Episodes
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In this regrouping episode, the crew brings three games each to the table, but only three will make the cut for the next game club session. Wiedo shares his plastering adventures, Diego talks about missing the Northern lights, and Andy updates us on his Amiga 2000. Tune in to find out which games made the final list!
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In this episode hosts Diego and Andy, joined by Sean Robinson, wade through a soup of gaming chatter and more! They discuss Diego's Finnish Labour Day celebrations with homemade Sima and Munkki doughnuts, Sean's sketch comedy performances in DC, and his beta testing of the homebrew game Super Sunny World. Andy shares his excitement about the new Mister console.
The gaming highlights include Sam's Journey for the NES, Room 5 for the MSX, Fork Parker's Crunch Out for the SNES, and Little Medusa from Mega Cat Studios. The episode also touches on retro gaming projects and concludes with news on new Atari hardware and tributes to recently passed figures in gaming and anime.
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Episodes manquant?
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Join the crew and an incredible lineup of guests, including Math (from the Game Gear motherboard reverse engineering), Roger (Super Tilt Bro), and Sean (VGS) for a speculative journey into where modern retro gaming is headed. Our guests share their personal stories and insights before we natter about hardware advancements, new software implementations, and new ways these two elements shake hands to enable the next generation of indie retro games for our beloved middle-aged consoles and microcomputers.
From the technical advancements that could revive classic consoles to innovative software that pushes the boundaries of old platforms, our discussion spans a broad spectrum to try and predict the next generation of hardware modifications and software that breaks traditional boundaries.
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As we progress through the year and step out of our comfort zones, we take a closer look at very pixelated Atari 2600 titles like Fox Hunt Arena and Xanthiom 2600. Andy also gives the Gameboy a good go with Hunt the Gwumbus and Lee Caravallo’s Putting Challenge, which both prove to be more than meets the eye. We also touch on modern hits like Control, Domekeeper, and Psychonauts. But there's more to this episode than just games: cycling, dinosaur burgers, and talks about wealthy collectors also feature in the show!
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The team comes back together and explores more games! Today we have Extreme Volleyball Infernal League (Sega Master System), Spediteur (Commodore 64) and Rocket Panda (Sega Megadrive).
As we talk about their partnership with Alan-1 and the My Atari Arcade Game Station Pro, Atari's comeback nearly causes Wiedo to die laughing.
Fortunately we save him by talking about streaming our games to our devices, Yuzu and Nintendo and more D&D! Our retro-chats don't stop here so tune in and have fun!
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In this episode, Andy and Diego dive into more exciting new games, exploring Ringo on the ZX Spectrum and Metal Dragon on the Sega Megadrive. They also share their excitement about the innovative ways to enjoy modern tech, like playing Doom on a lawnmower and watching movies on an Atari 2600. Additionally, they discuss the intriguing fan-made Sega Neptune, bringing a new perspective to retro gaming enthusiasts.
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In this two crewmen episode, Wiedo and Andy explore the digital depths of Inky and the Alien Aquarium (Gameboy Advance) and zip through the circuits of SlipSpeed (MS-DOS), with a small detour into the cheeky world of Mega Casanova 2 (Sega Megadrive). But there's more in our digital grab bag: we slide into snowboarding chat, delve into PSU repairs, unwrap the new RM800XL, peek into Mistercast, and hop into the Virtual Boy emulator. Strap in for a journey through gaming gems and tech treasures!
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We're finally back after a long sickness period! Our post-afflicted selves this time look at Yeti Mountain (Commodore 64), Kudzu (Gameboy) and Dead Tomb (NES). Naturally there is plenty of other talk including Baldur's Gate 3, the recent endeavours of Wiedo and his Celeste map, and news with a brand new Genesis/Megadrive handheld, a new Atari 400 mini and much more!
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In this focus episode Wiedo and Andy are joined by Youtuber St1ka to talk about a small gem for the Sega Megadrive: Astebros by Neofid Studios.
We briefly touch on portugese shopping and snacks before committing to as many details as we possibly can about this incredibly crafted and creative platforming game, that is so much more than meets the eye!
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We're back with a whopper! Today, we're diving into Shoot 'em Up territory with special guest Mark.
Before we jump into our game picks – GG Aleste 3 (Game Gear), The Last Defender (Commodore 64), Inviyya (Amiga) and Satazius Next (Dreamcast) – we chat about game cosmetics and cool retro discoveries like the Nirvana engine, KeeperFX, and the Ayaneo Retro Mini.
