Episodes
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11th Edition is almost here, with less than a week before its official release! In this episode, we discuss the releases in the last two weeks, including the core rules, the faction packs, and the event guides. We delve into what's included, what's still missing, the first pre-launch errata, and our thoughts on the app-centric nature of the new edition.
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Music: "The Whip" Kevin MacLeod (incompetech.com)
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Another year, and another Midwest Conquest is in the books! Join our hosts as we record live from Rob's dining room after the end of Midwest Conquest 2026. First We discuss the raffle army Rob painted, the GT results, and the painting competition. Then, we move onto a long discussion about the Narrative event run by Dennis and Kevin. Learn why Rob is a filthy traitor, why none of his dice were without sin, whether a Chaos Decimator can in fact revive, and why Preferred Enemy patrons win more games!
Veterans Community Project: https://vcp.org/
KU Cancer Center: https://www.kucancercenter.org/give
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Music: "The Whip" Kevin MacLeod (incompetech.com)
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Missing episodes?
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We now know what's in the box! The full contents of Armageddon have been revealed, and we have thoughts. In part one, we go through all the contents and discuss what's included, what's not included, the surprises, and which faction got the best minis (spoiler - it's the Orks). Then, in part two, we dig through the first week of Faction Focuses, look at the new detachments for 6 different armies, and see if we can figure out how much the edition is changing from the bits of info inside.
Midwest Conquest 2026: https://www.midwestconquest.com
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Music: "The Whip" Kevin MacLeod (incompetech.com)
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The reports of his death were only slightly exaggerated, but Commissar Yarrick has returned! In this episode, we take a look at the new Return of Yarrick narrative supplement, as well as the Armoured Gauntlet rules supplement. Has Yarrick arrived just in time to save Armageddon again? And will we get a kit for his custom Baneblade? Are the expanded vehicle rules too little, too much, or just right? And of all the narrative supplements, which one is our favorite? Also, we work through the various 11th Edition rules reveals and try to piece together what this means for how the game will play and how it might affect your armies!
Midwest Conquest 2026: https://www.midwestconquest.com
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15 years ago today, we released our first episode on the internet. That's been 350 episodes ago, and we've come a long way since then, but every journey starts with a single step. That inaugural episode was all about getting started! Rob, Dennis, Richard, and original host Jon tackled the subject of how to get started in Warhammer 40K. We discussed how we got started in the game, and various aspects of getting into the game for the first time - picking an army, getting the minis, and learning to play. Things were vaguely complicated by recording during a thunderstorm, but we managed to hit all the bases without getting electrocuted. The equipment was primitive, and the sound quality is rough, but everything that came after is because of this little episode.
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Music: "The Whip" Kevin MacLeod (incompetech.com)
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It's time to talk big things, with big reveals, big changes, and big battles! In part one, we talk about all the Adepticon reveals, from the return to Armageddon (again) to the reveal of 11th Edition and all the changes it entails. It's not a complete reset, but it is going to shake things up massively! Then, in part two, we delve into the new Reign of Iron book and its version of Apocalypse, the 40K format for massive games with many thousands of points per side. How does this toolbox version compare to the Apocalypse games of days past? And why is it the ultimate guide in how to run large events? Listen to find out!
Pete the Wargamer - How to Kitbash a Modern Inquisitor Karamazov - https://youtu.be/6nLy2_jzJh0
PancreasNoWork - Perturabo: Unpleasant is an Understatement - https://youtu.be/GDJ0eEZpOA0
Midwest Conquest 2026: https://www.midwestconquest.com
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11th Edition was officially announced at Adepticon, but details on the rules changes are still sketchy - until now! In a seemingly-unlikely series of events, what appears to be a legitimate copy of the text of the next edition has made its way into our hands. With that, it's time to peel back the curtain and discover what changes are on the way for the next edition. We'd be fools not to give you the 4-1-1 on all the details, so strap in - two hours of an 11th Edition deep dive await (well, give or take 90 minutes)!
Midwest Conquest 2026: https://www.midwestconquest.com
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Music: "The Whip" Kevin MacLeod (incompetech.com)
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"Loopster" Kevin MacLeod (incompetech.com)
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It's time for a narrative three-peat as we welcome Chris Stover, narrative play organizer and occasional sorcerous villain, back to the show for a discussion on all things narrative! We chat with Chris about his experience wearing power armor, the appeal of narrative gaming, some of his upcoming events, and his take on the future of narrative Warhammer 40K.
