エピソード
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For the season 2 finale of the Obligatory Movie Game Podcast, Devon and Judd finally sit down to discuss Goldeneye 007 for the Nintendo 64. We’ve covered a lot of games on this podcast that live on in infamy, but this is one of the most revered games on the Nintendo 64, and it regularly tops lists of the greatest movie tie-in games of all time. Most fans remember playing round after round of the iconic multiplayer into the wee hours of the night, and while we touch on the innovative multiplayer modes, our main mission is still to examine the plot, characters, locales, and themes of the game to those elements from the movie. Get those martinis ready, it’s time to discuss the third besting-selling N64 game of all time, with the sexiest pause music, the golden gun of movie tie-in video games: Goldeneye 007.
0:00:00 Intro/Farewell
0:17:48 IMDB Dive
0:30:04 Where We’re Coming From
0:53:10 Plot
1:02:57 Time Machine Time
1:07:58 Plot Cont’d
1:36:00 Characters
2:05:45 Setting
2:13:39 Tone/Music
2:22:33 Rate, Recap and Recommend -
For this episode of the Obligatory Movie Game Podcast, Devon and Bart do a deep dive on one of the most beloved movie games of all time. Thanks to its Rockstar pedigree, fans of the “Grand Theft Auto” games knew what to expect with “The Warriors,” but the care that the developers put into everything from the brawler combat to the score, was rare in a movie game. The characters, locales, and conflict from the film all make it into the game, but rather than jumping in right where the movie starts, the game takes its time establishing and expanding upon these elements, before catching up to the events of the film. However, even though the developers earned a lot of praise for their ambitious adaptation, “The Warriors” is a product of its time, and there’s a lot to laugh and cringe at. Can you dig it?!
0:00:00 Intro
0:06:33 IMDB Dive
0:14:25 Where We’re Coming From
0:17:50 Plot
0:31:52 Time Machine Time
0:39:24 Plot Cont’d
1:21:00 Characters
1:50:10 Setting
1:59:27 Tone
2:05:55 Rate, Recap, Recommend -
エピソードを見逃しましたか?
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In this episode of the Obligatory Movie Game Podcast, Devon and Bart get to geek out about the Watchmen. In “Watchmen: The End is Nigh” the player, or players (since the game has local co-op) get to control Night Owl and Rorschach as they pair up and beat the ever-living-hell out of anyone they see. Bikers, top-knotted gang members, disco-loving, bell-bottomed bachelors, and sex workers are among the many punching bags who find themselves between our heroes and their pursuit of justice, and even though there is a seemingly endless supply of faces to punch, the disparate crime-fighters find plenty of time for political debate, and in the case of Rorschach, bleak, end-times poetry and gruff caveman speak
0:00:00 Intro
0:07:36 IMDB Dive
0:17:13 Where We’re Coming From
0:36:20 Time Machine Time
0:39:50 The Film Vs. The End Is Nigh Part 1
1:43:17 The Film Vs. The End Is Night Part 2
2:22:43 Rate, Recap and Recommend -
In this episode of the Obligatory Movie Game Podcast, Devon and Jackson sit down to discuss another beloved horror franchise with “Evil Dead: Fistful of Boomstick” for the PS2/Xbox. The game tells its own story, and gets some points for its outlandish premise: some fresh translations of the Necronomicon are read live on a talk show, which unleashes some familiar horrors on Dearborn Michigan, and Ash, voiced by Bruce Campbell, needs to travel to various different time periods to fix the blunder. It’s got enough one-liners to fill a log cabin, and an aggravating, endless supply of deadites that the player can dismember with an impressive arsenal of toys that includes dynamite, molotov cocktails, shotguns, pistols, katanas and of course, Ash’s handy chainsaw.
0:00:00 Intro
0:10:46 IMDB Dive
0:19:06 Where We’re Coming From
0:31:47 Plot
0:44:00 Time Machine Time
0:49:27 Plot Cont’d
1:06:51 Characters
1:30:17 Setting
1:36:26 Tone
1:43:33 Rate, Recap, Recommend -
In this episode of the Obligatory Movie Game Project, Devon and Camille sit down to compare the Blair Witch movies to the Blair Witch video game from 2019. Since this is a Halloween episode, they warm up by shooting the breeze about horror movies, each sharing some of their faves from various eras. From there, they examine the plot, characters and setting of the game, making connections, and identifying big differences between the game and the films. Since the game is newer than most of the games we cover on the show, the developers were able to make a fairly immersive and eerie “lost in the creepy woods” experience, and the game’s dimension-warping puzzles, time jumps, and multiples endings make it fresh even for big fans of the movie(s).
