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This lecture discusses research approaches to specify multimedia software on an abstract level.
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This lecture discusses how design patterns can be used to improve the quality of multimedia software.
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This lecture discusses the usage of video clips in multimedia programs.
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This lecture discusses the usage of sound effects in multimedia programs.
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This lecture discusses design-oriented concepts for vector graphics animation.
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This lecture discusses general concepts for vector graphics animation.
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This lecture discusses general concepts for programming with images, touching upon vector graphics as well as upon bitmap graphics.
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This lecture briefly discusses a number of general concepts which are relevant for all multimedia programming frameworks, thereby summarizing the observations made when comparing different development platforms.
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This is a high level introduction into the topic of the lecture.