Episodit

  • Have you ever wondered how product managers turn chaos into a symphony? Our latest episode, featuring the perspicacious Simon Berry who shines a light on the crucial role these maestros play in harmonizing user needs with project realities. From the stormy beginnings of a product's life to its standing ovation in the market, we chat about everything that makes or breaks its success. We promise you'll come away with a renewed appreciation for the delicate balance of art and science in product management.

    Dive into the heart of the tech world with us as we unravel the subtle yet impactful differences between product management and project management. Hear firsthand accounts of the tightrope walk balancing business pressures and customer ecstasy. Then, eavesdrop on the secret language of UX professionals and developers as we share strategies for better collaboration that could spell the difference between a digital masterpiece and a one-hit-wonder. Simon’s extensive experience in the startup and FMCG landscapes brings a richness of insights that you simply can't miss.

    To cap things off, we get real about the agile development process, sprint estimations, and our collective drive to 'fail fast' and learn faster. We also detour through the world of personal finance apps, contrasting their quirky features and understanding what makes users tickβ€”or kick. And for a little extra spice, we share our gripes with apps like Spotify when they hit a sour note. It's an episode that fuses tech talk with real-world wisdom, all underscored by the hum of user experience. Join us for a session that's as informative as engagingβ€”with a side of laughter.

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • In this episode of "Faster Horses," the hosts, Paul and Mark, delve into the world of AI and UX. They discuss how AI has become increasingly prevalent in various industries and platforms, with a particular focus on social media. Paul shares their experience in creating their own AI tool, GhostPosts.ai, with the aims to assist users in generating better social media posts and written content.

    The hosts emphasise the importance of making AI accessible and ethical, with the goal of enhancing the quality of content on platforms like social media. They envision
    AI as a tool that can replace mundane or bland content with more valuable content. The hosts also discuss concerns about the potential homogenisation of online content due to AI, as well as the fear that AI might replace jobs.

    In summary, the episode explores the impact of AI on user experience, highlighting the role of AI in content creation and the need for ethical and accessible AI tools. It also touches on the potential challenges and benefits associated with the widespread adoption of AI in various industries.

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

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    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

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  • It seems that people are very often confusing a Design System with a component library. The differences are nuanced, drawing the line between those two will be hard, and there’s no right or wrong β€” but maybe this story might help us understand those differences a little bit better, and maybe it will help us understand the effort it takes to build and maintain a Design System.

    It is more than just a UI Library. The whole purpose of a Design System is to define the design principles, style guide, patterns, content tone, and the rules and specifications of the β€œreusable” components. These rules are very specific to the product and can differ from company to company.

    When does a UI library turn into a design system?

    For a design system to thrive and survive, it needs a sufficient level of management:

    Who’s making the decisions? Modern design systems have a product manager who’s driving decisions, assertively aligning with partners, and serving as the go-to person.Who’s doing the work? Sustaining a design system can involve a significant amount of design, development, writing, and other work done by people committed (at least partially, > 4hr/week) to the endeavour.Who’s paying for it? It’s near impossible for a system to survive long-term without a sponsor deliberately providing a budget in the form of properly allocated time.What are each of you working on right now, and where do you record and prioritise things you might work on later? Yup, time for task management, which many high-performing teams increasingly formalise into a backlog over sprints using tools like Trello and Jira.What can your customers (products using the system) expect over the next 6–12 months? Don’t discount the power of an effective, concisely communicated system roadmap. It generates awareness, discussion, faith that you’ve got your act together, and trust that what you do provides for what they need.

    A Design System isn’t a Project. It’s a Product, Serving Products.

    Discuss!

    All this and more are answered in this episode of Faster Horses.

    🐎 80% comedy, 20% UX, 0% filler

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    Nick Tomlinson

    Mark Sutcliffe

    Anthony Jones

    Chris Sutcliffe

    Title musi

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    Mark Sutcliffe
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  • Design systems have become a key part of user experience, design and development, but what should it consist of?

    We have a good old poke around, question atomic design, figure out audiences and how to effectively communicate what the core concept of design systems are, why we use them and is Brad Frost right.

    Should print and digital guidelines fit into a single system?

    We chuck in the patterns and chuck out the chintz, with topical tangents, wrapped in the UX of a squidgy scotch egg.

    All this and more are answered in this episode of Faster Horses.

    🐎 80% comedy, 20% UX, 0% filler

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    PEACE!

