Episodios
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ETAO PODCAST, EPISODE 181. Lilith Walther aetherboosts her way on over to talk about Nightmare Kart, its previously life as Bloodborne KART, its demake predecessor Bloodborne PSX, and the relationship between retro aesthetics, open development practices, and a general attitude of… YOLO? Nightmare Kart will be out for free on May 31.You can see more … Continue reading "This Nightmare Will Never End! Hell Yeag! with Lilith Walther"
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ETAO PODCAST, EPISODE 180. Dragon’s Dogma II is full of inventive, quirky flourishes, meaningful frictions, and… shameless micro-transactions that capitalize on those exact quirks and frictions. We can, of course, get meaning and joy out of art that comes us compromised. Which is good news, since most art, if not all art, comes to us … Continue reading "Dragon’s Dogma II, Chaos, and Dogs"
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¿Faltan episodios?
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ETAO PODCAST, EPISODE 179. Helldivers II is a wildly popular co-op shooter. It’s also extremely funny. It’s also very much about fascism, both in the sense that its satirical lens is aimed at fascist tendencies in moribund democracies, and in the sense that its core pleasures are… sort of fascist? The music makes you feel … Continue reading "Helldivers II and Making Art about Fascism without Making Fascist Art"
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ETAO PODCAST, EPISODE 178. While the show was taking a break, Drew started putting together some essays on the growing list of recent recent surprise hits—games that, for whatever reason, have been doing vastly better than their developers or publishers had expected. 2024 does, so far, seem to have a sort of serial monogamy to … Continue reading "Palworld: A Ludic Reading and a Luddite Reading"
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ETAO PODCAST, EPISODE 177. Lucio and Drew talk about some of the games they’ve enjoyed gaming at this year, from KarmaZoo, Pizza Tower, Wobbly Life, and The Murder of Sonic the Hedgehog, to Remnant II, Spider-Man 2, Street Fighter 6, Jedi: Survivor, Wo Long, and Tears of the Kingdom. Speaking of, spoilers for Remnant II … Continue reading "Some of What We Played in 2023"
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ETAO PODCAST, EPISODE 176. Glen Henry and Chase Bethea drop achor awhile and talk about Sunken Stones, why pirates mean freedom, and why the Golden Age of Piracy was a lot more Caribbean than Pirates of the Caribbean would have you believe. Also, inevitably, One Piece. You can play the Sunken Stones demo on Itch.io, … Continue reading "You Should Be Free, with Glen Henry and Chase Bethea"
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ETAO PODCAST, EPISODE 175. Ezra Szanton painstakingly platforms his way over to talk about To The Flame, the first in his new studio’s forthcoming kinda-trilogy of horror games. He also talks about how to effective horror, what makes a game interesting to watch as well as play, and some of the potentially-actually-pretty-intereting applications for so-called … Continue reading "Setting the Stakes, with Ezra Szanton"
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ETAO PODCAST, EPISODE 174. Eric Peterson hops on over to talk about the joys of hobbyist game development, the things that need to change in professional game development (even when compared to other parts of tech), and the cultural importance of drawing little guys. You can play JOUNCER PX (as it’s called now) on itch.io.You … Continue reading "Devs, Uh, Find a Way, with Eric Peterson (a.k.a. Baja the Frog)"
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ETAO PODCAST, EPISODE 173. Ryan Canuel of Petricore stops by for a mostly-not-especially-spooky conversation about augmented reality, what bootstrapping actually means, and—alright, some stuff about horror movies right at the end there. You can get the Mythic Realms demo in Quest App Lab.You can wishlist AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered and play its demo on Steam, where you … Continue reading "Reality, Augmented and Otherwise, with Ryan Canuel"
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ETAO PODCAST, EPISODE 172. Jerry Belich talks about his wild work in the Alt.ctrl milieu, his boundary-redefining escape rooms (for lack of a better term), and his digital game work, from Recommendation Dog and Reel Steal on the Playdate, to High on Life and High on Knife. High on Knife is out now on Steam, … Continue reading "That’s the Point of the Thing, with Jerry Belich"
