Episodit
-
This week Dylan and Rendle are talking about DDD South West, the FluentAssertions license change🍿, some new stuff Dylan's doing with Rockstar, community events (and what it's like speaking at a meetup that starts at 07:30am), what's happening at NDC London later this month, and anything else that pops into their heads.
-
People's names are difficult for computers. Speaking of names, Dylan and Rendle talk about splitting full names into first and last, Skulduggery Pleasant, Nvidia graphics cards that have given up on rendering polygons and just guess what the screen should look like instead, and a new DOOM mod that... well, listen to the episode.
-
Puuttuva jakso?
-
Yay, 2025! What exciting things are Dylan and Mark looking forward to this year? What did they like about last year? What were the chat looking forward to? Which singer has the greatest vocal range? All these questions and more are answered in the first episode of season 2.
-
It's Boxing Day in the UK which means every TV channel will be showing some super boring film at 4pm, so why not join us for a chat instead?
(It's probably not Boxing Day now but you can listen to the recording anyway)
-
Dylan is once more adrift in the luminiferous aether so Eli once more steps into the breach to talk to Rendle about AI bubbles, gaming nostalgia and other matters of great pitch and moment
-
Dylan is on an intergalactic cruise in his office, so Rendle is joined by the wonderful Eli Holderness to talk about whatever they've found interesting this week.
-
Mark is going to use Kotlin, Dylan is handling errors in Rockstar, and Bluesky is properly taking off at last.
-
Mark is in Malmö for Øredev, Dylan isn’t, stuff shall be discussed…
-
We both just got back from KanDDDinsky in Berlin and at least one of us is already checked in for their next flight... but hey, that's not until tomorrow, so let's do a podcast!
-
No idea what we're talking about in this one but I expect it will be the usual stream-of-bobbins that you know and love.
-
Mark and Dylan are both busy this week so here's one we made earlier, geeking out about games we like and stuff.
-
Dylan and Mark talk about the ongoing WP Engine vs WordPress saga; a variant on the Y2K bug; more unethical AI; and the mystery of the "mercurial cores".
-
WinAmp have released the source code for the legacy player but it's not exactly... open. Dylan and Mark about using AI to generate podcasts, and how AI coding assistants will be better when you can actually talk to them, the current fracas in the WordPress community, and how those "Star Wars in 1950s Panavision" videos you keep seeing on YouTube are made. Dylan uses a naughty word in this one.
-
Dylan's on another aeroplane so fellow Linebreaker Hannes joins Mark to talk about positive code reviews and the conversation just kind of rambles on from there really
-
NASA have decided that the transistors in the Europa Clipper are hardcore enough to survive Jupiter's radiation, plus whatever else we talked about, Spotify lost the upload originally and I can't remember.
-
Mark's just finished 2 days of selecting and curating talks for NDC London 2025 and shares some tips for persuading committee members to pick you. Dylan's been making courses and trying to juggle 14 other balls at the same time.
-
CPH DevFest gave us a stage and an audience to record this week's podcast, so we repaid them by doing one of our usual random, meandering conversations.
-
It's Dylan's birthday and he's spending it doing homework for the Copenhagen Developers' Festival next week. Meanwhile Mark wants to know why developing for Apple hardware is so difficult.
-
32 episodes! Such a lovely round number that Mark slept through it and Dylan had to fill an hour of airtime on his own, which he does magnificently.
-
Dylan's on a train this week so the excellent Kevlin Henney joins Mark to talk about legacy code, bitrot, and the inevitable displacement of big, old companies by fast-moving start-ups.
- Näytä enemmän