Episodes
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Join us as we dive into the highlights and behind-the-scenes moments from Origins 2026, featuring insights from media creators, designers, and attendees. Discover the latest game releases, convention hacks, and memorable experiences from this year's event. Join us as we explore the latest in board game design, industry surprises, and upcoming releases with industry insiders Ryan and Zazu. Discover new games, industry insights, and behind-the-scenes stories from the world of tabletop gaming.
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The American Revolution was not won by white men on horses. It was won by the witches, werewolves, and necromancers history has tried to forget. Join the Revolution in this roleplaying game of supernatural horror set in the American Revolution. Join us as Matt from Wet Ink Games talks about their latest project!
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Missing episodes?
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THANK YOU FOR FOUR YEARS OF STORIES. Josh gives you an update on the future of the Submarine!
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Breeze Grigas joins us on the Submarine!!
BostonFIG is a 501(c)(3) non-profit organization that celebrates independent game development in New England, across the United States, and around the globe. Our goal is to create an inclusive environment for everybody who enjoys and appreciates games in any shape or form. The organization seeks to support and showcase the efforts of independent game developers, as well as to nurture young aspiring game creators from diverse backgrounds.
BostonFIG is run by a volunteer team of people who truly love supporting indie game creation. We’ve been in operation for a decade, and we are deeply committed to equity, diversity, and inclusion as an essential part of our mission to foster the next generation of game creators.
Submissions close June 1st with June 12th being the Late Submissions deadline!
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Join us as we chat with game designer Skippy Brown about his space-themed game Lunar Rush, upcoming projects like Kaiju Raising Havoc, and insights into game design, space concepts, and the joy of introducing games to new audiences.
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Welcome to the Tabletop Submarine Podcast! In today’s episode, we dive deep into the world of board game design with Ashwin Kamath, a talented game designer known for his innovative approach. If you've ever wondered how to create engaging board games that resonate with players, you’re in the right place. Ashwin shares his experiences from the vibrant Seattle gaming scene and discusses his latest project, Chicken Fried Dice, along with insights into playtesting and community engagement.
Ashwin Kamath is a game designer and inventor based in Seattle. With a passion for helping others create games, he runs playtesting sessions and engages with diverse voices in the gaming community. Known for his humor and creativity, Ashwin is also the creator of popular games like The Wolves and Chicken Fried Dice.
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In this engaging conversation, we welcome Ryan Gutowski from One Board Family to discuss the importance of family in board gaming, the evolution of content creation in the gaming community, and out recent gaming experiences. We share memorable moments from conventions and provide valuable advice for aspiring content creators. All this and more on today's episode!
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Rock the stage and Rule the Strip!
In Hair Band, you're an upstart 80’s glam metal band vying for Hollywood’s next record deal. But to get it, you'll need to convince the label you're the next big thing - get awesome, get fans, perfect your show, and complete your demo to sign on the dotted line.
Each round, you’ll place your dice-as-rockers around Hollywood to write, rehearse, promote, gig, and party all night. But watch out! Musicians can be a reckless and unruly bunch. So, you’ll need to choose wisely to steer clear of drama that can derail your ambitions. The first band to complete 3 of the 4 record label requirements gets the deal and wins the game.
Hair Band is a dynamic dice placement, engine-building, and resource management game.
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Join us as we explore the ins and outs of GAMA Expo with Kristen Mott, a talented game designer with some awesome new games on the horizon. Discover who should attend, what opportunities await, and how to make the most of this vibrant industry event.
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In this episode of the Torpedo, Josh, Andrew, Daryl Andrews, and Adrian Adamescu discuss the new edition of the board game Sagrada, its origins, design process, and the journey to publication. They explore the enhancements made in the new edition, including accessibility improvements and new art, as well as the thematic inspiration drawn from the Sagrada Familia. The designers share their experiences in the game industry, the challenges they faced in getting Sagrada published, and the importance of collaboration in game design.
