Episódios
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With Nintendo announcing that they will announce the Switch successor sometime this year, the boys sit down to discuss what they want in Nintendo's new console and their worries, alongside reflecting on the era that was the Switch.
In addition to the demo of the day, Penny's Big Breakaway, they also cover the news of Xbox shutting down multiple studios and the worrying trend of mass layoffs in the industry.Artwork done by Simon Brigham.
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Tired of seeing open-world game after open-world game? You aren't alone, as the boys talk about their experience with open-world fatigue currently plaguing them, and how things can potentially be different going forward.
They also go over some interesting news regarding Japan's crackdown on illegal hacking of certain video games and the demo of the day, Pepper Grinder!Artwork done by Simon Brigham.
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What makes a video game adaptation thrive or flop in the realm of movies and TV shows? We explore the various media adaptations based on video games and discuss the challenges, successes, and controversies surrounding them.
We also have a look at our demo for the day - Europa!Artwork done by Simon Brigham.
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It's the age-old debate: luck vs skill — the delicate balance between chance and mastery. From dice rolls to perfect precision, we unravel the dynamics of luck and skill, sharing experiences along the way.
We also have a look at our demo for the day - Wildfrost!Artwork done by Simon Brigham.
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Whether it's a friend, family member, or significant other, we have all tried to introduce games to at least one person. We discuss strategies, tips, and experiences in bringing others into the gaming fold. From choosing the right games to overcoming common barriers, tune in for insights and anecdotes on making gaming accessible and enjoyable for everyone. Whether you're a seasoned gamer looking to share your hobby or a beginner who has an interest, this episode is for you!
Artwork done by Simon Brigham.
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The boys share their thoughts on what makes a visual style stand out or fall flat. Dive deep into the artistry that shapes their gaming experiences and discover how aesthetics can make or break a game (for them at least).
Artwork done by Simon Brigham.
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In this episode, the guys test drive the latest video game demos, delivering straight-up reactions and making the tough call: to buy or not to buy? Tune in for their verdicts!
Artwork done by Simon Brigham.
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Back for the new year, the boys ease themselves back into things to talk about some of their favourite and least favourite Pokémon, designs and more, as well as the latest clone in Palworld!
Artwork done by Simon Brigham.
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The guys settle into the holiday season by counting down their favourite games of the past year. Join us for this very long, very special episode for your yearly dose of holiday hilarity!
Artwork done by Simon Brigham.
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The guys sit down to chat about controllers and the sometimes under-appreciated role they play in elevating a game.
Artwork done by Simon Brigham.
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The guys are joined by a special guest to finally settle once and for all which generation of Pokémon is best, and why it's definitely not sun and moon.
Artwork done by Simon Brigham.
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The boys jibber jabber about whether the popularisation and acceptance of video games is more a net positive or net negative for the gaming community
Artwork done by Simon Brigham.
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Slap on those nostalgia goggles and get ready for a trip down lame-ory lane as the guys chat about some of their formative childhood games. Is your play style or difficulty setting a personality tell? Is it okay to cruuuuuise through or do you just have to git gud? As far as we can tell, there's no right way to enjoy.
That being said, enjoy!Artwork done by Simon Brigham.
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Have you STILL not played the new Zelda?? Or even more improbably, managed to avoid spoilers?
If so, you're probably Karune in disguise.
In which case, "Karune! Quit mucking about reading the episode description and start playing Zelda already!"
If by some miracle you're not Karune, you should become pen-pals because you're probably the only two video game fans in the world who don't know anything about The Legend of Zelda: Tears of the Kingdom.
We thought it would fun to quiz someone who knows nothing about the game about their expectations and hopes for the sequel, and for the series going forward. Enjoy!Artwork done by Simon Brigham.
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Is it cool, or is it whack? Is it rad, or is it bogus? The guys try to break down that "I don't know what" (pardon the French), that makes their favorite games stand the test of time.
Artwork done by Simon Brigham.
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The guys reveal what their gaming musical tastes are and discuss what role music plays in the gaming experience
Artwork done by Simon Brigham.
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The guys introduce themselves and their gaming tastes. Loose as a goose, a series of tangents make for an auspicious start.
Artwork done by Simon Brigham.
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