Episódios
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Back in May over on our new podcast, Low-Res High-Def, we released this episode as a run up to the newest Zelda game hitting the shelves. If you are a fan of podcasts about gaming, movies and all things geekdom, this is the kind of content you're missing out on.
Take a listen, then head on over to www.lowreshighdef.com to subscribe and hear a new episode every week.
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Over on our new podcast, Low-Res High-Def, we're celebrating May the Fourth with special guest and fellow podcaster Ryan Jenkins, of Tara & Ryan's Princess Diaries. Join us as we dive down a Star Wars musical rabbit hole and talk about the songs (old and new) that delightfully transport us back to that Galaxy Far, Far Away.
Subscribe to the show and catch all of the latest episodes on www.lowreshighdef.com
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Over on our new show, Low-Res High-Def, we're joined by semi-regular guest-host Jay Gunn, and occasional guest-host Mark Zamora to give our spoiler-filled review of the first entry in the Nintendo Cinematic Universe.
Enjoy this bonus episode, and subscribe to our new podcast on www.lowreshighdef.com.
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Long-time podcasting partners and the geniuses* behind The Editing Bay and The 16-Bit Gladiators, Joel Bernsen and Joe Cucinotti return! Raised on Spielberg, Star Wars and the NES, they bring their retro lens to current nerd-culture every week, chatting about video games, film, TV and everything in between. Their morning-radio approach and off-color commentary make for a podcast any geek will love.
Subscribe and listen now on www.lowreshighdef.com
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On the 12th day of Christmas, the Gladiators gave to me, their end-of-year wrap up episode where they talked about the best games we played in 2021.
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Ever since video games went 3D, this genre has flourished to become one of the more dominant types of gameplay. This week we discuss some of our favorite FPSs, and dig up the old "video games are training grounds for mass shootings" argument.
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We discuss the phenomenon of timed-gameplay and the masochists who engage in it.
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We live in a golden age of gaming, where any title ever released can be ripped, copied and loaded onto any number of modern machines. And it's all made possible thanks to this ingenious method, which is the topic of this week's show.
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For many, the name Lucas is synonymous with film franchises that we (mostly) love. But for gamers, it represents a quirky sense of humor and refinement of the point-and-click adventure genre. And, of course, a s**t-ton of Star Wars games.
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It's our first annual Halloween episode, where we hack and slash our way through some of our favorite games to play during the spooky season.
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A good game can often become great thanks to the colorful characters that play along with (or against) us. Guest host Luke Hawkins joins us to rank some of our favorite sidekicks and non-playable characters in gaming.
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The newest Metroid game is finally upon us, so Jay swings by to give us his initial impressions of the first half of the game. Does it top Super Metroid, or fall closer to Other M? Minor spoilers ahead, but nothing you haven't seen in the trailers.
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It's been 35 years since the original, and almost 5 years since the last entry in this OG Nintendo series. And with a new 2D sequel just days away, we're taking a look back at all of the games featuring our favorite intergalactic bounty hunter.
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What dresses in all black, is a master at stealth, carries throwing stars, and is extremely lethal? And also lives in the sewers and eats pizza? And also is Batman (maybe)? The answer is the topic of this week's show, as we explore some of our favorite games starring ninjas.
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From organizing falling blocks, to solving intricate Rube Goldberg machines, this week we're talking all about games that tickle your brain and make you feel smarter (or, in some cases, very very dumb).
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The Nintendo Switch and Valve's forthcoming Steam Deck are the culmination of decades of evolution in portable video game systems. This week we honor the handhelds that paved the way, from the Atari Lynx and Sega Game Gear, to the venerable Nintendo Game Boy and all of its successors.
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We're celebrating the 30th anniversary of Nintendo's 16-bit juggernaut, and taking a look back at the hardware, they hype, and of course, the games.
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Whether you're slapping a plastic bass in Guitar Hero, or stomping on a grid of colored arrows in Dance Dance Revolution, there's no denying the appeal and popularity of music based rhythm games.
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Inspired by the recent 2020 Olympics, this week we're tackling the topic of sports games. Special guest Tes Akinpelu tags in, and the crew gives our mini-reviews of The Suicide Squad, Marvel's What if...?, and the trailer for Star Wars: Visions.
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What happens when you take the side-scrolling, map-dwelling action of Metroid, and mix it with the RPG elements of Castlevania: Symphony of the Night? Well, you get a genre of video games that continues to iterate some 30 years after the originals.
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