Episódios
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On this episode of Bullet Time, our miniature mini-series on 2K Marin comes to a close with their second and final release: 2013’s The Bureau: XCOM Declassified. James and guest host TehSnakerer open the book on this redacted part of XCOM history, digging into its initial prototypes and development hurdles, before a much needed autopsy of this alien relic of the prestige FPS era.
TehSnakerer: https://www.youtube.com/user/tehsnakerer
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder
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On this episode of Bullet Time, we begin our shortest mini-series focusing on the work of Novato based developers 2K Marin, beginning with their 2010 shooter sequel Bioshock 2. Video maker Sputnik34 returns for this return to the dystopia of Rapture. We ask whether Irrational's underwater paradise lost its lustre without the vision of its great leader, and just how important are big guns to big games?
Sputnik on Youtube: https://www.youtube.com/@Sputnik34
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
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On this episode of Bullet Time, Jackie Estacado returns in Digital Extremes’ 2012 follow up to The Darkness, aptly titled The Darkness II. Also returning is video maker ZacFraizer to join James in discussion of this lateral sequel that’s as good as the first but in a very different way. The two also talk about the career of FPS stalwarts Digital Extremes, excellent gun feel, and the mama mia pizza pasta voice.
The Jump Crouch Podcast: https://open.spotify.com/show/0CVmW8s6FdkPF56C1Ccb0i?si=af6d808711c84883
ZacFrazier on YouTube: https://www.youtube.com/c/ZacFrazier
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder
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On this episode of Bullet Time, video maker ZacFraizer makes his triumphant return for one of the better games covered on the pod so far: Starbreeze’s 2007 shooter The Darkness. This episode goes long, and includes a spoilered section between 02:16:00 and 03:22:00. In this bumper length runtime we talk developer history, the origins of The Darkness, its unique atmosphere, and place in the pantheon of “prestiege FPS games”.
The Jump Crouch Podcast: https://open.spotify.com/show/0CVmW8s6FdkPF56C1Ccb0i?si=af6d808711c84883
ZacFrazier on YouTube: https://www.youtube.com/c/ZacFrazier
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder
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On this episode of Bullet Time, returning guest Matty from YouTube channel Stoked joins James and guest host TehSnakerer to dispense justice on the streets of Mega City One with Rebellion Development’s 2003 shooter Judge Dredd: Dredd vs. Death. The three dig into the comic’s history and previous adaptations, Maxim’s games journalism, and for some reason grow ops. This episode going out on July 4th was purely coincidential.
Matt on Youtube: https://www.youtube.com/@MattyStoked
TehSnakerer: https://www.youtube.com/user/tehsnakerer
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this episode of Bullet Time, we bite back against the undead horde in Arkane Austin’s 2023 shooter Redfall. Special guest Jesse Guarascia from the NoClip crew returns to join James and guest host Kevin from PixelLit. Content warning: this podcast begins with terrifying Italian-American accents.
NoClip Crew: https://www.youtube.com/@NoclipCrew
PixelLit: https://www.pixellitpod.com/
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder
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On this episode of Movies We Like, Sweed, Snake and James return to talk Transformers: Dark Of The Moon from director Michael Bay. We appreciate the blending of real-world history and sci-fi nonsense, practical setpieces, Bay poking fun at himself, and Sweed spotlights some of the film's exciting merchandise.
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On this episode of Bullet Time, returning special guest ChariotRider joins us for another TehSnakerer’s choice as we look at DeepShadows’ 2005 game Boiling Point: Road To Hell. An ambitious blend of GTA and Deus Ex set in a south american conflict, the three discuss the game’s recent re-release in light of titles that have come out in its wake, and reminise on the many strange turns the game takes. Bonus: This episode features a rare double quiz.
ChariotRider on YouTube: https://www.youtube.com/channel/UCRpDbrcXS-giiD0PkZLC5Kw
TehSnakerer: https://www.youtube.com/user/tehsnakerer
hotcyder: https://twitter.com/HotCyderPatreon: https://www.patreon.com/hotcyder -
On this episode of Movies We Like, Sweed, Snake and James return to talk Transformers: Revenge Of The Fallen from director Michael Bay. What this film lacks in coherent plot and exciting set-pieces, it makes up for in dogs boning.
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On this episode of Bullet Time, we take on the G3 Cartel with a talking gun in Squanch Games’ 2022 shooter High On Life. Special guest Wyatt Joseph from sister podcast Coyote Time joins James and guest host Kevin from PixelLit to unpack a problematic lead visionary, talk comedy writing in games, and 2001’s How High starring Method Man and Redman.
