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Welcome to Vault 33, a podcast for Amazon Prime’s Fallout, hosted by Andrew Sorcini, Dwayne D., and Tosin Onafowokan.
Show Creators: Geneva Robertson-Dworet (writer, Captain Marvel, Tomb Raider) & Graham Wagner (producer, Silicon Valley, Portlandia, Baskets)Executive Producers: Lisa Joy & Jonathan Nolan (Westworld)Todd Howard (Bethesda Softworks producer of Fallout series & Elder Scrolls: Skyrim)
In this brief intro to the podcast, we share our relationship with the property and its creatives, and look ahead to our hopes and expectations of the series.Starring
Ella Purnell as Lucy, a young Vault Dweller and the primary protagonist (Miss Peregrine's Home for Peculiar Children, Never Let Me Go)Aaron Moten as Maximus, a squire of the Brotherhood of Steel (Emancipation, Disjointed)Walton Goggins as The Ghoul / Cooper Howard, a mutated gunslinger and bounty hunter who has been alive since before the bombs fell (Justified, The Shield, Righteous Gemstones, I’m a Virgo)Also starring
Kyle MacLachlan as Hank, Lucy’s Father (Dune, Blue Velvet, Twin Peaks, Desperate Housewives)Moisés Arias as Norm, Lucy's brother (Hannah Montana, Ender’s Game)Michael Emerson as Wilzig, an enigmatic wanderer who aids Lucy (Lost, Person of Interest, Evil)Matt Berry as "Mr. Handy", a RobCo Industries helper bot (The IT Crowd, What We Do in the Shadows) -
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Coming this April from Deep Geek Media: Vault 33, a podcast for Fallout on Amazon Prime.
Join Andrew Sorcini, Dwayne D, and Tosin Onofowakan, hosts of Quarantine Zone, a podcast for The Last of Us, and Violent Delights, a Westworld podcast, as they recap, deconstruct and analyze every new episode of Amazon Prime’s television adaptation of Bethesda Softworks popular videogame series.
In a future, post-apocalyptic Los Angeles brought about by nuclear decimation, citizens must live in underground bunkers to protect themselves from radiation, mutants and bandits.
The Amazon Prime series stars Ella Purnell, Walton Goggins, and Kyle MacLachlan, and is produced by Kilter Films, producers of Westworld & Person of Interest. It’ll premiere on April 12, 2024.
Vault 33, the podcast will open shortly after that. In the meantime, subscribe to us on Buzzsprout, iTunes, Spotify, Google, and wherever you find fine podcasts! See you soon!
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This week, Andy, Dwayne & Tosin discuss the thrilling and contentious final episode of this season of The Last of Us, the motivation for including Anna's prologue; Joel's murderous rampage; whether Ellie would have given consent to surgery; and Joel's final deception... and whether Ellie believed him or not.
We also discuss our consensus on the entire season, what we're looking forward to next season, and what the showrunners might have in store for us in Part II.
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This week, Andy, Dwayne & Tosin discuss David’s cult-leader red flags, how Silverlake is turning a blind eye to cannibalism, Joel & Ellie becoming fully actualized in their goals, and what we might expect in the season finale.
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This week, Andy, Dwayne & Tosin discuss what motivated Riley to join the Fireflies, how Ellie's experience with Riley guided her decision to save Joel, how Storm Reid & Bella Ramsey negotiated that delicate balance of portraying first teen love, and... do infected bites contain some kind of anesthetic that prevents you from realizing you're bitten?
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This week, Andrew, Dwayne & Tosin discuss "Kin", in which may very well be the emotional core of the entire season, what Joel & Ellie's relationship means to each other.
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The Last of Us Cinematographer Shares Amazing Episode 5 Set Photos -
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This week, Andrew, Dwayne & Tosin discuss the difference between Kathleen's brand of villainy, and other zombie post-apocalypse villains (looking at you, Negan!), the recurring theme of comforting the frightened, what Ellie hoped to accomplish with her blood bonding, how Henry & Sam's relationship mirrored Joel & Ellie's (and how it differed), and... "If I turn into a monster, is it still me inside?"
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In our discussion of Please Hold to My Hand, Andrew, Dwayne, & Tosin discuss why Joel killed a raider who had begged for mercy; how Kathleen's leadership is flawed and is bringing concern to her lieutenant, Perry; how the world had changed in the twenty years since the outbreak, and how this impacts Ellie's perception of the world; and what's holding Joel back from caring about anything... and if that wall is cracking with Ellie's presence.
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Andrew, Dwayne, & Tosin marvel at the best episode of the series so far, and arguably one of the best episodes of television in a decade. Join us for our deconstruction of Long Long Time, a tender tale of love in the time of post-apocalypse. We examine the dark nature of Ellie, and discover what makes Joel tick, and what's holding him back. Plus, we share some news about the future of The Last of Us... and of Quarantine Zone.
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Andrew, Dwayne, & Tosin awe at the stunning level of production in this week's episode, and how showrunners Mazin & Druckmann continue to flesh out the worldbuilding and backstory. We consider the important logistical changes in how cordyceps reacts in the show, compared to the game. We bid farewell to Anna Torv's terrific portrayal of Tess, and contemplate what may be ahead for Ellie, and how her emotional path may differ from the source videogame. Finally, we take a look at other videogame properties being developed as TV adaptations across the various streaming networks, and which ones hold the most promise.
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Hosts Andrew Sorcini, Dwayne DeFreitas, and Tosin Onafowokan (formerly of The Drill Down, The Dominant Paradigm, and Violent Delights podcasts) deliver their impressions of the exciting premiere episode, comparisons between the videogame and the series, why this prestige videogame adaptation seems to work (so far) where others have failed, the science behind cordyceps infection, and other works inspired by this chilling fungus.
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Welcome to Quarantine Zone, a podcast for HBO's The Last of Us.
In this pre-series episode, hosts Andrew Sorcini, Dwayne DeFreitas, and Tosin Onafowokan (formerly of The Drill Down, The Dominant Paradigm, and Violent Delights podcasts) discuss their relationship to The Last of Us property, the challenge of adapting a videogame to live-action, what they expect in the road ahead from the series.