Episodes

  • You can see it clearly: the project is FUBAR, the reporting is rosy, and the people with the power to do something about it are several levels above you. But sending a flare up the chain feels risky—especially when your boss's boss's boss is the one you need to reach. So what do you actually do?



    In this mini episode, Rodney and Sam respond to a listener stuck in that exact spot and offer a few moves that don't involve career-ending emails or anonymous screeds nailed to the CEO's door, and explore whether you can quietly reshape the data story being told upstream in a way that's helpful rather than accusatory.



    --------------------------------

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    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Everyone tells you leaving a job is a math problem: runway, comp, the next offer, the spreadsheet that finally tips. But most people who ask "how do I know when it's time?" have already answered the question. They just haven't let themselves hear it yet.

    In this episode, Rodney and Sam get personal, both are in the middle of their own transitions, and unpack what it actually takes to leave well. They dig into the difference between the best days, the worst days, and the average day that actually tells you the truth; why your body tends to figure it out long before your brain does; and why leaving of your own volition is often better for your mental health than running out the clock.



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    Mentioned references:


    Sky and Midnight Zones

    "layoffs episode": BNW Ep. 152


    EOT (Employee-Owned Trust)

    "ways of working episode": AWWTR Ep. 50


    Dual Transformation: AWWTR Ep. 43


    "Gareth": BNW Ep. 5 with Dr. Gareth Holman


    FIRE (Financially Independent, Retire Early)

    "10% of Americans don't have enough food"




    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

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  • Plenty of companies make the move to employee ownership—ESOPs, EOTs, buyouts—and then wonder why nothing really changes. The shares transfer, the announcement goes out, and then... people still feel like employees. The ownership is technically there, but the culture hasn't caught up.



    In this mini episode, Rodney and Sam respond to a listener who's seen this gap firsthand and wants to know which parts of the operating system to examine first. Drawing heavily from The Ready's own experience as an EOT, Rodney and Sam make the case that ownership culture lives in three places most companies underinvest in and why checks and balances between long-term purpose and short-term operations are the structural move that makes distributed power meaningful.



    --------------------------------

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    Mentioned references:


    ESOP (Employee Stock Ownership Plan)

    EOT (Employee Owned Trust)

    The Ready's EOT transition

    The Ready's OS Canvas




    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Fifteen years ago, the future of work seemed inevitable: bureaucracy was crumbling, adaptive organizations were the next default, and a whole movement of practitioners was going to get us there. That future never arrived. Agile transformation offices are being eliminated, the pendulum has swung hard back to command-and-control, and the companies we held up as proof are still the exceptions, not the rule.



    This week, Rodney and Sam take an honest look at the failure of the ways of working movement, including their own part in it. They dig into the mismatches that doomed so much of this work and get practical about what still works—because while the movement may have stalled, the moves still matter.

    --------------------------------



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    Mentioned references:


    Bradlees

    Twilight and Sunshine Zone

    Buurtzorg

    Morning Star: BNW Ep. 54 with Doug Kirkpatrick


    Haier

    "Bayer under Bill": BNW Ep. 68 with Bill Anderson


    Mary Parker Follett

    org debt: FOHR Miniseries


    action meeting: BNW Ep. 80


    strategy stack: AWWTR EP. 2


    op rhythm: BNW Ep. 118



    00:00 Intro + Check-in: Your first music purchase with your own money?
    05:18 The failure of the new ways of working movement
    07:54 What we mean by "failure"
    11:08 ZIRP, COVID, and the swing back to command-and-control
    15:27 What people will buy isn’t actually what they need
    17:30 Selling Sunshine Zone products for Twilight Zone work
    20:12 Bottoms-up to a fault
    25:01 Nobody has capacity to learn anymore
    28:11 Tennis vs. golf: the new consulting posture
    35:23 Is local change worth it?
    38:42 Failure of the movement, not the moves
    40:34 Change #1 - Go deeper
    42:49 Change #2 - Orient to the outcome
    44:47 Change #3 - Branching roadmaps and scenario planning
    46:15 Change #4 - Build organizations that benefit from change
    49:15 The End



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Most of the conversation about the future of work is aimed squarely at the corporate sector—growth engines, dual transformation, quarterly targets. But what if your organization exists to regulate, administer, and serve the public? What if the purpose isn't changing, and innovation of the underlying mission isn't really on the table?



