Episodit
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The group moves on from a mirror trap to a nostalgia trap. The ship lands near Candlekeep for a rest. Inside joke/history shenanigans occur.
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The crew sets off to bring Flubah to his rightful home and stop on a random island. A fun piece of scrap (magic mirror) is found with consequences for some.
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Puuttuva jakso?
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The newly brought-together group toughs out more activities like a dance tent, haunted cart ride, hall of mirrors, rides the carousel, visits the food tent, and gets hurt a lot... like a lot. Will they get the 35 rings needed?
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Two high schoolers, a dropout, a retired teacher, and a surly meat packager go to the local carnival and play fun games. There may be a lot of give me pants, where are my pants, why don't you have pants, put some pants on talk to and from Cletus all night.
Horkins Harbor is hosting Ripley & MacReady’s Autumnal Carnival this year which only schedules appearances every 6 years. The townsfolk are excited to welcome the carnival back for its tenth visit. People everywhere are replaying their favorite memories and experiences of the past. The height of buzz and excitement is only countered by the tentpoles of the main tent set up on the edge of town. The tantalizing blue and gold stripes of the tent evoke wonder from the young and nostalgia from the old. Opening night comes and goes as do many happy patrons. As the weeks progress, the joy and fever pitch only increase along with student and employee absences. Doesn’t everyone deserve a day off for the carnival though? Closing night approaches and you are invited to attend. Join us…
The quiet suburban town of Horkins Harbor is the perfect place to grow up and live. If you can…
(Ken DM)
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The group fights off the last of the invaders, the academy is in reconstruction mode, Hiphop is in a love triangle, and graduation approaches. Level 5!
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The CCC lands on the Island of Solstice and wanders toward some ice sculptures. Arcas does Arcas things and this time there are consequences. The group kills an old man and feeds a walrus "downstairs" snacks.
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The crew fights off the unwelcome guests and quickly finds a larger problem at the academy.
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A few of the crew get flirty for a long while. The crew then gets held up during cleaning the ship.
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The crew sniffs out trouble from behind an asteroid, a conspiracy theory is proven, someone gets a lot of space shark teeth, and the crew heads back to school.
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Slight to moderate insubordination, downtime activities, a blobby baby, Spelljammer Academy has policies similar to Avatar/Manifest Destiny, and the crew wanders into a (for sure) not-dangerous hole looking for a meteor. (Short Session)
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Questioning of a crewmate quickly becomes a heavily suspicious interrogation which leads to violence which leads to some clothing being altered. Some problems are solved while others are just getting started.
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A fight with fire creature ensues, at one point 80% of the party was unconscious or close to it, Death, Life, Death, Shelly, and an investigation.
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Orcus chases the group, it takes some of us (Cawlfax) a while to figure out a never-ending zombie puzzle, a final battle commences and for all it is life (and death) changing. The Deck of Many Things may or may not make an appearance.
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The crew starts off surrounded by demons on level 113 of Hell and is sent on a pickup and deliver quest of the demonic zombie lady kind and make a troublesome friend.
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The crew finally gets up to the flight deck, crew rooms are created, an awkward smooshing encounter leads to "the talk" between plasmoids, an unusual bonding tactic is forced upon certain members, and a mysterious metallic noise is heard and tracked midship...
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Judging by the discord gifs the group counterspells, feels really good about themselves, runs into mummy trouble, and rolls real well. Find out by listening!
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This one has less meatball subs and masturbating. Angajuk arrives and shows off the world under the Sea of Moving Ice. Baby krakens appear and the crew makes it to the Island of Solstice.
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A trimmed down crew goes to hell!
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