0:00:00 Intro
0:05:10 Horror Movie Faves /Where We’re Coming From
0:48:31 Plot
1:18:50 Time Machine Time
1:23:40 Plot Cont’d
1:43:13 Character
1:52:32 Setting
2:00:08 Tone/Music
2:03:35 Rate. Recap, Recommend -
In this episode of the Obligatory Movie Game Podcast, slasher fans Devon and Jackson start things off by giving their personal rankings of the Friday the 13th films, before comparing the 1989 NES game to the first 8 Friday movies. The game uses the Crystal Lake camp setting, but features zombies and evil wildlife like wolves and crows. It brings in the weird mom stuff from Part 2, but introduces a vibrant, purple and turquoise version of the killer in a hockey mask and jumpsuit. The counselors, controlled by the player, need to keep [some of] their campers alive, and stop the masked maniac by any means necessary
0:00:00 Intro
0:08:50 Ranking the Friday the 13th Films
1:02:00 Where We’re Coming From
1:09:20 Comparing the Game to the Movies
2:00:51 Rate, Recap, Recommend -
For the first part of the Trektember finale, Devon and Chris sit down to give their personal rankings of the various Star Trek series and films. Chris ranks the different TV series, touching on each one briefly, before Devon ranks the Star Trek films and discusses some of the best and worst elements of each. For the second part of the episode, Devon and Chris take a look at the 16 bit Next Gen adventure game known as Echoes From the Past on Genesis and Future’s Past on Super Nintendo. They compare the game’s plot to episodes that have similar quests, dilemmas and conflicts, before comparing its various characters, species and locales to those elements featured on the show(s).
0:00:00 Intro
0:08:53 Star Trek Series Rankings
0:26:02 Star Trek Film Rankings
1:12:29 Echoes From the Past Chat
2:17:08 Rate, Recap and Recommend -
In this episode of the Obligatory Movie Game Podcast, Devon and Hudson finally sit down to discuss a Star Trek game. There have been many Star Trek games over the last few decades, but for this first episode of Trektember, they’ll be discussing the game from 2013 that bridges the gap between the Star Trek films that J. J. Abrams directed. The game was panned by critics, and didn’t win over most hard-core trekkers, but it did a great job of capturing the beloved members of the crew, especially its flagship “bro-op” duo: Chris Pine’s Kirk and Zachary Quinto’s Spock. The whole cast returns to voice their lovable new takes on the classic characters from the original series, and the writers give them a fair bit to work with considering the game is even more combat-heavy than the films that it’s based on. Rather than pinning Starfleet against the Romulans or Klingons this time around, Kirk and Spock get to go full-on commando on some especially dimwitted Gorn, which makes for a fun, albeit somewhat misguided Star Trek shoot em' up experience
0:00:00 Intro
0:08:32 IMDB Dive
0:13:08 Where We’re Coming From
0:23:00 Plot
0:42:51 Time Machine Time
0:50:14 Plot Cont’d
1:22:25 Characters
1:42:45 Setting
1:46:17 Music/Tone
1:53:15 Rate, Recap and Recommend -
In this episode of the Obligatory Movie Game Podcast, Devon sits down with Judd to discuss the first of two Rocky video games for the Playstation 2 (it also released for Xbox and Gamecube). The movie mode covers the first five Rocky films, putting the Italian Stallion up against famous opponents like Apollo Creed and Clubber Lang, as well as lesser known fighters that are merely mentioned in the films. Oddly enough, important characters like Adrian and Paulie are dismissed, but Scandinavian boxing sensation Billy Snow, and Big Yank Ball get their time in the spotlight. Like any movie game from the early aughts, Rocky has its fair share of goofy elements, from an “Eye of the Tiger” rip-off track, to projectile beer bottles that explode in the ring mid-fight in the seedier venues, but it’s very clear that the developers loved the Rocky movies
0:00:00 Intro
0:07:54 IMDB Dive
0:20:54 Where We’re Coming From/Rocky Film Discussion/ Personal Ranking
0:45:33 Plot comparison
1:07:36 Time Machine Time
1:12:37 Plot Cont’d
1:29:59 Characters
1:46:02 Setting
1:53:21 Tone
1:57:51 Rate/Recap/Recommend -
Riding the coattails of the Transformers: Rise of the Beasts hype, Devon and Hudson sit down to talk about the first Bayformers movie game from 2007. The game is pretty bare bones for releasing at the end of the PS2’s life cycle, but it’s still satisfying to kick the crap out of endless waves of enemy drones before transforming into a vehicle and burning rubber in search of the next scrap. Naturally the game focuses more on the Cybertronians than on the humans, choosing to elaborate on the off-screen robot action (often in laughable ways) rather than putting the player in any of the humans’ shoes, and it’s nice to see a little more of the Autobots and Decepticons. There are undoubtedly better Transformers video games out there now (and the PS2 Transformers game based on the Armada series was actually pretty great), but there weren’t as many back in 2007, and this one gave a new generation of Transformers fans more of the over-the-top action from the Michael Bay blockbuster