Midwest Conquest 2026: https://www.midwestconquest.com
Richmond Open - The Reticulae Ordax Anomaly: https://tabletop.events/conventions/richmond-open-2026/schedule/150
The Se'Ataculum Awakening: https://www.bestcoastpairings.com/event/lAJhqqXN0Ra7
ATC 2026 - https://whatc.org/atc-june-2026-tickets
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There's been a lot to cover over the past couple of weeks, and it's time to play a bit of catching up with news and new releases. With the upcoming return of Apocalypse, a new class of Knight, a new trio of character datasheets, and a balance dataslate of sorts, we've got a lot to discuss in part one. Then, in part two, we talk about the part of The Maelstrom we didn't discuss in our review - the detachments! Do these six different detachments for pirates, renegades, and mercenaries bring interesting ideas to the table? Listen to find out!
Midwest Conquest 2026: https://www.midwestconquest.com
Richmond Open - The Reticulae Ordax Anomaly: https://tabletop.events/conventions/richmond-open-2026/schedule/150
The Se'Ataculum Awakening: https://www.bestcoastpairings.com/event/lAJhqqXN0Ra7
ATC 2026 - https://whatc.org/atc-june-2026-tickets
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Music: "The Whip" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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It's no secret that the next edition of Warhammer 40K is coming later this year, but what is currently secret is how it'll change the game. In this episode, we break out our crystal ball, analyze current trends, and make our best guesses as to what may or may not change in 11th Edition. Will the edition be a massive rewrite? Will the rules go fully digital? Will we get the Psychic phase back? Will we lose or gain any factions? Will Orks still be krumpin'? We try to figure out all this and more!
Midwest Conquest 2026: https://www.midwestconquest.com
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Music: "The Whip" Kevin MacLeod (incompetech.com)
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It's time for a narrative review double-header! As the end of Tenth Edition draws closer, Games Workshop is rolling out narrative sets to highlight some of the hotspots in the galaxy, and in this episode, we look at the first two releases. In part one, we delve into the 500 Worlds set, featuring the Ultramarines trying to reclaim the lost worlds of Ultramar, as well as a sprawling map-based campaign system. Does this sector-wide campaign system scratch the itch for high-level strategic play, or is it too complex for the average group? Then, in part two, we dive headfirst into The Maelstrom, home of the pirate tyrant Huron Blackheart and his Red Corsairs. How does its notoriety-focus campaign compare to the 500 Worlds system? And does the Crucible of Champions answer all our prayers for opening up a toybox of character options? Listen to find out!
Midwest Conquest 2026: https://www.midwestconquest.com
Arbitor Ian's The Badab War: https://www.youtube.com/watch?v=1_lqsI04Q6w
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In this episode, we wrap up our Faction Focus series with a look at the various forces of the Imperium. Well, all the ones that aren't Space Marines. Well, maybe one force that is made up of Space Marines, as a treat. From the most elite genetically modified super-soldiers, to religious zealots of various stripes, to the rank-and-file soldiers in the trenches, we cover the various forces that defend the Imperium from threats without and within. Bodyguards, nuns, robots, hobbits - there's something here for everyone in the mish-mash that is the Imperium of Man. Is there something for you? Listen to find out!
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Continuing with our Faction Focus series, we move from the forces of Chaos to the various non-human species that populate the galaxy of the 41st millennium. From ancient robot empires to newly-arrived hungry hive minds, from ascetic space elves to capitalist space dwarves, from coalition-building technophiles to brutal and cunning green mobs, the Warhammer 40K universe is full of weird, fantastic, and terrifying aliens, all of which are playable on the tabletop. What are those factions like, what's their lore, and how does it play on the table? Listen to find out!
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Our Faction Focus series continues as we take a look at the forces of Chaos. From the four Chaos Gods themselves, to the Space Marines that turned traitor in their service, it's spikey and evil all the way down. What do the Chaos Gods want? How do the Chaos Marines differ from their loyalist brothers? Which Legion has the most tragic backstory, and which ones absolutely don't? And how many forces can you combine into one ravening horde? In this episode, we examine the lore and the mechanics of all 9 traitor legions, as well as some mechanical and daemonic counterparts that have joined them in the Long War.
