Episodes
-
Today, we're looking at the creation of the Persona series by looking at the development of Revelation: Persona, originally released for the Sony PlayStation in 1996. As part of its story, we'll revisit the creation of the Megami Tensei series itself, and talk about how the games evolved as the series carried on, leading to the creation of Persona. We'll also look at how Persona borrowed from Jungian psychology. Finally, we'll talk about our own experiences with the Persona series. Join as we look at our own psyche on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
Today, we're looking back at the origins of the Crash Bandicoot series, which started with Crash Bandicoot, originally released in 1996. We'll return to the creation of Naughty Dog, and look at the circumstances that brought them to create Crash Bandicoot. After looking at the development of Crash Bandicoot itself, we'll talk about the marketing campaigns that helped build hype for the game. Finally, we'll take a brief look at the entirety of the series as we talk about where Crash Bandicoot is today. Let's smash some crates on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
Missing episodes?
-
Today, we head back to 1970s to look at the birth of Atari, and the development of the iconic console, the Atari 2600. We'll return to the creation of Atari to understand the context in which the 2600 was created. Then, we'll look at the development of the 2600 itself, and everything that came together to make it happen. Finally, we'll talk at length about why the Atari 2600 might be one of the most important consoles of all time. Plug in those joystiqs and join us for today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
Today, we'll look back at the Nintendo's first handheld line, the Game and Watch series. Our tale begins by looking again at the early career of its creator, Gunpei Yokoi, and discussing the events that led to the creation of the very first Game and Watch. We'll then talk about various Game and Watch models, taking a moment to discuss why the Game and Watch version of Donkey Kong is one of the most important pieces of gaming history. Finally, we'll talk about how Game and Watch continues to influence modern gaming. Join us today for a bite-size gaming lesson on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
We look back fondly at the action-adventure game, Devil May Cry. Its story begins with the early career of its creator, Hideki Kamiya, and we look at how his contributions to the Resident Evil series led him to create Devil May Cry. We'll look at the creation of this game in detail before we talk about our own experiences with the game. Finally, we'll talk about the Devil May Cry series itself, including its novels, animated series, and even a musical. Join us today in our fight against our demons on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
We're looking back at the System Shock series, an incredibly influential series in gaming history. While learning about the games, we'll also look at the history of the studio that conceived the series, Looking Glass Studios. We'll also learn about the creation of the studio that co-developed, System Shock 2, Irrational Games. Finally, we'll talk about how important these games are to the gaming industry and look at their influence in modern gaming. Join us today in our fight against malevolent A.I. on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
Today, we're celebrating the 10th Anniversary of Five Nights At Freddy's by going back to the beginning, and look back at how the game was conceived. As part of its story, we'll start by looking at the early career of its creator, Scott Cawthon. We'll then explore how a simple game quickly turned into a cultural phenomenon. And finally, we'll explore the evolution of the series and its future. Join us today as we fight for our lives on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
Today, we're going to be celebrating the 2024 Summer Olympics in Paris by learning all about the Olympics and Olympic-themed video games. We'll first touch on the history of the Olympic Games itself, looking at its humble beginnings as a Greek religious festival. We'll then learn how it evolved into an international athletic competition. After that, we'll learn all about the history of Olympic-themed video games, starting with the release of Olympic Decathlon in 1980 leading all the way into the current Olympics. Join us today as we go for gold on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
We're heading back to the late-80s to look at creation of SEGA's After Burner, originally released in arcades in 1987. As part of its history, we'll also look at the childhood, and early career of its creator, Yu Suzuki. His story is very much the history of motion simulator cabinets in arcades, which has us also looking at games such as Hang-on, Space Harrier, and Out Run. Join us as we fully immersed ourselves in history on today's trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
We're heading back to the mid-80s to look at a pivotal moment in gaming history. Our story today looks at the creation of the Nintendo Famicom (1983) and the Nintendo Entertainment System (1985). As part of its story, we'll look at back at the early history of its designer, Masayuki Uemura. We'll also talk about the influence that the Famicom has had on gaming history. Join us for a nostalgia filled trip down Memory Card Lane.