Plus, we'll share some favorite shoot 'em up memories and food talk. Get some popcorns, headphones and relax!
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In this frosty start of the year's first episode, Wiedo hosts us as we greet the new year with a small recap of our top 5 games of 2023.
Bringing out the top guns is no easy choice as we are quite passionate about our titles! We also discuss game reviewing and the Gumpyfunction's letter directed to content creators as well as devs and publishers.
It's been a good year, and we can't wait for what lies ahead! We also talk resolutions and frozen birds!
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Christmas is approaching and the holidays are upon us, yay! For the occasion we entertain ourselves and find some picks from the Christmas game barrel. Today we have Super Delivery Boy: The Holiday Shift (Amiga), MegaXmas'89 (Sega Megadrive), Don't Get Poo'd on by a Reindier (Gameboy), Santa's workout 1,2 and 3 (Commodore 64) and RED for the Atari Lynx! Join us for some Christmas fun; we also have a rundown of our Christmas movies favs!
What is there more to say? Merry Christmas everyone!
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As Diego follows the Open AI dram of the past weeks, Wiedo receives his first NES and Megadrive and we all prepare for Christmas.
This time we all pick the 3 games each they like most from the entries submitted at the NES Dev Compo 2023: Color Match Combat, Desert Escape!, Miroh Jr., Little Sisyphus, Echoes of the Unread, Super Strife, Fish, Proximity shift and Mosh lift all make it in this packed episode.
We also touch on Shantae Advance, Chouyoku Senki Estique and we find out not all Famicom controllers are round!
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Embark on an interstellar review with Goodboy Galaxy for the Gameboy Advance where the gameplay steals the cosmic show!
Our podcast takes you through the stellar graphics, stunning animations, engaging platforming and boss fights: we cover it all, including some nice surprises! Spoilers after the show ends, so don't worry and tune in to learn about this incredible masterpiece by Rik and Jeremy.
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In this episode, Diego tempts our taste buds with post-Halloween pumpkin snacks, whilst Andy has an existential crysis.
Game highlights include Fydo's Magic Tiles (Gameboy), Laserscape (Commodore 64) and The Brush Brothers (Amstrad CPC) and finally Foxyland (Sega Megadrive).
We also talk about The Meating Kickstarter (on November 26), the possible end of the Arcade Attack podcast, a high-res Oblivion Remastered In Skyrim and much more!
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Boo! It's Halloween again and this time we endeavor to fulfill a new guiness by talking about 7 games!
Troll Mother, Enceladus, Feed it Souls (all for Gameboy Color), Tiny Nightmares (ZX Spectrum), Ghosty Manor (MSX2), Spooky Soccer (NES) and Suite Macabre (MSX/Colecovision) all make their appearance on this late night terrifying episode!
Not happy with all these games we also manage to mention: Mission Earth, Slime Trials and Muncher!
Our episodes could not be complete without some catchup about greasy food and interesting controller news, and - as you know already - lots more. Happy Halloween!
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Whilst age creeps up on us creating some momentary lapses of memory, we discuss buying clothes, cider brewing, sight reading apps and some modern game woes.
This time we report on Alwa's Awakening (NES), Rogue Declan Zero (Amiga) and briefly on Nightshift, Neon Noir and Maria Renard's Revenge (all Amiga games).
We also have a look at a very difficult game to remember: Unholy Night: The Darkness Hunter (SNES) and Top & Tom 2 (Atari 2600), what a treat!
As usual all this and a lot more in this mid October episode.
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We're back from the holidays and we have a lot to talk about! Heroes against Demons (Sega Master System), News Stand, Metal Warrior Ultra (Commodore 64), Banger management (ZX Spectrum) and Taco Princess Moon (SNES) are some of the games we played.We also talk about some Danish liquorice candy, lots of hardware improvements and Wiedo's new job; Diego explains which are the perfect tortilla fillings and Andy delves into some Diablo 4 thoughts; all this and lots more!
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Today we talk about an exciting operating system Diego discovered some time ago: C64 OS! We learn from a VERY PASSIONATE Greg the intricacies of developing an operating system with such a small amount of RAM and the huge amount of work he has done to make his dream come true. First, but not least we talk again about Canadian. snacks!
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In this special episode, we talk about a unique genre of computer games that has a long history, and has evolved through time without ever going away completely: text adventures! We explore the genre through the words of Enrico Colombini, a legendary figure on the Italian computer programming scene, as well as Lu and Al, the two young and brilliant desigers of the coming soon AI-enhanced text adventure "[I] doesn't exist".
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