エピソード
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After the death of James Green River, the party must face onwards with growing dangers. They also learn more about the cosmic truth surrounding the monsters and magic leaking into their world.
Content Involves
Death, Gore, Adult Situations, Language
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The first 10 minutes of our new aftershow, Something in the Wild, plus a few clips from the rest of the episode. If you enjoy this preview, head on over to our Patreon, Something in the Wild, to get the rest of our current and future content!
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エピソードを見逃しましたか?
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After Sarah and Jiro wake to find their compatriots missing, they must search Silver Rock to find clues about where they might be. Meanwhile, Galen and James try to work together and escape Daniel Bennet's grasp. The party must rely on their intuition to succeed, but not everyone makes it out alive. Listen as the party tries to regroup and survive.
Content involves:
Suicide, Language, Adult Situations, Gore, Violence, Suicide
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Wandering through the collapsed Scullini Silver Mines, the party meets swarms of disgusting horror. With no clue where to go, one will receive grave injuries, one will go missing, and another will die. Tune in as Sarah, Galen, and Jiro find the truth about where Silver Rock's citizens have disappeared to.
Content involves:
Language, Adult Situations, Violence, Gore
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The party needs to find a way out of the fight and into the silver mines. And while Jiro finds a new life, James learns the truth. Listen as Sarah, Galen, and Jiro find some shocking revelations in Silver Rock City.
Content involves:
Language, Violence, Gore
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In order to continue their investigation in Silver Rock, the party must speak with mines-owner, Michael Scullini. However, this businessman is no simple pencil pusher. Listen as Sarah, Galen, and Jiro must infiltrate an illegal fighting ring to get the answers they need.
Content involves:
Language, Violence, Gore, Adult Situations
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After being rescued from the Liberty bank witch, our heroes must investigate a haunting in Silver Rock City. In the first session of Part 2, the party meets new characters, walks a new city, and finds new dangers. Listen as Jiro, Galen, and Sarah start to unravel the shadows in Silver Rock.
Content involves:
Language, Violence, Gore
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In this solo snippet, our DM, Will, gives a short recap of Part 1 and the teaser for the plot of Part 2.
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They have a plan, they've prepared, and they will probably fail. After learning that Galen, Jiro, and Marko are the champions of Pagan Gods, the party attempts to rob Liberty's bank to fund their monster-hunting crusade.
Content involves:
Language, Violence, Gore
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After helping the ghost of Ruth Gray find peace, the party meets a strange character that explains the source of their powers. Short on coin, they decide to use these powers in less-than honorable ways.
Content involves:
Language, Violence, Gore
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A stranger joins our "heroes" in the mysterious Gray House just as another makes themselves known. With the five of them trapped in the house, the party must search for salvation from the paranormal. Listen as Jiro, Marko, Galen, and a new party member, Sarah, discover the foul hobbies of Liberty's physician, Bob Gray.
Content involves: Language, Violence, Gore, Torture, Murder
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After returning to Liberty, the party discovers a hard truth about their lives after touching the mysterious relic. Now without sanctuary, they decide to break into the house of the late town doctor, Bob Gray. Listen as Galen, Marko, and Jiro enter the "mostly" empty Gray House.
Content involves: Language, Violence, Suicide
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Welcome to the pilot of the Dire Wild podcast! In this episode, three guys from 1870 Colorado take a job to retrieve a mysterious item, but may live to regret it.
Content involves: Language, Violence, Gore
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A short clip explaining the campaign setting and synopsis of our western/horror D&D game.