    Produced by:

    Paul Wilshaw

    Nick Tomlinson

    Mark Sutcliffe

    Anthony Jones

    Chris Sutcliffe

    Title music: James Medd

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    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

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    The show is hosted by:
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    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

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  • So what’s the difference between design language and tone of voice? Where are the boundaries between the tone of voice and design language, and who leads the strategy of these? Are they interchangeable?

    In literature, the Tone of Voice refers to the author’s feelings towards the subject, as expressed through the writing itself. Writing for the web is obviously different from writing prose (or at least it should be since web users read very little.) Still, every scrap of writing on a page (from body copy to button labels and other UX copywriting) contributes to the tone of voice we’re using to speak to our users (https://www.nngroup.com/articles/tone-of-voice-dimensions/).

    Visual communication is exceptionally complicated. It’s diverse, boundless, and relentless. To induce a sense of clarity and coherence to it, we need to establish a series of constraints that will help us communicate with our end-users. This is where Design Language comes into play (https://www.uxpin.com/studio/blog/design-language/)

    Why are these important, and how can navigate those tricky workplace politics?

    All this and more are answered in this episode of Faster Horses.

    🐎 80% comedy, 20% UX, 0% filler

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    Title music: James Medd

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    Mark Sutcliffe
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  • In this episode we talk to Scot Whitney, Podcast Host – The All4Inclusion Pod, an advocate for inclusion and wheelchair user looking to help others see society's boundaries. Find him on Linkedin, https://www.linkedin.com/in/scottjwhitney/

    Scott founded All4inclusion with their amazing philosophy: β€œWe believe everyone is born equal and every person should be able to access the same education, job opportunities and be able to socialise in the same ways.” Find out more and support them here: https://www.all4inclusion.org

    We talk about inclusion and accessibility, how we can all be more inclusive and how small changes can make a big impact.

    🐎 80% comedy, 20% UX, 0% filler

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    πŸŽ₯ Watch: https://youtu.be/GYjaKrOt1VE

    PEACE!

    Produced by:
    Paul Wilshaw
    Nick Tomlinson
    Mark Sutcliffe
    James Medd
    Anthony Jones
    Chris Sutcliffe
    Title music: James Medd

    Sound effects: https://www.zapsplat.com

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

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    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

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  • Stock photography – the perfect solution for small business owners, bloggers, and marketers who need to create high-quality visual content without breaking the bank?

    With over 6 million photos and more added every day, you’ve got choice, but is it always the ideal solution?

    Do you find yourself spending hours looking for the right photo?

    Do you still have to heavily adapt the photo or illustration?

    Do you love or loathe stock photography?

    Do you even care?

    Can one stock photo ruin your brand identity?

    We talk about all these things and more.

    Plus UX Tombola and finding a Spanish omelette under the English dishes section.

    Saddle up, it’s time for more Faster Horses.

    All these questions, and even ones you didn't want to know, ANSWERED!

    Plus the off-topic tangents you love.

    – – – – – – –

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    – – – – – – –

    #Podcast #Design #Photography #Brand #Marketing #SocialMedia #TopTips #UX #UI

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    Produced by:
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    Anthony Jones
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    Title music: James Medd


    Sound effects from https://www.zapsplat.com

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

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    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

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  • Discover the journey that we've been on – transitioning from being team members to a leadership position.

    What have been the pain points, and how have we overcome that?
    What traits do leaders exhibit?
    Our top tips on becoming a leader and how to improve your leadership in a creative field (also general).
    Find out what we choose as our leadership tactics and what's essential when leading a team.

    How can you build rapport and trust with a team?
    What's leading by example mean?
    How to be an effective communicator?
    What is emotional intelligence and how to apply this in team management?


    All this, plus UX Tombola – what will it be – how will Mark Steeler sell this one?

    All these questions, and even ones you didn't want to know, ANSWERED!

    Plus the off-topic tangents you love.πŸ’Ž Sign up for exclusive content: https://jubb.ly/ba4a52

    πŸŽ₯ Watch: https://www.youtube.com/channel/UC4bV3uVwN3UqQeh8B9N8-xg

    #Podcast #Design #Leadership #Creative Leadership #Management #TopTips #UX #UI

    PEACE!

    Produced by:
    Paul Wilshaw
    Nick Tomlinson
    Mark Sutcliffe
    James Medd
    Anthony Jones
    Chris Sutcliffe

    Title music: James Medd
    Sound effects from https://www.zapsplat.com

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

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    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • What are the biggest fails of gaming experiences? In this episode, we explore those dreaded button-mashing mishaps.

    What makes games sticky? Why is everyone playing Elden Ring?

    We look at the mechanics of in-app purchases, being immersed in complex menus.

