Episoder
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Dracula – Curse of the Vampire is an interactive gothic horror novel, in which YOU decide which perils to risk, and which of the terrifying creatures you will meet along the way to fight. But be warned – whether you succeed in your quest or succumb to the curse of the vampire will be down to the choices YOU make.
In this special Halloween bonus episode of Turn to Page, Rhapsody and Retromation take their first gamebook featuring additional mechanics, Dracula: Curse of the Vampire
Get the Gamebook: https://www.acegamebooks.com/twas-the-krampus-night-before-christmasCheck out Jonathan Green's other work: https://jonathangreenauthor.blogspot.com/
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Your belief in parallel worlds has led you to the mysterious town of Arkham, following old stories about a witch who claimed dominance over the secrets of time and space. But the mysterious kidnappings and rituals continue today! Will you survive the dreams that whisper from the attic of the Witch House?
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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Mangler du episoder?
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Back Choose Cthulhu 7-10 on Kickstarter: https://www.kickstarter.com/projects/sjgames/choose-cthulhu-solo-adventure-gamebooks-7-8-9-and-10
Something disturbs the stillness of the isolated town of Dunwich. Rumors regarding the peculiar Whateley family are rife, and their connection to impious rituals has become the talk of the few who still dwell in the rough mountains of Massachusetts. What rites and spells lie in the pages of the feared Necronomicon so coveted by the Whateleys? Can you survive the horrors that lurk in the hills and farms of Dunwich?
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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Back Choose Cthulhu 7-10 on Kickstarter: https://www.kickstarter.com/projects/sjgames/choose-cthulhu-solo-adventure-gamebooks-7-8-9-and-10
Ancient ruins, long buried in the ever-shifting dunes of the Arabian peninsula, await the bold explorer. What creatures still crawl along those subterranean corridors, long forgotten by mortals? Can you find the Nameless City? Should you?
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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In search of your origins, you travel to the decaying streets of a seaside town full of terrible, ancient mysteries. What are the abhorrent denizens of Innsmouth hiding? What's buried in the deep waters of the Devil Reef? Are you willing to risk your own sanity just to know the truth?
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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Miskatonic University has invited you to lead an expedition to a remote and dangerous part of the Antarctic. Fame and prestige are on the line . . . but something is wrong. What horrible secrets are hidden in those remote polar regions? What's the meaning of those strange fossilized prints in the ice? And what happened to the last expedition?
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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A mysterious cult has murdered your great-uncle, Professor Gammell. Following the clues he left, you uncover a trail of death and chaos that leads around the world. A door to a secret world, hiding in plain sight, opens before your eyes. It is a world of truths too fearful to be believed by any sane mind.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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You have entered the mist-shrouded realm of Ravenloft, where you attract the attention of Count Strahd, who decides to make you one of his vampire spawn.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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You have been tasked with stealing the spell book of Halaster Blackcloak, the mad mage who controls the halls of Undermountain. The book is secreted away inside the halls of a magic academy, so you must navigate your way in by posing as a new student.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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When evil giants attack your home in Ardeep Forest, your parents think you’re dead and they go hunting for your missing little brother. You wake up and set out after them, helped by a giant wizard who lives in a flying tower.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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When you tried to pick the pocket of a civilar in the night-shrouded streets of Waterdeep, you never thought she’d catch you – and you never dreamed she’d force you into her service. Now you must find the baby griffon stolen by the beholder Xanathar, leader of the city’s powerful Thieves’ Guild.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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When you tried to pick the pocket of a civilar in the night-shrouded streets of Waterdeep, you never thought she’d catch you – and you never dreamed she’d force you into her service. Now you must find the baby griffon stolen by the beholder Xanathar, leader of the city’s powerful Thieves’ Guild.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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The Harpers have lost one of their own, a legendary adventurer named Artus Cimber, keeper of the artifact known as the Ring of Winter. They’ve hired you to travel to the jungle-clad land of Chult to find him.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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Can the three Harley brothers can be stopped from robbing the bank and destroying the town of Goldspur?
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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Can the three Harley brothers can be stopped from robbing the bank and destroying the town of Goldspur?
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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A wave lifts you into the air and throws you onto an empty beach. You have just been shipwrecked on Lost Island, where the mysterious Dr. Lamprey rules a strange underwater world.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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You have won a million dollars which you must spend within a month in order to win five million more, fail to spend it... and suffer the consequences.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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You have won a million dollars which you must spend within a month in order to win five million more, fail to spend it... and suffer the consequences.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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Your car is out of gas and you go to Monster Mansion seeking help. Vampires, werewolves, and zombies await you!
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
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It is the year 2113 and something is very wrong on the strange planet Vernico 5 where you get roped into interplanetary political espionage.
Turn to Page Intro by Christoph Jakob
Character Art by Sam Caron
- Se mer