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It's time to kick off our Faction Focus series with a look at the most iconic force in Warhammer 40,000 - the Space Marines. If you've seen anything about Warhammer, you're probably familiar with Space Marines, but what exactly are they? Where do they come from, lore-wise? Why are they the most well-rounded force in the game? And how many different armies are built off of the framework of one codex? In this episode, we take a look at the history, the gameplay styles, and the various variants of the Adeptus Astartes. Also, a brief discussion of the World Championships Warhammer preview, and the different experiences those of us at home had compared to those of us at the event in person.
Links:
Arbitor Ian on YouTube: https://www.youtube.com/@ArbitorIan
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The lords of war have led their factions, the stories are told, the armies are packed away - and now it's time for our coverage! Kevin and Dennis were at the Warhammer 40K Grand Narrative in Atlanta, and they've got their own tales to tell. For the first time, they're both on the same side, playing the same faction, and in the same battle group. Listen to our hosts' tales from Battlegroup 16 as they take their Leagues of Votann armies across the webway to various battlefields, get into discussions of logic versus faith, face off against some tabletop titans, and learn the hazards of finishing an army without doing any playthroughs first!
Links:
Tabletop Titans on YouTube - https://www.youtube.com/channel/UC-3TjY277uBsBl8VU8C4nqw
Draco Mac - Deathwatch Armor maker - https://www.instagram.com/draco_mac/
Rachel Strouhal - The Vessel - https://www.instagram.com/rachel_paints_minis/
Dave Gormley - Best Theme Winner - https://www.instagram.com/grinnialvex/
Douglas Dunn - Khornecorn Army - https://www.instagram.com/guawol/
Stephanie Burton - Rillietann the Harlequin - https://www.instagram.com/super_girl_steph/
Kevin's Instagram - https://www.instagram.com/preferredenemies_kevin/
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It's a new era for the show, and that means it's a good time to talk about getting started! In this episode, Rob and Kevin discuss getting started in the Warhammer 40,000 hobby. We walk you through tips on everything from where to find your inspiration, how to go about picking an army, ways to buy that army you just chose, and getting those first games in, as well as a bit of hobby advice for first-time miniature builders and painters. If you or someone you know has been thinking about getting into the Warhammer 40K gaming hobby, think of this as a general guide on how to get started from scratch!
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There’s been a lot of new releases and announcements since our look at characters, so it’s time to catch up with the updates! First off, we’ve got a big announcement for the podcast that should be a sign of great things to come. Then, we dive into the seven new holiday battleforces announced, and examine which are good buys and which will probably sit on shelves. After that, a look at the various Space Marine characters released, including the latest version of Marneus Calgar. Finally, we look at the new Faction Pack releases and see what GW has done right with this digital initiative, and what they could improve upon.
Link: Pickaxe Network
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The post Episode 337: Catching Up with 40K Updates first appeared on Preferred Enemies - A Warhammer 40K Podcast.
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If there’s one thing that Warhammer 40,000 is loaded with, it’s unique characters who are often pivotal to the story. But how have those characters been reflected on the tabletop? In this episode, inspired by the new Warhammer 40,000 Character Encyclopedia, we dive into all things character-related! In part one, we look back at the history for rules for characters, especially special named characters from Rogue Trader through 10th Edition. Then, in part two, we look into the Encyclopedia and each pick five of our favorite characters. Come join us as we pick through 38 years of rules, discover some interesting bits of lore, and maybe even learn a new word or two!
Thank you to DK Books for sending us a copy of the Character Encyclopedia for review!
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Sponsor: KR Multicase
Sponsor: GameMat.eu
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
The post Episode 336: The History of Characters and the Character Encyclopedia first appeared on Preferred Enemies - A Warhammer 40K Podcast.
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The time is finally upon us – the final codex (or at least, the last index to become a codex) of 10th Edition is here! In this episode, we delve into the new Drukhari codex, to see what the dark spiky cousins of the Aeldari are bringing in their new book. How is Power from Pain getting reworked? Who made the cut into the codex and who didn’t? Why did every single unit get an update? And which detachments bring their particularly poisonous flavor to the tabletop? Also, we delve into the most recent balance dataslate and see who got the biggest buffs and nerfs this time around.
Thank you to Games Workshop for providing copies of the codex and miniatures to review!
Sponsor: Preferred Enemies on Patreon
Sponsor: KR Multicase
Sponsor: GameMat.eu
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
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The post Episode 335: 10th Edition Drukhari first appeared on Preferred Enemies - A Warhammer 40K Podcast.
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