    We all know the essential part of a video game is gameplay. But what about the UX? In this podcast, we talk about video game user experience is better by improving your UI and UX design.

    The frustrations of mashing that button accidentally makes you throw health instead of shooting.

    What about the all-important menu experiences, accessibility and how to re-engage users when they take a break from your game.

    All this, plus UX Tombola – what will it be – how will Mark Steeler sell this one?

    All these questions, and even ones you didn't want to know, ANSWERED!

    Plus the off-topic tangents you love.πŸ’Ž Sign up for exclusive content: https://jubb.ly/ba4a52

    πŸŽ₯ Watch: https://www.youtube.com/channel/UC4bV3uVwN3UqQeh8B9N8-xg

    #Podcast #Design #Games #UX #UI #Fails

    PEACE!

    Produced by:
    Paul Wilshaw
    Nick Tomlinson
    Mark Sutcliffe
    James Medd
    Anthony Jones
    Chris (put the dishes away) Sutcliffe

    Title music: James Medd

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    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

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    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • In this short, Paul Wilshaw takes on the subject of colours, their use and accessibility.

    The way you can think about this in every single colour in your design system should have a definition. What does it do? Exactly the same as a button or an icon or some other piece of design colours should do exactly that same thing. And why do we do this? Because colours are used, and with accessibility and colours, they shouldn't be used on their own to define things, but colours do have the impact – the same things as tone of voice or repeatable and functional things that help users to navigate your app, your website, your service, or whatever you're doing.

    Colours shouldn't just be abstract, they need a purpose and need to have their own use and place.

    Check out the full article:

    https://www.paulwilshaw.co.uk/research-articles/what-are-semantic-colours

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

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    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • In this episode, we look at the UX of video games.

    We all know the most important part of a video game is the gameplay. But what about the UX? In this podcast, we talk about video game user experience better by improving your UI and UX design.

    The frustrations of pressing that button, that accidentally drops all of your inventory.

    We talk about Elden Ring and why players and reviewers are praising the game, despite its difficulty.

    What about the all-important menu experiences, accessibility and how to re-engage users when they take a break from your game.

    All this, plus UX Tombola – what will it be – how will Mark Steeler sell this one?

    All these questions, and even ones you didn't want to know, ANSWERED!

    Plus the off-topic tangents you love.πŸ’Ž Sign up for exclusive content: https://jubb.ly/ba4a52

    πŸŽ₯ Watch: https://youtu.be/GYjaKrOt1VE

    #Podcast #Design #Code

    PEACE!

    Produced by:
    Paul Wilshaw
    Nick Tomlinson
    Mark Sutcliffe
    James Medd
    Anthony Jones
    Chris Sutcliffe

    Title music: James MeddSound effects from https://www.zapsplat.com

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

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    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

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  • In this episode, we debate whether designers should code. We find out that there are many different opinions about this topic – what should you be doing?

    In the past few years, has coding become an essential skill in design? But with so many new technologies popping up every day, is it really necessary?

    We also tackle the tricky UX Tombola machine to discuss the UX of a random object, place or service. What will it be – how will Mark Steeler sell this one?

    All these questions, and even ones you didn't want to know, ANSWERED!

    Plus the off-topic tangents you love.

    πŸŽ₯ Watch: https://youtu.be/GYjaKrOt1VE

    #Podcast #Design #Code


    Produced by:
    Paul Wilshaw
    Nick Tomlinson
    Mark Sutcliffe
    James Medd
    Anthony Jones
    Chris Sutcliffe

    Title music: James Medd
    Sound effects: https://www.zapsplat.com

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • Learn from the people who've been there and are currently doing it, what to look for, how to recruit and what you need to know.

    How to Scale a Design Team From a One-Man Show to a Well-Functioning Design Team.

    What is the Problem with Scaling a Design Team? and Why You Should Treat Your Hiring Process Like an Investment for Long-Term Sustainability.

    We ask these questions while keeping you entertained with humorous chat, off-topic tangents and lots and lots of important information to keep you and your teams mentally healthy.

    We also tackle the tricky UX Tombola machine to discuss the UX of a random object, place or service. What will it be – how will Mark Steeler sell this one?

    All these questions, and even ones you didn't want to know, ANSWERED!

    πŸ’Ž Sign up for exclusive content: https://jubb.ly/ba4a52

    πŸŽ₯ Watch: https://youtu.be/GYjaKrOt1VE

    #Podcast #Design

    PEACE!

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    Produced by:
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    Anthony Jones
    Chris Sutcliffe

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    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

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    The show is hosted by:
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    https://www.linkedin.com/in/paulwilshaw/
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    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

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  • 3 brand new UX tombolas, unwrapped.

