Episodios
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Hey everyone! Next month, we're doing a more general chatting episode and we need your help! If you loyal listeners ever had a question or a topic you wanted us to discuss, please write in to us at [email protected], or head over to the YouTube community post and leave us a comment there! Hope to hear from you!
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October is here, so naturally we decided to play...an action game? This spooky season, we take a look at the sequel to a contemporary survival horror hit. Does it live up to its predecessor? Join us as we discuss bland villains, speculative re-releases, and how much we'd clearly rather be playing Uncharted 2 again.
Note: The music track at the start of the episode is âIt Had To Be Unitologyâ, composed by Jason Graves for the Dead Space 2 Original Videogame Score. We in no way have or claim ownership of this music.
MandaloreGaming's video on Dead Space 2 (Mark mentioned the wrong YouTuber when talking about this video): https://www.youtube.com/watch?v=hZ8zyhw-On4Support the show
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¿Faltan episodios?
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Welcome back, tarnished listeners - this time, we delve into the massive DLC released for 2022's critically acclaimed Elden Ring. Join us as we discuss olde English pronunciations, frustrating final boss fights, and way too much about fingers.
Note: The music track at the start of the episode is âCharacter Creationâ, composed by Shoi Miyazawa for the Elden Ring Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Final Fantasy XVI released over a year ago and gave us two DLC episodes to continue Clive's journey. Are they additive enough? Does the game hold up a year later? Join us as we discuss two very different boss fights, debate once again about what makes a Final Fantasy game, and have a drastic change in audio quality (listen at the end to find out why).
Note: The music track at the start of the episode is âFrozen Tearsâ, composed by Masayoshi Soken for the Final Fantasy XVI Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Jason...Jason never changes. This time we cover another TV show adaptation of a video game franchise. Join us as we discuss awkward sex analogies, messy writing, and deep Sugar Bomb cereal lore.
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The "Nier Automata we have at home" has arrived! Did it live up to its biggest influence? Join us as we discuss awesome combat, poor writing, our favorite exosuits, and an incredibly stupid petition.
Note: The music track at the start of the episode is âThe Song of the Sirensâ, composed by Mothervibes for the Stellar Blade Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Greetings, fellow Arisen - we finally took a break to talk about an RPG that doesn't have "Final Fantasy" in the title. Join us as we embark on a different journey discussing an uneven plot, easily missable side quests, and how Delaila just really wanted more portcrystals.
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Our Final Fantasy VII marathon has finally come to a close with the release of Rebirth! Did it live up to our expectations? Join us as we discuss a puzzling ending, mixed thoughts on side content, and just how good Tifa looked in that one bikini.
Note: The music track at the start of the episode is âWith Heavy Heart - Road to Corelâ, composed by Nobuo Uematsu and arranged by Shotaro Shima for the Final Fantasy VII Rebirth Original Soundtrack. We in no way have or claim ownership of this music.
u/Recklessavatar's Extended Explanation Chart: https://www.reddit.com/r/FFVIIRemake/comments/1bn0wzs/an_extended_chart_describing_the_events_in_the/
u/Calculusshitteru's comment on Red XIII's voice: https://www.reddit.com/r/FinalFantasyVII/comments/1bosgzp/about_red_xiiis_voice/Support the show
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Dilly-dally-shilly-shally! This time we talk about a feature film that acts as a sequel to one of the greatest JRPGs ever made. Does it live up to the game's status? Join us as we discuss an incomprehensible plot, cool action sequences, and whether or not we think this movie ties more directly into Square Enix's latest trilogy.
Note: The music track at the start of the episode is âCloud Smilesâ, composed by Nobuo Uematsu and orchestrated by Shirou Hamaguchi for the Final Fantasy VII Advent Children Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Everyone's favorite materia-obsessed ninja is here! This time we go back to play the DLC episode released alongside Final Fantasy VII Remake Intergrade. Was it a meaningful addition? Join us as we discuss new combat mechanics, surprise cameos, and how frustrating a particular superboss is.
