エピソード
-
IN WHICH JEBEDDO finds himself in a strange place, makes some friends, and makes a sacrifice.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
Subscribe to Signals & Bridges: Apple Podcasts | Spotify
-
エピソードを見逃しましたか?
-
IN WHICH OUR PLAYERS discuss Volume One of the campaign and pose some questions to ponder for Volume 2!
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals (now updated with all Volume 1 art!): splendorsound.com/vengeance
-
IN WHICH OUR HEROES face the music. Magnuss accessorizes. Pimlan makes a weird friend. Sukha controls her punches. Jebeddo drops in. Himo enjoys the view. Palfrey has an experience.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES confront Tommy Djilas! Himo starts a cult. Sukha creates a monster. Pimlan makes some trees. Jebeddo lends a spare. Palfrey is under pressure. Magnuss gets some air.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES find something surprising at the summit. Himo does a good climb. Jebeddo is a resident of crab-town. Pimlan displays some character growth. Magnuss confronts a bully. Sukha alley-cats herself. Palfrey makes a judgement call.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES begin the ascent of Mount Arduous. Himo bonds with Elton. Magnuss is seen as a resource. Palfrey saddles up. Sukha makes masks. Jebeddo makes a judgement call.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES learn of a secret order and begin to lay plans for the retaking of Stone’s Throw. Jebeddo hears a hard truth. Magnuss gets involved in local politics. Himo goes nutting. Sukha buys some jam. Palfrey has reservations.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES explore the city of Highlake. Palfrey connects the dots. Sukha bakes some bread. Himo investigates a tree. Jebeddo waylays a member of the clergy. Pimlan goes free solo. Magnuss spills the beans.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES battle a family(!?) of bugbears and continue their mountain journey to Highlake. Himo makes a boulder trap. Pimlan roasts his enemies. Magnuss has a chip on his shoulder. Sukha experiments in a safe environment. Palfrey and Jebeddo fight over a shield.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES confront the ghost of the Heard Hills. Himo does a barrel roll. Jebeddo takes a rubbing. Magnuss leads the way. Palfrey takes counsel.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES begin to find meaning in the mist. The Elves give chase. Magnuss gets a surprise. Palfrey gets to know his sword. Pimlan actually does some damage!
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES find themselves trapped in a spooky…puzzle? The elves get some air. Pimlan takes action. Magnuss digs deep. Palfrey gets his hands dirty. Jebeddo takes a break.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES investigate the mystery of the Heard Hills. Jebeddo takes his lumps. Pimlan helps himself. Sukha makes breakfast. Himo draws a line. Palfrey goes first. Magnuss is taken.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES beat cheeks out of Guildford in search of their next adventure. Jebeddo outfits a cart. Himo scouts ahead. Sukha takes a look. Magnuss gets some bad news. Palfrey toasts agriculture. Pimlan meets a weirdo.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES confront the true ringmaster of the show. Pimlan makes an entrance. Himo brings the numbers. Sukha gets right up in there. Palfrey damages even more church property. Magnuss works the crowd. Jebeddo buys a round.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES find that their thespian exploits are rather more serious than they thought. Sukha spaces out. Jebeddo tries diplomacy. Palfrey is at it again. Himo comes in hot. Magnuss gets to the root of the problem.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES enter the arena as The Carrot Cru! Magnuss works the crowd. Jebeddo gets a laugh. Himo uses the power of rhetoric. Sukha sees the truth. Palfrey discovers something about himself.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
Page of visuals: splendorsound.com/vengeance
-
IN WHICH OUR HEROES tip a waiter. Sukha orders one of everything. Jebeddo does the math. Himo talks to lions. Magnuss and Palfrey do a montage.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
NEW PAGE OF VISUALS: splendorsound.com/vengeance
-
IN WHICH OUR HEROES’ battle for the fate of Agland reaches its climax! Palfrey helps the oppressed. Magnuss takes the shot. Sukha explores a tent. Himo preaches peace. Jebeddo makes a deal.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
NEW PAGE OF VISUALS: splendorsound.com/vengeance
- もっと表示する