    In this mini episode, Rodney and Sam respond to an internal consultant at a large federal agency who's wondering how much of the podcast's advice actually translates to their world. The answer: more than you'd think.



    --------------------------------

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    Mentioned references:


    The Ready's OS Canvas


    "Dual Transformation episode": AWWTR Ep. 43


    "org debt"

    "user centered design": AWWTR Ep 42, Skill 2





    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Producer's Note: It’s been two years since this episode first aired, and it’s every bit as relevant today. We’ve got some exciting things on these themes coming really soon, so revisit this one and we'll see in two weeks with a brand new episode.

    ---

    For decades, traditional consulting (think “management” or “strategy” varieties now synonymous with the Big Three) has been a go-to move for organizations looking for a shake up. Need a bulletproof vision for the future or a new org restructuring that’ll win over the C-suite and shareholders? You can’t beat their analytical prowess, strategy design, and slick presentation.

    But too often clients wind up stuck with expensive change plans they can’t execute on their own. Without real coaching, structure, and experienced guidance, these efforts stand a high chance of fizzling out and collecting dust on a shelf. Facing that reality time and time again lead The Ready to study and understand how organizations actually work and evolve. Yes, we’re also consultants—but the processes, outcomes, and experiences we create differ greatly. And that can lead to a whole bunch of confusion.

    In this episode of At Work With The Ready, Rodney Evans and Sam Spurlin delve into the stark differences between traditional consulting and how future-of-work firms like The Ready operate. Because not all consulting is created equal.



    --------------------------------



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    Mentioned references:


    ⁠VUCA⁠

    "participatory change": ⁠BNW Ep. 43⁠


    "cross-functional teaming": ⁠Future of HR Ep. 1⁠


    "strategy pancakes episode": ⁠AWWTR Ep. 2⁠



    00:00 Intro + Check-In: What’s your best advice for moving?

    04:37 Disclaimer: This isn’t a takedown episode of traditional consulting

    06:33 The Pattern: Traditional consulting is a band-aid for a broken OS

    10:20 The deliverable is often confused with an outcome

    13:20 Executives and C-suite buy projects for the visible work, not the invisible work

    15:31 Traditional consulting is a hedge for the CEO–Board of Directors relationship

    17:52 Traditional consulting works around and outside a broken OS; it doesn’t fix it

    25:30 Builds dependency on a third party for expertise or sensemaking the market

    28:30 What to do instead: prioritize effectiveness even/over growth and extraction

    31:34 Figure out where you’ll always want an outside partner, and where you want to learn to do it internally

    34:19 Seek our partners you want to be positively disrupted by, if you want to be disrupted

    37:57 Contract for the partnership you want and what your needs are

    39:19 Decide for yourself what you need and then ask for it, rather than having a third party tell you what you need

    42:42 Be clear about what you’re buying, and what it will require from you

    45:50 Closing round: What did we learn?

    49:10 Wrap up: share the show with your friends and coworkers!



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Your company announced a shiny new transformation, set to herald a new era of possibility. But a few weeks in, it's starting to feel a lot more like a top-down cost-cutting exercise with a nicer label—and people are afraid that speaking up will put a target on their back. Sound familiar?



    In this mini episode, Rodney and Sam respond to a listener caught in the middle of it all: working with the consultants, reporting to senior leaders, and hearing directly from employees who aren't buying the official story. They unpack why "transformation" means different things to different buyers, why RIFs aren't always the villain, and how the gap between stated goals and actual behavior erodes trust faster than any layoff.



