Episodes
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Team IVAN makes their way to Emberhaven, where the next Cloud Crystal is said to be guarded. As they travel, strange noises emanate from the cart, prompting the group to investigate. To their surprise, they find that Isaac has snuck aboard, cradling the egg they’ve been transporting. Just then, the egg begins to hatch in his hands, revealing what lies within. Is it a friendly creature—or a nightmare? -
Percival receives dire news from his family and has to make a tough decision..While the rest of the party bands together to form a plan on how to save the city of Dividia which is currently infested with the living dead! Will our young adventurers be able to save the citizens of Dividia or will they end up joining the undead army?
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Episodes manquant?
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Session 11 Recap:
The party embarks on their journey to the City of Dividia, enduring several days of travel. Upon their arrival, they are confronted with a harrowing sight: undead creatures roam the streets, instilling fear and panic among the citizens. In the midst of this chaos, they are greeted by Ishmael, the Court Wizard of Armoni the Queen, who joins forces with them to confront the undead menace. With their resolve strengthened, the party sets their sights on the Cathedral, rumored to house both the secrets of the outbreak's origin and the fabled Cloud Crystal of Dividia. -
Upon arriving in Dunhaven, our party decides to name their adventuring group PAN-V, using the first initial of each member's name. However, they quickly feel uneasy in this seemingly idyllic village. Every villager exudes an unsettling, happy-go-lucky demeanor, as if without a care in the world. Despite the cheerful façade, something sinister lurks beneath the surface in Dunhaven.
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Our party of adventurers gears up and stocks themselves for the long journey ahead. Along the way, they find a mysterious egg that may hold some sort of secret once they manage to hatch it. The journey to Dunhaven, where the Oracle may be able to help guide the party on how to handle the Jester's evil scheme that will bring the end of all life as the party knows it in just under a year, is going to be a long endeavor. But with the party's cunning and Moxie (Nimbus's pet ox), they might just make it. -
Our party convenes for a war council the morning after the Jester abducted the King and Queen of Solarius and stole one of the Cloud Crystals, which keep Solarius suspended among the clouds. With a dire ultimatum of just one year before the Jester vows to seize the remaining Cloud Crystals, thereby plunging Solarius into the abyss below, our adventurers must race against time. They must gather more leads and devise a plan to thwart Clermont Alabain's nefarious scheme. -
In a fateful encounter, the party finds themselves face to face with the enigmatic Jester Clermont Alabain. With swift and cunning maneuvers, he effortlessly subdues the King and Queen, throwing the kingdom into disarray. Now, our valiant heroes are left with a daunting task: to thwart the sinister plans of this malevolent jester before he can seize control of the remaining seven Cloud Crystals that sustain the kingdom of Solaris in the heavens.
As the fate of the kingdom hangs in the balance, time becomes their greatest adversary. With each passing moment, the threat looms larger, casting a shadow over the land. The clock ticks relentlessly, driving our heroes to devise a plan with precision and urgency. -
Our intrepid band of adventurers embarks on a journey toward the illustrious Eon Rite, a ceremonious event celebrated every few months. Following the sacred rites, they unanimously decide to reconvene at the grand banquet held within the castle's venerable halls. It is a night filled with jubilation and rhythmic dances, honoring those chosen by the mystical eon crystal. However, the festivities take an unforeseen turn with the arrival of a mysterious, uninvited guest, plunging the evening into chaos. Faced with this unexpected peril, our valiant young heroes are thrust into a test of their mettle. Will they muster the strength and wit to restore peace, or will they succumb to the turmoil that threatens to engulf them?
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As our young adventurers finally return to the city, triumphant after vanquishing a bandit group that had been obstructing the trade route from Airelyra to Nocobia, they are greeted with a whirlwind of emotions and chaos upon their arrival. The bustling streets of the city buzz with excitement and anticipation as news of their heroic deeds spreads like wildfire. However, amidst the jubilation, the party finds themselves embroiled in yet another round of escapades and mischief, further adding to the tumultuous atmosphere of the city.
