Episodios
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Devolver Marketing Director and industry veteran of 26 years, Sarah Seaby, shares her storied history with some of the greatest games of the past two decades, and reminds us that while the tools may change, the fundamentals of getting games noticed remain consistently important.
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Are you a big fan of good games based on worlds and characters that you already love? So are Amanda Kruse and Lincoln Hershberger of the newly established Big Fan Games, a publishing subsidiary of Devolver Digital dedicated to finding devs that want to write love letters to the franchises that they adore. From TV and Film, to comics and books, and even older games, with the right amount of love, anything can become a Big fan game.
https://www.bigfangames.com/
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Liam Lawler and Harry Nelson of the world renowned charity organization Special Effect bring their expertise onto the ForkCast to share with JM and Jared how their organization helps physically disabled people not only to connect with videogames, but to connect with the world and people around them.
https://www.specialeffect.org.uk/ -
Bereft of guests, Jared and JM engage in an exercise of meta-cognition, making a list of their favorite Forkcast list episodes in no particular order.
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Artificer CEO and Creative Director Kacper Szymczak infiltrates the Forkcast to deliver a payload of information on the upcoming Sumerian Six, a Commandos-style real-time tactics adventure coming to PC September 2nd!
https://discord.com/invite/artificer
https://www.artificer.com/ -
Skeleton Crew developers Thoma Olsson and Ali O'Brian instruct Jared and JM on the subtle distinctions that define "Forestrike" as tactical kung-fu; the blending of puzzle-solving, action, and a high-stakes permadeath mechanic that make their upcoming title something special.
http://twitter.com/VegaMukiwa
https://twitter.com/SkeletonCrewEN
https://www.devolverdigital.com/games/forestrike -
Crush House Creative Director, Nicole He, spills the sordid details leading up to Nerial's most innovative reality TV simulator yet, "The Crush House!" Listen in to learn the steamy secrets behind automated dating devices, a ten-person fun-button, and at least one peculiar penis!
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Jared and JM compare notes on those games which they feel didn't get the amount of love and adoration that they deserved. Also, Jared's dogs give us all an update on how many dogs Jared still has.
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Game dev consultant, crowdfunding expert, and professional saxophonologist Anya Combs shares her thoughts on industry trends, her own career, and her favorite videogame soundtracks in this Jaredless episode.
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As part of Devolver Digital's 15th anniversary celebrations, we hosted an AMA on Reddit last week, and JM is here to read the whole thing to you in podcast form!
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While JM and Jared are enjoying a chat about videogames, Andy Kelly chestbursts onto the podcast to talk about his years in journalism and what it's like being a PR Manager and Good Words Goblin for Devolver Digital. All while relentlessly plugging his upcoming novel, "Perfect Organism: An Alien: Isolation Companion"
https://unbound.com/books/perfect-organism
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With a flurry of disclaimers about how none of this is actual legal advice, Devolver Solicitor and Legal Counsel Andrea Ng drops in on JM and Jared to discuss the various legal responsibilities and and risks of contracts and property rights in the world of video games.
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Bereft of guests, Jared and JM snuggle up close to talk about some of their very favorite cozy games.
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FireFly Studios, developer of the long adored Stronghold series, dispatches Nick and Tony, two of their elite team members, to conquer the Forkcast and explain to JM and Jared just what makes real time strategy games such a special part of the video game industry.
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Solo developer René Rother, creator of the upcoming Children of the Sun, takes a shot at explaining his processless process in creating mood and ambience in the digital space, reveals the secret title that was too hot for Devolver Digital, and shares his plans for after the game's April 9th release.
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Devolver Senior Producer Reese Wright regularly expounds upon their love of spreadsheets while telling the story of their globetrotting path to the hallowed halls of Devolver Digital.
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Team WIBY Creative Director, Ben Marrinan delves into the creative process of guiding The Phantom Abyss through Early Access and into 1.0 release, shares his biggest surprises from the game's Discord community and deals the deets on dialing in the difficulty.
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Devolver Digital Web Engineer and uncontested E-Sports Guru, Josh "Santa" Belkin hacks his way onto the Forkcast to install his insights into the worlds of programming, streaming, and some of his favorite art.
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In celebration of the third annual Devolver Public Access Holiday Special, JM and Jared are joined by Hudbus, discoverer of the fifth and final Devolver Golden Ticket from last year's special. He tells us about what it's like getting free Devolver games for life, and gives some tips to any would-be code hunters out there.
www.theikim.com🎫
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Talos Principle 2 writers Jonas and Verena Kyratzes kick back and explain the inspirations and ideas central to the philosophical identity of this year's greatest first-person puzzle experience, while JM and Jared make toilet jokes.
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