    --------------------------------

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    Mentioned references:


    traditional consulting: AWWTR Ep. 8


    layoffs and restructuring: AWWTR AUA


    different approaches to layoffs: BNW Ep. 152





    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • You've built the asset. You've done the comms. You even held office hours (that no one came to). And still…nothing changes. Sound familiar? These moves are still everyone’s go-to plays for substantial transitions in the workplace, even when we have decades of experience that they fall flat.



    In this episode, Rodney and Sam dig into one of the most under-explored problems in organizational life: how you actually get people to do shit. Not just understand it. Not just nod at it in a meeting. Actually do it. They walk through why the classic change playbook (comms, training, socialization, stakeholder management) keeps failing, and what a real system of activation actually looks like.



    --------------------------------



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    Mentioned references:


    "change management is broken": AWWTR Ep. 26 with Michael Bungay Stanier


    "comms and change management": BNW Ep. 3 with Deirdre Latour


    "complicated vs complex"

    Ira Glass quote about taste


    00:00 Intro + Check-In: What's a tech habit that reveals your true generational age?

    03:49 Why "getting shit done" doesn't get enough airtime

    05:32 The three-step chain: information → understanding → behavior

    06:46 Real example: Rodney's role change at The Ready and what governance actually did

    09:16 The asset creator's blind spot

    15:34 Living into your authority

    18:09 Why clarity (including hard deadlines) is a gift

    19:49 Which kinds of change need enrollment vs. just execution

    24:07 Why the big reveal keeps happening (and why it keeps failing)

    27:09 The big bang is often avoiding user feedback

    30:49 Ira Glass on developing taste

    32:57 Iterating as you go

    34:50 Change management is just marketing inside your own company

    38:22 Change 1: Lower activation energy with explicit, clear asks

    40:34 Change 2: Run a system of socialization, not just an event

    43:55 Change 3: Remove things and make space before asking for more

    44:54 Change 4: Keep it ugly to unlock better participation

    47:50 Wrap



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • The higher up you go, the more everyone expects you to have the answers. Your team wants reassurance about AI. Your peers want to know what other companies are doing. Leadership wants confidence you're not sure you have. But what if the honest answer to most of it is, "I don't know?" and what if that's actually a sign you're paying closer attention than the people who seem so sure?

    In this Ask Us Anything, Rodney and Sam respond to a listener feeling the weight of expectations and offer a reframe: you don't need certainty about the what if you can develop confidence in the how. They also dig into why the leaders who always seem to have answers rarely get their receipts checked, and Rodney shares a personal practice for tuning into the quieter, wiser voice underneath the noise of emotion and intellect.



    --------------------------------

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    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Office politics doesn't happen because people are scheming. It happens because no one wrote anything down. In the absence of clear ways of working, the preferences of the most powerful people fill the vacuum and suddenly half your attention is spent learning whose attachment format to use rather than doing the actual work.



    In this episode, Rodney and Sam dig into one of the most universal and underdiagnosed org patterns: the political operating system. They explore why politics can feel more fun than good process, why "influence without authority" is just pandering with better branding, and how to start replacing implicit norms with something more durable than whoever's in the room at that moment.



    --------------------------------



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    Mentioned references:


    The Ready’s OS Canvas: https://www.theready.com/os-canvas


    Essential Intent: BNW Ep. 90 with Greg McKeown


    Even/Overs: BNW Ep. 44


    Dual Transformation: AWWTR Ep. 43


    Andrea Robb

    Action Meeting Episode: BNW Ep. 80 with Sam Spurlin


    Directly Responsible Individual (DRI)

    User Manual to Me: BNW Ep. 159





    00:00 Intro + Check-In: What’s a skill you rarely get to show off?

    03:08 The Pattern: We cater to those in power when there’s no org clarity

    05:17 Leveraging relationships to do work feels good in the moment

    09:12 Discerning what’s best for a leader vs. best for the work

    13:11 Experience navigating CEO preference

    17:06 Politics is more fun than building a good OS

    20:12 Leaders come and go, and take their preferences with them

    22:08 Politicking wastes organizational attention

    27:00 Short term politics at odds with long term value

    31:32 Andrea Robb’s organizing principles

    34:23 Leadership politics keeps you from the truth

    37:10 Example navigating a leader during an offsite

    41:33 Change #1: Don’t depend on only one person

    43:55 Change #2: Get a new set of eyes to challenge assumptions

    46:34 Change #3: Write. It. Down.

