Episodios
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This week on The Free Cheese, feelings never die, probably.
We revisit the history of E3, looking at its different eras as we experienced them. In our journey through time, we uncover some artifacts from The Free Cheese hosting E3 2014 and reflect on the highlights of the show through the years. In its death, we discuss the road the led it there and what we think of Summer Game Fest taking its place.
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This week on The Free Cheese, do you have the bug?
Our adventures in Animal Crossing continue into Spring, bringing a change of atmosphere to our towns and new activities we can miss out on. We discuss how we've spent time this season in the game, the changes we're slowly making to our towns, and which villagers we've grown attached to. We also talk a bit about how this has bled into the real world for us and what our plans for Summer are shaping up to be.
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¿Faltan episodios?
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This week on The Free Cheese, terrifying box art mascots.
We add one of the essential Nintendo DS titles to The List as we work to better our minds in the process. We discuss our time spent with Brain Age this year and whether or not we believe it's made us any more intelligent or sharp.
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This week on The Free Cheese, rip and tear.
We revisit our 2016 Game of the Year to see how it fares against the rankings of The List. Just ahead of Doom: The Dark Ages, we see how Doom started a new trajectory for the franchise and captured our attention in the process.
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This week on The Free Cheese, meeting the meat man. We wake up in Harvest and have no clue what to do next. In this episode, we discuss our journey through the experience of Harvester and the nature of using guides when playing adventure games.
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This week on The Free Cheese, text message job interviews.
We find a phone and try to locate its owner, discovering more about those close and not so close to her along the way. Where will Simulacra land on The List? Tune in to find out!
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This week on The Free Cheese, the dungeon rises.
We return to the dungeon with a new format, combining some influences together for 100 rounds of thrilling video game trivia.
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This week on The Free Cheese, you are the wind.
Journey with us back to 2009 to the heyday of PlayStation Network and the burgeoning world of indie video games. We discuss the significance of thatgamecompany's Flower and how it led to the creation of this podcast.
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This week on The Free Cheese, that's David's mark.
We travel through time and fight dinosaurs as we add another Capcom survival horror game to the list. This time, we look at the more action-oriented sequel to Dino Crisis and reflect on the strength of its upgrade system.
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This week on The Free Cheese, you search and you action.
Sega may be working toward its goal of transmedia takeover today, but the roots of the efforts follow back to 1987 on the Master System. In this episode, we look at Zillion and how Sega tried something different with a new property. It's also an opportunity for us to celebrate the unannounced Year of Metroid, so let's do that too.
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This week on The Free Cheese, a good first-person shooter.
We Return to Castle Wolfenstein, seeing what id's legacy becomes in another developer's hands while still using idtech to bring the game to life. We compare it a bit with its contemporaries and some other games on The List, and then we rank it.
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This week on The Free Cheese, Halo ...killer?
We turn the clocks back to 2004, as the video game world looked toward sequels to Grand Theft Auto and Halo, and PlayStation introduced its new first-person shooter, Killzone. We explore as much of the campaign as we can and spend some time this episode wondering what went wrong for us.
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This week on The Free Cheese, mullets live on.
We finally add a Mario Kart game to The List. Wait, right—We add our third Mario Kart game to The List this week, bringing the best-selling Nintendo Switch game into discussion. We talk about the changes made for the Switch release, how it became so dominant, and what we like about it so much.
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This week on The Free Cheese, boulderrrrr PUNCH!
It wouldn't be a season of The Free Cheese Podcast without a new Resident Evil game to add to The List. This time, we make it a cooperative experience and see how the fifth numbered game stays true to and defers from the Resident Evil formula.
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This week on The Free Cheese, hello neighbor!
We've just moved to town in time for the winter holidays and the total absence of bugs. We gather to recant our time spent in the first quarter of our year with Animal Crossing, sharing stories of villagers and tyrants.
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This week on The Free Cheese, throw all your hands up.
Six years after its initial release, we finally play through the Anthem campaign. We share our thoughts on our time with the game, what we think went wrong with Anthem, and what could have saved it. We also look back on our time with other live service games, pitch the ultimate Green Lantern live service game, and wonder what's next for BioWare.
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This week on The Free Cheese, hear that?
We discuss soundtracks that made an impact on us and on other video games. Rather than focus on the "best" soundtracks (although we save some time for that as well), we look at soundtracks that feel important.
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This week on The Free Cheese, metroiDOOMvania?
We look at how video games post-Doom tried to find their own niche and why expanding on item collection works well in a first person shooter. It's back to Egypt to investigate the alien invasion for us, all before another ranking on The List.
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This week on The Free Cheese, we are not ninjas.
What happens when a franchise reaches incredible heights and has nowhere to go but outward? A grand adventure to collect the icons of the elements, if you can survive controlling it. We take a look at one of Mortal Kombat's first experiments and see how it holds up.
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This week on The Free Cheese, prepare for Titanfall.
We return to Titanfall 2 this episode to check in on the multiplayer community and see the campaign through. We discuss how it holds up after eight years, and how much first-person shooters have changed since its release, then rank it on The List.
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