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The team reunites triumphantly following the successful resolution of the goblin predicament that had the meat shop in its clutches. Although temporarily dispersed as Verrona makes her way back to the group, an unexpected encounter tests her mettle when an old "friend" emerges. Post-confrontation, the collective decision is made to embark on a new mission—one that Armoni had caught wind of during her regular ambassadorial sessions.
Word of a notorious bandit group wreaking havoc on the trade route between Novovia and the city of Airelyra has reached the group's ears. These marauders, ruthless and brazen, have been indiscriminately dispatching anyone who dares to stand in their way. Now, the question looms over our fledgling heroes: Do they possess the fortitude and skill to confront this new challenge head-on? As they prepare to face the daunting threat, the air is charged with anticipation, and the echoes of their recent triumph spur them forward into the unknown. Will they emerge victorious once again, or will the bandits prove to be a formidable adversary beyond their expectations? The stage is set for a daring adventure that will test the bonds of friendship and the resilience of our young champions. -
"In the aftermath of a grisly event where a Beast-Kin brutally murdered an innocent family, our heroes decide to bide their time before confronting the killer behind bars. With a collective resolve to seek justice, they first turn their attention to the Goblins who have taken residence in a local business. Intrigued by this unusual scenario, the party chooses to investigate the Goblin presence, hoping to uncover any connections to the tragic incident."
"After a thorough exploration, the heroes opt to postpone questioning the Beast-Kin murderer until later. However, when Armoni eventually confronts the criminal and delves into the details of the heinous act, a wave of dread and despair washes over her. The shocking truth about the Beast-Kin's motives and actions leaves Armoni grappling with the harsh realities of their quest for justice." -
The fellowship reconvenes at the enchanting Starstruck Inn, eager to share the unfolding tale of their expedition into Mayve's mysterious basement. However, their reunion is interrupted by an otherworldly murmur from beyond the inn's walls. Investigating the disturbance, the party stumbles upon a mischievous Goblin named "Nimbus."
What begins as a chance encounter swiftly evolves into a camaraderie that defies the conventional boundaries of kinship. United by unforeseen circumstances, the group and Nimbus forge an instant connection. As the night unfolds, they embark on a shared journey, navigating the whimsical terrain of the Castle at the behest of Armoni's bold decision.
Yet, the seemingly innocent escapade carries an undercurrent of potential peril, thanks to the looming specter of Armoni's formidable mother. The repercussions of this audacious choice loom in the shadows, leaving the group to ponder whether their newfound friendship may sow the seeds of future challenges and unforeseen consequences. -
The party visits "Zeke's Odds & Ends". along with "Mayve's Sweets and Confections". But of course shenanigans ensue. Join us on our very first episode of Sky's Of Solarius a Homebrew Pathfinder Campaign by Tales Of Despair!
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Verrona Belthydor, accompanied by her elder brother Alas, embarks on a journey toward the Eon Crystal Chamber. Here, Verrona seeks to undertake the ancient rite, hoping to unveil her latent power, much like her siblings before her.
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Young Percival and his master Elden make their way to the Eon Crystal so Percival can attempt the ceremony, But Will his resolve and teachings be enough?
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In the hallowed halls of the castle, a pivotal chapter of destiny unfolds as Princess Armoni dares to tread the path of the Eon Rite. Unlike the customary attunement rite, shrouded in grandeur and witnessed by the entire kingdom, this event is veiled in secrecy. A whispered consensus between the King and Queen, born from equal parts caution and hope, stands as a sentinel against the potential fallout should the Eon Crystal withhold its blessing. -
"Nimbus, the Goblin, endeavors to perform the infamous Eon Rite, a sacred ceremony in which one attunes with the Eon Crystal to potentially gain a unique power!" -
Welcome, dear listeners, to a realm suspended high above the clouds—a kingdom of wonder and mystery known as Solarius. As we embark on this auditory journey, close your eyes and let your imagination take flight. Picture endless skies, vibrant cities nestled among the billowing clouds, and a world where magic and technology intertwine in harmony. In the skies of Solarius, every breath carries whispers of ancient tales, every step resonates with the echoes of heroes' footsteps, and every cloud conceals secrets waiting to be unveiled. Join us as we explore the ethereal beauty and enigmatic adventures that unfold beneath the endless expanse of the Solarian sky. Welcome to "Skies of Solarius".