    Mark, Nick and Paul delve into the UX of Christmas traditions, can we fix the UX of stocking, Christmas dinner and wrapping paper.

    We also play a game of guess the object. What is it, what’s it for?

    Join us for a little UX insight and musing in this special.

    🐎 80% comedy, 20% UX, 0% filler

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    #Podcast #Design #Live #Christmas

    PEACE!

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    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

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    The show is hosted by:
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    https://www.linkedin.com/in/paulwilshaw/
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    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

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  • πŸ”₯ Logs on your fire - Join us for a retrospective of design and UX in 2021 and what are the current trends to look out for in 2022? Faster Horses Christmas Special πŸŽ„ out now.

    We got together, braved Omnicron and huddled around a virtual fire and shared one mic – find out what we think of design and user experience in 2021 and some of our insights and musings about life in product design.

    🐎 80% comedy 20% UX 0% filler

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    #Podcast #Design #Live #Christmas

    PEACE!

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    Chris Sutcliffe

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • In this episode, we look at packaging design and how different needs and requirements can change the way you design. We also discuss how consideration for disabilities, care for our environment, and other factors can influence your decisions as a designer. Brackish Mung or Is it time to rethink packaging design?

    Some packaging is overly bloated and psychologically affects our purchase decisions, we look at some of the dark UX around packaging and how clear consistent labels, braille and colour accessibility should be used by default, rather than those bags of crisps with 90% air!

    Want to know more, with all this – and the cure for Firespray, enjoy!

    Support us, with a cup of Brackish Mung, at https://www.patreon.com/FasterHorses

    Sound effects from https://www.zapsplat.com

    Title music: James Medd
    Produced by:
    Paul Wilshaw
    Nick Tomlinson
    Mark Sutcliffe
    James Medd
    Anthony Jones
    Chris Sutcliffe

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • Who's shouting the loudest and whose voice carries the most weight?

    Make it pop, add some design magic, can we do something cool – heard these phrases when you've done a design? We're here to help.

    In this episode, we talk about our experiences with design by committee. What is it, how do you quell those loud opinionated voices?

    It's difficult, right?

    We're joined by special guest @jamesmedd to help us make sense of it all.

    We'll help you to navigate the potential pitfalls of design by committee and what you can do to avoid it in the first place.

    Also, in UX Tombola, we're discussing the user experience of analog clocks.

    Watch this episode here: https://youtu.be/NT3SwikUPaY

    Every minute is a quote, here's the clock @jamesmedd is referencing, https://www.kickstarter.com/projects/1195310640/author-clock-a-novel-way-to-tell-time?ref=android_project_share

    Sound effects from https://www.zapsplat.com

    Title music: James Medd
    Produced by:
    Paul Wilshaw
    Nick Tomlinson
    Mark Sutcliffe
    James Medd
    Anthony Jones
    Chris Sutcliffe

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • Like every good superhero, they have an origin story. Faster Horses Podcast is no different, in this special episode we talk about the name of our podcast and that famous quote (somewhat dubiously) attributed to Henry Ford: β€œIf I had asked people what they wanted, they would have said faster horses.”

    What does this mean for user experience? We talk about the meaning behind the quote and why talking to your customers really matters.

    Also, find out if Patrick Stewart is really a shit and what's in Mark Wheeler's suitcase this week.

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • What are MVPs?

    What do they mean to you?

    Should you even ship an MVP?

    We explain what an MVP is, how it fits into the design, and throw in a bag of fish eyes for good measure.

    Have you ever tried to ship a product and wanted to make a luxury car but you sent out a skateboard then this episode is for you. What's an MVP? Why do we all have different perceptions of MVPs? Is everything an MVP?

    We're talking about MVPs (Minimum Viable Products and not Most Valuable Players), fish eyeballs, and draughty nether regions – solved with an EMP! All this and more, in our hilarious take on User Experience.

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

  • In this episode we discuss Job titles, are they even useful even more? Who decides what titles mean? Does your Job title sum up what you do?

    And of course, everyones favourite, UX Tombola, featuring Mark Stealer

    Music by James Medd


    Patreon Producers for this episode:
    Rob Singleton
    Ant Jones

    Support the show

    All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

    🐎 80% comedy, 20% UX, 0% filler

    πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

    The show is hosted by:
    Paul Wilshaw
    https://www.linkedin.com/in/paulwilshaw/
    and
    Mark Sutcliffe
    https://www.linkedin.com/in/sutcliffemark/

    If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.