Note: The music track at the start of the episode is âDescendant of Shinobi - Battle Editâ, composed by Nobuo Uematsu and arranged by Shotaro Shima for the Final Fantasy VII Remake Intergrade Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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We're starting 2024 off by talking about....Metal Gear!? Does the PlayStation classic still hold up? Join us as we discuss memorable boss fights, campy writing, and the prospects of a long-rumored remake.
Note: The music track at the start of the episode is âENCOUNTERâ, composed by Kazuki Muraoka for the Metal Gear Solid Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Time for a break! This time we kick back, relax, and argue about The Game Awards. Join us as we discuss the winners, the losers, and how 2023 will be viewed as a year of gaming in the future. Happy Holidays everyone!
Note: The music track at the start of the episode is âFanfareâ, originally composed by Nobuo Uematsu for the Final Fantasy XVI Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Time to spiral out of control! This time we deliberate on one of the most critically successful games of 2023. Did it deserve it? Join us as we discuss unsolved mysteries, annoying jump scares, and how we never thought this would be our most contentious episode yet.
Note: The music track at the start of the episode is âDark Ocean Summoningâ, composed by Old Gods of Asgard (Poets of the Fall) for a nighttime concert at Cauldron Lake (the Alan Wake 2 Original Soundtrack). We in no way have or claim ownership of this music.Support the show
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Jameson said he wanted podcasts about Spider-Man, so we delivered! Wait, he said pictures? Too bad! This time, we dive, fly, and swing into the latest game about everyone's favorite web-slingers. Join us as we discuss surprise playable characters, cooldown timers, and how delicious a chopped cheese sounds to a Philadelphian.
Note: The music track at the start of the episode is âSwing (feat. Benji)â, composed by EARTHGANG for the Marvel's Spider-Man 2 Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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In space, no one can hear you - wait, this isn't Alien! In this very spoooooooky episode, we discuss something else set in space - both its original and remade forms. Join us as we discuss sci-fi character names, great atmosphere, and how Mark is apparently the only one who didn't mind the flamethrower.
Also, we totally forgot to record the Kwasnicki rating! Jason gave it an 8.7. Pretty good!
Note: The music track at the start of the episode is âThe Leviathanâ, composed by Jason Graves & Trevor Gureckis for the Dead Space (2023) Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Time for another DLC spoilercast! Capcom gave us what we all expected - a side-story focused on everyone's favorite spy donned in red. How does it compare to the base game? Join us as we discuss confusing exposition, iffy voice acting, and what's likely next in the "remake" saga.
Note: The music track at the start of the episode is âThe Drive <Remake ver.>â, composed by Kota Suzuki for the Resident Evil 4 (2023) Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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Nearly a year ago, we announced we'd be doing this episode without realizing it was only on the new generation consoles, and Jason didn't have a PS5 yet. Whoops! But the time has finally come - was it worth the wait? Join us as we discuss historical inaccuracies, misleading progression systems, and The End of Evangelion.
Note: The music track at the start of the episode is âA Plague Tale: Requiemâ, composed by Olivier Deriviere for the A Plague Tale: Requiem Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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The legacy of podcasting has shaped our history for long enough...but we're gonna keep at it anyway! This time, we tackle Mark and Jason's most anticipated game. Did it deliver? Join us as we discuss a heavily interpretative ending, MMO design philosophies, and how there's so many memorable characters that we forgot some of their names.
Note: The music track at the start of the episode is âHide, Hideawayâ, composed by Takafumi Imamura for the Final Fantasy XVI Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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When you're lost in the darkness...look for this episode of Reap the Spoils! This time we try something new - instead of talking about a video game, we talk about a show based on a video game. Join us as we discuss the simple gameplay of navigating a streaming service, changes made from source material, and what is probably the best video game adaptation in a group where the bar is set admittedly pretty low.
Note: The music track at the start of the episode is âThe Path (A New Beginning)â, composed by Gustavo Santaolalla for the The Last of Us Original Soundtrack. We in no way have or claim ownership of this music.Support the show
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We sense something...a presence we've not felt since...2019? Cal Kestis is back in a new Star Wars Jedi game, and we're here to break it down. Join us as we discuss the highs and lows of the narrative, unfair enemy encounters, and how weird it is to get a goatee from a chest.
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