    48:44 Wrap up: Leave us a review!



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Every HR team is getting the same ask right now: rewrite our job descriptions to reflect AI. It sounds reasonable—until you realize you're being asked to update a document that was already a little broken for a world that's changing faster than any static artifact can keep up with. So where do you even start? And is the job description itself actually the right place to begin?

    In this AUA, Rodney and Sam flip the question entirely—arguing that the smarter move is to start with what AI can actually do in your organization, define the human's role in relation to that, and why living, dynamic approaches to role clarity are more essential now than ever.



    Mentioned references:


    "traditional consulting": AWWTR Ep. 8


    "talent marketplace": FoHR Miniseries, Ep. 7



    --------------------------------

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    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Everyone talks about slaying bureaucracy and cutting organizational sludge but there's an equally pernicious force that doesn't get nearly enough airtime: the organizational debt created by too little structure. The chaos tax is real, and it's usually being paid by everyone except the person creating it.



    In this episode, Rodney and Sam unpack the founder-led chaos pattern: why it happens, why it feels like speed to the person at the top while feeling like paralysis to everyone else, and what minimum viable process actually looks like in practice. They get into learned helplessness, productive friction, the hidden cost of unilateral decisions, and why the call for structure will probably have to come from outside the house.



    --------------------------------



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    Mentioned references:


    "Sparticus Merlin Spurlin": Check-In from AWWTR Ep. 45/2


    Organizational debt

    Founder mode episode: AWWTR Ep. 22


    RACI: AWWTR Ep. 10


    participatory meeting structure: BNW Ep. 49 with Keith McCandless


    consent vs consensus: BNW Ep. 74 with Ted Rau


    The Ready's Proposal Template


    Action Meeting episode: BNW Ep. 80


    The Ready's OS Canvas





    00:00 Intro + Check-In: If you could hang out with any cartoon character, who would it be?

    04:08 The Pattern: Lack of structure leads to chaos

    05:56 Founders mistake their experience for everyone’s experience

    11:49 Growth is unavoidable for diversity of thinking

    15:53 You have to choose your slow

    18:33 Example of consent

    24:56 Chaotic orgs are brittle orgs

    25:56 Cycle of learned helplessness and founder paranoia

    28:49 Chaos glorifies unsustainable heroic behavior

    33:05 Making a system where the founder doesn’t have to “be the savior”

    35:50 Preserving the essential friction to good work

    39:57 Idea 1: Minimum viable operating rhythm

    42:38 Idea 2: Get external coaching for the founder/leader

    44:49 Idea 3: Make work more visible and public

    47:01 Wrap up: Leave us a review and send us your questions!



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • As AI handles more and more of the actual work, a genuinely hard question emerges: how do you maintain shared purpose when there's no single organization anchoring it?



    In this mini AUA, Rodney and Sam argue that more automation requires more intentional human connection, not less — and that AI might actually force a long-overdue shift from obsessing over outputs to talking about outcomes and purpose.

    --------------------------------

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    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Most leaders want to believe they're building something durable: a company that matters, a culture that sticks, a system people can rely on. But what if most organizations don't have the staying power of a great city like Venice...and instead are more like a gold rush town? What if that same company is more likely to change you than you are to change it?

    In this episode, Sam sits down with John Cutler, writer of The Beautiful Mess and Head of Product at Dotwork, to pull on the threads John has been obsessively following for years: how organizations actually work, why seeing patterns and being able to act on them are completely different skills, how leadership is like game design, and why embracing the mess might be smarter than chasing clarity.