Wyatt on YouTube: https://www.youtube.com/channel/UCY6T1h6vYa2fYylsCtaXObw
PixelLit: https://www.pixellitpod.com/
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
Movies We Like is a podcast about movies we like. On this episode, Sweed, Snake and James talk Transformers (2009) from director Michael Bay and producer Steven Spielberg. The heart-warming, coming-of-age story of a car from outerspace helping a teenage boy get laid.
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On this episode of Bullet Time, special guest Matty from YouTube channel Stoked joins James and guest host TehSnakerer to welcome back Frank and returning developer Volition with 2005’s The Punisher. Along the way, the three discuss a strange pre-MCU era of Marvel properties, police brutality as arcade asides, how this game laid path towards the Saints Row series, and the silly origins for Punisher’s skull motif.
PCRF: https://www.pcrf.net/
Lute: https://www.youtube.com/@Lute01
Matty on Youtube: https://www.youtube.com/@MattyStoked
TehSnakerer: https://www.youtube.com/user/tehsnakerer
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this episode of Coyote Time, Wyatt and James chase time-displaced simians in Sony Interactive Entertainment’s 1999 game Ape Escape. The two talk the game’s innovative control scheme, Sony’s abundance of platform mascots, Jungle music, and for some reason Paul Thomas Anderson’s Magnolia.
Wyatt on YouTube: https://www.youtube.com/channel/UCY6T1h6vYa2fYylsCtaXObw
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this episode of Bullet Time, special guest Sam Webster returns to bond with James over James Bond with Eurocom’s 2012 shooter 007 Legends. A playable celebration of the super spy’s 50 years film history, retold in the style of a COD: Modern Warfare inspired FPS starring Daniel Craig. The two talk setpieces, awkward stealth, slippery ice and unfortunate casting choices.
Sam on YouTube: https://www.youtube.com/channel/UCdPsqX_D5zx717G_DDChMyg
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this episode of Coyote Time, Wyatt and James take a trip to Vibe Island with Tose’s 2005 game Super Princess Peach. This game marked the first star-turn from video games’ perennial damsel-in-distress ahead of her return to the spotlight in this year’s Princess Peach: Showtime! The pair discuss how this early experiment compares, changes made to the platforming formula for a less game-savvy audience, and the unknown developer behind this interesting entry to the Mario canon.
Wyatt on YouTube: https://www.youtube.com/channel/UCY6T1h6vYa2fYylsCtaXObw
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this episode of Bullet Time, we venture into bio-mechanical nightmares with Ebb Software’s 2022 adventure game Scorn. Special guest Sputnik34 joins James and guest host Kevin from PixelLit to chop it up on HR Giger, awkward combat, and handsome squidwards.
Sputnik on Youtube: https://www.youtube.com/@Sputnik34
PixelLit: https://www.pixellitpod.com/
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this brand new series Coyote Time, video maker Wyatt Joseph joins James on an exploration of the platformers that missed their marks. In this inaugural episode, the two join forces to tackle Traveller’s Tales 2004 game Crash Twinsanity. An ambitious rework of Naughty Dog’s famous franchise, how does the game hold-up in light of Crash’s recent reinventions?
Wyatt on YouTube: https://www.youtube.com/channel/UCY6T1h6vYa2fYylsCtaXObw
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this episode of Bullet Time, we take a zero-tolerance approach to crime in Rocksteady Studios’ 2006 shooter Urban Chaos: Riot Response. Special guest Sam Webster and returning guest host Tehsnakerer join James to look at the oft-forgotten first game from the developers behind the Batman Arkham series. Is it good satire? Is it a good shooter? Was it the 15th best game published by Eidos that year? Listen to find out answers to all that and more!
The Cellar [Taigen Moon]: https://www.youtube.com/@TheCellarTaigenMoon
Sam on YouTube: https://www.youtube.com/channel/UCdPsqX_D5zx717G_DDChMyg
TehSnakerer: https://www.youtube.com/user/tehsnakerer
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder -
On this episode of Bullet Time, returning special guest ChariotRider welcomes TehSnakerer and James to DreamWorks Interactive’s 1997 game Trespasser, the third entry in the Jurassic Park franchise. Although a technical marvel for its time, were Trespassers developers so preoccupied with whether or not they could make the game that they didn’t stop to think if they should?
ChariotRider on YouTube: https://www.youtube.com/channel/UCRpDbrcXS-giiD0PkZLC5Kw
ChariotRider on Twitter: https://twitter.com/ChariotRiderYT
TehSnakerer: https://www.youtube.com/user/tehsnakerer
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder
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On this episode of Bullet Time, we go on a bug hunt with Gearbox’s 2013 shooter Aliens: Colonial Marines. Kevin and Phil from Pixel Lit join James on an expedition through one of the most notorious FPS games of recent memory, in an effort to discern who was really responsible for its development, what went wrong, and whether the final release holds appeal a decade on from release.PixelLit: https://www.pixellitpod.com/
hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder
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