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ETAO PODCAST, EPISODE 171. Des Gayle ascends to the sky island of podcastery to discuss his storied career as a producer, the difficulty of enjoying art when you know how it’s made—experiencing it with kids can help—and the joys of self-contained stories in the age of the mega-franchise. You can learn more about Altered Gene … Continue reading "Ambitions and Ascensions, with Des Gayle"
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ETAO PODCAST, EPISODE 170. Matt Brelsford opens his hundred eyes and talks about the “loose collective” that is Tiny Mass Games, the spiritual dimension of game development, and (of course) Ophanim. You can find Tiny Mass Games on itch.io.You can also find Betty & Earl and Retro Wing Prime on Steam.———• Here are our interviews with … Continue reading "Chance, Curation, Providence, with Matthew Brelsford"
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ETAO PODCAST, EPISODE 169. Drew and L talk about their time so far with Baldur’s Gate 3, which works beautifully as a sprawling computer RPG, and as a unique intersection of free play and complex game rules—but how does it work as an introduction to Larian’s RPGs? How about to Dungeons & Dragons? This ends … Continue reading "Baldur’s Gate 3, as Rolled by Two D&D Neophytes"
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ETAO PODCAST, EPISODE 168. Bryant Cannon tunes into our frequency to talk a bit about OXENFREE II: Lost Signals (which it’s too early to spoil), and a whole lot about The Legend of Zelda: Tears of the Kingdom (which it’s high time to start spoiling). We do in fact start spoiling the latest Zelda at … Continue reading "On Sequels, with Bryant Cannon"
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ETAO PODCAST, EPISODE 167. Jaku is a security expert, a speedrunner, and a longtime builder of tools that expand how we interact with games online—from Crowd Control, which empowers streamers’ audiences to alter the state of the games being streamed, to Turnip Exchange, which vastly expanded the scope and functionality of the stalk market at … Continue reading "A True History Turnip Exchange, with Jaku"
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ETAO PODCAST, EPISODE 166. Jessica Antenorcruz has a unique, and also uniquely appropriate role on the upcoming drag queen fighting game Drag Her! She’s in charge of the game’s writing, from spoken lines to character concepts to plot—and she’s also in charge on posing and motion, using her own physical performances to drive the game’s … Continue reading "Drama, Not Trauma, with Jessica Antenorcruz"
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ETAO PODCAST, EPISODE 165. Harris Foster is the former Community Manager at Finji and the current Director of Communications at Good Trouble. Here he talks about where those roles overlap, how they differ, and what a purpose-built, welcoming community looks like in practice, online and off. You can follow Good Trouble on Discord, TikTok, Instagram, … Continue reading "Somewhere People Want to Be, with Harris Foster"
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ETAO PODCAST, EPISODE 164. Ichiro Lambe has been making games since the days of MUDs and Palm Pilots, and here he talks to Drew about what’s new—from the possibilities of so-called AI (as exciting as they are fraught) to his strategic deck-builder of ramshackle autobattles, Million Monster Militia. You can wishlist Million Monster Militia, along … Continue reading "Monsters and ‘Merica, LLMs and Luddites, with Ichiro Lambe"
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ETAO PODCAST, EPISODE 163. Andrew anthologizes on by to talk about Indiepocalypse, as well as the alleged indiepocolypse. We talk about genre, curation, how to bring people together without Community-Building (capital C, capital B), and how to publish games without acting like a publisher. You can buy or subscribe to Indiepocalypse on Itch.io and Patreon.You … Continue reading "The Thing Nobody’s Talking About, with Andrew"
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ETAO PODCAST, EPISODE 162. Sarah and Colin Northway land on our own little art-loving exoplanet to wax philosophical about The Museum of Other Realities, I Was a Teenage Exocolonist, and Fantastic Contraption (as well as the spiritual successor to the latter, The Legend of Zelda: Tears of the Kingdom). PRETTY BIG SPOILERS for I Was … Continue reading "I Was a Teenage VR Museum, with Sarah Northway and Colin Northway"
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