    Learn more about John and Dotwork:


    Read his newsletter


    On LinkedIn


    Dotwork


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    Mentioned references:


    Dr. Cat Hicks

    John's post about "the slide"

    W. Edwards Deming

    "Hollow Knight and Silksong"

    John's post with Tom Kerwin

    Ashby's Law of Requisite Variety


    This Beautiful Mess (the emo band)

    John's old Medium posts

    North Star Framework


    Team Topologies, book by Matthew Skelton and Manuel Pais




    00:00 Intro + Check-In: What was your first job and did you learn anything from it that you still use today?

    02:34 Finding your organizational trigger words

    08:41 Can you really change your company?

    11:12 Most companies are more like gold rush towns than lasting institutions

    15:26 Finding joy at work when the company won't love you back

    18:29 Every leader is a game designer

    21:45 Stepping back and seeing the system

    27:55 Why chasing clarity at work might be the wrong goal

    33:20 Having all the data and asking the wrong questions

    35:34 How Dotwork is rethinking organizational strategy tools

    40:42 Building flexible operating systems that leaders will actually use

    44:14 Building a generalist career in a specialist world

    50:21 Leave us a review and share the show with a friend



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • You've done the hard work. Your team cracked the code on a new process/workflow/policy/design, your ways of working are genuinely better, and now...everyone else is actively uninterested. It's infuriating, and also completely predictable.



    In this mini AUA, Rodney and Sam unpack why good ideas don't automatically spread in federated structures, from classic Not Invented Here syndrome to the underappreciated truth that you can't export a finished experience and skip the struggle. They make the case for becoming an internal consultant rather than an evangelist — offering scaffolding, not superiority.

    --------------------------------

    Ready to change your organization? ⁠⁠⁠⁠⁠⁠⁠Let's talk!⁠⁠⁠⁠⁠⁠⁠



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    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Compensation is where human psychology and organizational systems collide—and in Part 1, Rodney and Sam named why it so often turns into a hedonic treadmill: every lever you pull to reduce dissatisfaction tends to raise expectations and create new dissatisfaction. If you haven’t listened to Part 1 yet, start there for the “why this is so messy” foundation.



    In Part 2, Rodney and Sam move from diagnosis to design: what principles should a compensation system actually be built on—and what do you do next? They walk through practical comp first principles and explore concrete moves teams can experiment with—like simplifying comp, reducing negotiation, and creating healthier feedback loops.



    --------------------------------



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    Mentioned references:



    ⁠"previous comp episode": AWWTR Ep. 45, Part 1


    "JEDI": BNW Ep. 40 with Sharan Bal


    "Midnight Zone": Depthfinding Miniseries


    BNW Ep. 6 with Joel Gascoigne

    BNW Ep. 36 with Nathan Barry

    BNW Ep. 84 with David Buckmaster

    BNW Ep. 89 with Nikki Kaufman




    00:00 Intro: What Would You Rename Yourself?
    03:26 Comp Principle #1: Pay and Human Dignity
    07:21 Comp Principle #2: Pay Equity at Work
    10:06 Comp Principle #3: Salary Clarity and Transparency
    15:56 Comp Principle #4: Collective Alignment on Pay
    19:04 Comp Principle #5: Employee Participation in Pay Decisions
    21:47 Comp Principles #6 & #7: Simplicity and Talking About Pay Less
    24:12 Redesign Idea #1: Anonymous Team Rewards Ranking
    25:48 Redesign Idea #2: Eliminating Salary Negotiation
    28:03 Redesign Idea #3: Interview Elsewhere to Reset Pay Expectations
    29:38 Redesign Idea #4: Create Transparency for Employees
    32:44 Outro: Rate the Podcast + Share At Work With The Ready



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Small doesn't mean simple. In fact, smaller organizations are often more complex in the ways that are hardest to manage — personalities loom larger, every conversation carries more weight, and the line between "business problem" and interpersonal drama gets uncomfortably thin.



    In this mini AUA, Rodney and Sam break down why smaller orgs typically need to install minimum viable structure to tame the chaos — while larger orgs are usually trying to remove it. Same toolkit, opposite motion. They also explore the quiet inflection point that hits somewhere under 50 people, when "everyone knows everything" suddenly stops being true and no one quite knows what to do about it.



