks.

    Each deck enhances the functionality of the space station and unlocks the associated features that players engage with in that local station.

    Decks include:

    Commerce(which will be required to connect to the universal marketplace to sell and store low tier ore and items. Shipyard(for ship manufacturing, repairs, refueling, configuration and docking), Refinery(for refining raw ore into higher tiers), Hangar(for long term storage of ships) , Retail(for crafting and selling components and advanced materials), University(for training and recruiting crew), Cargo(for storing materials and components requiring physical intergalactic shipping) and Defensive(for building turrets to defend the space station and its inhabitants). ā€˜

    The coolest sentence in the entire White paper though, is this:

    If stars are owned to the point of building a Dyson sphere, then the owner can build a jump point. Jump points allow independent systems to have immediate travel. Jump points provide a significant time-cut to intergalactic travel which leads to major boosts to economic trading lanes.

    And that is your intro to the stations and structures modular construction.

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  • Star Atlas White Paper

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    Now, if you havenā€™t listened to out last episode, itā€™ll provide you with the necessary knowledge youā€™ll need to either find trouble, or stay out of it. So if you donā€™t want to lose your new $9,000 ship on its first run, I suggest you listen.

    In the game, you can choose from roles such as mercenary, commander, or general. And for whatever class you picked, you have the chance to strengthen your abilities to last longer in battle. This also comes with the added responsibility of gearing up your ship with the right components and crew for your specific path.

    That being said, depending on the path you take, your ships will all look different.

    So speaking of combat, As a fighter, you may want to build your ship in a way that amplifies its destructive power and strikes fear in your enemies.

    Adding turrets and missile bays is a way to increase its firepower.

    Turrets can be energy, ballistic or disruption type to target different components of enemy ships and installations.

    Turrets are powered by a power supply and protected by shields and a hull. When encountering another enemy ship, if scanned properly, the player can target subsystems to get an advantage in a fight. For instance, It may be good to target the ships power supply to lower their shields before your close-range fighters move in to make the kill.

    Ships can also target land and space based installations to free up competitorā€™s claims. However, those installations can also have their own weaponry installed ready for attacks.

    All players can mark their stance as aggressive or passive to signal their desired combat engagements and Passive stance affords a shield and maneuverability buff to allow for escape if attacked without formal declarations.

    Another really cool aspect of the game is that your ship is not the only factor in your success. You also have to outfit your ship with crew members, AND, you can train them up.

    You can train them and prepare them for battle in whatā€™s called the University Decks. Crew members that trained together in University or previously on ships will actually improve the stats of each other when placed on the same shipā€™s crew. If they work together frequently, they can receive buffs or upgrades over time. However, Matching crew incorrectly can cause debuffs to a shipā€™s performance

    Okay okay, but letā€™s get to the good part. Victory. What do you take home if you win?

    Victory comes with rewards ā€” you are free to take some spoils from the enemy ships you shoot down. The salvaged components and crew members you find are in the form of NFTs, which are freely tradeable and monetizable in the Star Atlas metaverse, which means both in and outside the game.

    This also means, if you spend $25,000 USDC on a capital ship and lose in the outer rim of the map, it will be picked for parts and sold on the marketplace by the winner.

    Even though we brought it up in the last episode though, I want to bring it up again here.  When you start, you begin the game in your factionā€™s safe zone. You cannot be harmed until you leave that safezone.

    I hope this has given you a fair introduction to what you can expect when starting in Star Atlas.

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  • Star Atlas White Paper

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    When you are new to Star Atlas, players choose a faction and start in a faction-secured safe zone. This allows the player to explore all the basic functions of the game except destructive activity such as rescue, combat and salvage. Once the player is sufficiently confident enough to venture out, there is a medium tiered safety zone that is secured by mercenary groups. In this medium tier, Combat is now allowed but your assets will be reset if destroyed, which we assume means that some form of your ship will return to your inventory and not fully destroyed.

    The final distant zone of Star Atlas is a wild frontier where full combat and the destruction of assets is a permanent event. However, only a portion of assets in combat are destroyed permanently. For example, the results of a destroyed ship in combat is that the ship asset is decimated into components, scrap, escape podded crew members, and a certain amount is lost forever.

    But letā€™s dive into that a little bit. What does this third tier actually contain? In Star Atlas, you arenā€™t just looking out upon a background of stars. All visible stars are real places, or assets, and can be visited.

    A quick note, because this game is built on the blockchain, almost every actionable item is called an asset, because it can be bought, sold, and traded on the blockchain. Since this can be done with parcels of land, whoā€™s to say it canā€™t be done with entire planets?

    And, Although some distant stars can be prohibitively distant and will require proper fueling to reach, there will be no actual skybox so exploration can be done visually. This gives all players open exploration to go anywhere in the Star Atlas universe. Players will pilot their ships manually to uncover all the riches the universe has to hide using their upgradable scanning modules. Higher tier scanning equipment performs deeper and broader and leads to a higher amount of assets that will be discovered. Scanning data can be acted upon and staked or can be placed on the marketplace to be sold.

    Now, one of the most interesting thing about this game is still just a rumour. I repeat, this is not confirmed, but Iā€™ve seen or heard it teased twice now. If you watch the trailer, it shows 3 characters working together to find what appears to be a planet made of diamonds. If you ask meā€¦. I think there is a planet out there with such value and you can bet Iā€™ll be looking for it.

