Episodios
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The fourth episode of season 17 of The PolyCast. Topics include the Firaxis Studio News, the Soft Announcement of CivilizatioN VII, the Civ VI Rulers of the Sahara Developer Stream and Release Notes, and a List of the 50 Favorite Strategy Games of All Time.
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The third episode of season 17 of The PolyCast. Topics include the Civ VI Rulers of the Sahara, Sequels in Strategy Gaming, Modern Forts, Diplomacy Improvement Ideas, Situational Units, and yet more complaints about the 2K Launcher.
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The second episode of season 17 of The PolyCast. Topics include the Civ VI Rulers of China, Aspyr Delays, Alpha Centauri, Spiffing Brit vs. God, Gamebreaking Leaders, and National Park borders.
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The first episode of season 17 of The PolyCast. Topics include the Civ VI Leader Pass 3, Alpha Centauri, FreeCol, Score Victory, Additional Victories, and Negative Civ Traits.
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The eighteenth episode of season 16 of The PolyCast. Topics include the Civ VI Leader Pass, the Civ Give 2022, Ara, Master of Magic, and an Ed Beach interview.
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The seventeenth episode of season 16 of The PolyCast. Topics include the Civ VI Leader Pass, Julius Caesar, Developer Livestreams, Together We Rule, and a tweet by Soren Johnson.
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The sixteenth episode of season 16 of The PolyCast. Topics include Solium Innfernum, Alpha Centauri, Potential New DLC, Great People, and Warrior Monks.
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The fifteenth episode of season 16 of The PolyCast. Topics include The Lost Birds, GDC, Railroads, Nomadic Civilizations, Barbarians, and More Birds.
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The fourteenth episode of season 16 of The PolyCast. Topics include Tortoises, Patch Notes, Merchandise, Hacking at 2K, Managerial Skills, Queen Elizabeth II, and Day of Defeat.
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The thirteenth episode of season 16 of The PolyCast. Topics include Spinoff Ideas, Humankind:Together We Rule, and CivMD's Guide to Domination Victory.
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The twelfth episode of season 16 of The PolyCast. Topics include Flooding, UnCiv, Revolt Time, Civilizations, Policy Cards, Religious Options, and Deleted Topics.
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The eleven episode of season 16 of The PolyCast. Topics include Beyond Earth 2 rumors, xBox Patches, Civs 1 and 2 on GOG, Flooding, and Basil II.
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The tenth episode of season 16 of The PolyCast. Topics include time zones, the Lost Birds, Boring Endgames, and Breaking the Game.
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The ninth episode of season 16 of The PolyCast. Topics include a new baby, FreeCiv, Monetization, Five-Second Turn Timers, and Soren Johnson's Old World.
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The eighth episode of season 16 of The PolyCast. Topics include Industry Mergers, Ara: History Untold, Production in Civ 6, Requests for Civ 7, and Random Thoughts on Hearts of Iron VI.
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The seventh episode of season 16 of The PolyCast. Topics include Old World on Steam, the Loss of Community Members, Interactivity with Civ VI, Single Player Hotseat, Defensive Civs, and Distinctive Sounds.
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The sixth episode of season 16 of The PolyCast. Topics include Civilization in the Strong Museum, Great Scientists, Over Randomization, AI's, and Unlikely New Civilizations.
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The fifth episode of season 16 of The PolyCast. Topics include our 400th episode, diplomacy in Civ III, and whether or not Civ IV, Civ V, and Civ: BE are worth playing in 2022.
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The fourth episode of season 16 of The PolyCast. Topics include always online vulnerablility, merits of Civ 4 and Civ 5, and strategic resources.
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The third episode of season 16 of The PolyCast. Topics include 2K Launcher updates, the Steam Deck, "New Ways" to Play, Multiplayer, and the Top 10 Bad Ideas in Civilization VI.
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