Episodes
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This week, we talk about the close of a Kickstarter campaign (4:10), changing the art style halfway through an issue (18:40), and restocking your books (27:00) before we get to this week's main topic: a recap of Wondercon (31:30).
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This week, we discuss getting back art with a change in color (3:30), getting comic work in when the business side commands attention (12:00), reviewing pages from a copy editor (20:15), and ordering limited-edition books (30:20) before this week's topic: immersive environments (40:30).
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Missing episodes?
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This week, we talk about approvals from other creators on a collaborative project (2:30), rewriting a story from memory (9:15) working on a cover for potential use (21:40), getting interior art and cover art back (26:00), and returning to traditional methods (29:30) before we get to this week's topic: adapting your prose story into comics (37:00).
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This week, we welcome creator Scott Serkland (Young and the Dead, Make Your Own Comics series, The Artcasters) to the podcast and talk about working on a special project (3:55), sticking or not sticking to genre convention (7:30), recreating authentic old collectibles (22:00), client projects and how comics are viewed (28:45), and self-publishing (37:00) before this week's main topic: inventory (42:00).
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This week, we talk about including or not including dialogue on your Kickstarter sample art pages (2:50), finishing a first draft (10:30), strategizing around commissioned covers (19:30), giving your artist too much information (27:40), fitting comics into a changed schedule (37:15), convention prepping (41:40), and getting notes back on a script (46:20) before this week's topic: undertelling (53:00).
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This week, we talk about acknowledging and avoiding convention in the first draft of a story (7:30), writing the first draft of word balloons in a Marvel Method-process comic (19:20), the need to sometimes be on-the-nose (30:15), scheduling work for future covers (39:15), the importance of clear art direction (47:20) before this week's topic: Other people's (comic) properties (54:00).
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This week, we talk about thumbnails for a new comic (4:30), incorporating editor notes into a near-finished work (9:35), finding cover artists (17:30), distributing art pieces evenly in a novel (23:20), working on rough pencils (31:40), and understanding the ups and downs of the freehand writing process (34:20) before we get to this week's topic: listener goals and questions (45:00).
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This week, we discuss being productive writing a first draft in a journal (5:30), creating pages of art for a special story (17:15), channeling inspiration when you don't expect it (24:45), giving feedback and giving it the proper weight (28:30), and the value of a journal (49:50).
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This week, we talk about work on a detailed cover (2:45), returning to productive writing (12:30), a surprise new project (19:00), getting toned art pages back (25:45), and the promise of a new idea (30:40) before we get to this week's topic: the nuances of character (39:00).
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This week, we talk about finishing two covers in a week (5:40), a different release of a new comic (11:30), coordinating work on variant covers (15:50), how a snippet from a video created a path forward for a story (21:00), how helpful it is talking to other professionals (31:30), and the main topic: comic book hacks (38:40).
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This week, we talk about daily focused reading (7:20), finishing the first draft of a short comic (14:15), and getting feedback on a story (29:30) before we get to this week's episode: the trappings of genre (42:00).
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This week, we talk about finding a path to finishing the first draft of a story (3:00) and moving on from an artist (12:45), then welcome Doug Wagner (Plastic, Vinyl, Plush, Klik Klik Boom, Beware the Eye of Odin) to discuss preference delivering scripts (27:50), breaking into comics (36:35), influences (45:00), finding your true voice (1:03:00), business considerations in storytelling (1:27:30), and much more.
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This week, we discuss the best attitude to have for giving and receiving feedback (4:30), understanding who holds the ultimate veto on your work (16:30), how down time can make you more productive (22:15), thinking your way through new characters (27:20), getting pages back from a new artist and editing in the lettering stage (33:00) and how taking criticism is important (41:00) before we get to this week's main topic: leveling up (52:00).
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This week, we talk about a comic book within a story (4:40), dialing into craft elements that make a style distinctive (13:30), reworking your dialogue to the balloons and the available panel space (24:10), and hitting a stalemate on work for hire (31:05) before we get to this week's topic: 2024 goals (49:20).
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This week, we recap our Making Comics creative retreat and discuss working your way through a comic script (12:45), working on art using a new style (24:30), denouements (36:00), post-workshops edits (44:45), and much more.
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It's the year-end episode! creator Gary Hodges joins us to discuss our favorite comic (6:15), favorite artist (24:00), and others including movie of the year (54:30), game of the year (1:17:00), and many more.
NOTE: This is an early-release episode for the week! There will not be an episode dropping on January 1st.
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It's the holiday episode! Dinosaurs vs Marsbots creator Gary Hodges joins us to get in spirit for the season. We review the "nice" - our best creative achievements (13:15), "naughty" - our biggest creative learning (36:05), revisit our personal holiday traditions (1:05:00), and of course discuss the holiday music and movies we're both feeling and not feeling this year (1:12:15).
NOTE: This is an early-release episode for the week! There will not be an episode dropping on December 25th.
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This week, we talk about the initial work on a script (3:20), LA Comic Con (9:30), streamlining reward delivery on Kickstarter (25:10), a business summit (33:15), pencils for a new comic (39:30), and having the courage to cut (48:00) before this week's topic: strengthening your dialogue (61:00).
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This episode, we talk about the right amount of information to give in a mystery (3:00), creating back matter for a comic (11:00), the release schedule that follows the creative schedule (20:40), a comic book in-store (27:45), hitting a rhythm with the colorist (35:20), a holiday tale of resourcefulness (41:00), and using the zoom function to help with your lettering (49:20).
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This week, we discuss an in-store appearance (3:15), finishing inks for a comic and moving on the flatting and notes for the colorist (11:20), revisiting a project once thought complete (19:00) and hitting on a surprise revelation, thinking through a crowdfunding schedule and prepping a Kickstarter, and prepping variant covers and commisions (32:30) before this week's episode: the speed versus quality when it comes to your work (43:00).
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