    --------------------------------



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    Mentioned references:


    "strategy": AWWTR Ep. 2


    "principles-based budgeting"

    Dunbar's number




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    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Compensation is one of the messiest parts of any organization. Pay becomes a proxy for belonging, validation, performance, identity, and status… which means it’s almost guaranteed to feel unfair, confusing, and emotionally loaded. Layer on a capitalist “more is always better” mindset, and you get the hedonic treadmill of work: every raise increases expectations, which creates the next round of dissatisfaction.



    In Part 1 of this two-part series on compensation, Rodney Evans and Sam Spurlin dig into why comp is so psychologically charged, why most systems are overly complex, and why the “objective” company lens will never fully match the lived human experience of money.

    --------------------------------



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    Mentioned references:


    baby hyenas

    hedonic treadmill

    performance management episode: AWWTR Ep. 39


    "authority field": The Ready's OS Canvas


    FAANG (Facebook, Amazon, Apple, Netflix, Google) aka "Big Tech"

    EOT (Employee-Owned Trust)




    00:00 Intro + Check-In: What’s the best animal you’ve seen recently?

    04:07 The pattern: No level of compensation ever feels like enough.

    10:17 Comp becomes a proxy for self-worth

    14:16 Setting individual comp levels

    23:23 Importance of real pay transparency, not “bands”

    27:24 Comp “up and to the right” ignores market value

    31:25 Setting team-level comp and rewards

    36:04 Shared rewards vs Hunger Games for sales teams

    38:29 Is equity a good thing…or a trap?

    46:09 Wrap Up: Continued next time in part 2



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • AI pressure is landing squarely on Learning & Development teams. Execs want “future skills”…yesterday. The tension? How do you stop churning out more courses and start building real capabilities in the age of AI?

    In this AUA mini episode, Rodney and Sam share the first moves they’d make if they were leading L&D right now. From getting hands-on with workflow automation tools to shifting from tool training toward systems thinking and experimentation, they outline how L&D can move from reactive skill provider to strategic capability builder.



    Want to build skills like this to help your team succeed in 2026? Learn about our Capability Catalyst program: https://hubs.la/Q040ccYF0



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    Mentioned references:


    recent change skills episode: AWWTR Ep. 42


    Relay

    n8n

    Ethan Mollick

    Greg Shove: AWWTR Ep. 41


    Scott Galloway

    Chase Adams

    EvolvingAI

    Morning Brew




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    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.

  • Most org design conversations get forced through a narrow funnel: prove the ROI, justify the spend, make the numbers work. But if work is something most people can’t opt out of—and where we spend a huge chunk of our attention and waking lives—then “it pays off” feels like a painfully small standard.



    This week, Rodney and Sam explore the ethical case for organizational design. They move beyond spreadsheets and profit metrics to ask bigger questions about leadership, power, transparency, compensation, and the human impact of broken systems. What do organizations owe the people who work inside them? Is better workplace design a moral responsibility — not just a financial strategy?



    --------------------------------



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    Mentioned references:


    r/antiwork


    Mihaly Csikzentmihalyi and Flow


    Target CEO comp package (note: New CEO’s comp package is roughly $16m, vs over $70m for the prior CEO in 2020)

    triple bottom line

    John Rawls and A Theory of Justice




    00:00 Check-In: What’s your energy like right now?
    04:04 Divorcing doing what’s “good work” from ROI

    08:16 A “good” experience is the exception rather than the rule

    10:06 Protecting yourself isn’t “selling out”

    15:41 Spending our attention on worthy things

    21:35 Leadership vs. worker power disparity is broken

    27:31 Ethically designed companies never are publicly traded

    31:07 Principles and values of ethical orgs

    40:35 Joy at work shouldn’t be nickled and dimed

    44:35 Idea 1: Don’t accept performative change initiatives

    47:17 Idea 2: Audit your existing principles and values

    48:35 Idea 3: Don’t let leadership gaslight you into conforming

    50:33 Wrap up: Leave us a review and share the show with a friend



    Sound engineering and design by Taylor Marvin of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Coupe Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.