0:00:00 Intro
0:04:44 IMDB Dive
0:09:37 Where We're Coming From
0:17:39 Plot
0:40:19 Time Machine Time
0:44:31 Plot Cont'd
1:11:25 Characters
1:23:12 Setting
1:28:02 Rate, Recap and Recommend -
For this episode of the Obligatory Movie Game Podcast, Devon and Jesse sit down to discuss one of the most beloved movie games of all time. After EA’s Two Towers video game established a winning formula the year before, The Return of the King expanded on its predecessor by adding more playable characters, making the environments more interactive, and by improving the graphics and the cinematic framing of the events happening around the player. The combat was smooth, the option to play in co-op added another element to the experience, but ROTK is still a PS2 era tie-in so it shoe horns in some goofy boss battles, and in the name of providing a more rounded out experience, it makes Sam into a formidable orc-slayer. The Return of the King set the standard for movie games and Lord of the Rings games moving forward, and it’s finally time to geek out about it
0:00:00 Intro
0:12:04 IMDB Dive
0:20:18 Where We’re Coming From
0:38:56 Plot
0:53:53 Time Machine Time
0:58:27 Plot Cont’d
2:04:28 Characters
2:28:37 Setting
2:35:20 Rate, Recap and Recommend -
For the final Pitch Party episode within the “Sexy Swordfights” theme, Devon, Bart and Alexis discuss entirely fabricated adaptations of Baz Luhrmann’s Romeo and Juliet. While there have been countless versions of the play performed on stages across the globe, and several filmmakers have taken cracks at bringing the story to the screen, very few R + J video games exist. Devon and Bart present alternate histories where Luhrmann’s gaudy 1996 film spawned some role-playing video games in which players could place themselves within the shoes of the titular star crossed lovers…and their friends? Ultimately, Alexis must decide which pitch should be willed into existence
0:00:00 Intro
0:08:55 Warm-ups (Better Than/Worse Than/Fun Facts)
0:18:15 Pitch 1 (Bart)
0:28:16 Pitch 2 (Devon)
0:42:23 Questions
0:53:37 Verdict -
For this episode of the Obligatory Movie Game Podcast, Sam and Bart join Devon to chat about The Pagemaster for SEGA Genesis. The different horror, fantasy and adventure settings lend themselves well to a video game, and there are no shortage of baddies from the film that are rendered in vibrant 16 bit graphics. However, many of the best characters from the film have been all but erased, and the game basically assumes the player is already familiar with the Pagemaster film, since it doesn’t even attempt to provide any plot details, or even dialogue. Still, with a staggering number of levels, and a reasonable difficulty level that keeps the game fun, Pagemaster allows young players to get lost in its literary worlds, if only for a spell
0:00:00 Intro
0:07:29 IMDB Dive
0:21:33 Where We’re Coming From
0:29:03 Time Machine Time
0:35:10 Weird Stuff
0:45:26 Nailed It
1:13:30 Failed It
1:36:10 Rate, Recap and Recommend -
For the second episode in the Pitch Party trilogy of episodes on movies that contain [sort of] sexy sword fights, Alexis and Devon must pitch their own made-up games based on Kill Bill, to Bart. With tons of action, a bad-ass lead dead-set on exacting her bloody revenge, and a whole gang of cool villains in her way, a Kill Bill video game feels like a no brainer, but alas, no tie-in was made. Devon and Alexis have re-watched both volumes of Kill Bill, and they’ve come up with some wacky ways to use the licence. You can decide for yourself whether these abominations should see the light of day. Get on your yellow jumpsuit, and let’s party
0:00:00 Intro
0:04:55 Warmups (Better Than, Worse Than, Double Header Pick)
0:23:05 Pitch 1 (Alexis)
0:32:25 Pitch 2 (Devon)
0:44:40 Questions
1:02:48 Verdict -
For the final Obligatory Movie Game Podcast episode of May, Devon and Dalton dive into Star Wars: Knights of the Old Republic, the jaw-droppingly expansive Star Wars RPG from 2003. Unlike most games covered on this show, KOTOR was almost universally loved upon release, and it set the standard from Star Wars games moving forward. Many blogs, youtubers, and video game news outlets still feel like it’s the definitive Star Wars video game. From its robust cast of party members and interesting NPCs, to its gripping original story that is morphed by the player’s choices, KOTOR is one of those rare licensed games that deserves recognition alongside the best games of its generation. There’s not as much to make fun of here, but there’s a lot to gush over.