Find out more at https://a-trip-down-memory-card-lane.pinecast.co
-
Today, we look back at the creation of the Armored Core series, which began with Armored Core, released for the Sony PlayStation in July 1997. As part of its story, we'll also learn about the early history of its development studio, FromSoftware. We'll look at how a business software company turned into one of the premiere developers for mech-based and role-playing titles. Finally, we'll briefly touch on the Armored Core series as a whole. Jump into your cockpits and come sortie with us on today's trip down Memory Card Lane.
-
Today, we go back to the beginning of the Leisure Suit Larry series by looking at the development of Leisure Suit Larry in the Land of the Lounge Lizards. As part of its story, we look at the career of its creator, Al Lowe. We also revisit some of the early catalog of Sierra Entertainment, including the text adventure game that inspired Leisure Suit Larry. Join us as we try to get lucky on today's trip down Memory Card Lane.
-
We celebrate 200 episodes by looking at one of the most iconic games of all time, Super Mario 64. We'll talk about the development of the game, looking back at some old interviews to understand the process. Our conversation will continue as we talk about the legacy of this game alongside our own personal experiences with it. Finally, we take some time to talk about 200 episodes of video game history, looking back a little at what we've done and talking about the future. Join us today for a dimensional changing trip down Memory Card Lane.
-
Today, we're going to learn all about the RoboCop franchise, staring with the conception of the original Robocop movie in 1987. As part of its story, we'll learn all about how the first Robocop movie was adapted into a video game. After that, we'll look through the movie sequels and the video game adaptions of each movie. Finally, we'll continue by looking at all the Robocop video games that have been made, including 2023's RoboCop: Rogue City. Join us as we question what it means to be human on today's trip down Memory Card Lane
-
Today, we'll learn the story of The Last of Us, released for the PlayStation 3 in 2013. As part of its story, we'll learn all about its creator, Neil Druckmann, and briefly run through the early history of its development studio, Naughty Dog. Our discussion focuses on how the narrative of the game came together, and we talk at length about what allows that story to stand the test of time, as its frequently talked about as one of the greatest games of all time. Get ready to survive with us as we take today's trip down Memory Card Lane.
-
Today, we're celebrating the history of Space Invaders, which was released in arcades in the Summer of 1978. As we learn about the game, we'll also talk about the career of its creator, Tomohiro Nishikado. While looking at his early career, we'll look at many firsts in the video game industry, including the first human on human combat title. Help us fight off the alien invasion on today's trip down Memory Card Lane.
-
Today, we're looking at Dark Seed, a 1992 adventure game inspired by the artwork of H.R. Giger. As part of its story, we'll learn all about the career of the Swiss artist, and explore his contributes to video games and cinema. We'll also learn about Cyberdreams, the game's development studio, and explore their limited library. Prepare to have a horribly great time on today's trip down Memory Card Lane.
-
Today, we're look back at SegaSonic the Hedgehog, an arcade cabinet released by Sega in May of 1993. As part of its story, we'll look at where the SegaSonic name came from. We'll also talk about the 1st game in which Sonic was voiced, a popcorn vending machine starring Sonic and Tails, and a Sonic game in which you run on a treadmill. There is much to learn about the SegaSonic brand. So put on your running shoes and join us for a supersonic trip down Memory Card Lane.
-
Today, we look back at the development history of Red Dead Redemption, originally released by Rockstar Studios in May 2010. As part of its story, we'll revisit the history of its development studio Rockstar San Diego. We'll also talk about how the studio gave life to the Western Frontier. After that, we'll talk about the Rockstar Wives debacle and share our own experiences with the game. Come saddle up and join us for a rough and tumble trip down Memory Card Lane.
-
Today, we're looking at the early history of Game Creation Systems. We'll start by discussing modern examples to help you understand the genre as it stands today. Then, we'll look back at the creation of the genre with the Pinball Construction Set, and the Arcade Machine. Our discussion will continue by looking at further examples of innovative software throughout the 80s. We'll talk all about the pioneers of DIY gaming on today's trip down Memory Card Lane.
- Show more