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Sorry in advance for some of the audio! We had to scrub really hard with Josh's mic but weren't able to get it all. We hope you still enjoy!
In this episode, Josh and Andrew discuss their experiences at Tantrum Con, a favorite tabletop gaming convention. They share insights on the well-organized event, their roles as VIP guests, and the fun activities they participated in, including a music bingo event. The conversation highlights the family-friendly atmosphere, personal stories from the convention, and the importance of networking and game design. They conclude by emphasizing why Tantrum Con is an excellent choice for first-time convention-goers.
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Sorry for the intro and outro! I need to recover the files for them. (Josh)
Be sure to check your skis at the front desk!
From acclaimed designer Peter McPherson (Tiny Towns, Fit To Print) comes Lodge, a spatial puzzle game set in the beautiful Swiss Alps.
Draft room tiles from a sliding display and place them on matching floors to attract guests to your lodge. Gain bonus points for placing those guests on their preferred floors and by constructing amenities to keep them happy.
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Friend of the show, and designer of Twisted Trumpets from Play to Z games joins us on the Submarine! Matt and Andrew have been in the same design circles for a long time with Josh being a playtest for both of their games. With his first ever game being released we learn the story of how this came to be at one of our favorite show's of the year, TantrumCon! All this and more on today's episode.
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Paul Saloman, designer and podcaster joins us on the submarine! We talk about all sorts of great things including what really constitutes a game and why we should be talking more about dexterity games. All this and more on today's episode!
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Josh and Andrew take time to say thanks to all the listeners. Then Josh gives an update on why the uploads have been so sporadic recently.
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Part 2 of our Board Game Rundown Episode!
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Actress, Producer, Dungeon Master, and tabletop celebrity Anjali Bhimani joins us on the Submarine in a special episode dedicated to The Puppy Roll. By the time this has posted the livestream would have been done but you can still donate and enjoy today!
The Puppy Roll is a one-of-a-kind charity Dungeons & Dragons livestream where celebrity players bring their dogs to life as adventurers. Created by actress and producer Anjali Bhimani, the event blends comedy, storytelling, and heartfelt play to raise funds for Petco Love, a national nonprofit dedicated to saving pet lives and bringing awareness to animal rescue and welfare partners and initiatives, including Petco Love Lost, Petco Love’s image recognition registry that helps to reunite lost animals with their humans.
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Support Wizard Community College!
Wizard Community College is a card game with role-playing elements for 3-8 players that can be set up and taught in under 2 minutes. Play as student wizards who are trying to work together to solve their college problems by casting spells they have little control over.
Players will take turns casting spells based on the spell cards in front of them by saying what they intend for their spell to do. They then randomly draw a disc from a drawstring bag which will have a color and symbol on it. The player matching the color of the disc will say what actually happens when the active player tried to cast their spell using the symbol on the disc as a guideline. Most of the time, the spell will not go as planned and there will be a magical mishap!
Players win if they complete the objectives given on a Major Event cards within 2-3 rounds, but they will have created a fun story together whether the objectives were completed or not.
The standard game plays in 20 minutes and provides an exciting and complete story for the player characters. For a deeper role-playing experience, there is also an epic game included that plays in 90-120 minutes.
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Mike, Bob, and (regretfully) Tim from the Board Game Rundown join us on the Submarine! These guys are some of our favorite people in the hobby and we are thrilled to talk all sorts of games with them and hear their stories. In this multi part episode we hear Mike story about virality and how a simple social media challenged changed his perspective on board gaming. All this and more on today's show!
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Join us on the Tabletop Submarine podcast as we dive into the thrilling world of competitive board gaming with our special guest, Banzainator. Discover the excitement of the World Series of Board Gaming, where strategy meets passion, and hear firsthand stories of triumph and camaraderie. Whether you're a seasoned competitor or a casual gamer, this episode offers insights into the vibrant community and the unique experiences that make board gaming a universal attraction. Tune in for a voyage through the competitive gaming landscape and learn what it takes to play at the highest level!
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