0:00:00 Intro
0:09:10 Warm Up (Favourite Star Wars Characters and RPGs)
0:19:03 Where We’re Coming From
0:28:12 Plot
0:45:06 Time Machine Time
0:51:04 Plot Cont’d
1:46:43 Characters
2:09:22 Setting
2:22:43 Rate, Recap, Recommend -
Star Wars month continues as Devon, Hudson and Mark discuss one of their favourite Star Wars games ever made. They begin the episode by sharing their personal rankings of the Star Wars movies, before getting into the discussion on the game. This is the first time the Obligatory Movie Game Podcast has covered a game from the Playstation 4/ Xbox 1 generation, and the lucky game to become the newest game covered on the show is a game that showed up on many lists in last year’s Top Ten Star Wars Games episode. Even though Jedi: Fallen Order isn’t an adaptation of any Star Wars movie in particular, many of its characters, locations and plot points feel familiar to fans of the films (and TV Shows/novels etc.), and it gave Star Wars fans (a new) hope for future thrilling single player video games in the Star Wars universe. The force is strong with this one.
0:00:00 Intro
0:10:08 Ranking the Star Wars Films
0:37:13 Where We’re Coming From
0:42:53 Plot
1:05:55 Time Machine Time
1:11:26 Plot Cont’d
1:22:37 Characters
1:52:05 Setting
2:02:21 Tone/Music
2:07:50 Rate, Recap, Recommend -
May the 4th be with you! It’s May, and the Obligatory Movie Game Podcast is ready to pick off some womp rats, starting with the 1991 New Hope adaptation for the Nintendo Entertainment System. Even though the difficulty level is harsh (even for the NES), and some of the iconic villains are traded for thrilling adversaries such as the tractor beam generator, the game takes the player through the events of the original Star Wars, from the search for R2-D2 on Tatooine, to the climactic trench run. The familiar music rendered into scrumptious chip tunes, combined with the glorious 8 bit graphics give the game undeniable charm as the player takes on all manner of alien scum and stormtroopers as Luke, Leia and Han.
0:00:00 Intro
0:10:06 IMDB Dive
0:27:30 Where We’re Coming From
0:36:12 Game Talk (Context)
0:42:17 Plot
1:39:43 Characters
1:55:50 Setting
2:01:32 Rate/Recap/Recommend -
In this episode of the Obligatory Movie Game Podcast, Devon and Hudson sit down to look at another superhero tie-in from the PS2/Gamecube/Xbox era. Fantastic Four shares some gameplay elements with other co-op beat em ups like Shrek 2 and X-Men Legends, but it takes some bizarre liberties with its plot. Instead of locking themselves away to conduct tests and to try and find a way to reverse the effects of their accident on the space station, our heroes find themselves battling mummies, dinosaurs, giant spiders and a half dozen random villains from Fantastic Four comics. As the members of Marvel’s classic quartet travel to different areas of New York (let alone different continents and dimensions) they have plenty of opportunities to hone their skills, set aside their differences and learn to work as a team in this comic book-loving movie adaptation.
0:00:00 Intro
0:04:45 IMDB Dive
0:11:08 Where We’re Coming From
0:17:20 Plot
0:44:58 Time Machine Time
0:49:40 Characters
1:06:44 Setting
1:11:23 Tone/Music
1:15:54 Rate, Recap, Recommend -
For this Obligatory Movie Game Episode Devon and Darryl cover one of the most infamous, and also most-requested-for-this-show movie games of all time. E.T. for the Atari 2600 has garnered a baffling (if a little overblown) reputation as the game that caused the video game crash of 1983, almost destroying the video game industry altogether. A lot of ink has been spilled on the game’s outrageous forced 5 week development window, and the fact that many copies were buried in a desert in New Mexico (along with a lot of other Atari games and hardware). Devon and Darryl read the manual and played through the game on the ol’ Dozlaw Atari, and formed their own opinions about the quality of E.T. as an adaptation and as an old-school adventure game.
0:00:00 Intro
0:04:22 IMDB Dive
0:14:23 Where We’re Coming From/Movie Chat
0:23:37 History of the Game
0:34:52 Plot
0:48:13 Time Machine Time
0:59:44 Plot Cont’d
1:18:50 Characters
1:33:16 Setting
1:39:40 Rate, Recap, Recommend -
For this Pitch Party episode, Alexis and Bart pitch their own original concepts for video game adaptations of The Princess Bride. The Pitch Party episodes are an offshoot of The Obligatory Movie Game Podcast in which three people come up with, and defend, their own concepts for video games based on films that they love. Since Devon is in the director’s chair for this round, it’s up to him to greenlight one of these bizarre games. Will the pitchers pitch platformers, turn-based RPGs, or perhaps medieval dating sims? No matter what, it’ll be a party
0:00:00 Intro
0:04:15 Warm-up Discussion (Better Than/Worse Than, Alternate Casting etc.)
0:18:33 Pitch 1 (Alexis)
0:27:20 Pitch 2 (Bart)
0:36:50 Questions
0:48:23 The Verdict - もっと表示する