    So that is everything you need to know about Faction Security Zones and Deep Space Exploration as a new player.

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  • Star Atlas White Paper

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    This will be a shorter episode, but I wanted to touch on what youā€™ll actually be able to do with your assets, or NFTs, in the game. These assets can be anything from Ships to parcels of land, anything that can be purchased, owned and sold.

    Pre-purchased assets can be actually used for mining, rescue, pirating, freight, bounty hunting, imperialism, crafting, retail, ship storage fees, refining fees, repair, refueling, defense, offense, and jump point travel fees. And the cool part is, well from what weā€™ve brainstormed in my circles, we anticipate that youā€™ll be able to form an actual career our of some of these activities. And no, I donā€™t mean a fake career that you have to do when your wife and kids go to sleep in the wee hours of the night, I mean an actual metaverse with a real economy that can provide you with money for your actual real life.

    Another way to use these assets is through asset brokerage, or purchasing early assets to sell later, as opposed to actual use in game. This is very similar to how NFTā€™s are utilized now. Itā€™s not scalping though, itā€™s buying early and selling later when the demand has gone up and so have the prices.

    The third listed use case for these assets is Node Staking, or the Idle staking in safe zones for passive portfolio growth. Now this isnā€™t 1005 clear on what this will entail, but Staking, for those of you who donā€™t know, typically requires you to lock an asset, so itā€™s unavailable for you to use for a period of time, but it will bring you rewards after a certain period of time. So, staking your ship for 3 months and receive 20% of itā€™s value in ATLAS takons and so on, but weā€™ll release more information on that when we have it.

    The last use case they suggest is in Alternate Gaming Clients. They mention that Open source blockchain allows other connected clients or games to utilize the mechanics of Star Atlas assets in an alternative means of exchange that they do not actively review.

    So, if you want to build your own portion of the metaverse that serves as itā€™s own marketplace? So be it!

    Now this is just the initial list of use cases, but since this game will eventually be owned and governed by the people, it makes sense that more and more will arise as the game grows in popularity.

    Donā€™t forget to subscribe to this podcast so you can be alerted when we publish new episodes .

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  • Star Atlas White Paper

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    To complete the full vision of the Star Atlas universe and game, fundraising in the form of asset sales will take place in several phases based on development milestones. For those of you who donā€™t know, asset sales can be anything from ships, mining structures, the ability to claim land, collectibles and more. Theyā€™ll sell these assets before the game is actually playable, and you can buy and sell them on the marketplace to make money and upgrade ships in preparation. These assets will be in the form of Non-Fungible Tokens.

    The great part about building this game on the blockchain is that all assets like ships and structures are also tied to the blockchain. Now, while NFTs, or non-fungible tokens, have put a bad taste in some peopleā€™s mouths, they really are incredible when they are used for more than just selling auto-generated cartoons of kittens and apes. Your ship can itself be owned by you on the blockchain for everyone to see. When you want to sell it, the blockchain acts as an untrickable middleman for the transaction, and that transaction is visible on the blockchain for everyone to see. We can go much further into the benefits of tying the assets you own to the blockchain, but trust me, itā€™s much better for a long term career in the Star Atlas Metaverse.

    Now that weā€™ve covered what assets are, letā€™s dive into Star Atlasā€™s fundraising plan. Iā€™m recording this before they have launched their full game, but even if you are listening afterward, this can be insightful.

    Phase 1 is called the Galactic Asset Offering, or GAO, and while game assets sold via the Star Atlas Marketplace will not be playable until Phase 2, open trading with other players and traders will be immediately available.

    Now before you give up and say, well Iā€™ll never be able to afford that, just wait. This is why this game is so amazing. Through the ownership and trading of your assets as NFTs and through the banding of guilds and factions in the game, your team will absolutely be able to afford these. Just start small and do what you can. You can hear more about guilds (or teams) you can join in later episodes.

    Phase 2 of this fundraising effort will be in what they call a minigame. Essentially, you are able to purchase assets as NFTā€™s and trade them on the marketplace for ATLAS tokens or USDC. Weā€™ll touch on ATLAS tokens later.

    This marketplace/minigame is their minimum viable product version of Star Atlas. You arenā€™t limited to just trading though. Itā€™s also been stated that youā€™ll be able to send your ships on missions to collect rewards through the browser experience. Iā€™m assuming this will be similar to strike team missions in Mass Effect Andromeda, but not much info has been revealed.

    Then, once Phase 2 is fully released, all efforts will go towards finish developing the in game experience on Unreal Engine 5.

    From there, Phase 3 will present the first milestone of the actual game version: a functional Shipyard Module. This mode allows players and collectors to view their final, in-game assets but is limited to the shipyard of their chosen factionā€™s central space station. These assets will include crew, components and ships

    Then Phase 4 will be the final presale before the full beta goes live.

    They also describe a Phase 5, which I find interesting. They say in Phase 5 that ā€œalll production ready assets are no longer purchasable upon full launch of the live version of Star Atlas. This does not include the remaining phase 3 beta sale assetsā€ So Iā€™m thinking when the game launches, youā€™ll have to build assets from scratch. This seams to make it more important to start buying early.

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